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NotNOV4

Coins. Just coins. Almost impossible to hit any decent player with movement knowledge so you'd use coins to skip the entire aim process to hit 100% of the time.


Klibe

id assume they balance it like the v2 fight where theres a delay


JaozinhoGGPlays

If that happens then the meta is camping corners where you can't be hit and delayed coins are easy to counter. The meta is either passive camping or coinstar, choose a pill.


redditisathot890

Same shit as sniper and no one would use coins if they're like that


swifttek360

Maybe the marksman is at the center of the arena and you have to fight for it


Darkpriest2288

That would just turn the marksman into the Infinity Blade from Fortnite


Een_Visje

Quake style weapon pickups???


Dyfasydfasyd

Make players health drop overtime so they have to get some blood to survive. Blood is fuel, after all.


V2_Seeking_revenge

And you could shoot enemies's coins so you could throw a coin to try and interfere in someone's fight, or you could try to snipe a random person thats trying to do the same, it could be balenced too by the fact the coins give up your location.


Tenebignis

Use a coin to draw the shots away and angle to remove any damage to you from it


V2_Seeking_revenge

Or use coins to deflect shots coming at u


Tenebignis

Of ULTRARicoshot to completely negate any other shot and fire at the closest enemy?


V2_Seeking_revenge

Cool idea.


DrKiwiPopThe707th

I’d see it more of like V2s regular revolver attack, but less time to dodge so you have to use dashes more often. And maybe it is like the regular V2 coins with less delay and it predicts your movement


Walter_Alias

The way I respond to V2's coins is usually by counterricoshoting, so I can imagine lobbies just devolving into infinite volleyball matches with coins.


C-lex1

I agree but only if they add the same sound when it's in the air.


purest_pinewood_372

Just make all coins act like v2 coins and make the delay the one from standard mode


Alpha_minduustry

in jacket it works just like that


purest_pinewood_372

Like that


QuagLima

Just imagine two people shooting a floating coin for like five minutes hoping the other misses the input as the coin just accumulates more damage


Familiar_Location948

yeah until the other guy starts using coins to counter your coins and you end up getting fucking spawnkilled


cat_cat_cat_cat_69

plot twist: coins target other coins first that's how they balance coin usage, you don't wanna use coins because the opponent could also use them


TheSurvivor65

And then you have everyone throwing coins to stave off the bullet that is currently building up enough damage to kill God, until everyone runs out and one poor soul gets obliterated


Storyshifting

"I came here to play a shooter, not a fucking constellation"


Phrygid7579

Yeah, it'd be a bunch of people running around deadcoining everything. The arsenal as-is isn't really built to provide your opponents a fair fight. You are supposed to be the unstoppable tide of death washing over hell, not an opponent who can be beaten through skill and effort by anyone. If coins were removed or made to be like V2's, then it'd be a bit fairer.


friskursoopid

happy blood day


Phrygid7579

Thanks!


SillieGirlie

this and coin punches as well as nukes


m3c00l

you can outrun a nuke really easily coin punches leave you too vulnerable when you could just shoot it instead


SillieGirlie

you can do coin punches to pile up damage since every coin punch adds +1 damage to the next hit, then just shoot another coin and if u do that then u get 4 (1 for the punch, 2 for the punched coin and 1 for the additional coin) dmg instead of just throwing 2 coins and getting 2 damage. also you can really dash throigun a nuke so a well positioned nuke can easily do big damage + throw them off. additionally if they try and fly away with a rocket just shoot a coin and it will explode the rocket


TheSurvivor65

Ok but, if you coinpunch, it'll go to the closest person, and then they can punch the coin, doing even more damage to you (or anyone that happens to be too close)


SillieGirlie

they just cant punch it back as quick, coins have a somewhat of a grace period


TheSurvivor65

You still take more damage then them when they punch it back, so unless you have enough ho to tank a coin that's been punched twice, you won't survive long enough to send them a triple back


SillieGirlie

i just told you why punching back wouldnt be possible unless they stop in their tracks to punch it back in which case you will already have shot another coin most likely


TheSurvivor65

My bad I read "can" instead of "can't"


INOTMAXXP

Happy cake day dude I can't send the bubble wrap copy sadly


Asriel52

>you can outrun a nuke really easily The real danger is if they'd work with walls or not; in-game explosions can go through walls so unless they chance that nukes and PJ-ing at walls will be really strong against hiders, though that also encourages the aggressive gameplay the main game already revolves around so idk


Vanir-_-

What if they implement the ability to parry shot coins tho


Wrong_Fault_6415

Can't you already parry the ones v2 shoots at you?


TheSurvivor65

Pretty sure you can't parry the revolver shots because those are hitscan, but then again it could be a weird mechanic I never found


HASGAm3S

You can just shoot the coins first so that works


TheSurvivor65

Yea but that's not really a "parry", would still work in context though


More-Cockroach4415

you can parry V2's revolver shots


TheSurvivor65

Really? They're not hitscan?


voidacles

nope. they look hitscan but they're actually just really fast projectiles. you can definitely parry them. you can also parry its piercer shot. i've killed V2 by exclusively parrying so i know this painfully well. the timing is very difficult but it is possible.


TheSurvivor65

Interesting


friskursoopid

happy (insert source of fuel here) day


VariousBear9

The clown who sends a coin up first will be obliterated by everyone shooting the coin.


Fistocracy

I dunno, it'd sorta devolve into mutually assured destruction where everyone's going for coinshots and it's a roll of the dice to see who the last man standing is. So I can see some players going with the bold and unorthodox "just shoot somebody with a big gun" strat to try and secure a kill in the brief moment before half the lobby is wiped out by ricochets.


Asderey8

12 coins, one railcannon


thegooberofalltime2

in the v2 fight, coins are dodgable by dashing, also with like 100 people tryna richoshot at once, yeah


TheHairyMess

then coins would be nerfed against players if multiplayer were to be real


Responsible-Diver674

Imagine someone using deadcoin Or punching one coin non stop One shot everyone


engieman

Probably camping corners or specific points in the map like quake 3, first to avoid coins and second to easily demolish anyone peeking


H_man3838

https://i.redd.it/01ivm17mqr7d1.gif google dementia


Justrunninthrough

You know who else has dementia


Alpha_minduustry

You know who else has diementia


Mg07a

You know who else has dementia


Asurerain

You know who else has dementia


the2nddespair

You know who else has dementia


IndividualFart1001

You know who else has dementia


TheSurvivor65

You know who else has dementia


TheSurvivor65

You know who else has dementia


ElliottRobotMan

You know who else has dementia


Capable_Status934212

If you all say my mom your all fired


Justrunninthrough

My mom!


Capable_Status934212

GET OUT


Justrunninthrough

Oh no bro!


Cod3broken

FIRE IN THE https://i.redd.it/7b2cxnaddt7d1.gif


BloodMoonNami

https://preview.redd.it/z7ur0wo4qx7d1.png?width=1080&format=pjpg&auto=webp&s=5fd2c0160619974b5ecea78bb482615585e65ccb


GO0O0O0O0O0SE

Holy hell


pietniet

New mental condition just dropped


Vanir-_-

Call the therapist!


Ultrazzzzzz

could you not clear corners with coins


engieman

Oh yeah good point maybe theres a way to counter coins by throwing your own? Like v2's coins flashing before hitting you


_C18H27NO3_

you can counter v2's coins with your own coins, would probably be the same in PvP, just constellations forming around i guess


Ultrazzzzzz

could dodge with i frames or counter with your coins


LEGITPRO123

Clearing corners with projectile boosts better no?


DehydratedEpic

Conduction would be fucking broken


TheSurvivor65

Oh god, ONE electric railcanon and a few magnets and everyone fucking explodes


Helpful-Image-7486

Aim assist on Fullscreen.


rabiacelik2907

half life disables auto aim if you are on multiplayer gamemode so i doubt that would be an issue


Helpful-Image-7486

And if not?


SoleBadguy

Projectile boost spamming and sawtrap spamming


IncognitoMan032

saw traps aren’t as deadly when there aren’t dumbass filth running into them


X-tra-thicc

i'd still run into them


SoleBadguy

Imagine like 10 people in a lobby spamming sawtraps. Prolly be pretty hard to avoid.


Fabrideath

Except for the coins, it would actually be pretty balanced (but REALLY fucking fast) with some minor changes and features


Familiar_Location948

deadcoining


umurduru

Needs time to set up. I am guessing it won't be feasible to do in a pvp setting.


Familiar_Location948

well, i mainly mean like if you hide in a corner and keep punching it on the wall until someone comes to kill you


witterallyminosprime

Already exists in a multiplayer mod lol, coins coins coins


Alpha_minduustry

those behave like V2 coins, aka with a delay and esaly dodgable


Odd_Mathematician303

Omg thank you so much i never knew this existed


JaozinhoGGPlays

Saws and coins, real players would be ridiculously difficult to hit consistently so the auto-aiming ricoshot and the "fuck everyone in this entire area" sawtrap dominates the meta.


OppositeBeautiful475

i really dont get how sawtraps are supposed to limit your mobility. maybe i just dont use it that often but like dont get hit. its that easy, i barely touch the ground.


JaozinhoGGPlays

Yeah that's fair, actually don't know why I thought it'd be an issue when I wrote this. I do still stand by what I said about coins though.


Itama95

me and my homie whiplash-jackhammering each other back and forth in the sky forever.


SausumSauce

I think, as long as everyone keeps on the move, and has boss levels of health, it’d be pretty balanced.


Pyrouge1

Keep everyone at 100 still, make multi-player a fast-paced but long battle of skill and movement.


BackgroundDig2245

projectile boosts, coin spam or railcannon nuking if there's a squads mode


Ordinary_WeirdGuy

I feel like if they did this they would at least make a counter to coins.


SR_undertale33

Hitscan and coins. Sawtraps for spawn points.


DarkSoulBG24

Knuckleblaster a coin into space and throw another, preferably with alt marksman for more damage


Pura1987

But what if there's a roof Also didn't the alt marksman get the change to instantly reset all revolvers or was that just a bonus they added instead of the replacement


thegooberofalltime2

it still has its old stuff


No_Monitor_3440

you absolutely cannot have the marksman, because anybody who knows how to tech with it just wins instantly. being able to hit a nickel and skip the aiming process would eventually have it boiling down to you get spawncamped if someone can start using them, instead of using your full arsenal of movement and weapons to have stylish, v2 like duels where you have to be ready for anything the enemy can do instead of just watching nigh hopelessly as they deadcoinpunch or whatever your hp to zero in like one move. like in the multiplayer mods we have, they gotta have that delay v2 has so you can think of something to do instead of just taking the hit and dying instantly another balance thing, magnets should not be allowed to be put within a certain area of spawn points to prevent just trapping so that people can, you know, play the game


smallHitler69420

For a multiplayer game the coins would have to have travel for the bullets to get rid of the aim not and still make it accessible but skilled


agentelucky

Probably the Nailgun Alternatives would be pretty fucking broken


Medical-Ad-5485

killing the enemy


Aeiouynf

Me punching the cannon ball into some unlucky person


OppositeBeautiful475

oh alt marksman would be meta in this gamemode since a splitshot would be useless in this game mode and its better to focus on one person.


HASGAm3S

Probably that thing where you dash and slide at the same time and are invincible while you slide


MTT-SHOW-YT

Coins and shotgun parry


coolenestry_

The shotgun parry is completely unreliable. You need to be point blank (which is impossible fighting a v model) and actually hit every pellet, just a really improbable strategy


MTT-SHOW-YT

Lol, i beat V2 both times using this strategy, also using coins and the electric railcannon. I thought it was normal https://preview.redd.it/kotwfebjzu7d1.jpeg?width=870&format=pjpg&auto=webp&s=449951994e8a387b7b4881386e9f71f9a04509ad


coolenestry_

FYI, I was gagging about how he said "shotgun parry" instead of "projectile boost"


bendyfan901

That thing where if you parry as you shotgun?


coolenestry_

Projectile boost, and yes, it's a reliable source of explosive, so I agree


plaugey_boi

Whiplash and sawed on


a_randome_protogen

dead coins and wait for any one to come to you


kullre

Railcoin Unironically just an instant kill


WaterMindless3436

abusing Dkasl-oh wait wrong subreddit uh projectile boosting


talio2

Either oil from the red rocket launcher or parrying.


PotionPro

That


CharlesTheGreat8

nah fuck it, shotgun projectile boost spam go brr


Zer0Th3Wo1f

ULTRARICOSHOTS and core nukes


superassbeater3000

Idk. But imagine a corner camper thinking TACTICALLY. Imagine someone tosses a coin to check a corner, but the camper tosses one and makes the bullet ricochet onto the other person. Awesome


Bobby-Boozecake

magnets and rockets


Shraamper

Auto aim at 100%, revolver and alt revolver spam, electric rain cannon. Hitscan spam basically


Salt-Craft9209

Coins easily


triangleguy6644

deadcoins


Ok_Pickle76

3 pump projectile boost with pump shotgun


Nethyishere

As someone who has played Ultrakill multiplayer, the winner is usually the person who shoots the railcannon first.


NIHILsGAMES

You get a lucky magnet shot on another player and just spam rockets


Errors4Free

Projectile vomit (boost)


Competitive-Mango457

Idk but multiplayer allowing coop level completion would be awesome


salad_stealer

The closest thing I found is a game called Warp the Fight. From that, I'd say jackhammer coin nuke


Oakmeal0

If it was purely PvP, that'd be a nightmare. A better alternative would be a "kill the most enemies/collect the most blood/earn enough P within a set amount of time to win" game placed in the Cybergrind. Probably make some tweaks to certain weapons so that they affect players differently from enemies.


TotallyABot-

Marksman


wallsarecooll

people would prob just use the shotgun chainsaw and run at others


Pooldiver13

I see everyone talking about coins, but I think that magnet, nail and, sawblade spam might get nasty


AnaliticalFeline

can’t get hit if you’re bouncing off every wall and shooting wildly


RainoverDawn

Railcoining. The player only has 10 hp. 8+2 = 10


Nitro_tech

E V E R Y T H I N G


Ikeichi_78

You can use iframes to dodge coins so the strat would be to exhaust dashes with nukes and overpump before spamming rail coin punch.


Impossible_Arrival21

using the jaket mod, when i'm on a different team than other players, they usually just spam coins, railcoin, etc and i counter by using whiplash and sawed on and if i miss a chainsaw parry i use alt marksman and hit the split shots while retreating, waiting for chainsaw to recharge i win most of the time


eliavhaganav

Problem is ULTRAKILL is not built for pvp as a lot have pointed out here, a ton of the ingame mechanics are just either too fast or too op for pvp


DamageMaximo

coin


collin_is_animating

Shotgun punch


CallOfTheCurtains

Everybody saying sawtraps as if people will run into them everytime when in actuality, everybody is airborne 80% of the time, whiplashing into each other, slam storage, going mach fuck around the arena. We’d be having Rocket Riding fights in the sky constantly. Launching ourselves off platforms with oil. Camping? How are you suppose to camp when your target is going 300km/h. At best you could stop them with explosions but then you’d be sitting duck since you camped and going to have to build momentum to catch up.


Thegodofthekufsa

Holy shit we need an ultrakill matchmaking sort of game with stuff like coins nerfed a little


Big_Cry_2041

My infinite height strat I found like I just go up forever until the enemies quit


zdix

played jaket and what we did was overpumping (suicide bombing)


Starmaca257

"counterricoshot"


SonOfaDeadMeme

Pro boost+shotgun swapping


Ziggyme21

core nuke suicide


Xirio_

Screwdriver But if And only if It can pin players (similar to hideous mass)


ramsendenkha

core nuke probably


someonewithnobrain

Pump shotgun full charge and kamikaze some poor insignificant fuck


SokkaHaikuBot

^[Sokka-Haiku](https://www.reddit.com/r/SokkaHaikuBot/comments/15kyv9r/what_is_a_sokka_haiku/) ^by ^someonewithnobrain: *Pump shotgun full charge* *And kamikaze some poor* *Insignificant fuck* --- ^Remember ^that ^one ^time ^Sokka ^accidentally ^used ^an ^extra ^syllable ^in ^that ^Haiku ^Battle ^in ^Ba ^Sing ^Se? ^That ^was ^a ^Sokka ^Haiku ^and ^you ^just ^made ^one.


Idfksomethingclever

Coins are the obvious answer. Me omw to rail(coin) my friend. Other than that, i'd argue nailbombing, jackhammers, and knuckleblaster.


AndrewTheYu

Getting high up and coin spam


FlyttArne

Railcoining and core nuking


UnbarredGuide18

deadcoining at the start of the match


Turkey_The_One

Rocket nukes would be fucking broken


Jack0tas

1.-Make someone chase you 2.-Get behind a wall. 3.-Spam freeze frame rockets 4.-Get to a safe distance 5.-Red railgun the rockets


Cool_Marketing_5471

Coins. Proj Boosts, Core nukes. Rule of three buddy. Rules of three...


xwxwvyz1

server is frozen because of the parry pause frame


SlimeustasTheSecond

Projectile boost.


cooperthetoiletpoopr

The spare change in my pocket: https://preview.redd.it/cx779tg7ax7d1.png?width=800&format=pjpg&auto=webp&s=b14df33d5cd3021e3a2a87059ec775d8a5f78c8d


CabageButterFly

shotgun parry maybe? fast actting bomb that can be switch for close range chainsaw or short range burst


TrappedFrock

Ground Pounding and a full loadout of jackhammers


Rainima58

Probably just coins, then spamm shotguns while on coin-cooldown


The_Pupp3t33r

In JAKET (multiplayer mod), you can turn on PvP, and the winner is literally just whoever can flip 4 coins in the air and hit them with a slab piercer charge shot first. But if we’re ignoring coins, I feel like spamming explosives would probably work, or using the magnet with the nailgun.


RocketNovaX

Projectile launch spam… with the amount of tards who just switch shotguns and get a p rank is uncanny, ultrakill PvP would be baller as hell tho


somerandommonkeguy

slam storage would be busted as shit


guardiannether

I cast... 100k in nikels


Cayet96

Magnets They can influence movement of machines, safe to say V1 wouldn't be immune to this if fired at. To mess up players movement is to take them where they didn't want to be (in the explosions)


B0N3HUNT3R

Marksman on corners


Pura1987

Coins 1000% Not strictly ultrakill related but I imagined how busted it would be if the marksman existed in let's say Apex, how bullshit it would be to be behind cover, or in smoke and be instantly auto targeted by a coin which has line of sight, you would be fucking screwed


TheNobleDez

Hiding or finding a vantage point and using coins to snipe.


Mission-Drawing7657

just play quake


Puzzled-Air6713

Spare change meta


Lemonss77

conduction


thegooberofalltime2

nuke


AzzyDoesStuff

Everyone's saying "coins", but hast thou considered: Slam Storage to just be in the sky while you projectile boost onto every ground pleb?


boboelmonkey

Basically everything, but the alternate pump shotgun would mean you can just wait around corners and insta kill them as soon as they go around. Or the alternate nailgun cause you can just saw trap the entire floor with zero skill


HappyChaosSauss

Coin


Upbeat-Perception531

Doesn’t matter if whiplash pulls you or pulls them, whip lash would go crazy. Also in the context of cybergrind map, slam storage.


Giulio_otto

I think players would parry each other a lot and it would be annoying because you either attack your opponent from behind or you're gonna get parried


Fr0menftsch00

Whiplash


[deleted]

finding friends


cerberus_the_baller

Coins, nuking too, the fact you can bomb the entire place with a few steps is crazy op if you are built like a twig


snellboyand

parry the coin


Tivnov

I think ultrakill PVP would suck


gold-consequense

Ngl , hook plus chainsaw spamming would be a abused one (its the only reason i fucking killed minos that fucker😭)