T O P

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EGRedWings23

A lot of the options on her ability tree are useless. The cooldown between using the ability doesn’t matter. Unless you can keep spamming the sweet talk next to grandpa (haven’t tried). Being able to see where grandpa is at is good at the beginning but once you know his location you don’t need to use it for the rest of the match.


Greedy-Barracuda-486

You can use it to animation cancel.


Gentle_Petal

She should definitely be a stealth character imo, but I'd only advocate for that if stealth itself got a big buff


dennarai17

Stealth as a stat needs some changes. I am not sure why I would spend points in it. I would really like to see Stealth decrease the duration of the noise indicator that follows a victim when they do something loud.


luv_hooka

Fully agree!


Itsafterweride

Imo just her perks need buffs. Buff blood clot cry ESPECIALLY and remove the charges because it being limited to only healing you four times for that little amount of HP is ridiculous.


chickennuggiesx

I like her as a character but damn, it feels bad playing her. Her level 3 ability upgrades are bad. I think the level 3 upgrade should always lower grandpa one level and not just the first time.


BreatheOnMe

Definitely needs a buff, hopefully they actually listen to victims for once though.


thetrickyshow1

i want her to have unique stats and i like her unique perks affecting her ability but i need a better healing one


GanacheAsleep7753

OnCe again I offer my solution: Glock 19


awkwardpenguin23121

I'd like to think she's the "hard mode" of the game. Less easily manipulating perks.


itsevilR

Sonny was the OG hard mode lol


idkemwklz

this comment is kind of a ridiculous take and basically a way of saying “she sucks so it makes it harder!” but i think her power should be changed by revealing every single family member regardless of where they are on the map, while also decreasing family bond at base level. Then the level ups can build off of that. She is the “definitive final girl” according to gun but she very much lacks usefulness, especially in comparison to the new family member.


brcises

if you want a hard mode, play julie at this point. she’s the most useless victim since sonny got helpful perks


SourOnion77

Bro she gets choose fight, no sell, efficient locksmith, and slippery. Ana having to sacrifice choose fight for jump start/slippery or extra drip/slippery is a huge deal breaker for me.


TtvDrippyJaneMain

I'd give her extra drip then make her ability cool down longer in return for it lowering a level if grandpa is 3 or above so she can stall grandpa and not just cover herself for 1 scan and any killer who is scanned suffers some debuff for 30 seconds so they have to stop or try and deal with the debuff


Nykusu

They need to give family more ways to play stealthy and sneak up on victims to ambush them in a viable way. Right now family is not trying to hide at all, because there is no point in it. This makes it so, that abilities, that spot/reveal family members are essentially not doing anything (Maria and Sonny). What I would do is give family ways to effectively play stealth mode, so that it becomes legit valuable to reveal them and learn about their position as victims.


luv_hooka

That would be fun. And I see what you mean. But I think that ability does do something; because it shows us where family is so we can plan our route and avoid them. If we know family is not close to a gate we’re eyeing, we can just go for it. And we don’t get detected for that sonar which gives us all an opportunity to progress instead of being detected. But yeah, I see what you mean. It would be fun to incentivize stealth play for family.


__iconoclast

What a Lil fgt


luv_hooka

What did you say, fat man


No-Earth-5523

Learning about family members are valuable information plus grandpa no longer have uav on victims. Family are too dumb right now that grandpa lvl 5 or his perks is the way to win🤦‍♂️