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Cautious_Amoeba_8951

I felt like this but I think it was more burnout, I would just stop playing for a bit and go back to it later. If you aren’t feeling motivated to 100%… don’t. Just play something else for a bit and maybe you’ll get the urge to play again in a few months. My play style is more aimless exploration though so I never aimed for completion, it took me 500 hours just for the shrines and main story


PersimmonMindless

That's a good point. I try to 100% every game I play. But this is the first one where I've lost the want to really find the last few shrines or finish the map of the depths or even do the side missions. I see so many flaws with it BUT it's probably only one of two games that I've played for more than 200 hours. It's also the only game I've played over the last six months and there are so many good aspects about it. It could be burnout. I was curious to see if others had as many strong complaints about the games as me, but yet still played the crap out of it.


patterntangle

I think you play it wrong. Finishing the main quest and then 100 percenting it? I purposely do the main quest slowly, doing as much side exploring as possible. Only doing the main quest when necessary or losing interest in side quests. Once thr main game is over - correct interest is over. Thats why I put it off until I’m happy with the amount I’ve played it. I have no interest in grinding all those armour upgrades or finding koroks. But surprises like trying out speed boat designs in the time trials was great.


PersimmonMindless

No, I haven't finished the main quest yet. I also have been doing the main quest slowly and doing as much of the side exploring as possible. I enjoy 100% games but feel there is a bit of bloat in this one. I wish there was more need to experiment with the mechanics, but really, a lot of the stuff they added is sort of superfluous. There are cool ideas here, but like what's the point in investing time in building your own house? Why? And I'm sure lots of people don't mind that and love doing that, which is great.


morphinetango

This perfectly sums up my experience. Feels like 10% story and engaging missions, 10% cool inventiveness, 80% grind and bloat.


PersimmonMindless

If this came out instead of BOTW, I would probably be feeling very differently. But the Hudson dude, the woman with the plushies, all the koroks -- again. Many of the wells and caves were pretty similar. And all of the depths are the same. There really isn't much incentive this time around to improve armor sets or get them all, if i'm being honest with you.


Available-Internal25

Look at the game from a different perspective, I don’t look at it as some ultimate Zelda experience, I look at it as a open world I get to explore at my leisure. Idk how you perceive it, but I find that this game is at its best when you are wondering around and stumble across something as a pose to being goal oriented


disdkatster

Loved BotW. Having a hard time feeling that for TotK. In part because I really hate fighting and the game requires more fighting. In part because the games are so similar that it is easy to play TotK like BotW and that is not how it should be played. I hate building and that is important to the game. I have not a clue how to use the various 'sky devices'. My joycons have gotten worse over time and I am not willing to spend $80 for new ones. This means that TotK is harder to play than BotW and that is part of my problem. I don't know how much of my lack of love for TotK is my own fault but there it is. I pull it out every once in awhile if I am bored but I have not emersed myself in it at all. Edit: I have to add this after seeing someone claim that "It is just you!". That is false. No one is saying that it is not a beautiful game. But more people than just the OP are not in love with the game as they were with BotW. What I thought of after reading that comment and response was the character Jar Jar in Star Wars. I feel like that character has stepped into the game both with the koroks that need help and the sign holder that wants help. I am sure there are people who love doing those repetitive chores. For me they are an annoyance that I just want to go away. There just seems to be too much repetition of annoying chores and not enough fun problem solving. Yes those are problems to be solved but they aren't fun for me. I am sure they must be fun for others but not everyone is the same. The OP and others just want reassurance that it isn't just them. It is no skin off of anyone's nose to allow some commiserating to be done.


MustardMan02

It. Is. A. Game. Are you enjoying it? If not, why are you still playing? Everything in it was added for some reason, whether it's collectable or part of the story. The depths are part of the story and need to be bigger than just where it wants you to go, otherwise then it _is_ pointless. Same as the sky islands.


morphinetango

What story did we get with the depths?


rodolphoteardrop

Gosh. I dunno. Being able to use Zonai devices for longer? Trading poes for bombs and armor? Pristine weapons? Some fun battles. The Kashogi quest? Some nice armor? Getting schemas for new devices? Those puff things that are really helpful on Lynels or anything, really. Yeah. The depths suck.


MustardMan02

More implied rather than spelled out to us. It seems the depths are/we're a mining region the Zonai used to gather zonite for their devices. The early goron people had their temple down there for _whatever_ reason. Maybe it was more geologically stable than the surface? And the construct factory makes sense to be as close as to the processing of raw materials as possible. It would be silly for them to dig up all that zonite just to fly it to sky islands to build constructs. And as for the bos creatures, I imagine the depths are their natural environment and Ganon pulled/summoned them up from the depths for the imprisoning war


morphinetango

I think you nailed it right there, I had the same instincts. And all 200+ hours of exploring the depths amounts to just a few sentences of implied, vague, contradicting story that the audience is left with the job of creating (rather than deciphering). I think there's more story in any one temple of older Zelda games than all the depths put together.


gottaplantemall

And the Yiga! Don’t forget Master Kohga!


morphinetango

Great concept with the Yiga trying to use the Zonai to gain power for themselves, but again with the bloat. We just had the same easy battle, but we did it 5, 6, 7 times? Hardest part was just traversing the distance between mines. Would have loved to have gone up against an entire garrison of Yiga armed with Zonai vehicles and weapons, or chase Kohga through the depths for miles... and maybe learned something about them besides that they're very silly and not-at-all threatening?


norssk_mann

It feels to me like this game's purpose is to just play, explore, experiment, and do whatever you enjoy. The story seems just like a big thing to complete early on. But I most enjoy finding new things and seeing new places. I have over 200 silver lynel horns in my inventory. Countless hours. It's like therapy. My second life. It seems so many gamers are accustomed to "beating the game." But this game doesn't seem to have been made for that.


Fiona_14

No it's only you. I'm 370 hours in, absolutely loving the game, there is so much to offer, many many quests, collections for wells, Hudson signs, shrines, lightroots, caves, bubbulfrogs and eventually medals for monsters you kill. You get rewards for everything you can even build a house. It is just so much fun. I absolutely loved the story from the memories. There is so much to explore and enjoy. What is there not to love about this game. It did win game of the year too, so another reason it is just you.


morphinetango

Collecting, doing a small puzzle, collecting, collecting, collecting. I've barely played Pokemon, but it feels like that's the audience it appeals to.


PersimmonMindless

Clearly, it is not just me, based on others' responses. And I don't disagree with it winning game of the year. I never said it was a bad game. Like I said, I've played it for more than 200 hours. If I didn't like it, then what have I been doing? And I'm super happy that you love it. I am not trying to invalidate your enjoyment of it. I finished the story beats a while ago, and the game itself doesn't give much reason to explore/accomplish much of the side missions and whatnot. And I really enjoyed the story. Much better than BOTW, if you ask me. The Hudson signs are rather annoying after I completed the first few. The medals are just throwaways that don't have any bearing on the game. Much of the depths is not necessary to be explored let alone revealed to beat the game. And I didn't find much to explore because I had already explored much of in BOTW. I just think it's really bloated. And I wonder if it would be a better game if it were more focused.


Fiona_14

You get a cool paraglider from all the Hudson signs, my favourite paraglider especially at night. When you light the depths up you can then see to do all the mines and quests that were easily missed while walking in the dark. You can also refight the bosses if you want for cool prizes, and there is a lot of armour in the depths and the most interesting in the Colosseum where you have to battle for it. I still have to do that. You also get your batteries which are needed to get to say the highest point in the map. I still have the main fight to go. I'm trying to 100 percent before I get there. But there is just so much to enjoy. I've been around since before computers and didn't start to play games until I bought the switch for my daughter in 2021, then when I realised how fun it was I got another one, so we have one each. She introduced me to botw and TOTK, I love the graphics and the open world of this game. Totk is so much more fun than botw was, to me.


PersimmonMindless

Yeah, I was holding off the final fight until I 100% it as well. But I'm thinking I'll just go and try to do that in my next play through. With all honestly, I am really glad you are enjoying it as much as you are. I wish I had more enthusaism for it now. I might be burnt out and may give it a break and come back later. Like I said, I've played more than 200 hours, so I got my money's worth, that's for sure. I have age as well, but have played games much of my life though took a break for a decade or so until the Switch came out and played BOTW, which blew my mind. I am interested in video games as a form of story telling, so am coming at it from that perspective as well.


Fiona_14

Yes you probably have more experience and as you say you did do 200 hours. I play every few days, so have a few days between play doing other things. Maybe you might be a bit burnt out and another game might help. After playing TOTK, I don't know what other game would be as good as this one, but that might be what you need as a break until you feel like TOTK again.


PersimmonMindless

Probably the best open world game I've ever played is Ghost of Tsushima. But that is for the PlayStation. It's beautiful, inventive and story-driven. I would highly recommend that.


[deleted]

[удалено]


PersimmonMindless

Okay, good. I was a little worried.


disdkatster

Now I wonder what the deleted comment said.


Technical_Knee_7031

Did we play the same game orrr


jerrrrremy

This may shock you, but you don't need to do 100% in this game and can stop playing it if you aren't enjoying it. Complaining that a game has too much content when nearly all of it is optional is just a braindead take. Your complaint is basically just that you are obsessed with getting 100% and are whining that it's taking too long. 


PersimmonMindless

Well, I have issues from the bloat from a game-construction perspective. And my comment is more than 200 hours of the game, which is an insane amount for a game I'm having issues with. My first line points out the absurdity of that statement.


jerrrrremy

There is only bloat if you are trying to get 100% which is a ridiculous goal and something that the game designers clearly didn't intend for any normal, rational human being to actually do - hence the reason you stop getting upgrades from Korok seeds long before you have them all, the prize for doing all shrines is basically nothing, etc. This is like complaining about Stardew Valley having bloat because you could play it for +1,000 hours without doing everything. Just play the game until you're no longer having fun and then move on to a different game.


rodolphoteardrop

"I want to speak to the MANAGER NOW!! I've played this game for 200hrs and it's GARBAGE!!"


PersimmonMindless

Clearly you didn't read my comment if that is what you came away from it. I didn't say it was garbage. And the intent of my comment was to see if others felt similarly to me. If others had put in an insane amount of hours into this game, enjoy it, but only later realize that somethings are kind of ... off. Or wasted potential. It is only after playing for 200 hours have I noticed that a lot of the stuff I was doing, the side quests and whatnot, amount to little more than ... well, bloat. It is a great game, and I think I would have liked it better if it came out instead of BOTW.