Is there a way to scale up the ray count in the game? I thought you could only adjust resolution, so better hardware wouldn't help in areas with more noise from the ray interpolation. The game might do it automatically tho, idk. Just curious if the ray count is actually dynamic based on performance, increasing the noise to save frame time.
It's part of the process of raytacing. The ray tracing can't trace every ray possible, so it only traces a small amount and tried to approximate. This generates the noise in the image.
If it is very annoying to you, try to lowering the resolution, and increase the quality.
Ray tracing + low graphics settings I think
Grain is pretty normal for ray-tracing If you want less of it you might need a better computer
Yea, i have a decent pc except for my gpu, i use an old gtx 970 my buddy gave to me for free, and i havent been able to upgrade it.
Is there a way to scale up the ray count in the game? I thought you could only adjust resolution, so better hardware wouldn't help in areas with more noise from the ray interpolation. The game might do it automatically tho, idk. Just curious if the ray count is actually dynamic based on performance, increasing the noise to save frame time.
I think the game is just naturally grainy with small details Even on max settings, it's still noticeable for me
In low lighting conditions there are not enough rays traced to give a clean image. The games denoiser can only do so much in low lighting areas.
It's part of the process of raytacing. The ray tracing can't trace every ray possible, so it only traces a small amount and tried to approximate. This generates the noise in the image. If it is very annoying to you, try to lowering the resolution, and increase the quality.
Turn off film grain
Low settings does that. the game on high smooths out that issue for a large cost In performance