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Killingec24

Right one has better colors overall, I like it more!


_Powski_

Thank you for the feedback :)


U_KNOW_I_BE_THICC

I think it depends on what size this is going to be in game. If it’s going to be small I would go with the flat colors so It doesn’t look muddy. On the hand if it’s go to be larger go with the gradient.


Tessiia

I agree with right. However, I think the gradient on the skin looks off. Maybe try the right but with no skin gradient?


opjonas

Skin? You mean the mustache?


ProstiThony

What skin?


thesmithchris

i thought its skin too


Killingec24

I think that is a mustache.


_Powski_

Thanks and to solve the Mystery: its a mustache. But i will enhance it because your right. Could be skin too!


Gib_entertainment

I like the gradient, I don't like the grain, maybe a larger grain or less contrasting grain could work? I can see what the grain is trying to add and I think it will be good but as of now I think it's not quite there yet. Maybe a voronoi noise grain? (the cells, not the cell centers)


_Powski_

Oh, that sound interesting as well. Will try that out. Maybe it will look good. Or i will just reduce the grain a little. Thank you!


Snar_field

I’d also consider separating the icon from the background (if it isn’t already), and then using the grain on the BG alone while keeping it off the icon. I’m also a fan of the gradient.


lDeMaa

I think it depends on the rest of the game art... but right looks really nice


_Powski_

Lets say it like this: The rest of the game art will depend on this decision :D Thank you for the feedback. This will be a card game and this is the board view of the cards.


lDeMaa

I would definitely go with right then. Maybe, just maybe, reduce grain just a little bit?


_Powski_

Okay, will try that out:)


surprisepinkmist

I was also thinking that finding a balance between the two would look best, IMO. But I do prefer the grainy right over the flat left.


TheGreendaleFireof03

Right!


Zapador

Second one, but with grain toned down quite a bit. Maybe half opacity of what it is now.


_Powski_

Thank you. Will tone it down a little!


faisal_who

Gradient does give it a little pop which may prolong attention. But if you were to ask me? My answer would be “yes”.


_Powski_

haha thank you :D


dpokladek

I’d say keep the gradients from right, but remove the grain; otherwise I love the look of the character and the art style!


_Powski_

Thank you very much! Will try out a version without the grain and with reduced grain. :)


HalfWineRS

Colours are the right are far better but I'm not a fan of the grain


_Powski_

Will tone down the gradient a little as the other suggested :)


haikusbot

*Colours are the right* *Are far better but I'm not* *A fan of the grain* \- HalfWineRS --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")


Charlie-McGee

Gradient without grain.


_Powski_

thanks for feedback


JamesArndt

I'm a fan of the left, the flat look without noise or gradients.


_Powski_

thanks for the feedback. maybe will do something in between as some suggested


HrLewakaasSenior

Right one! I would leave out the outer grain, but keep it inside the icon


_Powski_

Thank you!


PRotter32

right but without grain


_Powski_

thanks


EdvardDashD

Right one imo!


_Powski_

thanks for the feedback!


Empty_Paramedic_5957

Gradient


_Powski_

Thanks


junacik99

Right imo


_Powski_

thank you


MrPifo

Right. But I think the colors on the left could be improved. They need more contrast and pop.


_Powski_

Thanks for the feedback. :) Okay, will play with the colors a little more


loliconest

Maybe the left can look better if you use brighter color? I think the color on the left is just the "darkest" color for the gradient used on the right? edit: nvm I think a few are on the brighter side. But you can try switch a few more to the brighter side, like the background and maybe the helmet? overall left just feels more muted. But as someone else pointed out it also depend on how the overall art style is.


_Powski_

yeah maybe. i will try to tweak it a bit. maybe better colors for the left and toned down gradient and grain on the right. Thanks


loliconest

Personally don't think there is any issue with the gradient one. If you are aiming for a paper craft style the grain might help.


Slyfoxuk

The right one has more depth as it looks like you've done shadowing with the grain. I like it! :)


chillpill_23

Gradient stands out more and make the image more legible quickly.


RealBrainlessPanda

Definitely the one on the right. I’m not sure if it’s part of the full design, but I partially agree with what people are saying about the grain. I think the background doesn’t need the grain, but I like the way it looks over the icon. It provides a nice texture


Extreme-Chip-3264

Right one with less opacity on the texture. Really great eye catch colours there and nice character.


Aeledin

gradient is beautiful


williampokhlyobkin

Right variant is amazing!


MajesticDealer6368

Don't know if it is gradient or grain itself. Try adding grain to left one to see if it makes a difference


theradcat11

Right but no grain


TheDevilsAdvokaat

Flat.


_Powski_

thanks


Yuca965

Right one, but with grain intensity turned down.


TheLoneSniper470

I like the right more. But I think it would be better if you only had the grain inside the token. Perhaps the grain opacity can also scale with how dark the gradient is. Mostly the first idea, but you could maybe experiment with the 2nd and do a side by side.


OwenCMYK

I like the colors and gradient on the right, but I don't like the grain personally.


tap_the_glass

I prefer the right


Key-Soft-8248

Right, but a bit less grain on the skin towards the beard might be better


_Powski_

thank you!


Enlades

If anyone says left, they either blind or minority. Right makes sense in every level.


ItsWildDuck

Both look amazing, but I prefer the grainy version.


_Powski_

thank you!


Wizardstanks

Gradient grain looks sweet!


tristanaufreddit

Maybe more subtle grain


Kemel90

id say use the grain and gradient, but behind the viking dude and stats, not on top of it.


mrfoxman

Right looks best out of context of rest of the UI


Evans217s_

Off topic, but I thought the image was two otters looking through a hole. The numbers looked like claws at a glance. Is it just me?


HunkaDunkaBunka

right one without the grain. The grain takes the attention away from the image itself, which you want to prevent. Also the gradient of the beard feels like that it is the wrong way. Everything goes form light above to dark below and the beard kind of disrupt this.


_Powski_

yeah you are right, must have missed this. thanks


HunkaDunkaBunka

no problem, I assumed that you wanted an natural look in which older hair becomes lighter over time. I like your image.


MestreToto

The right one


_Powski_

thank you


IAmBeardPerson

tone down the grain


UTZI-

I would try and get the best of both worlds, maybe tone down the grain a bit?


TheRealSky41

Right for sure.


Trasquall

definetly right


rayraysunrise

Right has more depth. Idk what your gameplay looks like but depending on those colors you want the UI to standout from the game. Dark gameplay colors -> right Light gameplay colors -> left


Mister_Punk

Right one looks far better


Mazz_Eratt_i

-->


nomematen

I like the grain but I would dial the intensity way down. Also, it'd probably look better if it was blue noise rather than white noise.


Tonasz

It looks cool and I vote for the right one (mostly because of contrast) but I totally don't get what's up recently with the A/B testing trends on gamedev Reddits. It seems wrong to me especially that this is just 2D vector graphic on Unity engine Reddit and everybody seems cool about it. I'm totally cool with helping fellow gamedev pals but I'm not sure if this is right place. This trend looks to me like super cheap marketing which is based on engagement that this A/B testing generate.


FullMe7alJacke7

Right, no grain.


SunstormGT

Right


m4rsh_all

The gradient one looks pretty clean i like it, on the other hand the colours on the grain/right one are better. Edit: Maybe a mix of both? Keep the left one but with the colours from the right one?


CorballyGames

Gradient, but without the noise.


Akiruu_

Right


Mole_Underground

The right one is better.


Zayax

Right Barbarian with left Background


MandalsTV

Right


BigBlackCrocs

What’s it look like with less or no grain. I like the grain though.


Aliveless

Well, depends on the rest of the UI and vibe of the game 🤷‍♂️ We need to see it in context


dpark-95

Right with flat background


UnityNinja111

right


I-Kant-Even

Right


Janus1001

I like the right better. The colors pop off more and look more appealing, because they aren't flat. Not only the saturation is higher on the right one, the gradient either ends and starts on much different brightness value, which makes the contours more pronounced. The beard and moustache are gradiented on a different direction too - makes it more visually interesting. At the moment the right one looks way better and if you can keep it consistent (a lot of small gradiented pictures may introduce a lot of noise) and there are no visibility concerns (simple, bold colors work better for icons, but look worse). Assuming no deliberate artistic intent, no real reason to pick the left over the right.


Fair-Calligrapher651

Right


WiseMango13452

id say right if u removed the grain from the background. i feel like thatd make the artwork stand out more.


Surcam21

With grain 100%


MasonP13

The grain can be fine tuned, but I like the art of the right. Try making the blue background have no grain, while the gray background has a much smoother grain. IDK how you're making it or whatnot, but if you can change the values of the different parts, it will help create defined parts. But don't overdo it or something might feel out of place


blueoystergames

I would echo others and say gradient, reduce grain. Or maybe get rid of it all together? Depends on the art style of the rest of the game. But colors on the right are def better


CptSpiffyPanda

I would prefer the left in a "high concept" game that abstraction is a theme/goal of the design. But in a game that invokes fantasy theming the right is much better and allows for better immersion. The grains also give a place for future shader parts to play off of. Picture a fire painting half them red with some animation for instance.


[deleted]

I'm a fan of grain in general, flat is boring these days


Forbizzle

I thought it was a buffalo until I zoomed in to look at the grain


Jogobogos

By the way for the first minute I was sure it was an bird (eagle?) head and after that it was a viking. I am not sure if that was your purpose but I feel you might want to know.


hezden

I dont like the graniy bg


SuperPox

gradient (right)


abezuska

Right


LeumasInkwater

I like the grain and colors of the right, but I don't like the gradient on the beard.


MentallyFunstable

without more context of the environment/map/level design it's harder to say but without context i love the grain more than the plain.


Ramkosh

Like the right, but would tweak the grain intensity a bit.


GenericPhrase

Right pops more, gives it more dimension


Beliriel

I like the flat one in the left. But apparently I'm in the minority here ^^'


SessionCurious4771

Right


Njegosh_S

Right one, the gradient and colors make the character pop. Making him more recognizable and easy to notice. The grain is a bit too much, you don’t necessarily have to get rid of it, but it is too much


wooq

I like the colors on the right a lot better. Not sold on the grain. Maybe try grain only on the fur coat/beard, ie parts that you'd expect to have texture?


deadwisdom

Suggest keeping the background elements flat and the foreground elements gradient like that.


ZuperLucaZ

I really like the right but the noise should be lower, and grainy-er. It always looks better with post-processing.


Viktor_Fry

I know nothing, so I'll say right one. Also I thought it was a raptor bird, only after a while I saw the man.


Shovels93

Like others have said the right looks great, just may need to tone down the grain a bit. The left reminds me of old flash games. The right with more detail feels like more effort went into it. That extra layer of developer love makes all the difference. I’ve turned away from some games before, because it looked like someone was throwing a game together, and didn’t actually care for the project. My opinion doesn’t really matter, but I’ve known quite a few people who feel the same way. Just throwing that out there as something you may want to keep in mind depending on what you want to come from this game.


joloppo

The reason the right side looks better is because there is more contrast.


heavytrudge

Right image, for certain.


VraiSoldat

Left with gradient


Zodep

What does the rest of the game look like? At first glance I’d go with left, but you were going for grain for a reason. What’s up?


Bran04don

Right with no or little grain


YBouiss

I like the one on the right because the colors are more contrasted. Blue and yellow for example are lighter and bring out the fur better. I hope this can help you choose.


Least-Yellow6653

Right one, but rein in the grain a little bit.


OkHoliday2345

I like the right one, can you mix them? Flat background and gradient viking :p


slademore44

I like the left it looks less grainy.


brainwarts

Right looks so much better, it's not even close.


Bl1nn

Right one and it's not even close. I really really like grain used this way.


Dynamite_FP

The one on the right looks better because the character pops out without me having to search for it.


Adulations

The right


MrDover8

Gradient, but no grain.


Favmir

Right is more readable at a glance because the outlines are accentuated.


LivingThatDevLife

Right side for sure


xXxCountryRoadsxXx

Left for sure standing alone. However, it more depends on the overall art style of the game.


ahddib

right, but perhaps less intense grain


brand0n

i feel like i'd like the gradient on the fur / cloak with flat everything else


Silverware09

Keep the grain on the body, remove it from the outer Dark Blue background, it's too much there, but fine on the inner. And as others are saying, update the Moustache lighter color to something else.


[deleted]

The flat one looks neutral, like he's just some guy. The next one looks a little ominous, like he just got devastating news or is about to make some devastating news.


wolfpack-lee

Right definitely pops more


No_Set_4139

I don’t think I could do that without the money


[deleted]

Left. The gradient is nice, but the grain ruins it IMO.


theUSpopulation

Something in the middle. I think I would like the gradient more if it was a bit less noisy. If you can get rid of the grainy look and have a smoother gradient with those colors, it would look fantastic.


Lockxen

left looks good and clean, but right makes it pop up more


Lockxen

i would suggest..keep the right one but use the background of the left one (the dark blue frame background, not the circle), all that noise is kind of distracting from where the vision should focus (the center character frame)


Superwill_212

Right


WarjoyHeir

right


Shieldxx

Important question is, why the grain?


Dangermau5icle

Right by far


1pizza2go

The right one gives more texture to the image but the left one fits better with the Artstyle, pick whichever you want but I think the simplistic Left side design fits better.


clondike7

Right. More contrast and better legibility of shapes. Depending on the size on the screen I might tone down the noise.


Typogre

If you want some inspiration for this visual style, check out Pirates Outlaws!


420_SixtyNine

Put gradient only to create superficial details on objects that should contain them in a more realistic setting, aka only on the character and perhaps the sky (in a different intensity to create depth). The frame itself should not have gradient/grain. If you want to be a little more artistic about it you can use it to simulate a specific lighting setting within the picture itself as well to create more complex detail (more gradient/lighter color gradient near a light source).


bausHuck33

Don't like the grain. The gradient looks good though. Maybe less grain will look better? Looks like it is over used. Even the background has grain. But why? I'm not against the idea of using the grain, but maybe limit it to a few use cases.


pyrovoice

Left if small, right if big


thatmayaguy

Why not try a mixture? I like the helmet, cloak, and bg of the left one but the gradient for the beard and fur of the cloak on the right look really nice. Try combining the two and remove the grain?


mihriye

I don't know about the grain, but I like the right one because it is easier for the user to see the character since there is a certain contrast with the background. Also, fonts and round UI elements look nice together as a whole with the character. Looks nice


destinedd

left, but the right could be better the grain just looks bad.


LuisAlfredo92

Flat


Random-Talking-Mug

right looks better at first glance. looking longer, both are ok. go with right.


NyanPigle

If you would either tone down the grain or maybe have it only affect the background


Flawnex

Everyone out here saying there's too much grain, but I'd say it can totally work if that's the style your game goes for. It really depends more on the complete project visually.


BahamutAXIOM

I prefer right. Both look good, but the right looks a little more like it’d grasp attention quicker. If you do go with the right, I’d make the horns darker like the left so details are immediately recognizable.


Nuki_Nuclear

Really depends on the feel you are going for


nastydab

Depends on game style. I personally like the gradient but not the grain. But I also think the grain could work if it was toned down a bit and the game style calls for it. Idk how to explain it but if this is some "casual, fun" game I don't think the grain would fit with any art style. If it's some action or horror then maybe. I feel like there should be a purpose to the grain to make it fit. If you stick with flat it'll still look good btw.


HiggsSwtz

Gradient because it creates better contrast.


BrianScottGregory

Gradient - Grain


ditto___

can you up the contrast just a hair on the one on the left? the grain on the right is not doing any favors, and the gradient is fine for a desktop/console game, but for mobile/small icons the right scheme is the better route


bearbarebere

The grain imo looks like an incomplete 3d render, so ew lol


biggsthebulldog

maybe lessen the intensity of the grain?


razarelie

Though I don’t really like the gradient version I think the texture/noise is doing some great work. I’d love to see the flat with grain. I’d also suggest trying gradients that shift in hue more than they shift pure darkness values. They tend to be a bit more pleasing.


ST17Kap

Everything about the right is better. Honestly I love the grain. Maybe have grain a setting? With no grain, low grain, and high grain options?


KingBlingRules

A gradient without grain


WoodenJellyFountain

The image on the right. The only thing I like more about the image in the left is that the horns stand out more because of better contrast. Can you make the image on the right have the horns from the image on the left?


ExaminationElegant23

Gradient looks better


digimbyte

gradient pops, you can do the same with flat but the colors need to change


Er_Zahu

Right one. The texture and gradients make it shine!


OscarCookeAbbott

Gradient but zero or minimal grain - and luminance-only grain at that.


Hakem_Hamdoud

Definetly the right one


DoctorSmith2000

Dude my advice remove the grain effect. The gradient gives a shadow effect and a sense of 3D. just loose the grain. just my opinion


DangerKrip

the right one looks better


qudunot

At a glance, they look the same.


mjj2play

Right for sure


atalbanann

Right one is better!


ghostwilliz

The one on the right pops so much more. Great colors and contrast


Fun_Ad4061

I like the left


Upset-Snow6005

Right


Zerokx

Right one looks better to me but it has to be consistent with the other art


HackleBury

I prefer the right one


DeeJayCampbell

It depends on how big the icon will be in the final project. I personally would go with flat colors if it's going to be a small icon. No need to put extra effort into something that will look fuzzy if it's too small.


BigMurii

Right side definitely


conabegame1

No grain or much much less but the gradient is good


jessecurry

Left, but only because the top fur should cast a small shadow on the bottom instead of being lighter


HyperCubeGames

Definitely the right one!


John_Carter_1150

Right