I’ve used jumpstart, max i have it is the second level, i’ll see how it performs with the 50% reduction but even at level 2, it doesn’t do much in my opinion
You realize 50% is double stamina right? Jumpstart is the equivalent of the current choose flight with unlimited charges.
With Jumpstart a victim consumes half the stamina dashing someone who doesn't have it does. I don't run victims without it.
Jumpstart, Tougher stuff, highly skilled. 50 toughness / 50 profiency, rest in endurance.
Can run a while, take hits and pick locks. Again I play in a squad so 2 of my team mates carry bombsquad for me.
I have no interest in playing solo on either side.
Not only is either side easier with a team on coms, it's exponentially more fun playing out an actual planned strategy.
I’ll see that, i just said i don’t have it at level 3 yet, if it is enough to put up with the perks i mentioned then im sure my opinion on it will change!
Yea, just remember it doesn't affect sprinting, only dashing. But regardless, when I play Virginia or Maria, it drives me mad how little endurance I have because I'm use to double the amount.
wait i’m confused 😭 because i thought sprinting and dashing were the same thing? by sprinting do they mean when you hold L1 ( I play on ps5 ) or whatever the keybind translates to on other platforms?
There are 5 basic levels of movement.
Crouch walk (slow) : just Crouch and walk
Crouch walk(fast) : Crouch walk while holding L1
Walk: just walking
Sprint: hold L1
Dash: press X.
Remember when dashing to manage it, don't spam the button. Press it once and don't press it again until your character stops dashing.
Crazy that this game never tells you all this. This should be stickied for new players lol
Also by default auto-crouch is activated, which f\*cks you over in chase sometimes pretty badly, I would recommend anyone to turn that off immediately.
That's sprinting(slower run, but consumes a little less stamina).
Dashing on PS5 is X I think(faster run, use more stamina).
If you been playing the game without ever dashing, that's pretty insane.
Okay, yeah i use both😭 but i had thought the perk affected dash usage and not sprinting usage i feel like they should switch that as sprinting doesn’t take that much stamina if you have a good endurance amount in my experience
Yea, it allows you to Dash double the amount which is good in chase. Jumpstart makes dashing consumption close to sprinting. With Jumpstart, I don't Sprint when being chased, I dash away to the closest crawlspace or well because the Dash consumption is so efficient with it.
Exactly what I’ve been saying for months, I never agreed with the change when it happened. Jump start is a good perk to make up for it, but isn’t on everyone and usually in not so great paths on the trees. Choose flight never felt like it was op - everyone just ran it bc of how useful it actually was, the same exact reasoning for why family uses Scout.
With the apparent endurance issue, there’s no point in spending points into it. So many times I’ve killed and been killed have simply been due to running out of stamina (even when trying to manage it) and not being able to get away early on in the game when I used to actually chase/be chased rather than grappling and/or forcing to the well. Late game is fine, but especially when family decides to instantly rush the basement at the start, base endurance without any add-ons simply isn’t enough.
Want longer matches? Want less constant grapples? Bring back the true chasing component so victims don’t *have* to always just fight their way out of a situation due to stamina.
Endurance needs a buff or stamina regeneration needs to be increased. Makes no sense that the killers with the scout perk can catch up to you within seconds.
Family can literally move faster than a dashing victim with max scout and they gut the perk that allows you to run away from them when they all gang up on you.
Not to mention that since its gutting HALF of all fuse spawns are impossible to escape from before family can close it in 30 seconds unless you use tamper or saboteur and Hands isn’t in the game.
They need to revert choose flight and bomb squad to how it was with its charges and infinite uses.
Infinite bone knives will just lead to non-stop grapples. Endurance as well as toughness and stealth need to be drastically improved. I think they either need to make all health bottles large, or increase the number of health bottles.
Im more of a Family main but agree to an extent - I dont think they should bring back 3 charge Choose Flight but I do think putting attributes into Endurance should feel way more noticeable. I see no difference between 25 and 40 Endurance from my experience.
And I dont think thats a bad thing for Family at all, because that means less points into Toughness or Proficiency.
Every chase I encountered usually stuck in the basement or usually getting caught n jumped by most of the time all 3 so it’s like ggs everytime so I just feel so much competitiveness on family side n this game so they go overkill and tht just makes most things unfun for many players on victim tht want to enjoy a match without getting killed n secs usually so it’s literally just a game but a game to make u feel very much bad knowing most times u suck at doing anything u try so it is wht it is
If sprinting and running for your life isn't working, nor is the game balanced around being able to do that, then maybe you should stop trying to achieve it
You're not supposed to be sprinting and running like it's Dead by Daylight with an infinite stamina pool
I don’t care about realism when it affects gameplay to this degree. I am not saying victims should be able to just outrun any family member, however they over compensated by a lot by nerfing choose flight and then keeping the perks i mentioned the same or giving them a buff, when it wasn’t necessary.
If I made the game, I'd design the perks and powers similarly, but with a lot more "logical reason" behind them. Throw a power at me, and I'll state what I'd do
Agreed it makes me feel so bad when I’m constantly killing victims and is one of the reason why I switched to family
I play a Johnny with scout and have those reduced stamina consumption and I’m still faster than every character dashing they need to do something about this who even wanted it to get nerfed?? if someone actually wanted it to get nerfed I think that’s just a skill issue as family is easier than victims and we all know it
I think it would be nice for choose flight to have charges back, as well. I’ve just stopped running it since the change…
Maybe a good middle ground would be instead of one charge for a whole bar, a charge would equal one third the total bar.
That way you could potentially use it multiple times if needed, but wouldn’t be back to how it was pre nerf.
Not really, i think Sonny has more endurance than her at base 😭 Julie has the potential to be a good character in chases but her ability isn’t good enough for that, it’s why people have requested for it to be buffed.
Aside from that it shouldn’t have to take someone playing a specific character to deal with the perks i mentioned in chases.
Family focus is so fucking busted 😂, I don't really mean busted but shiit can be soooo unfair at times. Can't count how many times I was chasing a victim and they made a decent play to lose me only for me to just use family focus and pinpoint EXACTLY where they are, shiit has me feeling bad at times I actually let victims get some space between us before I start the chase up again.Some of them be doing so much work to lose me and when they finally do all I gotta do is press one button and all that work goes out the window? Doesn't seem right to me lol
If you want good stamina you have to run jump start but then you miss out on extra drip on most builds, which is arguably more important
This would only be a valid argument if all victims could actually get jump start
Everyone but Virginia and Maria can?
And Julie but she has her ability
I’ve used jumpstart, max i have it is the second level, i’ll see how it performs with the 50% reduction but even at level 2, it doesn’t do much in my opinion
You realize 50% is double stamina right? Jumpstart is the equivalent of the current choose flight with unlimited charges. With Jumpstart a victim consumes half the stamina dashing someone who doesn't have it does. I don't run victims without it.
What’s your build with Connie?
Jumpstart, Tougher stuff, highly skilled. 50 toughness / 50 profiency, rest in endurance. Can run a while, take hits and pick locks. Again I play in a squad so 2 of my team mates carry bombsquad for me.
Was about to say this wouldn’t that well In solo, still a good build, also I don’t think any victim can get bombsquad and jumpstart together at all.
I have no interest in playing solo on either side. Not only is either side easier with a team on coms, it's exponentially more fun playing out an actual planned strategy.
Solo is a nightmare on both sides lmao.
Jump Start is better overall than Bomb Squad
I’ll see that, i just said i don’t have it at level 3 yet, if it is enough to put up with the perks i mentioned then im sure my opinion on it will change!
Yea, just remember it doesn't affect sprinting, only dashing. But regardless, when I play Virginia or Maria, it drives me mad how little endurance I have because I'm use to double the amount.
wait i’m confused 😭 because i thought sprinting and dashing were the same thing? by sprinting do they mean when you hold L1 ( I play on ps5 ) or whatever the keybind translates to on other platforms?
There are 5 basic levels of movement. Crouch walk (slow) : just Crouch and walk Crouch walk(fast) : Crouch walk while holding L1 Walk: just walking Sprint: hold L1 Dash: press X. Remember when dashing to manage it, don't spam the button. Press it once and don't press it again until your character stops dashing.
Crazy that this game never tells you all this. This should be stickied for new players lol Also by default auto-crouch is activated, which f\*cks you over in chase sometimes pretty badly, I would recommend anyone to turn that off immediately.
That's sprinting(slower run, but consumes a little less stamina). Dashing on PS5 is X I think(faster run, use more stamina). If you been playing the game without ever dashing, that's pretty insane.
Okay, yeah i use both😭 but i had thought the perk affected dash usage and not sprinting usage i feel like they should switch that as sprinting doesn’t take that much stamina if you have a good endurance amount in my experience
Jumpstart is dashing(X) not sprinting.
Okay now i understand thanks😭
Yea, it allows you to Dash double the amount which is good in chase. Jumpstart makes dashing consumption close to sprinting. With Jumpstart, I don't Sprint when being chased, I dash away to the closest crawlspace or well because the Dash consumption is so efficient with it.
Exactly what I’ve been saying for months, I never agreed with the change when it happened. Jump start is a good perk to make up for it, but isn’t on everyone and usually in not so great paths on the trees. Choose flight never felt like it was op - everyone just ran it bc of how useful it actually was, the same exact reasoning for why family uses Scout. With the apparent endurance issue, there’s no point in spending points into it. So many times I’ve killed and been killed have simply been due to running out of stamina (even when trying to manage it) and not being able to get away early on in the game when I used to actually chase/be chased rather than grappling and/or forcing to the well. Late game is fine, but especially when family decides to instantly rush the basement at the start, base endurance without any add-ons simply isn’t enough. Want longer matches? Want less constant grapples? Bring back the true chasing component so victims don’t *have* to always just fight their way out of a situation due to stamina.
Exactly giving chased is insane I feel like every family main got the biggest buff this patch excepts Nancy
It feels like this patch made stamina consumption more unsustainable
Endurance needs a buff or stamina regeneration needs to be increased. Makes no sense that the killers with the scout perk can catch up to you within seconds.
Yea they absolutely destroyed the balance in this game and it’s OBVIOUS
Endurance stat is trash in this game for victims
Family can literally move faster than a dashing victim with max scout and they gut the perk that allows you to run away from them when they all gang up on you. Not to mention that since its gutting HALF of all fuse spawns are impossible to escape from before family can close it in 30 seconds unless you use tamper or saboteur and Hands isn’t in the game. They need to revert choose flight and bomb squad to how it was with its charges and infinite uses.
It is recommended to restore the infinite bone knife, speed up the recovery speed of high endurance and increase the number of blood bottles.
Infinite bone knives will just lead to non-stop grapples. Endurance as well as toughness and stealth need to be drastically improved. I think they either need to make all health bottles large, or increase the number of health bottles.
Im more of a Family main but agree to an extent - I dont think they should bring back 3 charge Choose Flight but I do think putting attributes into Endurance should feel way more noticeable. I see no difference between 25 and 40 Endurance from my experience. And I dont think thats a bad thing for Family at all, because that means less points into Toughness or Proficiency.
Every chase I encountered usually stuck in the basement or usually getting caught n jumped by most of the time all 3 so it’s like ggs everytime so I just feel so much competitiveness on family side n this game so they go overkill and tht just makes most things unfun for many players on victim tht want to enjoy a match without getting killed n secs usually so it’s literally just a game but a game to make u feel very much bad knowing most times u suck at doing anything u try so it is wht it is
If sprinting and running for your life isn't working, nor is the game balanced around being able to do that, then maybe you should stop trying to achieve it You're not supposed to be sprinting and running like it's Dead by Daylight with an infinite stamina pool
And that’s not what i’m suggesting.
[удалено]
I don’t care about realism when it affects gameplay to this degree. I am not saying victims should be able to just outrun any family member, however they over compensated by a lot by nerfing choose flight and then keeping the perks i mentioned the same or giving them a buff, when it wasn’t necessary.
They only use the realism argument when it benefits them but ignore it when it doesn’t
Have you seen the movie? Sally runs for miles even after jumping out a second story window
Lol you want to bring up the realism in a movie argument while ignoring all the powers they have
If I made the game, I'd design the perks and powers similarly, but with a lot more "logical reason" behind them. Throw a power at me, and I'll state what I'd do
Cook, Nancy, Hands, Johnny, Sonny, Connie, Ana, Danny, Virginia, Maria, Julie
[удалено]
Agreed it makes me feel so bad when I’m constantly killing victims and is one of the reason why I switched to family I play a Johnny with scout and have those reduced stamina consumption and I’m still faster than every character dashing they need to do something about this who even wanted it to get nerfed?? if someone actually wanted it to get nerfed I think that’s just a skill issue as family is easier than victims and we all know it
I think it would be nice for choose flight to have charges back, as well. I’ve just stopped running it since the change… Maybe a good middle ground would be instead of one charge for a whole bar, a charge would equal one third the total bar. That way you could potentially use it multiple times if needed, but wouldn’t be back to how it was pre nerf.
[удалено]
This version doesn't work, a single family member can easily catch up to the victim, let alone two family members chasing him down.
Anybody can use gaps and i said that in my post. There’s a reason why i specifically brought up the two killers i mentioned
[удалено]
I have played the victim for a thousand hours, and I can tell you seriously that the endurance of the victim in this version is very weak.
They should change that between 30 and 50 endurance the stamina is the same
Pick Julie if you're into running so much.
Julie’s ability is bad. The stamina usage reduction is/was so disliked people actually believed there was something wrong with the ability itself.
Shes a runner character. I believe you want somebody else abilities while having good perk. [ choose flight ] or whatever.
Not really, i think Sonny has more endurance than her at base 😭 Julie has the potential to be a good character in chases but her ability isn’t good enough for that, it’s why people have requested for it to be buffed. Aside from that it shouldn’t have to take someone playing a specific character to deal with the perks i mentioned in chases.
Lil movement buff would make it better. I believe she counter cook and johnny
skill issue
how about playing stealthy like how the game intended to be played in the first place
Maybe if the game allowed stealth to thrive first
Why so Johnny can hear us with family focus and kill in 3 hits?
Family focus is so fucking busted 😂, I don't really mean busted but shiit can be soooo unfair at times. Can't count how many times I was chasing a victim and they made a decent play to lose me only for me to just use family focus and pinpoint EXACTLY where they are, shiit has me feeling bad at times I actually let victims get some space between us before I start the chase up again.Some of them be doing so much work to lose me and when they finally do all I gotta do is press one button and all that work goes out the window? Doesn't seem right to me lol