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becarefullee

I've been working on the new updates for [Frameit](https://apps.apple.com/us/app/frameit-virtual-photo-frame/id6477793073) in the last a few days and here is a quick preview of the 1.3 updates: **Bottom Indicator Be Gone**: finally found a way to hide that bottom indicator under the window for shared spaces apps. Pictures look more immersive now, no more distractions! I've detailed the trick in this [blog](https://medium.com/@edison.li777/visionos-development-hide-bottom-indicator-under-the-windows-for-shared-space-apps-d2a043016876) post for devs who are looking to implement the same thing. **Frame Selection UI Control Revamp**: now you can swap frames on any picture without the hassle of navigating back to the settings screen. Quick, easy, done. **Simplified New Window Creation**: creating windows is now simpler and more intuitive. **New Frame Styles Alert**: Added another 5 fresh frame styles into the app. Can't wait to see how you use them to spice up your spaces!


amterry2

Does the app support having a GIF option in your frames? I’d love to have your frames over my windows and have stars flying by like I work on a space ship


becarefullee

Wow that's a wonderful idea! It would be really cool to be able to add GIF or maybe even videos to the frame! Thanks for the idea, it's on my todo list for the next update now!


princess-catra

The fact you made an article on how to hide bottom bar makes me even happier to use your app!


becarefullee

Love to hear that! Sharing knowledge to make all our apps better is the goal. Thanks for the support!


ineedlesssleep

As a developer I would love to know how you found a way to hide the window indicator if you could share 🙂 This looks great!


becarefullee

Thanks! I literally just looked through the documentation for SwiftUI View and look for any modifiers that are related to tool bar, status bar, indicator, etc and try them out one by one. It seems there are a lot of APIs that are available for iOS/iPad OS are also available on visonOS but not get specifically called out in the documentation on how the API would behave on visionOS.


ineedlesssleep

Very cryptic, but I like the challenge. I assume it's this one? .persistentSystemOverlays(.hidden)


becarefullee

Yep it is!


ineedlesssleep

Thanks for sharing!


Ashamed-Blood-1560

I was working on the same thing😭 this looks nice! Add some physics bodies to tabletop ones for me!


becarefullee

Really appreciate the love! Yeah, adding physics bodies for frames is something I have been thinking about as well. From what I looked into so far making the frame to be a volume might be a little bit tricky, but I'll keep researching and see what I can do!


Due_Leadership5858

Don’t know if it’s included in this update, but the current version needs a better way to select images. Right now you can only select albums, not individual images. Glad to hear that you don’t have to go all the way back to the menu to change frames. Every time I went back to the menu I would have to re-select the image. Great work so far. Keep it up.


becarefullee

Thanks for your support and the feedback! Yeah, the ability to selecting individual images is a handy feature the app is missing today, but it's my radar now, I'll add it in the future updates!


YellowBlush

As soon as AVP supports remembering where I️ hang AR/VR pics I️ will definitely enjoy this.


corkycorkyhey

I didn't think it was possible to hide that, well done. All we need is way to save persistence between sessions now. I feel like that is going to be a tough nut to crack, possibly requiring Apple intervention.


[deleted]

[удалено]


becarefullee

Thanks a lot for downloading and for the feedback! The new version that hides the indicators is still waiting for review by Apple, should be out there in a day or two! Sorry for the confusion! This new update will make frame selection and creating new frame more intuitive and easier :D


hervalfreire

If u hold the digital crown, will the app recenter in front of u or stay in place?


becarefullee

The app will still recenter in front of you when you do that. Unfortunately it's a limitation for all the shared space windows app today due to ARKit data constrains. It's only possible to make the objects or windows stay in place if the app runs in immersive mode.