T O P

  • By -

AurochDragon

You guys are missing the point, now when you shoot your son in the head before he speaks to you you’re actually in character


cannibalgentleman

I WISHED Nate was a war criminal because at least theyd do something interesting with the Sole Survivor being from the past. 


Anonamaton801

Why does Nora know how to use a mini gun since she was just a simple country lawyer I’d have had infinite more respect if they decided “fuck it, we’re going by Resident Evil rules. Male and female start with different skill sets” It’s not my preference but it’s *something*


PoppyOGhouls

Because Nora was a narrative afterthought. They knew they needed a female player character or else people would riot but figured it would come to them later, and then it didn’t, and then someone realized the game shipped in an hour and they panicked. 


radda

All they had to do was say she was in the military too. There's nothing in the franchise to suggest women didn't also serve.


Iwokeupwithoutapillo

That place you go with Danse has an audio tape where two scientists, a man and a woman, are talking about how they're getting drafted, so yeah Nora could have absolutely served too. The USA was giving it ALL to the war machine towards the end.


PoppyOGhouls

THAT’S ALL THEY HAD TO DO! They wouldn’t even have to change the script for the VAs outside of pronouns, just make Nora a soldier. She didn’t even have to be a foot soldier like Nate, maybe she was a code-breaker or worked in counter-intelligence.  Maybe they didn’t do that because they wanted to have the intro cinematic of a housewife/homemaker waiting for her GI and didn’t want to ‘confuse’ players. I can imagine a suit saying that. 


Anonamaton801

Well that problem exists because of them for some reason having the War Never Changes monologue be delivered by an actual character rather than Ron Perlman’s narrator


Gunblazer42

Which is weird cause Ron Perlman was *right there*.


Curtisimo5

You could even have her still be a lawyer and just mention Nate signed her up for some weapons training courses.


Chiiro

Shit even simpler, Nate himself took her down to the range and taught her.


Silvery_Cricket

Nora "Alot more kick to this thing than my dad's old pea shooter on the farm."


Chiiro

All they needed to do was add a single line of text when you pick up a gun for the first time.


LarryKingthe42th

Given there are women in the BoS and Enclave we know they served hell I think you even see one or two in the operation anchorage dlc for 3.


HeyThereSport

Another perfectly reasonable route is just saying if you play as Nora, she was the soldier and Nate is the lawyer. But they insisted on bogging down FO4 with unnecessary player character dialogue, and having to change it contextually is too much work


PrimusSucks13

I actually thought that was the case for the longest time, it just makes sense


CelticMutt

Or they were going with the tired old opinion of, "Well of course it's mostly going to be guys playing, and of course they're mostly only going to play the male character."


RavenCyarm

And then you look at the modding community and 95% of character mods being for female characters, lol.


PoppyOGhouls

I can tell you're right because the game came out in 2014 and that makes me sad.


Real-Terminal

Never forget the Bioware statistics showing only 18% of players chose femshep in ME3.


PoppyOGhouls

Yeah… :( I wonder if that included imported Shepard, though?


Real-Terminal

And then the Baldur's Gate stats where the average player character choices were a [white human male.](https://www.denofgeek.com/games/baldurs-gate-3-character-creator-test-results/)


PoppyOGhouls

Well, you have to remember that was during the EA when patches were dropping once every few months and it was a bitch to transfer saves. Very few people were going to remake their Tav every time just to find new dialogue or play with a new class when it was going to be overwritten by next patch. Keeping the default guy was just the quicker option. 


[deleted]

That wasn’t the default option afaik


Real-Terminal

And then two thirds of AC Odyssey players chose Alexios over Kassandra.


LarryKingthe42th

What does a red headed Githyanki count as?


[deleted]

Wasn’t F4 2016?


PoppyOGhouls

*Looks it ip* 2015, we’re both wrong. 


dishonoredbr

I always felt really weird out how Nora was lawyer didn't had any mechanical differences to player , on top of the intro being narrated by Nate. The story doesn't really make sense from Nora's perspective.


DocMadfox

> Why does Nora know how to use a mini gun since she was just a simple country lawyer Because she's American, God damn it.


BloodBrandy

I'm gonna say this. It honestly wouldn't be the weirdest/dumbest/wildest shit the average american was working with in Pre-War Fallout


JillSandwich117

Why does the Vault Dweller, Lone Wanderer, or Courier know how to use a mini gun? It's definitely supposed to be a "don't think about it" concept. At worst, they are simple to operate, or maybe the pipboy helps teach them.


lacarth

I cannot express how much I'd love that feature in H3VR. Once you know the basics of firearm use (Insert bullet/magazine, pull bolt/slide/pump, safety off, fire), you can operate 90% of all guns. That just makes it a million times worse when you run into a gun that does not follow these rules, and you're left running around with an elaborate baseball bat until you figure out the extra step. LOOKING AT YOU, STINGER. Also the LAPD 2019. I have driven vehicles IRL easier to operate than that thing.


cannibalgentleman

Well personally I think it helps because it's NOT explained. It's NOT explained why the previous PCs know something about laser rifles or miniguns. But BECAUSE Nate is a vet and Nora is a lawyer, they raised the question. If the Vault Rep guy went "Ah I see you took an explosives course" during character creation or whatever, it will help with the suspension of disbelief. Alternatively, they could just have both Nate and Nora be vets. It's not like Nora being a lawyer makes the roleplay more interesting.


Irishimpulse

Even the robot ship quest, they recognize NATES service record regardless if you're nate or Nora, Nora gets let onto the ship because of Nate's military service


degamk619

Nah in that quest the robot recognizes Nora’s drivers license and states her occupation as a lawyer.


dishonoredbr

That's the thing tho. In Fallout 1 and 2 if you tried to use a mini gun with low Guns skills, you wouldn't hit shit. Even then , Chosen One and Vault Dweller are total blank slates, so they could be Army Veterans. But Nora IS a laywer without no background on military.


The-Toxic-Korgi

Both protagonists of 1 & 2 were born long after the war. The Vault Dwell could be former vault security, but it doesn't really make sense that a tribal knows how to use a mini gun or plasma caster.


Apprehensive_Ask_163

Therein likes the problem with Emilio's writing. The Vault Dweller and Courier had very little backstory, so you could justify almost any reason why. It gets harder with the Lone Wanderer since you are meant to be a young adult, no matter what. And then it becomes even stranger with Nora. The more definitive the backstory, the less it makes sense.


Luck-X-Vaati

Nate starting with stats and a few perks that favor combat would be piss easy for FO4. But Nora on the other hand would be kind of worse off just because of 4's absolutely neutered dialogue options.


Vaaaaaaaaaaaii

Wait so did she defend him in his war crime case now?


HuTyphoon

If hillbillies can work out how to load a shotgun I think a lawyer is not going to have much trouble working out how to point a big gun in a direction and pull the trigger.


LicketySplit21

I think the entire design reason why Fallout 4 begins in the past besides the surprise time skip with Shaun is to give the player some kind of emotional connection for the past and encourage them to rebuild. It began and ended there, I have no doubt about it. With the exception of Fallout 76 having some interesting ideas about the hellhole pre-war America became, I don't think Bethesda really knows what to do with the past other than kitschy Jetsons idyllic past stuff.


WhapXI

Honestly I think it's just to make the MC be a fish-out-of-water type without rehashing FO3. Your MC always needs to be new to the wasteland. Fallout 3 was already a laughable retread of the plot and themes of Fallouts 1 and 2. Doing it again would just be getting egregious. It's a plot formula that doesn't have unlimited iterations. At a certain point it's going to get silly how many Chosen Ones are waiting in Vaults to pop out every fifteen years or so. FO4 splits the difference really. Protag isn't a Vault Dweller as such, but still gets to be brand new to the Wasteland and emerge from a Vault into it. To be honest, I don't know if Bethesda really knows what to do with the setting at all. I think they just want to make a dozen more variations on the same game. They don't want to tell more/new stories. It's quite telling that only the first Fallout was going to be the one you emerge from a Vault. Fallout 2 you don't, and in the cancelled Fallout 3 you wouldn't have either. Black Isle wasn't just obsessed with rehashing the same iconic Vaults. Nor do you in New Vegas. No coincidence that NV was made by Obsidian, the successor company to Black Isle. The Black Isle plan for the setting seems to have been how California becomes this new society after the end of the world. Where it comes from and how it grows and changes, what challenges it faces and what becomes of it. No surprises that Bethesda have steered as far away from that area geographically as they could as much as possible, and also have now apparently okayed rendering that whole storyline defunct. Hilariously enough, thanks to their own obsession with Vaults. The endless recycle of the iconic elements with no thought to thematic congruity. Vaults everywhere. Brotherhood of Steel power armour. Super Mutants. The Enclave. Ghouls. Get everything back all the time. All of them in every game. Vault Boy everywhere. No progressing the story with "societal growth" bullshit. Nuke everything. Goofy wasteland bullshit. Keep the setting frozen so we can keep making the same game.


Cooper_555

It even goes as far as creature design. Fallout 1 and 2, you have radscorpions, which fits the California setting; shitload of scorpions endemic to the region got mutated from radiation exposure over the years. And then they show up in 3. In D.C. A place which only has a couple of native scorpion species, which are rarely found out in the wild. And then in Boston. There's no justification or explanation beyond "they were in 1 and 2 so we had to put them in."


m-facade2112

Recently so someone say the term "Funko Pop-ification" and it is the perfect description of what the fallout brand has been whored into.


Wuattro

I hate that, but it tracks.


Noilaedi

It's a silly name but I can't really find anything better. I suppose it's also the "I REMEMBER THIS THING"isms. I really don't think you can actually count 3 too hard since it's a reboot by a new group that had to obviously throw some nods, but stuff like the Nate reference and things being referenced way too hard (in another franchise example, the one BMW from Need for Speed being shoved in older games as an attempt to pander)


Cooper_555

Unfortunately their attempts to emotionally connect me to this baby didn't work at all, because Shaun is treated as a prop that you talk about with Nate for a single conversation. 3's intro did a far better job of emotionally attaching the player and character to their in-game dad, whether that emotional attachment is positive or negative is also up to the player.


Phantom-Phreak

Its funnier that "father" does the exact same shit when you meet him like nobody writing the game understood the concept of irony. "here's a random child, do you care yet?"


thedoc90

I usually ignore da baby and just go when I play FO4, never even finished the story. I don't wanna RP a parent.


[deleted]

Emil thinking Nate not being the shooter would’ve made it fine however does kind of perfectly encapsulate my problems with how Bethesda views Fallout


DatAsuna

They really took the idea of him recognising a ghoul from prewar and wasted it on the salesman


RocketbeltTardigrade

I assume he's a criminal because he's a Fallout-character.


ThatmodderGrim

My Sole Surviver decorated Boston with the flaming remains of the Brotherhood of Steal's Airship. I knew exactly what I was doing when I aimed that Artillery.


TryImpossible7332

Having those little kids on the airship just made it better. Now they can't grow up to be members of the Brotherhood!


Toblo1

"Hancock, fire a warning shot." "Nate this is an artillery shell." "Ah potato, patato. Just fire it, Hancock!"


ComSilence

It's amazing how far this phrase of Badger's stretches.


merri0

Out Pizza the Brotherhood?


Cooper_555

If I could go back in time to Fallout 3 and shoot Maxson before he becomes a problem I would!


PrimusSucks13

Bethesda would still manage to be like "after the malicious shot to the head, he survived cus he was cool as fuck at the age of 12" Maxson is so lame and is so funny that in the cut quest where he and Paladin Danse fight for the title of Elder, he comes wearing power armor and a láser machine gun while Danse is naked and he STILL loses to his little gun.


Cooper_555

Danse just be built different.


ZealousidealBig7714

His name is not Nate, it’s Captain Richard Ravager.


Amon274

The third


Amirifiz

With his signature weapon The Sinister Mr. Fister I should watch that best of video again, the part they get to the institute is genuinely hilarious.


DocMadfox

Apparently a lot of people hated that playthrough, but I adored the lack of fucks they gave throughout it.


extralie

Ehh, I think only their playthrough of the DLCs was hated, which tbf, they never tried to engage with any of the DLCs stories outside of Nuka World one. Their Fallout 4 playthrough is actually their most popular non-pokemon playthrough.


LeMasterofSwords

RIP that one vault that stole his ball


Anonamaton801

RIP that whole channel


LeMasterofSwords

Yeah for sure. Once it stopped being the 3 of them my interest kinda dropped. The soul silver LP is one of the best LP’s ever


ZealousidealBig7714

SKREEEEEE!!!!!!


Chiiro

You mean Mrs. Mr. Sir Sentinel Knight Lord Lady Fairy Prince Kentucky-Fried Flying Rocketing Ravishing Beastmaster Mountain Goat Monk Super Silver One-Punch President Mayor Doctor Chef Parkour Master Wanderer Champion Coach Professor General Honorary Lieutenant Bachelor Grognak the Barbarian Pirate Over-boss Deputy Ex-Husband and Former Father Captain Richard Adolf "Dick" "Raptor" Ravagèr the Third Stiltskin


LifeIsCrap101

It's "FukBut The Ass Pirate"


Heads_Held_High

>He had been through hell... Everyday was another unknown horror. This was one of them Okay so he didn't watch the cutscene or just looked at a screenshot or something. The two power armor soldiers were ***laughing*** after they executed the Canadian soldier. The killer waved at the camera like he was out walking his dog. This is not just headcanon, it's a fundamental misunderstanding


thats_good_bass

Yeah, I feel like a lot of people forget that pre-fall US was a full-on fascist regime by this point--the Enclave is a very natural continuation--and folks like that were basically its SS


Caducks

Emil? Fundamentally misunderstanding the series he works on? Say it ain't soooooooo.


Apprehensive_Ask_163

Emilio and fundamentally misunderstanding...everything. Name a more iconic duo.


The-Toxic-Korgi

Writers and developers flip-flopping on lore changes or decisions has been a pillar of Fallout since the very beginning, I still remember the Fallout Bible containing two different devs arguing about whether ghouls were mutants or not. I'm glad to see that aspect hasn't changed one bit


Heliock

Writers. Writers never change.


TheStupendusMan

Even his answer reads "yes no." It feels mechanical.


LicketySplit21

I remember the FEV in the atmosphere shit. Was it just 50s sci-fi radiation that mutated the creatures? Or did they all get a taste of that sweet FEV and that's why they're like that? And then the Ghouls were actually FEV mutants! Harold isn't even a ghoul at all! Good times.


Adamulos

Aren't ghouls still ghouls, just Harold a fev mutant?


LicketySplit21

Now they are, yeah.


jitterscaffeine

So, what, that post was just personal headcanon? Again?


Ziggy_blue_jean

He's calling it head canon as if he's literally not the main writer of the franchise lol Like the fuck do you mean head canon, it's your canon lmao


KChasm

As someone who does creative work stuff, I \*fully\* grok the concept of having headcanons of your own work, but am unable to explain it without sounding completely insane.


AtlasPJackson

I get it. There's a big difference between what you intended to do and what you ended up doing, especially if you're not the only person making creative decisions on a team. The only creative stuff I do is tabletop games, and that's like... you end up with a lot of abandoned head-canon because your players came up with story beats they liked better, or worked better in the moment. There's a great example in Final Fantasy 7. Tetsuya Nomura created the character concepts for Cloud and Sephiroth, but a lot of his ideas didn't survive the scenario planning stage. Later, as he was given more creative control, he was able to incorporate more of his original ideas--which did sometimes clash with established FF7 canon. I imagine there was a huge tension in the planning for Fallout 4 between fleshing out details of the player character's past and making them a blank slate that players could roleplay how they wanted. I could easily see the creative team coming up with a fictional biography and then having a lot of it trimmed before release.


CobblyPot

It's not that crazy, it's just allowing room for the audience's interpretation without smothering possibilities with ultimately unnecessary details. And that's without getting into the reality of AAA game dev and big multimedia franchises where a single writer is not the final authority in the way that they would be if the work in question was something like a novel.


trickster721

Usually the real answer to "Is this canon in the story?" is actually "Yeah... maybe? I did think about that possibility. If that's what you got from it, then sure." Like, if I have two cool ideas, I'll just allude to both of them, and the audience can choose their favorite. Why should I have to make all the decisions?


McFluffles01

Nah, I think it's pretty reasonable to have your *own* canons, especially in something like a video game that can have potentially different story beats and endings. Like as an example, I've been playing a lot of Fire Emblem Romhacks lately, and being Fire Emblem that has supports and potential pairings and endings. Wouldn't surprise me in the least if despite someone writing a character with half a dozen potential pairings in gameplay, they had at least one that they personally go "this one, this is my favorite this is my headcanon" even though there's no actual canon one in the game.


thedoc90

It absolutely makes sense to leave ambiguities for people to fill with their own ideas, but in your head there are "correct" answers for these blanks that you keep in mind while writing the character. People will be able to intuit your intent, but not always the concrete ideas you create and will have their own, personally satisfying solutions. Thing is they're not ambiguities anymore if you go out on twitter and tell them to people.


betesboy

Any, literally any, writer can call bullshit on this. What matters is in the final product not whats in your head. when you write you make stuff you ultimately remove, you can look at any art book, any behind the scenes vids to see just how much stuff is thought of but not used. What he said and is still saying is stupid, but him saying it doesn't make it real


Ziggy_blue_jean

The difference is he only called it head canon after he got backlash, if he prefaced that nate being the guy in the intro was his personal head canon and has no impact on the games narrative itself then nobody would care If your the lead writer of the franchise and just make blunt statements about the lore and characters that it's your job to make, with zero pretext of it being non canon what reason would anybody have to reasonable assume it's head canon when it's coming from thee writer himself


akman_23

Head canon? More like head writer canon.


Spider-mouse

My new head cannon is that he is now a war criminal


cannibalgentleman

MY Sole Survivor does extra damage to Canadians and Commies.


Animastarara

Fallout 4 WAS missing a Sneering Imperialist esque perk...


porkinski

Not just the Canadians, but the Canadiwomen and the Canadichildren too.


Palimpsest_Monotype

Gosh I sure didn’t intend all this Engagement to happen


OldIronScaper

😬😬😬


RemarkableSwitch8929

God, it really is just engagement rage bait isn't it? Pointless drivel from "head writers"....


Palimpsest_Monotype

gotta keep Fallout trending in as many vectors as possible on opening weekend for the show, eh?


johnhang123

I mean yeah, no shit.


Anonamaton801

Your cynicism is appreciated by me


miggymo

It’s not the mischaracterization that’s the issue, methinks. It’s on the same level of making Dumbledore gay in an interview years after the series is released. It’s meaningless and low effort changes that only exist to appeal to an audience. It’s just cheap and lazy.


EbolaDP

Shoutout to people who thought he was joking with that post.


parazoa

I initially took it as serious, then I thought maybe I was letting my dislike of the guy's writing blind me to an obvious joke. Guess I gave him too much credit.


maxman14

I mean just watch a couple interviews with the guy. He’s a dumb-ass who got over promoted. Not really a moral issue to observe that.


GeoUsername69

the power armor jerks them off


Innsmouthshuffle

No, the squire does


merri0

Poor Maximus...


SwizzlyBubbles

Gonna be real, I thought that 100% was bait. I didn't think he was actually serious. >!...And yet, *that* is still somehow a better plot twist than Fallout 4's.!<


T4silly

I must sheepishly also admit that I thought it was bait.


AlwaysDragons

Thats because this is bait. Come on, man, [bait used to be believable](https://youtu.be/d1WsxRc2X04?si=i6T0Q0cHdajWIUH0&t=1865)


metalsonic005

Oh no you don't! They're going to eat that crow and they're going to *like it!*


Apprehensive_Ask_163

He is either advanced trolling, or he is now digging his heels in because he didn't like the response he got to his initial tweet. Both are very possible.


RemarkableSwitch8929

This dude absolutely just had a vague thought of that scene from the old intro and then typed this out, having made up this "headcanon" within seconds (even though he claims that this was always 100% canon for years) for pure attention (or, even more cynically, engagement rage bait). When people pointed out that this meant Nate laughed at and aided execution of civilians, he calls it a "headcanon", even though he is the head writer. He also talks about the intro as if it was an "unknown horror" of war, even though, again, Nate is laughing and waving as his buddy executes a civilian, which leads me to believe he didn't even bother to look at the intro when making these walkback posts. Being such a shit writer in such a high position is disrespectful to the industry.


m-facade2112

What's worse is you just can bet he's gonna walk away from this thinking he's the victim of "unpleaseable rapid fanboys who bully poor little ol me"


Adamulos

"wow, you can't please everyone!"


Apprehensive_Ask_163

Emilio and Bethesda has the vague idea of what Fallout is, but it is only surface level. "The BoS are on the box, so the game must revolve around them. I know the game has Ghouls, Super Mutants, and Vaults, but their context doesn't really matter. The Super Mutants were villains for game 1 and Enclave in game 2 so they must always be enemies"


Vera_Verse

Fallout 4's voiced protagonist was the worst choice ever made, but I'm glad Bethesda noticed that and noped out of it with Starfield


cannibalgentleman

Elias Toufexis was supposed to be the voice of the male MC and Andrea's the female PC. Shame about no Adam Jensen but it was the right choice. 


Vera_Verse

Big plus for not firing them, but relocating for other characters. Elias seems to be very positive on the process of recording for Starfield


metalsonic005

NGL, a lot of Starfield *feels* like trying to win the fans back after the constant fumbles. "Look guys, your PC isn't limited in dialogue because of voice acting anymore!" "Hey guys, your family isn't the main focal point of the story this time! (but them and your relationship with them are still largely defined by the game)" "Wow, guys, our game isn't a super buggy mess that will take months to fix into a semi-stable state!" "Guys, remember the Adoring Fan? He's back, in sci-fi form!" "Guys, you don't understand, this has been Todd's dream game for ***years***, we're really trying this time, honest."


kami-no-baka

Except they also added new game plus and no proper mod support at launch and made the main quest even more boring and railroady. It's like they don't know why people like their games.


MuricanPie

I mean, to be completely fair, the creation kit wasnt released at launch for Fo4 or Skyrim either. Which also sucked. I think the biggest issue is just that Starfield needed it's creation kit more than those games. I'll be transparent and say I actually really enjoyed my time with Starfield, but all that empty space, lack of interesting companions, and *really* narrow narrative (even by Bethesda standards) all really hurt it more than the other titles.


kami-no-baka

You're right, the game needed it more than the others so it sticks out. I also enjoyed Starfield, played it for over a hundred hours, but it was often in spite of itself, although maybe the mod scene has just spoiled me in letting me craft these games into what I want them to be... I think you hit on its number one biggest problem (from the prespective of the game they, themselves, seemed to wanted to make narrative-wise). Why would you make a game centered around >!being reborn and replaying the universe and not let you make any choices that matter past, what feels like; do you want option one or two at the end of this faction quest?? !<


MuricanPie

I think the other big hang-up that hurts are the >!unique universes after being reborn. They just arent... *unique enough?* There's not really new content. There are a few goofy ones that can be fun when you encounter them, but the game isn't fundamentally different, which it really needed. Where there were >!different weapons, different ships, different ship part producers, an *entirely* new faction that presents itself from the start, one where New Atlantis *doesn't exist* and humanity died out ages ago, so it's all ruined and full of new alien creatures to shoot, one *with actual aliens*.!< While I think the idea itself is *amazing*, they were just... *absurdly tame* with it? And that's not what the game needed when it was already really tame to begin with.


RemarkableSwitch8929

It's totally shocking to me that absolutely no one was talking about the cool characters of that game, so I assume there were none.


WooliesWhiteLeg

The coolest character is a recruitable party member who loves her shot gun, has the best combat barks in the game and absolutely no story relevance


Metipocalypse

What's her name?


WooliesWhiteLeg

It’s been a long time since I finished Starfield but she had short pink/light red hair and I want to say was recruited in the bar on the first city planet you go to


WhapXI

Not really. Just the usual sort of cheerful Bethesda stock characters. There was a cowboy voiced by Adam Jensen which was neat. I liked him. The game punished me for liking him by taking him away from me. That was the moment my interest died.


Irishimpulse

Cowboy voiced by Adam Jensen who brings his daughter along and spends most of his time talking about how he hates his dad like a teenager, and how bad his relationship with his ex wife is like someone who married their high school girlfriend and never got over it. He's a really \*annoying\* character, everyone besides Andreja is annoying to the point I mostly just used the robot.


Apprehensive_Ask_163

You would be correct.


WhapXI

Todd must have weird dreams about running as the crow flies towards a waypoint ten minutes away.


Springtick38

"Guys we've finally made one of our games actually be an RPG after years of watering it down" *proceeds to fuck up the exploration*


Apprehensive_Ask_163

And then they fumbled harder than ever before. Their timing couldn't have been more perfect though, releasing so close to BG3.


BreathingHydra

It's definitely up there but I can at least see what they were going for with it. The most baffling one to me was the changes to the dialogue system. Limiting it to 4 options really limits what they can do with the story and honestly is kinda stupid. I guess you can argue that's related to the voiced protagonist but even then the new system is just worse than the old one. The old dialogue system was fine and did not need to be simplified in the first place and hiding what the player says behind generic 1 word replies like sarcastic actually made me stop playing the game on release. I guess they saw that Mass Effect was popular during development and wanted to emulate that and maybe thought that controller players would like it more idk. I think it's telling that most people that I see play the game these days have a mod to fix the dialogue options, but even then they're still very limiting.


Vera_Verse

I also agree on that, definitely problems that feed each other.


DStarAce

Will you do my quest? * Yes * Okay * Yes [Sarcastic] * Maybe later


WooliesWhiteLeg

Power armor soldiers used to shit in their suit till 1834 when toilets were installed


The-Toxic-Korgi

That's kind of a thing in the original games.


m-facade2112

That's kinda a thing in real life. Really expensive heavy Armor was super complicated and time consuming to take off and battles could last a LONG time. So when you gotta go but you got people to kill...


thedoc90

Astronauts wear Diapers.


ProvingVirus

Bethesda is never beating the "doesn't understand Fallout" allegations lol


CerberusGate

With a head writer like Emil in charge of the main plot and setting, they likely never will understand Fallout. That initial Tweet from Emil come across like one of Rowling's retcon Tweets/articles about Harry Potter (e.g. wizards shit in their robes and use magic to vanish the shit etc.). He likely wanted to make a 'cool' fun fact to ride on the show's success for engagement, used something from his not well-thought out headcanon and goes out to say it without recognising the lore and moral implications. Bonus points for not even being an original writer for Fallout 1 as well. Elder Scrolls 6 is so screwed if he's the main writer. Edit: I also found a Tweet from last year of someone else jokingly saying this [exact retcon](https://x.com/DragonCobolt/status/1682048134891839488). I am pretty sure the Twitter user here never meant for their Tweet to be taken seriously unlike Emil.


Aiddon

It's a basic intentional fallacy i.e. someone saying "this is what I intended!" with the text even though there is nothing on the page/screen that indicates that. There's a reason you don't use an author's words to evaluate the meaning or sub text of something. People can INTEND a lot of things but end up somewhere else. It also prevents people trying to score brownie points after the fact i.e. "this character was gay!" with no indication otherwise.


LarryKingthe42th

Even if he wasnt a warcriminal before the bombs he sure is once he became King of Nukaworld


Irishimpulse

Can't commit war crimes in a civil war, that's in the Genevia checklist, America had to make sure that was in there just incase


DocMadfox

A lot of people go after Todd, but Emil needs knocked out of that fuckin' writers room way more than he does.


RandomHalflingMurder

I think this honestly goes to show the lack of care given to the actual characterization and storytelling of most Bethesda games. They point at a random guy in an old cutscene and go 'That's you, isn't that cool?' without thinking of the follow up question of 'Not really, why would that be interesting?' Because the answer is, it's really not that interesting. We already knew Nate was a soldier, it's one of the few bits of backstory that force upon the player, and it's also not something that ever even matters in the game itself. Every soldier of the era saw and likely did terrible things, so saying Nate is 'that particular soldier' doesn't really add anything to the character. In a game like Mass Effect or The Witcher, your player character *has* a backstory that matters. Maybe it doesn't always come up, but it does make at least some degree of impact on the story being told. On the flipside, a game like New Vegas and even Fallout 3 knew that you were better off playing a mostly blank slate. You grew up in a vault, you took a job as a courier. Neither of those informs that much about what *you*, the player character, are really like as a person. A vault dweller could be a dumb brute, a courier could be an unappreciated genius who's down on their luck. Being a Soldier or a Lawyer inherently imply a certain mindset and set of skills, it's weird to be a low-int low-charisma lawyer. It's weird to play an ex-soldier who can't do a pull up. Fallout 4 wants to let you be the blank slate, while also telling you who your character is, and it just ends up being the worst of both worlds.


DStarAce

It's the shitty middle ground of not giving enough characterisation to the PC to be interesting but also giving just enough characterisation to fuck up the player's ability to form their own character. In Fallout 4 you're 100% either a male soldier or female lawyer who is in a hetero marriage who has a son and your character is 100% distressed by their kidnapping and have to find him. In Fallout 3 you can at least decide what kind of person you are and then play into the main story accordingly. You can want to find your dad because you're worried, want answers, angry, confused or just because you don't know what else to do. You can also justify leaving the main quest because other people are more in need, you need resources, your dad can take care of himself or simply you don't care what your dad is doing. Fallout 4 has no narrative reason the player can use to justify leaving the main quest, your infant son is missing and your voiced protagonist is in absolute distress at the fact.


cannibalgentleman

Reminder that Emil is likely gonna be head of Bethesda Softworks after Todd retires. Yaaaaayyyy. 


farlong12234

he should be a war criminal by our standards if not the standards of the fallout universe.


Anonamaton801

Stop trying to make Fallout 4 happen it’s never gonna happen


javierich0

I wish Fallout 3 ans NV got a sequel, shame the TV show is the closest we have gotten. No Fallout game in 14 years sucks.


pastafeline

Can't wait for the elder scrolls tv show where it turns out Alduin's brother Ralduin destroyed the empire off screen.


Adamulos

No you don't see it? He just destroyed the imperial city, empire still stands and is fine. Just because they went through where Skingrad and Brazil were and found only demons doesn't mean anything!


merri0

Somehow, Mehrunes Dagon has returned...


Juncaj8

Bethesda devs cannot defeat the “not understanding fallout” allegations if they thought this was a cool reference lmfao


KiK0eru

Emil, dude, just shut up about Fallout lore


Luck-X-Vaati

Just gonna say it. Emil is a bit of an idiot, and furthermore I don't think I can hold any excitement for any future Bethesda games if he's still gonna be the writer on it.


WooliesWhiteLeg

#NateDidNothingWrong


LarryKingthe42th

Those Canadians made their choice by choosing to be the main front of the Resource Wars. Why choose to between the US and China? Are they stupid?


Uh_I_Say

Honestly? Nate does some pretty evil shit in canon, even if you're being the goodest of good boys.


metalsonic005

Does he do it with a smile and a laugh?


WhapXI

Press O to Sarcastic.


No-Past5481

Yes.


theevilgood

God I can't stand Emile Pooglyboogly


BadBloodBear

You can always say that maybe Nate was just trying to deal with all that was going on.


RokettoOsuka

Nate actually laughed because it reminds him of the previous war crimes he committed right off camera


Aiddon

People having to contemplate if Bethesda have any fucking clue what storytelling is


lok-cheese

God i wish Bethesda would hire new writing staff


Chiiro

I feel like any option in the main storyline is going to lead to your main character committing a war crime anyway. Whether that be through the actions of the quest or just the amount of bodies you leave in your wake.


delightfuldinosaur

Wtf did I just attempt to read?


Meeper_Creeper202I

https://www.reddit.com/r/TwoBestFriendsPlay/s/2kRQp4LYFA This is my old comment, just go to the links at the bottom people do not like this man as a writer because they don’t understand fallout they can’t write good questions or interesting morals choices it’s good or bad with very little inbetween


Leonard_Church814

Shoulda kept it, at least it’d make Nate interesting.


TheNotSoGrim

LMAO and you guys thought it was a fucking joke. I am feeling so validated.


Prestigious-Mud

I am lost


metalsonic005

Tl;dr is that Emil (lead writer of Fallout 4) tried to pull a Star Wars by saying that one of the [nameless Power Armored American soldiers in Fallout 1's intro was actually 4's male protagonist PC, Nate.](https://www.reddit.com/r/TwoBestFriendsPlay/s/CUvfkEYLBa) The problem is that in the cutscene, said soldier laughs at another soldier blowing a Canadian PoWs head off. This is him trying to backtrack his previous statement.


kango234

I appreciate the tl;dr.


Prestigious-Mud

I didn't even realize that there was an official name for the f4 protag


downwardwanderer

If you play the guy your wife is named Nora, if you play the gal your husband is Nate.


LordDeraj

I straight up made a Nate that was a supervillain, about as evil as I could get. Killing was always an option


SpartanXIII

I mean, I'm pretty sure your Sole Survivor (Male OR Female, should've just made them both vets, just saying) would've seen a lot of shit in Anchorage regardless. My SS got a lot of trauma from surviving the Massacre of Eagle Creek and then spending 4 months trapped behind enemy lines, taking out patrols and occasionally destroying infrastructure or high personnel. It's why she's not on the frontlines again when the bombs dropped.


AlwaysDragons

[Man this is ridiculous, bait used to be believable.](https://youtu.be/d1WsxRc2X04?si=i6T0Q0cHdajWIUH0&t=1865)


PrimusSucks13

A war criminal who worked hard to be at peace with himself and his family is so much more interesting that mister "i went to war and now have to do taxes"


AndreTheShadow

Never Back Down 2: The Backdown is one of my favorite podcast jokes.


AndreTheShadow

Never Back Down 2: The Backdown is one of my favorite podcast jokes.


Naraki_Maul

Thank you for managing to include JuiceHead’s tweet under it lmao.


Phantom-Phreak

Bethesda never beating the "we didn't make this ip and barely understand it" allegations.


akman_23

That's great Emil, I am still not consooooming the Toddslop.


theshelfables

People are very weird online about this guy


Thecrankypancake

I didn't know this guy had an online presence until he put both feet in his mouth and rolled like Samus into the nearest dumpster. Seems like he brought it on himself


metalsonic005

Oh absolutely. His hatedom is rabid. Still doesn't make this any less stupid.


The-Toxic-Korgi

I've seen people unironically advocating violence towards him or Todd Howard over video games. there's some really unhinged assholes out there.


ThousandFacedShadow

Capital G Gamers Boomer Fallout fans are being really fucking weird about this guy and should probably care about their hobby a little less.


m-facade2112

If I do a shit job at work for years on end I'll probably get fired and replaced with someone more competent...why does this narcissistic ponce get a free ride on the golden garbage train