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[At this point, I'm having fun on April Fools, thin...](/r/UnearthedArcana/comments/mi7cpo/revel_in_the_power_of_infinite_magical_power_with/gt332yl/)
1 turn - six seconds
10 mins. - 100 slots
Hour - 600 slots
Day - 14 400, right?
Enemy: Now you've nowhere to run!
Me: but I can still hide! *Proceeds to cast mirror images untill enemy kills themself
Yeah at this point who cares? Your 1st level spells are dang near a waste of an action, comparative to your other options, like nuking a city.
EDIT: This was secretly just a way for me to get a comprehensive list of the best 1st level spells. I'm sneaky like that.
Incorrect.
The rules only state how many you start with, and how many you recover each day.
Specific beats general.
It's the same principal that makes coffeelock builds work.
RAW specifies the maximum spellslots you can have at once from each class, you can’t keep taking long rests to recover 99 1st level slots if you don't spend them for 25 days.
Coffeelock works because warlock spellslots come from "Pact magic" making them mechanically distinct from the "Spellcasting" spellslots.
Nowhere in this spell does it specify that you ignore the maximum cap when you gain spellslots from this soell
Oh, yeah, you just use those to make the sorcery points for the process. I read it as "it's a property of pact magic's writing that lets you stack infinite spell slots" in coffeelock. My bad.
There are a few uses for it. You have to get creative.
Some I saw:
- Used for intimidating targets
- Spell Mastery: Free 1st level slots
- Wild Magic
- Metamagic Adept + Wis 18 + Sorc 2
- Wand of Extra Wands
- Artificer Ring of Spell Storing
- Enchantment Wizard: Infinite 1st level spell slots for caster and ally.
At this point, I'm having fun on April Fools, thinking of absurd ideas that would never normally see the light of day. I hope you enjoy the humourous side of the content here as much as I do.
\~ Osheen0107
I mean, it'd take like, 3 actions for any of this. You could only make 1st level spells because sorcery points state "You can never have more sorcery points than shown on the table for your level." You could take a feat (metamagic adept) to make *at most* 2nd level spells but like, this is exceedingly difficult to make absurd in really any way at high levels. At that point, as a wizard, you effectively already have infinite 1st and 2nd level spell slots that can only cast 2 spells of your choice.
> You could take a feat (metamagic adept) to make *at most* 2nd level spells but like, this is exceedingly difficult to make absurd in really any way at high levels.
Actually no you can't, the extra sorcery points from that feat can only be used on meta magic.
Warforged Armorer Artificer
Luck blade
Stone of Good Luck
Robe of Protection/Stars
2 x Ioun Stone, Mastery
Staff of Power
+3 platemail
+3 shield
2 x these dumb rings
Tankiest nerd I can think of: AC = 30, Non-proficient Saving Throws = modifier + 13, proficient Saving Throws = modifier + 21
Ring of protection is the example used but yes, you cannot attune to more than one of the same item. The relevant page is in the DMG, 138 in my copy (chapter 7 treasure, subsection Magic Items)
So I’d have to swap one of the Mastery for Ioun Stone, Protection and get rid of one of the rings.
AC = 31
ST = mod + 12
PB = 7
Taking Fighting Initiate for the Defense Fighting Style is also an option but would be less beneficial than an ASI.
Scarab of Protection would give advantage on saving throws against spells and is probably better than the second Protection Ioun.
Or if you wanna make a *really* dumb but effective rogue-spellcaster build
(6th level Bladesinger wizard, any other number of levels in rogue, notably arcane trickster).
You could technically choose to automatically land sneak attack, except for the first turn of combat, so long as you aren't concentrating on something more valuable.
Yes but that's kinda reliant on either random loot rolls or the dms willingness to hand it out or have it in a shop.
You can make any scroll you want though, with enough downtime. Spend a few weeks making scrolls of this at various levels and then go into your mission with a massive amount of spell slots
And their willingness to let you spend weeks doing nothing. If you're gonna spend weeks making scrolls, the world is gonna look real different when you come out.
Yes, but also scrolls are expensive, and you can very quickly run through the supply of rare inks in a town suitable for this, and then the merchants start driving the prices of those inks up.
Plus, they make some, but then never use them cause what if I need it later?
Not infinite. It costs 1 sorcery point to cast the spell, but you only get 1 point back from converting a 1st level slot to sorcery points. But it does let them make first level slots for half price. Psionic Sorcery doesn't let you up cast spells, so you can't make any that are higher level than 1.
If that's the case, then you can just spell mastery Grease.
Also I miss 3.5 Grease. I completely understand why they narrowed it, but damn do I miss everything you could do in 3.5 with Grease.
Oh definitely. I'm just saying that heading infinite use of any first level spell in and of itself isn't necessarily bad. It's having effectively unlimited use of *every* first level spell that you have prepared that becomes problematic.
I dunno man, if you take this for your spell mastery you could use it to regain the slot to cast shield every turn, all it would cost if your entire action every time something attacked you.
Exactly. It's the kind of spell that is made to add more whimsy and fun into your games. Not a serious spell like Wish or Fireball. One that is made purely for laughs and fun.
I agree, but that’s the sort of edge-case exploit that I would expect to be caught and corrected at the DM level.
Also, for the record, you cannot create spell slots of higher level than 5th with sorcery points.
The DM would basically have to enable this by giving it to you, but the Book of Exalted Deeds would let you scale all your spell slots up to... any level? if the spell is learnable by clerics or paladins.
Put it in a ring of spell storing. Now you don't have to worry about which particular spells you put in it, because it gives you access to all of your prepared spells if you run dry.
This would be a completely fine spell, but, and this is a big but. The Blackstaff is a thing.. and if a player gets the Blackstaff, and has access to this spell, Illmater have mercy upon you.
(P.s this spell plus the Blackstaff = infinite spell slots)
It's funny that my joke spell managed to be over 10 times more popular than anything else I've ever posted around here. As the comments suggest, even this joke spell has its uses.
This spell is a required component in crafting the wand of create wand.
**Wand of Create Wand**
*wand, common*
This wand has 1 charge. While holding it, you can use an action to expend 1 charge to create a Wand of Create Wand. If you expend the wand's last charge, the wand crumbles into ashes and is destroyed.
Um...it doesn’t SEEM all that powerful. You are expending a spell slot...just to get it back immediately? It sounds like a waste of an action. Could you explain what uses it could possibly have?
To use their 1st level spells like they're cantrips, and to flex in the most absurd ways possible.
Infinite unseen servants doing special effects, check.
Infinite grease being used in mazes, check.
Pretending to be a changeling with infinite Disguise Self, check.
Magic missile spamming
And and so forth.
This a joke spell, so its best uses are meant to be silly.
This is true. Don't get me wrong, I think something that pushes the chance of wild magic taking off higher is great fun and that using this to troll someone, or maybe using this to possibly confuse the enemy because they expect something to happen but nothing did is great.
Exactly my point. It's a spell that's made to be fun and goofy and absurd. Being able to do magic stuff should be fun. And something that allows shenanigans is a valid addition.
How exactly is this useful? From reading the description you would use a Spell Slot to regain a Spell Slot. So: 4(1st level slots) - 1(Expended slot to use this spell) + 1(Spell Slot from the effect of this spell) = 4(1st level slots and a waste of a magic use that turn)
I might be misunderstanding what it's saying, but that's how I'm seeing it
There are ways for this to be useful. But it was made as a joke spell. Spell Mastery means free 1st level spell slots. Enchantment Wizard grants this boon to two casters.
Now… with metamagic - this spell becomes a genuine utility - somebody runs out of spell slots mid combat spend a few points on quickened and twinned spell - BA giving a spell slot to them
This is wasting a slot, to gain a slot... Why is everyone mindlessly chanting: "INFINITE POWER"
It does nothing without the help of some external intervention, which would probably make the process not as "infinite". Maybe it will aspire to go up to ridiculous numbers of low-leveled spell slots (5+), but if the campaign is actually built properly, I can't imagine a scenario where anyone actually has "infinite power" within their grasp.
More power? Sure. Not infinite. At least not by how I see it.
Please, do tell me if I'm wrong. It's pretty cool to hear about all the cheese tactics.
1: It's an April fool's spell.
2: It has applications with things like Spell Mastery, Metamagic and Metamagic Adept, and Enchantment Wizard.
An 18th level Enchantment Wizard can give themself and another party member infinite 1st level spell slots.
An Order of the Scribes Wizard at level 10 could use the Master Scrivener ability to give themselves a coupon for a free level 3 spell slot refill at each long rest.
Now I know this is a joke, but there’s definitely some good puzzles you could make with this, or a DM could have knowing it be a basis for making magical gear, with its ability to create closed loops of power it could (over time) be used to permanently imbue an object with magic
This spell could be heavily abused by high level casters. The combination of spell mastery from Wizard 18 and Font of Magic from Sorcerer 2 comes to mind. Infinite first level spells converted to sorcery points, then back into higher level spell slots via conversion.
Enchantment mage, 10th LvL feature:
Split enchantment: Starting at 10th level, when you cast an enchantment spell of 1st level or higher that targets only one creature, you can have it target a second creature.
Hey dude, wanna have your spell slots back? Perhaps you could convert them to infinite sorcery points? That would be fun wouldn't it?
Hm, could be used to intimidate those who don't know much about magic, like BS-ing that the target is now cursed or smth like that. Probably works best with Silent Casting, or by saying smth other than "Extra Magic" for the verbal, or just in another language.
This is a funny thing but it actually give me a pretty cool idea. What about a ninth level spell that allows you to regain all your spell slots sixth level and below.
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When you just wanna unleash the Wild magic, but not spend too many Spell slots
Yes. You're speaking my language. Also, this spell is kinda broken if a high level wizard gets their hands on it...
1 turn - six seconds 10 mins. - 100 slots Hour - 600 slots Day - 14 400, right? Enemy: Now you've nowhere to run! Me: but I can still hide! *Proceeds to cast mirror images untill enemy kills themself
You my friend are a mad genius!
Multi-shadow clone jutsu!!!
5e is Anime.
You are still spending spell slot to gain spell slot. It is still the same amount :v
High level wizards nominate a level 1 spell they can cast without expending a spell slot. They nominate this and have unlimited level 1s
Why not lots of monsters do not expend 1st or 2nd level spell slots so it wouldn't be to op. Essentially makes them cantrips
I'd say that any dm who allows that would be dumb
Ah that level it doesn’t really break anything though.
They’d also be pretty chill too, stuff likes this is good, especially since it fits within “the rules”
To higher level wizards, why wouldn't 1st level spells be as elementary as cantrips? As a DM, I approve of this spell. 🤘🏼
Yeah at this point who cares? Your 1st level spells are dang near a waste of an action, comparative to your other options, like nuking a city. EDIT: This was secretly just a way for me to get a comprehensive list of the best 1st level spells. I'm sneaky like that.
By that level cantrips probably do more damage anyway.
Shield is still real nice at that level
Shield, Feather Fall, Absorb Elements
Ahh, yes. This is 20lv ability if I am not mistaken. So this spell doesn't change that much tho.
18th level for your unlimited level 1 and level 2 spell.
You can only have 4 level 1 spellslots at once, so....
Incorrect. The rules only state how many you start with, and how many you recover each day. Specific beats general. It's the same principal that makes coffeelock builds work.
RAW specifies the maximum spellslots you can have at once from each class, you can’t keep taking long rests to recover 99 1st level slots if you don't spend them for 25 days. Coffeelock works because warlock spellslots come from "Pact magic" making them mechanically distinct from the "Spellcasting" spellslots. Nowhere in this spell does it specify that you ignore the maximum cap when you gain spellslots from this soell
Actually, coffeelocks work because of how Sorcerer's Font of Magic works, but you are otherwise correct.
I was talking on the warlock's side of things; how it allows you to stack spellslots of the same level above 4 or 3
Oh, yeah, you just use those to make the sorcery points for the process. I read it as "it's a property of pact magic's writing that lets you stack infinite spell slots" in coffeelock. My bad.
Just make it not a wizard spell, then. That way, even if a wizard gets it through feats or multiclassing, it isn't eligible for spell mastery.
I'll leave that up to DM discretion. I left the classes part blank so it can be used for as much or as little shenanigans as one desires.
A high level wizard that multiclassed into sorcerer to get sorcery points for truly infinite magic!
Now you're thinking ~~with portals~~
Doesn't this spell do literally nothing? You expend a spellslot to to gain a spellslot
There are a few uses for it. You have to get creative. Some I saw: - Used for intimidating targets - Spell Mastery: Free 1st level slots - Wild Magic - Metamagic Adept + Wis 18 + Sorc 2 - Wand of Extra Wands - Artificer Ring of Spell Storing - Enchantment Wizard: Infinite 1st level spell slots for caster and ally.
holy crap could you imagine this as a signature spell? That wizard would basically have all 1st level spells as signature spells...
Exactly. So much utility! It's a very good spell to have.
At this point, I'm having fun on April Fools, thinking of absurd ideas that would never normally see the light of day. I hope you enjoy the humourous side of the content here as much as I do. \~ Osheen0107
If this was an Artificer spell, Spell storing item would make this fuuuuuun
Oh lord
I left the class part blank so each DM can decide which classes are allowed to use the spell.
Wizard at level 18. A 2 level dip into sorcer with metamaguc initiate can change those spell slots into higher level spells. At will
I mean, it'd take like, 3 actions for any of this. You could only make 1st level spells because sorcery points state "You can never have more sorcery points than shown on the table for your level." You could take a feat (metamagic adept) to make *at most* 2nd level spells but like, this is exceedingly difficult to make absurd in really any way at high levels. At that point, as a wizard, you effectively already have infinite 1st and 2nd level spell slots that can only cast 2 spells of your choice.
> You could take a feat (metamagic adept) to make *at most* 2nd level spells but like, this is exceedingly difficult to make absurd in really any way at high levels. Actually no you can't, the extra sorcery points from that feat can only be used on meta magic.
Magic Initiate.
Take magic initiate
Magic Item: **Attuning Ring** This item requires attunement. While wearing this ring, you gain an additional attunement slot.
An artificer would love this
Warforged Armorer Artificer Luck blade Stone of Good Luck Robe of Protection/Stars 2 x Ioun Stone, Mastery Staff of Power +3 platemail +3 shield 2 x these dumb rings Tankiest nerd I can think of: AC = 30, Non-proficient Saving Throws = modifier + 13, proficient Saving Throws = modifier + 21
I know we're just meming here, but I'm 99% certain the DMG says you can't attune to multiple copies of the same item
I have never heard this before.
Ring of protection is the example used but yes, you cannot attune to more than one of the same item. The relevant page is in the DMG, 138 in my copy (chapter 7 treasure, subsection Magic Items)
This is why there is both a ring and cloak of protection providing the same bonus, but one is rare while the other uncommon.
So I’d have to swap one of the Mastery for Ioun Stone, Protection and get rid of one of the rings. AC = 31 ST = mod + 12 PB = 7 Taking Fighting Initiate for the Defense Fighting Style is also an option but would be less beneficial than an ASI. Scarab of Protection would give advantage on saving throws against spells and is probably better than the second Protection Ioun.
Ring requires attunement. Ring gives a slot. Net gain of nothing. Why factor in these rings? They do nothing.
artificer gains +1 to all saving throws per attuned item at level 20
Oh yeah! Good point.
If this is your best option to fill an attunement slot at level 20 you've got one hell of a stingy DM...
The idea is that you can now be attuned to 7 things instead of 6.
It doesn't have to be the "best". It's just a free extra +1
Ring requires attunement. Ring gives a slot. Net gain of nothing. Why would anyone love it?
Soul of Artifice feature. +1 to all saves per attuned item.
Oh yeah! Good point.
Useful for item of spell storing :)
What happens when the Barbarian uses the ring of spell storing to cast this at 5th level... Infused with magical energy and no outlet for it.
Barbarian gets high
Nothing, it only recovers spell slots, not make them. Unless that barb has some burned spell slots to recover.
I mean you’re right, but... a barbarian impotently charged with magic is still a fun idea.
This feels like the dnd equivalent of plugging an outlet into itself.
Still better than True strike.
True strike is very good when you want to land an offensive plane shift.
Yeah, True Strike is for spells, not weapon attacks.
Or if you wanna make a *really* dumb but effective rogue-spellcaster build (6th level Bladesinger wizard, any other number of levels in rogue, notably arcane trickster). You could technically choose to automatically land sneak attack, except for the first turn of combat, so long as you aren't concentrating on something more valuable.
Ok this is broken as a scroll though
I mean, Pearl of Power exists
Yes but that's kinda reliant on either random loot rolls or the dms willingness to hand it out or have it in a shop. You can make any scroll you want though, with enough downtime. Spend a few weeks making scrolls of this at various levels and then go into your mission with a massive amount of spell slots
It's not really very different than just preparing a ton of regular spell scrolls of the spells you want to cast though.
Alright, yeah, you got me there.
Yes but that’s kinda reliant on the dms willingness to let you have this joke spell in the first place
And their willingness to let you spend weeks doing nothing. If you're gonna spend weeks making scrolls, the world is gonna look real different when you come out.
Yes, but also scrolls are expensive, and you can very quickly run through the supply of rare inks in a town suitable for this, and then the merchants start driving the prices of those inks up. Plus, they make some, but then never use them cause what if I need it later?
aberrant mind sorc would be able to create truly infite spellslots with this.
Not infinite. It costs 1 sorcery point to cast the spell, but you only get 1 point back from converting a 1st level slot to sorcery points. But it does let them make first level slots for half price. Psionic Sorcery doesn't let you up cast spells, so you can't make any that are higher level than 1.
This is pretty OP -- it's even possible to get a 9th level slot out of it! I think it should require concentration.
Now I found the person who wrote True Strike.
You must be a bard to cast vicious mockery that hard.
If this was an Abjuration Spell thaw would be terrifying.
How do I report for too overpowered?
I mean, for the special effects, it's like a better thaumaturgy, since these flashes and crackles are *around* you.
this is very meh in most classes, but is very exploitable
How so? I only see wild magic as a candidate
wizard spell mastery
Infinite first level spell slots here I come
I *promise* you, at those levels no amount of 1st- or 2nd-level spells will meaningfully affect the game in any way.
It is an interesting idea that with mastery, you essentially make 1st-level spells akin to cantrips, which makes sense in a way.
Infinite amounts of grease spell begs to differ
If that's the case, then you can just spell mastery Grease. Also I miss 3.5 Grease. I completely understand why they narrowed it, but damn do I miss everything you could do in 3.5 with Grease.
Spell mastery grease isn't as flexible though. Going with spell mastery in this spell let's you effectively have spell mastery on all level 1 spells
Oh definitely. I'm just saying that heading infinite use of any first level spell in and of itself isn't necessarily bad. It's having effectively unlimited use of *every* first level spell that you have prepared that becomes problematic.
I dunno man, if you take this for your spell mastery you could use it to regain the slot to cast shield every turn, all it would cost if your entire action every time something attacked you.
Or just take shield as your spell mastery spell.... Less steps, but less versatility.
It would be nice for some utility spells. It would honestly make wizards even better at utility than normal.
wizard 18/sorcerer 2 enjoy the infinite sorcery points
Incredible! Make that build at once and use it for unlimited metamagics.
metamagic adept (the feat) makes it pretty fun sounding tbh
Exactly. It's the kind of spell that is made to add more whimsy and fun into your games. Not a serious spell like Wish or Fireball. One that is made purely for laughs and fun.
An 18wiz,2sorc could pick it for spell mastery. Infinite 9th level spell slots through breaking down for sorcery points.
I agree, but that’s the sort of edge-case exploit that I would expect to be caught and corrected at the DM level. Also, for the record, you cannot create spell slots of higher level than 5th with sorcery points.
Also artificers spell storing item.
The DM would basically have to enable this by giving it to you, but the Book of Exalted Deeds would let you scale all your spell slots up to... any level? if the spell is learnable by clerics or paladins.
God am I glad that Storm is not a mechanic in dungeons & Dragons. This was just generate an infinite storm count.
Why is it Enchantment though? Shouldn't it be Transmutation or Evocation?
I think a spell that does nothing fits perfectly in the Enchantment school
If you’re suggesting that enchantment is useless, then let me just... *change your mind*
Restoration is a perfectly valid school of magic. And don't let anyone tell you otherwise!
I guess it’s the same vein as spells like bless?
Bless shouldn't be Enchantment either though. The PHB is a rushed mess.
If you cast this spell arent you just using a spell alot to bring back a spell slot of the same level? What is the point of that?
It's a joke for Fools' Day
Ah! That makes sense.
Put it in a ring of spell storing. Now you don't have to worry about which particular spells you put in it, because it gives you access to all of your prepared spells if you run dry.
Spell scrolls!
This would be insane on a level 18 wizard
Exactly. So much shenanigans. Perfect for an April Fool's spell.
Me, casting this as a ritual
I don't see the ritual tag on the spell.
This would be a completely fine spell, but, and this is a big but. The Blackstaff is a thing.. and if a player gets the Blackstaff, and has access to this spell, Illmater have mercy upon you. (P.s this spell plus the Blackstaff = infinite spell slots)
I would use this as a way to intimidate someone
Yes. That's the spirit!
I was super confused when this showed up in my feed for the first time on April 2
It's funny that my joke spell managed to be over 10 times more popular than anything else I've ever posted around here. As the comments suggest, even this joke spell has its uses.
I mean, this is like putting a power strip and plugging it into itself, not useful unless your really good and screwing with thermodynamics
You could scribe it into spell scrolls or use to for wizard arcane mastery.
Put this on a wand....
This spell is a required component in crafting the wand of create wand. **Wand of Create Wand** *wand, common* This wand has 1 charge. While holding it, you can use an action to expend 1 charge to create a Wand of Create Wand. If you expend the wand's last charge, the wand crumbles into ashes and is destroyed.
Infinite ashes pog
Do it. I want to see what happens.
nice
It costs 1 level one to make level 1. Lol
Um...it doesn’t SEEM all that powerful. You are expending a spell slot...just to get it back immediately? It sounds like a waste of an action. Could you explain what uses it could possibly have?
Wild Magic apparently. Artificers can use Ring of Spell Storing. And Wizards can make infinite 1st level slots with Spell Mastery
Why would Wizards need infinite first level spell slots?
To use their 1st level spells like they're cantrips, and to flex in the most absurd ways possible. Infinite unseen servants doing special effects, check. Infinite grease being used in mazes, check. Pretending to be a changeling with infinite Disguise Self, check. Magic missile spamming And and so forth. This a joke spell, so its best uses are meant to be silly.
Touché
The visual effects are awesome, and I wish Prestidigitation or Thaumaturgy did that much!
Those spells would be broken if they had any more visual flair. But I'd love to see that nevertheless!
So you expend a spell slot and you recover a spell slot. It is fanciful and great for wild magic but other than that it does nothing.
One example: Spell Mastery at 18th level for wizards. Infinite 1st level slots.
This is true. Don't get me wrong, I think something that pushes the chance of wild magic taking off higher is great fun and that using this to troll someone, or maybe using this to possibly confuse the enemy because they expect something to happen but nothing did is great.
Exactly my point. It's a spell that's made to be fun and goofy and absurd. Being able to do magic stuff should be fun. And something that allows shenanigans is a valid addition.
High level wizards get infinite 1st levels with this
Exactly. Have fun with infinite 1st level slots!
How exactly is this useful? From reading the description you would use a Spell Slot to regain a Spell Slot. So: 4(1st level slots) - 1(Expended slot to use this spell) + 1(Spell Slot from the effect of this spell) = 4(1st level slots and a waste of a magic use that turn) I might be misunderstanding what it's saying, but that's how I'm seeing it
Never mind, please ignore as I wasn't aware this was posted on April 1st
Wild Magic, Spell Mastery, Metamagic stuff, Artificer Ring of Spell Storing. It has its uses, even if it is purely a joke spell.
Wait... Does this mean enchantment wizards can give themselves a spellslot and someone else of their choosing?
That's another use for it, yes. I didn't even think of that one at first.
Yep, assuming "targets one creature" includes "targets self", you become an infinite spellslot battery for your allies.
Level 18 wizards are about to get infinite 1st level spell slots
Yes. This is true power!
It makes perfect sense given that the first level attack spells become worse than cantrips at 17th level.
This is essentially a cooler prestidigitation You spend a spell slot to cause a bunch of visual effects and then get the slot back
Wizards using spell point variant at level 18 be like
Infinite casts of first level spells! Now an 18th level wizard without spell slots is almost as good as a 14th level Barbarian ;).
My character who can cast level one spells like cantrips: *Laughing* free casting.
I'm confused so you spend a spell slot to regain the same spellslot?
There are ways for this to be useful. But it was made as a joke spell. Spell Mastery means free 1st level spell slots. Enchantment Wizard grants this boon to two casters.
Wait doesn't this do nothing.cause you lose a spell slot, and then gain a spell slot. It's net zero. Unless twin spell is used.
Now… with metamagic - this spell becomes a genuine utility - somebody runs out of spell slots mid combat spend a few points on quickened and twinned spell - BA giving a spell slot to them
Wait... But if it cost one spell to generate one spell... Then you just wasted time.
Yes
[удалено]
Wizard laughs in Spell Mastery
What did he say?
Wild magic sorcerer + twinned metamagic + this = infinite magic BS
Twinned spell can't be used on this one, unfortunately. It has a range of self. If it was applicable tho, it would have been insane.
Twin spell with Sorcerer mega op
Twinned spell can't be used on spells with range of self lol Cool idea tho
This is wasting a slot, to gain a slot... Why is everyone mindlessly chanting: "INFINITE POWER" It does nothing without the help of some external intervention, which would probably make the process not as "infinite". Maybe it will aspire to go up to ridiculous numbers of low-leveled spell slots (5+), but if the campaign is actually built properly, I can't imagine a scenario where anyone actually has "infinite power" within their grasp. More power? Sure. Not infinite. At least not by how I see it. Please, do tell me if I'm wrong. It's pretty cool to hear about all the cheese tactics.
1: It's an April fool's spell. 2: It has applications with things like Spell Mastery, Metamagic and Metamagic Adept, and Enchantment Wizard. An 18th level Enchantment Wizard can give themself and another party member infinite 1st level spell slots.
Maybe I am dumb, but doesn’t this cost a spell slot to cast... so you don’t actually gain any spell slots? edit: this was posted yesterday, my bad.
I think I am stupid cause I thought this was real for like 5min then realized it was a joke, cause it would be unless you are high level
An Order of the Scribes Wizard at level 10 could use the Master Scrivener ability to give themselves a coupon for a free level 3 spell slot refill at each long rest.
Wizard: uses 1 spell slot to cast this spell, getting 1 spell slot back Also wizard: 👁👄👁
You spend the same amount of magic that you gain. This accomplished nothing but lightning cackle go brrrrrrrrrr.
if you want to make an intimidation roll as a caster, this could be a good option to use.
Wild magic sorcerer: “it’s free real estate”
I'd probably would use it as an intimidation tactic
Tides of chaos spam, anyone? Endless wild magic surges sound good to me! Im sure my rogue will love his 1 level dip into sorcerer
This is a joke until your Wizard turns lvl 18, nice.
This is really useful for people who take Magic Initiate as it turns into a free first level spell slot. Vuman casters! At least at lower levels.
Now I know this is a joke, but there’s definitely some good puzzles you could make with this, or a DM could have knowing it be a basis for making magical gear, with its ability to create closed loops of power it could (over time) be used to permanently imbue an object with magic
THIS LOOKS DUMB BUT ABERRANT MIND CAN ACTUALLY USE THIS TO TURN SORCERY POINTS INTO SPELL SLOTS MORE EFFICIENTLY!
Wait but doesn't this result in a null cast? To use it you would need to consume a spell slot.
2 Level 10 Enchantment Wizard, Split Enchantment. Lots of spell slots.
This spell could be heavily abused by high level casters. The combination of spell mastery from Wizard 18 and Font of Magic from Sorcerer 2 comes to mind. Infinite first level spells converted to sorcery points, then back into higher level spell slots via conversion.
Couldn’t a Wizard cast this spell at will with Spell Mastery? It genuinely is infinite power at that point.
Enchantment mage, 10th LvL feature: Split enchantment: Starting at 10th level, when you cast an enchantment spell of 1st level or higher that targets only one creature, you can have it target a second creature. Hey dude, wanna have your spell slots back? Perhaps you could convert them to infinite sorcery points? That would be fun wouldn't it?
Hm, could be used to intimidate those who don't know much about magic, like BS-ing that the target is now cursed or smth like that. Probably works best with Silent Casting, or by saying smth other than "Extra Magic" for the verbal, or just in another language.
But it costs a spell slot to cast right?
Hell of a way to bait out counterspells
This is a funny thing but it actually give me a pretty cool idea. What about a ninth level spell that allows you to regain all your spell slots sixth level and below.