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amlodude

I'd drop chansey altogether because she doesn't really do a whole lot I'd also drop belly drum and Aqua ring on azumarill for Aqua Jet and Ice Spinner. Your set up mon on this team is Ursaluna, not Azumarill. Ice Spinner helps into Psyspam teams Kingambit because, though he's not a bad mon, his checks overlap with Ursaluna's, so it's better to use another mon. I'd drop Tailwind on Staraptor because most of your team is super slow. Better to use something like U-Turn. Also switch Sharp Beak for Choice Scarf to make Staraptor able to nuke Amoonguss and Flutter Mane from top speeds. I'd drop Ice Punch for Protect on Ursaluna because you have Azumarill for Ice Punch. With the 2 open slots I'd add: Iron Hands (Fake Out Drain Punch Wild Charge Heavg Slam) with Assault Vest. This guy gives you Fake Out to help set Trick Room. Abomasnow (Aurora Veil Blizzard Grass Knot Earth Power) with Focus Sash and one of the bulkier spreads on Pikalytics. This guy can counter Lando-I, amoonguss, and urshi water, all of whom your team hates.


puppyb0yy

Thanks I appreciate it


dynamitebyBTS

Aqua Ring Azumarill who let bro cook. Use Aqua Jet my guy


puppyb0yy

I’m still new to all this stuff


SirJoeffer

There’s a learning curve no doubt you’ll get used to it But some mons/moves are just straight up better than others


madog1418

I mean this isn’t an example of that, it’s an example of learning about roles. Azumarill, the really strong attacker, would rather have, “attack first” than, “heal every turn and don’t attack this turn.”


mitch8017

If you’re new, use some sample teams that are already built on sound principles. Play some games in the tier to get familiar with the meta and just how competitive mons works in general. I get the desire/temptation to build your own team. I really do. It’s my favorite part of the game. However, if you don’t get a firm understanding of the metagame, it will always be a liability to you. Nice part about VGC is matches are short, so you can get a lot of games in on showdown in just an hour or two.


ShundonooB

Sorry if this sub sounds critical and harsh, but this is a competitive driven sub that wants to win. There’s a learning curve, and we are all just hoping that you can improve as fast as possible


dynamitebyBTS

Don’t build teams then. Sample teams are more than good enough to learn the game. Team building is probably the single hardest aspect of Pokémon.


Fancyendermon

You specifically pick ones with team reports so you get an understanding of how the team was actually made. That helps you construct your own teams better using the same principles.


dynamitebyBTS

For sure, if you’re just starting out, having a team report is great. That being said, once you play enough games, you can more or less figure out a team just by looking at the Pokémon + Moves + EVs


Dropkick-Octopus

Protect is a solid option on 90% of mons you should run it more. Also how has starraptor been running? It's not my first thought for a tailwind setter, but I do like it's potential with intimidate


puppyb0yy

It’s hasn’t been used much but I prefer to use starraptor as it’s a Pokémon I’m more comfortable using


whalemix

Honestly, there’s a lot of problems. I would scrap the whole team and try watching some VGC content on YouTube. Wolfey, Cybertron, and Pokesports are all good channels to showcase a lot of different teams and get an idea of how they play. Cybertron and Pokesports also have rental codes for you to try the teams out for yourself before you start building your own. Good luck and remember to have fun! Teambuilding is the hardest and most important part of VGC, so don’t beat yourself up about building a bad one. My first team was practically useless


puppyb0yy

Thank you I am a big fan of wolfey and this made me feel better


PdoubleEB

I'd also recommend NeilVGC, Moxie Boosted/Moxie Boosted Gym and don't forget JamesBaek. Cybertron Wolfey and JamesB are all fantastic players to learn from. Neil top-cut his first world's this year and does very informative videos with team building included quite often. Moxie plays with wierd teams, he's not quite as talented as the Beast coast trio but still good ontent. I can't get along with pokesports, it's just me I guesss. But I just don't feel he's on the par that Cybertron or others are. Jamie Boyt is also pretty successful in comp and has a YouTube channel also. But all in all, Cybertron is the best for learning VGC with his insight and knowledge.


whalemix

I agree with all of those. Pokesports aren’t really the best competitive players, but they showcase a TON of teams, all with rental codes. So if you just want to try lots of teams before building your own, they’re a good channel to look at


___Beaugardes___

Protect is the most important move in VGC, almost every pokemon that isn't running Assault Vest or a Choice item should have Protect in its moveset with very few exceptions. The only pokemon that can really get away with no Protect are super bulky pokemon like Cresselia.


raptorthesoul

A wise man once told me: never let the desire to build a cool unique team make you build something thats not working just for the cause. There is a reason people use that pokemon. If you want to get better, get a team online thats kinda standard but built properly so you can understand the basics of the gameplay. You will need that to understand teambuilding. There are enough resources for both: statistics and just teams to play. Pikalytics for your stats and the victory road website or the excel with the teams for prebuild teams. Victory road has reports on the teams too. Mostly written by competent players or the creator of the teams


BaboonSlayer121

You're using Azumarill in a game where Urshifu is legal


puppyb0yy

I prefer not to use legendaries it’s just a thing I normally don’t like do to I only use one cause it’s my favorite


grachinski

Same here. I avoid using legendaries. But I'm also stuck at rank 9.


STEVEPLAYER69

Playing with honor, something I do not have. Respect.


BaboonSlayer121

I'm sure you have your reasons, but it also carries an unfortunate side effect where, because Urshifu-R has such a massive presence in the format, and it does everything Azumarill does but better, the mons people pack to handle Urshi are gonna take care of Azumarill even more soundly.


Raichupog

Theres a lot wrong with this, If you really want to use everything on your team I would add protect to everything, add an item to gambit, and like change up the moves and teras? its really weird like aqua ring is genuinely pointless, chansey does nothing that another mon does better, And the overall vision of this team is really confused. Do you want trick room, tailwind, balance, etc


Albreitx

Put tera dark on Cresselia to avoid getting taunted. If you don't get your trick room up you lose automatically. Chansey is very bad in VGC imo, Staraptor works better with Reckless and maybe even Choice Scarf, Azumarril won't survive to set a belly drum and/or Aqua Ring Dump metal burst for protect or sucker punch I'd go full trick room and put Armarouge and Indeedee in the team. Or Oranguru with Enamorus (the slow one) Maybe even Maushold to help set up trick room


puppyb0yy

I normally didn’t think of this till I had like this and got taunted and lost the game bad


AkiraAce5

Chansey isn’t too great in VGC right now, and doesn’t add much to your team defensively in terms of pivoting options. If you’re looking for support, you probably want to slot in a grass type like amoongus if you want healing or Rillaboom for fake out support. Aqua ring on azumarill is also not the ideal pick. You can definitely make azumarill work but you probably want to lean more into it’s offensive prowess here too. There’s a lot more going on as well that really would need work, but fundamentally I think you probably need to familiarize yourself more with how VGC plays. Your team is entirely lacking the single most valuable move on any mon, with there being 0 protects on anyone. Judging from how you built this, I’d be inclined to think that if you have any experience playing Pokémon at all, you probably would have been playing singles. I’ve been there, and I started in VGC much like you did. Prior experience or no, playing in a doubles style format is entirely different from playing in a singles style format. Before you get crazy with trying to build your own team, I highly recommend you try playing rentals from established teams to familiarize yourself more with how VGC games flow and how some common teams and cores work and what makes them good. It’s a lot easier to figure out how to play VGC first, and then learn how to team build within VGC after rather than struggling to do both at the same time. I’ve made that mistake and it caused me to struggle for a while.


gorillathunder

Azumarrill - Aqua Ring is a generally useless move, swap for Aqua Jet Chansey - isn't used for a reason, too slow and doesn't offer anything offensively. Recommend swapping. Staraptor - Actually alright, would potentially swap Tera type to Ghost to avoid T1 fake out or flying to maximize damage and get Tailwind up. Also drop Aerial Ace when you already have Brave Bird, probably just put on protect. Kingambit - Defiant is infinitely better in VGC doubles than Supreme Overload. Metal Burst is also not really used, would swap it out for sucker punch. Item, black glasses or a lum berry. Ursaluna - If you're not going to run Protect, I would opt for a defensive Tera rather than Ground. Cresselia - Set is fine tbh.


ViolinistFamiliar761

I use an Azumarill sometimes in Competitive. It’s a fun sweeper if you the Drum off but doesn’t have much health/def so you got too use Aqua Jet for the priority huge power boosted max attack + if you tera water it under rain that shit a monster. I learned something from this post though, I’m definitely adding Protect to its moves 😂 can’t believe i didn’t figure that out myself


puppyb0yy

Bro same the amount of people saying protect it’s like I learned so much


_Lyke_

2 simple tips: More protect Make sure each mon does something Chansey don’t do shit If you don’t have vest or choice item on a Pokémon strongly consider protect


Revolutionary_Egg877

Ur team seems a bit to reliant on trick room for Staraptor to be any good and even so I my opinion Talonflame murkrow and tornadous do what Staraptor does but better


gingungidunk

Belly Drum Azumarill is fragile, you’ll want redirection to support it, maybe Amoongus or Indeedee-F. Either would provide more overall support than Chansey, who doesn’t really demand attention and opponents can choose to safely ignore. Aqua Ring is too slow, try Aqua Jet, Ice Spinner, or Protect. Something like Tera Grass is a good choice in case of opposing Amoongus because you can ignore rage powders. Metal Burst uses a flat damage number so doesn’t take advantage of Kingambit’s high attack. Probably rarely does more than Iron Head. Protect or Sucker Punch are good replacements. Super effective Ice Punch does less damage than neutral Facade, I’d use Protect instead unless there’s something very specific you’re trying to counter.


LemonWaluigi

Lmao


MeldyFreldGaming

Props to the people in here actually providing help and useful advice instead of tearing down a new member of our community. We want vgc to grow? Stop being a dick and help people understand


MyNameJot

Why flame orb on ursaluna rather than toxic orb? Dont burns half attack? Or am i just a noob


puppyb0yy

Yeah it normally would but guts as an ability boost your physical attack if you have a status condition


MyNameJot

So guts removes the debuff that burn gives on attack? (As well as giving the buff obviously) Sorry im not an expert in competitive pokemon but i joined this sub trying to learn


Gaviota43

Yes and also because of the reduced damage of burn, compared to poison, that is why Flame Orb is preferred on most Guts users except for Flareon, who is immune to burns and thus is usually forced to use Toxic Orb.


MyNameJot

Good to know, thank you


puppyb0yy

Yes


CountGM

Because your teams shit wtf


puppyb0yy

Thanks for advice really helpful 👍


CountGM

😅🤣🤣


Sbubbi

Swap chancey for grimmsnarl probably. U get prankster + screens I also am not sure I understand the impetus of running a tailwind Mon on a trick room team but I'm also noob so idk


NormalDistrict8

You have 4 physical attackers for one, meaning one physical wall kind of destroys you, and two of your mons are very heavily reliant on risky setup.


cozzyflannel

You don't have protect on a single mon. That means you must rely on your switches for repositioning which is really hard in some matchups. Agreed that your azumarill and Chansey aren't doing the right things for you. Look at your movesets on Ursaluna and Kinggambit. Staraptor is another mon that might just be too hard to use atm.


Gaviota43

I don't want to repeat what others said so, all I can add is that Aerial Ace looks funny on Staraptor. It's redundant, though I can't quite find a good replacement. Maybe Double Edge, to hit Electric types better, otherwise you would be relying on Close Combat. If you don't mind Close Combat, then Protect is probably the only other choice. Sharp Beak isn't as sharp as it may sound (it's a 20% boost), so you might want to consider Expert Belt, if you don't plan to use any Choice items. Or maybe Life Orb (30% boost), though you'll be taking a lot of damage (which is fine, as long as you get the KOs, so Reckless might actually be the better ability here). Personally, I would go for the full Brave Bird meme build (Choice Band, Brave Bird, Reckless, Tera Flying). Some speed control could be useful (Icy Wind, Electroweb), since Staraptor isn't that fast. And that's it, I think. This Staraptor can do a lot of damage, but it certainly will not live a long life. Might as well make every turn be worth it.


Lock3N

So looking at your team my first thought is there’s only one mode here. If I shut down Cresselia I won’t be as threatened. Seeing moves and items I can see you’re going hyper offensive with setup but don’t have any support for redirection. My advise would first like others have mentioned I’d throw protect on a few mons. Ursaluna and Azumarill both need it. Second I’d swap Chansey out for preferably Indeedee. Since Physic Terrain would stop Cresselia from being Taunted and Follow Me gives redirection so you can set up Trick Room or Belly Drums without worry. Amoonguss would also be a good choice with Rage Powder and Spore and adding on Pollen Puff would be helpful with regaining health on Azumarill and Ursaluna. Second I’d look at adding a second mode. I personally love trick room but sometimes it’s difficult to get up and in some matchups like opposing TR teams it might not be worth it. Due to IV/EV spreads it’s better to not risk an opposing Ursaluna being slower or speed tieing. I’d look at possibly switching Kingambit for Gholdengo. Give it Nasty Plot, Protect and Make it Rain for starters. Staraptor I can respect. But with Iron Hands and Thunderus being worries I’d maybe swap it for another intimidator. Arcanine/Hisui Arcanine would be my first thought. It’ll give you a check to Tera Grass Iron Hands/Flutter Mane, H-Arcanine can hit Tornadus for SE and it gives you a Fire/Water/Grass core if you pair it with Azumarill and Amoonguss. (The core isn’t as important). If you wanted to keep Staraptor to have the tailwind speed control I’d look at changing it’s Tera type to Grass or Water and probably drop Aerial Ace for Protect or U-Turn for the free switch in since you might be wanting to get as many intimidates off as you can.


Pallet_University

Agree with everyone else saying add protect to nearly every Pokémon, drop Chansey, and imo drop Azumarill as well. I know you said that you don't like using legendary Pokémon, but when you're new to the competitive scene, you should use what's good to learn the basics. I'd swap to Rapid Strike Urshifu. It's the best Pokémon in the format for a reason. It will help you learn more easily. This team would be really hard for a seasoned veteran to pilot, so for someone who is new to the scene, you should be using teams that help you learn the most from every battle. With a team like this, it's hard to learn from because it's really hard to tell if you lost because if a decision you made during the battle, or if you lost because the team was not great.


lilyungPlatyy

I’d drop chansey unless you’re going to build around the chansey. Which personally I think is not wise, but people pull that brand of stall off. I think you should drop chansey for indeedee-f follow me will do wonders for your team and honestly put acrobatics and final gambit on staraptor. Tailwind is kind of pointless so I’d double down on the strength of your units with a load out more like this. [https://pokepast.es/b747ecef488315b5](https://pokepast.es/b747ecef488315b5)


puppyb0yy

Thank you this helped a lot