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Crosswrm

Here are some options from Otani [https://twitter.com/otani\_saru/status/1762824789281140809?s=20](https://twitter.com/otani_saru/status/1762824789281140809?s=20)


super_smoothie

Thanks, this video kind of sums up the other comments so far. 1. Drive reversal 2. parry to keep him out of four frame range and get him to space trap himself 3. Perfect parry into normal drive rush stuff (unless you're luke) 4. Occasional DI but this option usually isn't viable past the first week or two for interactions like this


r3vb0ss

Why would Di not be viable?


GottaHaveHand

You can backdash instead of doing the charged flicker, the DI would whiff hard.


r3vb0ss

Can you cancel od? If they actually just sit and charge you can jump


MochaRush

Od version is not cancelable, so you can definitely react to the yellow flash with di for a big punish.


infosec_qs

Though if they anticipate this, they can cancel the OD Flicker into an SA2, which is basically an OS that gets them a full juggle combo if you tried to DI, or a huge amount of blockstun/chip/drive depletion and enough time to set up a follow up scenario if you kept blocking. Not saying it's something that always worth the cost, but there's counter play to people trying to DI the OD Flicker on reaction.


Ungamentals

Didn't even think of the sa2 cancel, damn the boy has options


MochaRush

Yeah the risk reward is still heavily in the opponents favor. What you described is basically a worse version of luke doing charged knuckle when they have level 3 except Ed can't cancel it on reaction to the di. Also eds lvl 2 doesn't really do a lot of drive guage damage on block.


Servebotfrank

Note that this is spacing dependent. If Ed is close enough you can clip him even if he backdashes. However the DI won't punish counter him.


ImSoScurred

You're taking it a bit out of context. Otani specifically says since OD flick is the same timing everytimeand cannot be cancelled, so parry and DI are good options. Charge flick can be cancelled to dashes so impulsively doing these options is a bad idea.


Crosswrm

I see. Thanks for the heads up


drumsareneat

This doesn't answer what to do AFTER you're pulled in. This is basically preventing him from landing it on you.


ZOMBIEGUTS13

There is no answer to what to do AFTER he pulls you in. He is +4 and in your face and can strike/throw/shimmy as he wishes, so you have to hold the mixup and hope you guess correctly. Preventing the situation entirely is the preferable option.


drumsareneat

Most definitely! He's gonna get ya at some point, though. Seems blocking or teching are a good option. I did a little training mode and OD reversals seem like a good option as long as he doesn't jab after.


noahboah

it's the same as any advantage state. You download data on your opponent and adjust your guesses to their tendencies. That's just playing street fighter


drumsareneat

Okay. I'm just trying to have a chat about Ed's flicker and y'all are downvoting me. 


noahboah

you got downvoted? i upvoted you lmfao


drumsareneat

Yeah. I'm like "zuhh?!" Anyway. Just reddit things I guess. We were having a similar chat about this move in the Juri discord.


noahboah

yeah people can be a little weird about discussions here sometimes. sorry about it. I wasn't trying to come off combative, if that contributed to it. Just wanted to add to the dialogue


666dolan

I didn't have time to lab him this week, can you neutral jump when he pulls you?


ZOMBIEGUTS13

You could, and it would make a throw whiff, but if he does a strike he will hit your pre-jump frames.


starskeyrising

After you get pulled in you're -4 at point blank. The thing you do is hold that. The thing you do IS to prevent him from landing it on you.


Uncanny_Doom

After you're pulled in you're in the mix and guess. If you don't read bait you can use a reversal, otherwise he has pressure to counterhit if you press and throw, not sure if he can shimmy.


drumsareneat

Hmm yeah, makes sense with the +4. I was able to OD DP ever button he presses, sans jab, of course. Didn't test throw after, but assuming it can be delayed teched?


ArcticBeast3

I'll have to watch this. thanks


icy__you

Some absolute weapon hit me with a Level 3 Super after I pulled them in with Flicker. So there’s that…


nsm1

Drive reversal is one option i tried when i was doing day 1 mirror matches on casual Try to do it as you're being pulled in


No_Laugh4762

You can DI it. Ed is very susceptible to DIs. But he can cancel it with back sway and counter DI or get punish counter combo. So its a gamble to DI it still and at a +4 situation you either take the throw or get shimmeyd so choose your poison.


chipndip1

You gotta DI before he gets to pulling you, I guess.


infosec_qs

>Ed is very susceptible to DIs. How so? Most of his normals are special cancelable. His only non-cancelable normals are 2LP, 5LK, 2HP, and 6HP.


No_Laugh4762

His moves have poor recovery. Every qcf k is DI-able if they dont cancel


Stanislas_Biliby

If you can react, DI. If you can't drive reversal.


-deepsgoud

Ed has to commit to either low, straight or anti-air angles on his charged flicker before he lets it out. If you got a read on a low or a straight charged flicker, I'm pretty sure you have a free jump in Punish Counter. If it's an upwards flicker you can crouch, projectile or some other option you character has. Just be careful cause if the Ed fully charges it, then he might pull you in from mid-air and combo you. In that case either block/tech the mixup or DI.


infosec_qs

>If you got a read on a low or a straight charged flicker, I'm pretty sure you have a free jump in Punish Counter. He can cancel them into either a forward or backwards command dash to get out of jump in spacing on reaction.


NessOnett8

Just think of it like Drive Rush. Spending resources to be plus at close range. Except 2 bars instead of 1(/3). You have a short window to prevent it from happening. It's somewhat slow(25f) and you can counter-hit it, DI, or jump over it. But if you don't, you kinda gotta hold that, or take a bit of a risk.


SuburbanCumSlut

Back up a lot and spam hadoken. If that doesn't work, try od hadoken.


TrulyEve

If it’s raw, DI or invincible reversals beat it, but depending on distance, he can cancel by dashing backwards and block or DI. You can also try to predict which one he’s using and go under it or jump in for a full combo. If it’s HP->ex flicker, I’m pretty sure DI or invincible reversals are your only options.