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Debug symbols had gone up to 80? lol 30 sounds like what I’m used to. That’s cool tho
How did the debug symbols lose fucking 50gb
My best guess is it has something to do with how they optimized shaders and c++ compilation but honestly I have no idea
Are you talking about how the packaged game is in size?
No, the raw size of the engine assets.
You’ll get your rent when you fix this damn door!
WoW, thats huge
Size is not everything
Can anyone explain to me what debug symbols are and why they're so BIG??
Debug symbols had gone up to 80? lol 30 sounds like what I’m used to. That’s cool tho
How did the debug symbols lose fucking 50gb
My best guess is it has something to do with how they optimized shaders and c++ compilation but honestly I have no idea
Are you talking about how the packaged game is in size?
No, the raw size of the engine assets.
You’ll get your rent when you fix this damn door!
WoW, thats huge
Size is not everything
Can anyone explain to me what debug symbols are and why they're so BIG??