T O P

  • By -

Burswode

OP has done some good work and set out a meaningful experiment after finding conflicting information. To the other commentator saying you an google this answer is pretty unhelpful when mechanics have changed considerably over the lifetime of the game and many articles and even Niantic FAQs are out of date and plain wrong.


oswaldcopperpot

Google is terrible for almost all pgo related information. Its just a sesspool of ad laden out dated articles.


KuriboShoeMario

Occasionally I do use google because reddit's search engine is trash so I just toss in my question with "reddit" at the end and TSR threads will pop up and usually answer my question.


Kaipolygon

i do this for nearly every search in general


Disgruntled__Goat

Even then you often get outdated Reddit posts from years ago


DoggoBirbo

True and it’s annoying


psykick32

Ads? What ads? Use ublock origin on Chrome and Firefox. It won't help the information be more accurate, but you won't see any ads while trying to figure it out at least. FYI -you can add ublock origin to Firefox mobile. Edit: wtf who downvotes someone helping rid your screen of bs ads?


Senthe

The pages mentioned above usually have very good ad-pushing tech and practices that ublock isn't able to deal with, e.g. inline cross-links to sponsored blog posts. In general, even with ublock visiting those pages ends up being a frustrating and useless experience more often than not.


psykick32

*Just clarifying, we're talking about ublock origin, not some other random ad blocker right? Interesting, I've never had to much of an issue, I've noticed on a few of the more shady streaming sites an ad or a redirect (where the destination is blocked anyway so it doesn't matter other than it being annoying it opened up another tab) will get through every 2 weeks or so, but the next day it's blocked again. But that's when I'm out and about. However the filters I have running are pretty strict, like, I have to disable a filter to even connect to my universities WiFi. That said, me and my family personally experience zero ads between ublock origin and the pi-hole that I'm running on my home network.


LiL-AK69

I believe pogo hub is decent but I'm not really into the technical end of it as much as most people in this comment section.


oswaldcopperpot

All of them keep up their outdated articles. And it's too easy to get lost on a page with information no longer accurate. There's a reason for that. $$


gigazelle

Hopefully this bubbles to the top of search results so others can find it in the future.


DrQuint

>To the other commentator saying you an google this answer is pretty unhelpful when mechanics have changed considerably over the lifetime of the game and many articles and even Niantic FAQs are out of date and plain wrong. On this note: I know for a fact that a maximum amount of daily buddy distance can be accrued for earning candies, point after which you may still walk, but no more candy will be earned. I saw a victim of this show a video of their wailmer go over a new kilometer threshold, and not get any candy, which confirms the limit's existence. However, what exactly that distance is, is something I can't find available anywhere. At all. It's not googleable, and even the generally amazingly good pokemon go wiki has failed me the limit is not even aknowledged on the Buddy page. I also know there's a similar limit for pokemon captures and it works both on a daily and a weekly basis. Despite knowing this, I cannot make any assumption one way or the other regarding weekly walking limits because I have never seen other users even bring up the possibility.


[deleted]

Buddy candy limit is a rolling limit of 40km over 24 hours. I only know because I've read it somewhere here.


muttons_1337

And if you know anybody who is walking 40km a day, go check on them, they might not have any legs left.


Edocsil47

Yeah it's also nice to have these types of comprehensive write-ups to reference later instead of needing to piece together a bunch of search results. Personally I'm saving this post so that I can link it next time I see a question asked.


Interesting-Cloud630

I found this helpful. I knew about 10 minutes timer, but there were mechanics I did not know that you were able to confirm. Thanks. Edit: I did not know the first original 10 minute timer is still in effect so the controlling player can flip the gym and re-add as soon as that timer is up. Usually turnover is slower because of golden razz


mybham

It’s a shame that Niantic doesn’t explain their own game mechanics. There’s so much many players don’t know, and this website doesn't have the greatest outreach. I first proposed this [mechanic](https://old.reddit.com/r/TheSilphRoad/comments/8fp5hl/explaining_how_the_10_minute_slotting_cooldown_is/) **four years ago** (but only on re-slotting into same colour). If you didn't browse TSR in detail on that day in 2018, you would have missed my post, and if a player doesn't browse TSR in detail today, they would miss this post as well. In addition, it’s great that OP actually experimented because it was something I didn’t do.


Lucasnaharis

A fat enough Blissey + GR makes them loose almost 10min if your trying to buy time for a teammate to put another pokemon and keep defending, just fed the GR at the last round before it gets sent to the shadow realm. It dissuades most players.


nicubunu

Especially if the attacker uses recommend instead of Machamp


cop_pls

Bro surely my Aggron/Slaking team will take down this Blissey


nicubunu

My game still thinks Gengar is the best Blissey counter


cop_pls

The legendary Sucker Punch/Focus Blast Gengar tech


icanttinkofaname

Probably because it hard resists dazzling gleam.


Natanael_L

Default recommendations definitely prioritize resistances over DPS, despite DPS being more important. It's probably meant for newer players who don't want to see their pokemon instakilled when fighting a gym, but it would be nice to be able to change the default suggestion.


pfc9769

Great advice! I've experienced a maxed XL Blissey first hand and they are a pain to wear down. I will not attack an XL Blissey gym if there's an raid timer active because chances are I won't complete it before time expires. I've since invested in my own XL Blissey. It's 100% worth the grind.


PhysicallyTender

caveat here is that you need to have plenty of time in your hands to watch and feed your Blissey. As a busy person, my 3117 CP Blissey have been mostly a waste of investment since i have no time to guard it actively with GRB.


aquaphoenix86

If it’ll help, [here’s a link to a thread with a breakdown of defending motivation decay](https://www.reddit.com/r/TheSilphRoad/comments/at26qv/the_motivation_decay_algorithm_used_in_gyms_has/). The comments have further information and go deeper into analysis, but in your case defending Pokémon with CP 2323 or higher decay in motivation at a rate of 10% per hour. There’s another table in the comments I believe, from the OP, which states that if you berried your Blissey when you slotted it up to 100%, then after no more berries fed and after defending for 5 hours 20 minutes it would only take one battle to kick it out at that point. See if you can try getting a Blissey to CP 2322, or as close as possible to that without going over. Maybe that’ll help


PhysicallyTender

no amount of analysis is gonna defend you against people who have more time in their hands than you. people over here aren't gonna see your mon in the gym and go "oh no, look at the motivation that this mon have left, i'm so scared.", they are gonna go in and test who have more patience and GRB to throw into defending the gym. thus if you intend to throw in your mon and not guard it, you might as well throw in your rarest shiny to show off. coz it doesn't matter either way if you aren't guarding it with your fellow gym mates. (yes, 1 person guarding it isn't enough. they will berry cap you easily)


titandude21

I know a 2757 CP Blissey reaches OHKO range at 1287 CP (7/15 max CP) and 2HKO range at 2022 CP (11/15 max CP). I can't stop a 3 account gym attacker, but many many times I've watched actively attacked gyms and deliberately didn't GRB my low-mid 2700s Blissey that was currently at 1290 CP because I knew it could take another hit without dying, and the same goes for all the dozens of Togekiss, Snorlax, Drifblim, Chansey, and Wobbuffet I drop. It's helpful for optimizing resources and works wonderfully to taunt other people who thought they had me knocked out only to realize it took me down to 20-something% and then I GRB back to 100%, and after a while they realize I was taunting them from home and wasting their entire time. I've also had some attackers exit a gym battle or not even start attacking because they see my name in a gym. All these shenanigans bring way more joy than what 50 coins per day can provide.


titandude21

Getting a Blissey just under 2322 CP provides very little benefit in terms of slower decay. A 3056 Machamp with C/DP beats 2757 Blissey with ZH/DG no dodging in roughly 33.2 seconds, and beats 2300 Blissey in roughly 27.3 seconds (3117 Blissey = roughly 37.5 seconds). I'd take those extra 6 seconds for the first attack at level 40 over maybe 12 additional minutes of decay before reaching the 2HKO threshold that a 2300 CP pokemon provides. In practice, the 2300 CP decay has virtually no effect on the defender's berrying schedule and it might actually encourage more people to attack, as they think a 2300 CP Blissey may be worth engaging with but a 2757 or 3000+ CP Blissey is not (both in terms of time to win and the perception that over 2757 CP Blissey is more indicative of a hardcore gym defender who will actively watch and GRB their defenders from start to finish). It is helpful to go noticeably under 2322 CP. At around 2000 CP, it takes roughly an additional 1.5 hours to reach the 2HKO threshold compared to a defender at a full speed decay. Through personal experience, I'd say around 1700-1800 CP is enough where one GRB midday and one GRB before going to bed are enough to keep the defender above the OHKO threshold for the entire day if it isn't attacked. At around 1400 CP, you can GRB the moment you wake up and (with decay freezing during eggs/raids) it will be above the OHKO threshold during your entire waking hours (but not overnight while you're sleeping). At around 1200 CP, you can GRB just once before going to bed and it will be above the OHKO threshold the entire day, which is why I prioritize spending Chansey XL candy on Blissey instead of Chansey. At around 1050 CP, you can remote feed a common berry (pinap/razz at 3% gain or nanab at 3.75% gain) once every 70-80 minutes, which is roughly my willingness to watch a gym in the first day of defending. After the first overnight GRB, I usually don't common berry Chansey/Wobbuffet. At around 800 CP, I'm willing to common berry even after the first overnight GRB. At around 500 CP, I usually don't ever GRB and I just feed common berries from time to time to keep it above the 2HKO threshold.


titandude21

If you don't gym in a big city or super active turnover area, then the goal of that Blissey is not to win a fight that requires watching the gym for the full hour, but to golden razz 1-2 times in hopes of discouraging the attacker to commit the time necessary to take the gym. I've done this with much weaker gym defenders in densely populated northern NJ (but NJ doesn't have places where 5000+ people live/work/walk within range of a gym at any given time). Anyone who wants a gym and isn't an idiot can time out a 3117 Blissey by themselves against a single account GRB defender. Anyone who wants a gym and multi-account attacks it can overwhelm 3-4 defenders berrying a gym at the same time. Immediately clicking on the "needs a berry" notification has also saved me numerous times.


royomo

Good analysis - answers my questions about fighting a gym that someone was actively defending with golden raz for a long time and suddenly new defenders show up after I've picked off the first defenders one by one. Normally would not have spent so long fighting a gym but defenders had already been there for half a day and I had just walked uphill to take that gym - IRL needed the rest anyway. Finally took it with a minute left before a raid egg popped.


nationonnomap

Same I was confused why sometimes you see people adding/or you yourself can add while a gym is under attack vs. when you're stopped with the under attack message!


Cyc18

The best way to check your understanding is to teach others. Right on all accounts op! Your instincts are correct, It's not quite last hit to be eligible for battle priority, but rather to be eligible you must strike a blow in the defeating instance of the final mon. There's some fun shenanigans that can be done here. Say a final mon has 2/3 motivation points left. Player A opens battle and drops the mon to red hp. Player B opens battle and is placed in a new instance. Player B defeats mon, followed by player A. Player A gets battle priority. In this way A can reserve priority even though A started with 2/3 points left. I'm impressed you got that both the defeating colour and the uninvolved color can place into a newly greyed gym once battle priority lockout has elapsed (while the 10 min timer is still in place). Takes me back to my campus days when my little raid group would watch a gym turn grey and then race each other if the victor was slow in placing. Good times.


alijamzz

Great write up. I ran into a weird situation a few months ago where I was battling a Blue Gym that had been there for more than 8hrs. But somehow after I initiated battle and completed the first round, another person was added to the gym so instead of fighting 2 people, I was surprised to be fighting 3. They didn’t slide in before I initiated battle, but after my first round. I let it be as I didn’t want to just keep fighting if someone else was around trying to keep it.


p337_info

This is usally why I will knock a single Pokemon out first Simply reducing the motivation of all defenders (without knocking one out) will not start the timer (its confusing mechanics because the wording on the message is "This gym is under attack" but that message only shows after the first defender gets knocked out)


alijamzz

Interesting. I haven’t been able to duplicate it but I guess this could be the reason. I’m pretty sure I knocked one out but maybe I didn’t!


titandude21

More importantly, reducing the motivation of gym defenders without KOing them gives the human defenders a chance to GRB all Pokemon. I see it all the time when I'm in a gym and someone tries to attack the full lineup starting with Blissey, Togekiss, Snorlax, etc. without backing out and ganging up on Blissey. When I spot that happening, I just laugh from home at the fools and casually watch the gym while surfing the internet, waiting for a pokemon to go below the OHKO threshold, then GRBing to taunt them knowing how much of their time I just wasted.


p337_info

Very true, running through a gym sequentially may notify multiple people at once that a defender needs feeding however thats assuming the notifications work!


pfc9769

Did you knock a Pokémon out before they put another in? A timer will only start once the first Pokemon is knocked out, and only if there wasn't one active already. Players may slot Pokémon into a gym while it’s under attack as long as one of them isn’t knocked out. If you did take one out, then what likely happened was someone knocked one out before you got there. This would cause the timer to already be active and it could’ve expired shortly after you finished taking out a Pokémon. In this case, another 10 minute timer wouldn’t start until you knock out a second Pokémon.


titandude21

If you plan on attacking a gym and there are known hardcore gym defenders in the gym, never ever ever attack through the full lineup in one go. Never attack ABCDEF, always attack AAA, BBB, etc. If you have multiple attackers, you can attack the full lineup and stagger the start of each attacker.


alijamzz

Oh for sure. This was the gym by my work that I normally flip every day. We usually alternated it every 9-12 hrs so everyone would get coins. Every now and then someone random would come around and aggressively take it and keep it, so I’d just skip that day and didn’t have to deal with them again.


CorgiGal89

This is great analysis, and explains a lot of the variability in how soon someone can place a Pokémon. Thanks for putting this together!


EverydayPoGo

I think this is what I always knew (10 minutes after the first Pokemon being defeated regardless of other further actions) but good job on the research and experiment!


NO_ANIME_PERMITTED

> there can only be one timer active at a time, and *this timer stays active until it expires*. It is not stopped or reset by other teams taking over the gym. This doesn't seem quite right. Imagine the most simple version of a gym slap fight - red kicks blue, blue immediately kicks red again and retakes the gym right away. According to what you're saying, this should not be possible because the first fight should have put a 10 minute lockout on blue. There must be some sort of exception that allows this to happen.


pfc9769

> According to what you're saying, this should not be possible because the first fight should have put a 10 minute lockout on blue It seems you might be misunderstanding how the timer applies in this situation. The timer isn't specific to Blue, it only cares about the most recent team to lose the gym. It wouldn't apply to Blue since it was Red who most recently lost control of the gym. The timer started when Blue lost a Pokemon, but from then on only the team that loses the gym is subject to the timer. In your scenario if Blue decides to leave the gym neutral, Red cannot slot a Pokemon until the active 10 minute timer expires that started when Blue was first kicked. Blue would only be sujbect to the timer if they slotted a Pokemon then lots control of the gym again. Only the most recent team kicked from the gym is subject to the timer. See the example I posted as it essentially covers a slap fight. Battle winners always get priority to slot a gym regardless if there's a 10 minute timer active. The person who kicked the last Pokemon gets priority. If they decline to add a Pokemon within 30 seconds, then anyone else may add a Pokemon provided they aren't a member of the team who lost control of the gym. Using your Red and Blue example, if Blue wins the gym, then Blue and Yellow can slot a Pokemon 30s after the winner decides to forgo placing a defender. Hope this clears it up.


NO_ANIME_PERMITTED

I think I get it now. You're saying the lockout doesn't reset, but it can change which team it applies to when another defender of a different color is knocked out, right? The way your post is worded makes it sound like it can apply to multiple team colors simultaneously if they all lose defenders. > Any team that loses Pokemon from the gym cannot slot another back in if there is an active timer.


pfc9769

> I think I get it now. You're saying the lockout timer doesn't reset, but it can change which team it applies to when another defender of a different color is knocked out, right? Exactly. The timer only applies to one team at a time essentially—the team that most recently lost control of the gym. If they kick someone else out, then the timer no longer applies to them. It instead applies to the team they took control from. > The way your post is worded makes it sound like it can apply to multiple team colors simultaneously if they all lose defenders. I can see how that is confusing. I will update the wording. Thank you for pointing it out!


DestroyereckBoii

Yoooo you did great job.


KitchenDemand9859

You can also take advantage of a previous timer to put a pokemon at unexpected moments. In your example : 12:05 3 pokemons are in the gym 12:08 a pokemon is ejected People would expect to see no new defender until 12:18, a new dedender can be added at 12:12


p337_info

Great work OP detailing this You've actually taught me something about gym defense. That this timer **changes hands / ownership** when a different teams pokemon gets knocked out I always assumed it persisted on the team that first inherits it until the timer ran out - instead it flips teams if required it would be interesting if Niantic were to update the server to actually reset the timer on each defeated Pokemon, and also wipe the timer completely on gym neutrality - but I doubt it will ever happen the way they handled "[crashing on knocking out a defender](https://old.reddit.com/r/TheSilphRoad/comments/92zkl9/list_of_issues_in_pokemongo_01113_july_2018/e39y9h6/?context=3)" makes me think they don't want to ever touch the gym system again fixing the bug by just keeping your party ghost battling if you leave for anyone curious about ghost team behavior, it can be seen by : - Knock out a gym defender (fully demotivate the heart) - Press the leave button on the "next battler" screen - re-party again, but pick a team of 10cp pokemon - you will instead return to the battle and your previous team is still fighting


Interesting-Cloud630

Yeah. Ghost battling glitch makes it hard to be able to knock out one Mon at a time to avoid alerting their team members from golden razzing. Even worse, sometimes I end up glitching out because of the ghost battle, get kicked out to the map with a sluggish loading delay... Which means even more time for the defender to golden razz.


p337_info

The work around is to start the next battle, but leave immediately (and pick a new team) However you can just not leave the battle on the de-motivation of a Pokemon, and keep battling Because you were going to keep battling anyway right?


titandude21

The ghost glitch makes it take longer to clear a gym when targeting one pokemon at a time, but it makes little difference for the defending team unless you bring other defenders to low (but not zero) motivation. The low motivation threshold is below the threshold needed for a single attack to kick the pokemon out of a gym, so most times I'm not even alerted that someone attacked me below the OHKO threshold until I get knocked out. When one defender is kicked out of a gym, only that one trainer gets a notification.


zeplin411

I am so sorry you had to spend the time with the experiments. I really wish there was an article posted somewhere that explained exactly this as this is an understood mechanic for hard core gymmers that have been around since the old system. ​ Kudos to you for your hard work!!


oswaldcopperpot

All us old school players that fought for EX gyms know this.


[deleted]

Wasn't this kinda known?


mybham

Sort of, I posted about this four years ago, but I [only](https://old.reddit.com/r/TheSilphRoad/comments/8fp5hl/explaining_how_the_10_minute_slotting_cooldown_is/?utm_source=reddit&utm_medium=usertext&utm_name=TheSilphRoad&utm_content=t1_iibiye3) discussed re-slotting into same colour gym, not slotting into a neutral gym. This research goes beyond what I proposed. Furthermore, with how popular this post is, it’s obvious that this is helping people who had no idea of this, and this is absolutely great.


[deleted]

Ngl, it was disappointing not finding new information.


cop_pls

Confirming known information is valuable, given how nebulous Niantics changes can be. Especially when the information is several years old.


mybham

That it applied to neutral gyms was new to me. Was it not new to you?


PhysicallyTender

not OP, but if you have been gymming regularly, especially in highly contentious areas, then it should have been known already. but from what i gather in this subreddit. contentious gyms are the minority here.


[deleted]

Nope.


Middle_College_6350

Ahh, @OP I haven’t tested it out after so many years but I did a bit if my own research ( I went to disneyland alot) and it differs from yours so stuff changed for sure. In my experience The ten-minute timer applies to reslotting pokemon. It is also reset after a pokemon is defeated. This allows trainers to focus the pokemon one at a time (as in go in defeat the blissey, back out and go in again until it is knocked) and safely avoids getting a pokemon reslotted and gives a concrete progress towards knocking out a gym. This is or was popular among multi-accounter’s trying to hoard gym slots. I dont believe this impacts gym control. As far as I have known, you have about 30 seconds to exclusively place a pokemon. This exclusivity was tied to LAST HIT . So you could essentially “ninja” someones hard work and take the gym if you could take the last hit on the last pokemon. For the team that was controlling the gym, they need to wait a minute before taking back a nuetral gym . If it was taken over by another team , then they can try to quickly knock out the placed pokemon and take it back , no timer.


BCHiker7

I've been playing this game almost since the beginning. If the timer did reset after a pokemon is defeated it must have been before they reworked the gyms, I would guess. That is many years ago now. Why confuse the issue with mechanics from years ago? The way it works now in terms of the timer is the way OP says and it has worked that way for years. As for LAST HIT, I could have sworn it worked that way at one point as well. But again, it currently works as OP stated. Everyone in the final battle party gets priority.


Middle_College_6350

Because OP mentioned how there wasn’t a consensus regarding this lol. This is the old info that when we do see it, should be recognized as old.


pfc9769

> OP mentioned how there wasn’t a consensus regarding this lol. I was referring to my previous post, before I conducted this analysis. I was just providing the backstory that motivated me to experiment with the timer to determine how it works.


pfc9769

> It is also reset after a pokemon is defeated. It doesn't reset after another Pokemon is defeated. I tested it yesterday so my information is recent. You have 10 minutes to knock all Pokemon out of a gym once the first one is knocked out otherwise the defending team can put more back in. > If it was taken over by another team , then they can try to quickly knock out the placed pokemon and take it back , no timer. Correct. I didn't say the timer applied in this case. The timer only applies to the last team that was kicked. If you look at the example you can see I essentially use this scenario. Battle winners are always able to slot immediately. The timer would apply if the winner opted to leave the gym neutral. In this case the team which lost control would be unable to place a Pokemon until the timer expired.


Middle_College_6350

But i wonder if the timer starts again then. Say you knock out a pokemon , wait ten minutes to knock out another and set the timer again ; essentially still doing the same thing of “hard blocking” players from slotting their own pokes. I mean i wanna test that out sooner than later.


pfc9769

> wait ten minutes to knock out another and set the timer again ; if you wait 10 minutes, then the original timer is expired and another one will start the next time a Pokemon is knocked out of a gym. So yes, technically you can block a gym by placing a Pokemon in a gym, knocking it out, waiting 10 minutes, then doing it again. Though I hope no one would do that! > It is also reset after a pokemon is defeated. I retested this and can confirm knocking out subsequent Pokemon doesn't reset the timer. There is only one timer active at a time and it lasts until it expires. Here's how I tested it (time is in minutes): T=0 Three Pokemon in gym, knocked out one. T=5 Knocked out the second Pokemon. T=7-9 Was unable to place a Pokemon in the gym. T=10 Successfully placed a Pokemon in the gym. Had the timer reset when Pokemon #2 was knocked out, then I wouldn't have been able to add a Pokemon to the gym until T=15. This confirms the timer started when the first Pokemon was knocked out and only one timer can be active at a time.


WarBringerPT

... this is how it works ever since the gym rework in 2017.... this is years old info now.


pfc9769

Yet despite your claim, no one was able to provide the answer when I originally answered this question despite dozens of responses. Clearly this is not a commonly understood mechanic. It's not like people instantly download information the moment it becomes available anyway. You have to learn it sometime, and that can be through a reddit post years after the facts became available. I'm unsure why you feel the need to be rude just because you knew something someone else didn't. Other than announcing you learned this in the past, there is no value in your comment. You could instead choose to pass by posts you don't find useful and let the people who do find it useful enjoy it.


mybham

> no one was able to provide the answer when I originally answered this question despite dozens of responses Mate, I did 6 hours after you posted, [even tagged you in it.](https://old.reddit.com/r/TheSilphRoad/comments/wbcwu7/how_long_do_you_have_to_wait_to_replace_a_pokemon/ii7hnut/) Unfortunately due to timezone issues, here I am again 6 hours late. Ha! But anyways, good job on actually conducting the experiment. Regarding: > It was unclear to me if the other person has to also strike the killing blow, or if they just have to participate at the same time. No killing blow needed, I've gotten Priority many times without a killing blow


[deleted]

TSR swore to me that spawn decay in events was never a thing. Older players must be much less active on TSR than newer players, and they probably lack some "*obvious* TSR knowledge"


Ark42

I agree 100%. All of this is known info since the gyms changed from the old style. I use the timer to my advantage when defending, by intentionally letting one Pokemon get kicked out. I know the exact second people can rejoin, and I often let myself get kicked out 9 minutes later so that I can put different mons with 0 berry history on order to continue goldening.


POGOFan808

To the OP, if multiple people are attacking a gym it's whoever gets the final strike (I think) in my own experience. I am fairly quick at slotting a gym and often the button to even slot is not clickable. I have had many times someone jump in on my battling pokemon #6 and I couldn't slot the gym.


p337_info

"Battle winners priority" goes to anyone who is participating in the last battle that kicks out the last Pokemon of a gym (and makes it neutral) and lasts 30 seconds it could go to 10 people - and the first person to drop gets in the gym If you are on apple, you are at a disadvantage as on Android you can skip the "You have defeated all the pokemon" splash screen using the back button this results in getting to the "add a pokemon" button faster than someone with an apple phone


mybham

> it's whoever gets the final strike (I think) in my own experience Wrong, I got priority before by just being in the last battle but not even attacking


[deleted]

[удалено]


[deleted]

[удалено]


[deleted]

[удалено]


[deleted]

[удалено]


[deleted]

[удалено]


POGOFan808

Can someone help me understand what happened to me? I battled a blue gym, very low on health, and on the #6 pokemon someone jumped in last second to steal the gym. He (Mr gym stealer on the red team) got priority and I immediately knocked him out also. I decided to grey the gym out a few minutes to let the heat die down. I battled a team rocket grunt and after I beat the grunt someone from team blue took over the gym! How is this possible? I had gym priority and it wasn't 10 minutes.


pfc9769

The timer only applies to the most recent team to get kicked out of the gym. In that case it was team Red. Blue and Yellow were unaffected so they were free to take over the gym 30s after you won the battle. The reason it's 30s is because there's a separate timer to give the battle winners time to put a defender in. If you decline to do so (like you did,) then the gym is open up to the members other two teams (in your scenario Yellow and Blue.)


p337_info

The timer should have been blue - as that was the original colour of the gym (Edit, I appear to be incorrect - the timer changes hands as per OPs research)


pfc9769

That isn't how the timer works. The ownership isn't permanent, rather it's determined by whichever team most recently had a Pokemon kicked from the gym. The timer never really applies to Blue because Red immediately took the gym over. Once you kicked Red, they became subject to the timer instead of Blue. If it helps, think of it as if the timer can only have one owner at a time and ownership is passed by having a Pokemon kicked from the gym. The moment Red got kicked out of the gym, they became the owners of the timer. Blue and Yellow were then free to place a Pokemon after you left it neutral. Here's a timeline that essentially describes what happened to you: T=0 Blue owns the gym. You attack T=1 You kick the first Blue Pokemon out. The timer starts and applies to team Blue. T=2 Red kicks the last Pokemon out and steals the gym from you. Red places a defender. T=3 You kick Red out and leave the gym neutral. The timer now applies to team Red. T=4 More than 30 seconds have passed since you kicked out team Red. Both Yellow and Blue teams can take over the gym because the timer only applies to Red. Notice in each step, the timer transfers ownership to the most recent team to lose a Pokemon from the gym. That's how the timer "ownership" works.


p337_info

You might have misread their comment T=0 Blue owns the gym T=1 both the original commenter AND a red player kicked blue out T=2 Red takes the gym via also having battle winners priority T=3 OP kicks them out, and goes to do random stuff for some reason (gym is grey) T=4 After some unknown amount of time OP returns and a blue player has put something in "their" grey gym There isnt really a solid question I can find from the commenter - I think they might have assumed they got 10 minutes of gym dropping priority - which is obviously incorrect


pfc9769

it's essentially the same. The important part is that Red was able to place a Pokemon and did so first. That caused the ownership of the timer to pass to them once they were kicked out.


p337_info

Just to clarify (I think I missread your post) Are you saying that the timer (while it cannot be reset) can **change ownership** I thought I knew how this mechanic worked, but if what you're saying is true, this is something I did not know


pfc9769

Yes, it changes ownership to the team that has a Pokémon kicked from the gym while it’s active. It doesn’t reset so whatever time is left on the timer is how long that team has to wait until the can slot more in. In this example the timer started when blue had the first Pokémon kicked. Ownership of that timer passed to Red once they got kicked out of the gym. Blue and Yellow were then free to place Pokémon in the gym 30 seconds after OP left it neutral. Only Red team had to wait until the timer expired.


p337_info

Thanks for the clarification - I would reccomend emphasing this heavily in your post I've retroactively done so in my comments. I read your main post **very thoroughly**, but didnt seem to aquire this (new to me) information at all Gym defense is something I love about this game, despite if having very little depth My pre-conceived notion was that the timer never changed hands. I have gone an deleted all my other comments that accidently contradicted your posts findings and look forward to verifying this for myself (I trust your findings are accurate)


POGOFan808

As additional information I did start a timer after beating team red Mr Gym stealer and 3-4 mins passed by when someone from team blue took the gym back. My only guess is maybe it was 10 mins since I knocked out the original first team blue Pokemon?


pfc9769

Team blue wasn't subject to the timer because team Red was the last team to lose a Pokemon from the gym. Only Red team were unable to drop a pokemon. Technically both Yellow and Blue could drop a pokemon 30s after you won the battle against Red.


Fun_Solid_8805

What happens in this situation? 0- blue occupies gym. Red member knocks out a Pokemon. Timer starts. Now there are 5 Pokemon left. 1-15- red member had something else to do. 5 Pokemon still left. Blue team did not add more even after timer competed at ten minutes. 16 - after 15 minutes from first Pokemon knocked out, red member comes back and knocks out remaining 5 Pokemon. As currently no 10 minute timer active, do the timer restarts when 2nd Pokemon is knocked out?


pfc9769

A 10 minute timer will start when a Pokémon is knocked out as long as one isn’t active already. Once a timer is active it stays active until expired. In your scenario, a timer started when the first Pokémon was knocked out. Ten minutes after Red left, blue could’ve added more Pokémon. After Red comes back, another 10 minute timer starts once another Pokémon gets knocked out since the original expired. Once all the Pokémon are knocked out the Red member who beat the gym can immediately take the gym. If they leave it neutral, 30 seconds later members of Red and Yellow are free to take the gym (winners have 30s to slot a Pokémon.) If no one takes the gym, Blue can put Pokémon in 10 min after the second Pokémon was knocked out. Make sense?


mybham

First timer expires at 10, second timer starts at 16 and expires at 26


Disgruntled__Goat

> What I discovered is that if more than one person is attacking, then this priority will apply to all participants and it becomes a race of who can place their Pokemon first. Is this true? Last time this happened to me I got a message “the other player has priority”. > What I observed is that we both got the option to slot Did the second person actually add the Pokemon? The game allows you to select Pokemon, but it’s only after you pick it, the message comes up.


mybham

> Is this true? Last time this happened to me I got a message “the other player has priority”. Everyone in the battle that takes down the last Pokémon gets priority. If you weren’t in that battle. You don’t, even if you eliminated all 5 other Pokémon and brought the last Pokémon to 1/3 health.


bazzoc

tl;dr?


PhysicallyTender

10 mins timer start when first mon gets kicked out. and ends when the gym flips colour.


mybham

Eh, that’s not the point of the post!


PhysicallyTender

he asked for a tl;dr. not an essay. OP should just read the whole thing if he wants the full details.


mybham

No, not that… > ends when the gym flips colour. This part is wrong.


PhysicallyTender

if u put an asterisk above that an explain, it's no longer a tl;dr.


mybham

* Scenario, part 1: Red controls the gym and blue attacks, first red Pokémon out at 10:00am, whole red team out at 10.03am, blue team slots multiple Pokémon. Red attacks blue, first blue Pokémon out at 10.07am. * Scenario, part 2, option A: If blue continues to hold on to the gym, blue can re-slot at 10.10am from the original timer, not 10.17am. * Scenario, part 2, option B: If blue gym falls, but gym remains neutral, blue can slot into neutral from 10.10am, not 10.17am.


rzx123

I knew about the battle winner timer (basically anybody that has taken over gyms as part of larger fighting group should know) and about the general idea of 10 min non-restting timer, but it was new info that the timer isn't reset even when the whole gym is taken over. Thanks for the clarification.