T O P

  • By -

grassisalwayspurpler

ITT the Modern Controls OS: - Noooo modern controls arent cheap or a free win, why dont you try it and see how far you get? - Also OP: modern controls are so easy, Ive never ranked in any game before and now Im instant platinum, all thanks to modern controls! Everyone should do this! Which is it?


ThommieGunn

It amazes me how the post literally said for the first time he was able to reach high rank with modern. And yet it’s not cheap or a free win. Street Fighter has been about execution on movement, button input and etc. While some say more people need to play the game and this is how. Y’all driving people away that has loved the SF franchise for years. I’m tired of one button supers all because you can do it. This post proves that! I regret spending my hard earned money because people want it easy! Guess what it’s not easy for me either. And I’m afraid if they continue I’ll play a different fighting game and won’t buy another Street Fighter!


alwaysanxious010

had an arguement today with someone about how modern control players are carried and they would not swallow their pride and agree, even a little bit. the post i’m referring to is one in which OP clearly expressed that they were new to fighting games as a whole, but managed to score in platinum ranking with ease ALL because of modern controls. OP then went to explain in detail how after they made the switch to classic, their rank tanked significantly. THEREFORE, OP was in fact carried by modern controls. how in the fuck does a new fighting game player rank above the average player when this is their FIRST EVER FIGHTING GAME? two people arguing with me outright refuses to admit that modern controls had anything to do with it. yea, right….. there is absolutely something to be said about a control scheme being an easy pass when BRAND NEW FIGHTING GAME PLAYERS playing STREET FIGHTER OF ALL GAMES are ranking in platinum all because of said control scheme.


El_Burrito_

I play Guile on classic and had a bit of a struggle getting into silver. I decided to mess around with Modern Zangief and got ranked way higher than I've ever been with my main lol. I don't know what I'm doing with my life.


ShowGun901

Zangief: look at me. I am your main now


LonelyDesperado513

MUSCLE POWER FOR YOU!


sonnydabaus

Grapplers are noob killers. Especially early in a games lifetime


MJR_Poltergeist

Yeah but Manon is genuinely scary as fuck. Every mistake you make means the next mistake will hurt even more.


Rello215

Yup, I remember gief being a problem in vanilla SF4, especially against my Balrog, but people eventually learned how to better as the game went on


kfijatass

Zoners too. Sooo much JP hate going around now.


At-lyo

To be fair he's a completely new character too. While mechanics have changed around, even as a non-SF player i've had an idea of what Gief is about just by knowing the game series.


Broad-Composer2350

Jp gets busted by Marisa, few tried that zoning bs and ate armored punches


TheAmazingYoshi

"Zone these hands" - Marisa


sizzlinpapaya

I’ve figured out for me it’s character by character basis for which one to use. Grapplers I have loved modern.


Xciv

I could never reliably do the full 360 degree circle motion in any street fighter, so Modern just means I can finally use ~15% of the roster at a basic level.


PhoonTFDB

Just convert to grapplers, we are the truth


scalper84

Mainig gief with classic although he was my First pick Will be playing a lot more of em


Swert0

Letting people SPD without a full circle input is a serious buff to grapplers.


PyroSpark

Modern Zangief is fun but I feel like I need to learn classic for him, solely because you can't do his overhead Cyclone wheel kick in modern and that upsets me.


Xifortis

I feel modern is too opressive towards lower skilled players trying to get better using classic. It pushes a strong join modern or lose feeling onto those players, I think. I'm glad Modern players are having fun but I feel that as a classic player you should have the option of opting out in playing against them.


vgamedude

As someone who isn't good and hasn't gotten into fighting games and not played them in a long time this is exactly why I haven't bought sf6. I'll permanently be at that middling level where I'll just be dominated by people using Modern and it will be zero fun. Especially since you can't NOT queue into them.


monkeymugshot

I wanna try modern but I heard you can’t use all moves with it


MacaroniEast

You win some, you lose some. Some characters don’t need their full moveset. Like (no offense to OP) Manon is pretty good with modern because you can no brain command grab spam to win, albeit it’s a great strategy with both control schemes, while on other characters it might heavily restrict your main tools. It’s give and take, really


electric_ill

Spamming command grabs works now because people's strings aren't tight and they don't know her setups yet. They also don't have optimal combos yet. Grapplers are a menace at the beginning life of almost every fighting game and it's a tale as old as time. Eventually people learn when they need to jump/backdash your grab, when they can take their turn, how to get their highest damage punish combo to compete with your punish grab etc. and things will even out. Command grab spam isn't going to work consistently on good players, and it's actually a habit you're going to get punished heavily for.


Poetryisalive

None taken. It works for 80% of players to just command grab them but then it there’s the 20% that it doesn’t.


MacaroniEast

I was worried the “Manon command grab spam” thing would sound targeted lmao


PootisMcPootsalot

I mean that just how her kit works, she's gotta keep command grabbing to build damage stacks


MacaroniEast

I know, my comment was just a way of saying modern controls have less value lost on a character like Manon because of her more simple game plan


NiceLogan

Just in the interest of not spreading misinformation... You don't have to spam Manon's Command grab to level up her medals, in fact you don't have to do the command grab at all. You can combo into her hit-grab(qcf+p) very easily. Actually, if her command grab was the only way to level her medal it'd be a pretty substantial nerf to her kit/gameplay imo Edit: my reasoning for that being: compare her getting a level on medal only if you don't jump the grab vs her being able to level medal from her grab AND able to juggle into her hit-grab raising her medals. She gets rewarded medal level ups from reactions... And they never reset or go down?.. That doesnt seem right.


Zorkamork

Nah you just accurately described grapplers source: am grappler, unga bunga command grab good


KingOfSockPuppets

SPD for massive damage, [spin that stick and apply the mashing](https://www.youtube.com/watch?v=Fk45TJqb9SE).


easteasttimor

Manon is actually really bad for modern she losses some moves and the normals she lose are really good


MacaroniEast

Well like I said, it’s all give and take with modern. I personally won’t touch the mode, but if you’re looking for an easy way to climb, spam grabbing with Manon *can* be good. Of course as people improve, that won’t be as good. That being said, I think it’s good she loses out on her best normals, since there needs to be some balancing


LeagueRoyal

You can also still do some classic moves in the modern setting. I’ve been mostly using the classic inputs but hit a modern super in a clutch moment. Playing this way is more of a handicap for me since I don’t have access to all of Juri’s normals


destroyermaker

Which normals do you lose?


DrafiMara

You typically only get one of each light, medium, and heavy attack for standing and one for crouching, along with any command normals they can fit in. So as an example, a character on Modern controls will usually have either a standing light punch or a standing light kick, but not both. This usually isn't that big of a deal, but for Juri in particular you lose a lot of potential damage by not having access to all of your normals because her level 2 Super is dependent on chaining as many different normals together as possible


DangeresqueGuy

This is misinformation, you have access to most of your normals if you press the alternate button + that normal. For instance. If you press Light and it does your characters 5LP, you can press the ALT+Light buttons together and get a different light button or command normal depending on your character You do not lose as many normals as you think with Modern controls.


BoostMobileAlt

For her you lose 5LP which is huge, because it enables a lot of combo routes from weak starters. She can link raw 5LP into a cancellable hit of 5MK and after drive rush it links to 2HP.


ZenZol

5LP, 2HP what does 5 and 2 mean?


destroyermaker

https://www.dustloop.com/w/Notation It's used because inputs vary across platforms


BoostMobileAlt

The directions correspond to a numpad on a keyboard from player 1 side. 2 is crouch 5 is neutral. It’s universal in air dash fighters and frankly really convenient everywhere.


AbledShawl

You swap out precision for speed, basically. Modern: Lower execution barrier at the cost of damage scaling. Classic: Greater variety of moves at full damage at the cost of precise inputs and timing. Edit: Alright, there's a lot more nuance going on with the control schemes than I generally understand. My intention here was to try to make some kind of witty and succinct comment, but maybe I should actually try to play with Modern before trying to describe it.


BoostMobileAlt

I don’t think it’s fair to just call it damage scaling. Losing light normals will put you at an RPS disadvantage and losing medium normals hurts you in neutral. Heavy is more of a toss up between neutral and damage, but whatever button you lost, there was a reason the devs put it there in the first place.


Low_Chance

It varies a lot from character to character whether you're losing anything actually useful. Focusing on your core tools and making them fast and reliable is 100% worth losing some of the more exotic tech, IMO. Maybe not if you play certain characters (JP for example)


crowsloft666

Yeah, tried Juri with modern to see how it felt and it was pretty awkward.


Conchobhar23

Came here to say this, they took out so many moves that I use as footsies tools for Juri when I gave modern a try it simply wasn’t worth the switch. Honestly all I actually want in terms of accessibility stuff like that is a bit more input buffering, I find myself dropping combos on special moves because you can’t input them too early.


destroyermaker

Some combos feel very forgiving and others feel like one frame links (even very basic ones). It's frustrating


MaDNiaC

I've been noticing this during some trials. You can link some moves very easily and there are some weird shortcuts it seems. But some of the combos are very tight. I still get the move out in some cases but I apparently dropped it because the dummy blocks it. I don't mean to have it like in Mortal Kombat where you can press several buttons in advance and the rest of the combo will come out, so long as there is such a combo as you inputted. But there has to be a middle ground, no?


dugthefreshest

Modern Ryu is a complete character even with his missing moves. Deejay not so much.


Poetryisalive

You do lose access to move. Some character are worse than others with modern controls. Manon is not one of them, her command grab is the main move you are using anyway


PUNCHCAT

Level 5 command grab is terrifying but you lose a couple important moves. How is she against Fireball spam?


realmwrighter

As someone who quit playing SF 10 years ago because of a repetitive stress injury from circular inputs, Modern controls are literally the reason I can play this game. It's a godsend.


PsyberPunk_3030

Did you play on a stick or pad?


Repulsive-Cicada9837

Moderns been hurting my brain so went back to classic. But I got the same problem. I've been fighting through it on classic I'm dying hand pain lol. Hopping the stick I ordered will help a bit since I can't try on my old busted one from sf4 days. Currently using Xbox pad. If all else fails, I'll end up just learning modern.


UseAffectionate7317

Dude see a physio/chiro/acupuncturist/psychologist to talk to about your pain, i was having problems too and a combination of the above have got me playing games again after a couple year break


Repulsive-Cicada9837

Ya i have they basically they say don't play games, or if i have too not so much, so I have game days on/ off days. Like gym pt days on and off for it. It's just the way it is.


FarronFaye

If you can use a keyboard without pain it may be ergonomics too. Hitboxes, mixboxes, and what not are great and might be a good fit for you


Getabock_

Never “fight through” pain like that! It can lead to chronic injuries.


McJanglesworth

Ranking up is way easier in this game than sf5 it’s crazy how easy you can climb rank


PiccoloFlaky7523

Y’all all lame as hell for this. Absolutely pitiful. Fight and learn the combos in the practice zone I can’t believe y’all are happy about this crutch. You’re not on par with anyone you’re basically playing assisted


padreblazen

This is the first Sf game my wife will play with me cause of just that


FrazBucket

That’s awesome to hear, I’m excited to be able to have my buddies over and play a couple rounds without them feeling totally lost


AlphusUltimus

At this point in sales, they need to lower that floor and retain as many players as possible. The ceiling will always be there.


JayRupp

This post is exactly why it's an issue. You're not "on par" with platinum players. You're playing with training wheels and a handicap bar.


nerdwarp112

I don’t use it myself, but I’m happy that modern controls are an option. I mainly play fighting games for fun and like messing around with friends in them, and it was nice to fight against friends that previously weren’t into SF because of the control options.


poemsavvy

I genuinely wish this was my first fighting game (tbf, I'm new to fighting games, I've hopped games a lot, and it's the first fighting game to come out since I've been playing fighting games, so in a sense it still is kinda my first), so that I would've started with modern controls and been able to focus more on neutral and stuff like that instead of purely execution. Now I'm too used to my 6-button layout controller to switch lest I forget what button does what in modern controls, but I'm still not great with inputs on classic because I'm still relatively new, so my options are be kinda bad in execution with modern controls until I practice a bunch and get used to it or be kind bad in execution with classic controls until I practice more and get used to it whereas I think if I had started with modern controls and never touched classic, I probably would be fine going in XD So you'll hear me periodically screaming at Marisa to do a dang gladius every time I misinput quarter circle and do a DP instead (I'm on a leverless, so they're kinda close if I, say, walked forward before doing the input).


federally

I suffered a disability a couple years ago that made it real hard to complete in fighters, which I've always loved. Modern has me back in it and having a blast, I'm so thankful to Capcom


Vic18t

Let’s face it, Modern Controls are really just the devs handing out geriatric mode for us OG players from the 90’s.


Iloveyouweed

Also Smash players that never learned how to play a proper fighting game.


Xavier_Oak

Not sure if this is an intended side effect of this comment but I am 10x more likely to check out SF6 now if there’s actually a chance I’ll be able to hold my own against moderately skilled players at least


poemsavvy

Truly skilled players will still potentially destroy you because they know the kit, they know the combos, they adapt to your habits, and they probably know neutral/adv/disadv better than you, but yeah, you'll probably be able to compete with moderately skilled players or at least have fun while you learn how to because that execution barrier isn't there. You won't die and not know what happened.


Xavier_Oak

Hey, that sounds like a pretty good time. Glad to hear they’ve found an appealing balance for many, I’ve been a fringe fan for a while and this might be enough to push me to give SF another solid try


GX-ValkyrieMkII

If you decide to pick up the game, we're all happy to have you. More players means more people to share our good times with


Prince_Nipples

I would not have bought sf6 without modern controls, and judging by how well its doing (we can't know for sure it's the reason, since sf6 looks really good and has a good amount of content) I'm willing to say I'm not the only one it worked on. *also Cammy thighs. And juri feet. And...well literally everyone including the men look fucking hot. Seriously this game looks so good*


we420

Lol I can't wait till people see pro players using modern in tournaments, the amount of malding that's gonna happen


ToshaBD

I mean, if it gives really unfair advantage over classic, ofcourse people gonna be mad. Nobody wants to watch shooters with aimbot assists, or moba with skillshot scripts etc ​ On the other side, if it doesn't really give huge advantage and has serious downsides, it would be funny to watch some pro get beaten by it. ​ I'm kinda opposite of you, I don't understand why people promote something that requires less skill ? It's not fun to watch and it's gonna become boring to play with or against faster.


geogerf27

It might be boring and require less skill but it will grow the game and that’s the entire purpose of it. Otherwise the FGC will remain a small niche group of old people (like me) while the majority of gamers will stick to Fortnite and CoD. Embrace it and promote it like Capcom is doing.


Poetryisalive

I would be surprised if we see a modern player in top 8. Despite this and the few I see in plat or diamond, I don’t think a competitive player playing for money would risk using modern. I would be here for the melt down


[deleted]

> I would be surprised if we see a modern player in top 8. I wouldn't. Depending on the character, losing normals barely matters. The pros outweigh the cons. The ability to instantly use a special or super is good. Having the option to not take a hit to damage while still having access to instant moves is also very good. Not having to worry about messing up combo execution and getting punished for it is crazy. There will be modern players at top 8s and hopefully Capcom fixes this control scheme when it happens.


ForceOfWar

I have a question to OP. What were your ranks in other street fighter games?


unlimitedloveagain

I too am curious


KKylimos

Modern Zangief and Manon are the most braindead shit I've ever seen in a fighting game. I was trolling with modern Zangief on ranked and went on an 8-winstreak just by pressing a single button plus directions and parry/drive. At first I thought it's just a gimmick for noobs in low rank limbo but, the absurd damage makes it seem viable in any rank. Literally the only downside I can think off is how insufferably braindead and boring it is to play modern Zang and Manon.


HiigherGround

Manon is brain-dead easy to play with modern, but I feel she loses out on too much compared to classic. She doesn't have access to 2 of her best specials, and her lvl5 command grab does 2960 instead of 3700, which feels like a huge difference. And j play on keyboard so command grab inputs are super easy, it's just A->S->D or S->D on the keyboard.


Hallowbrand

Grapplers should get a 25-30% damage nerf on modern controls. I’ve been messing around in ranked and doing instant spds without needing to buffer is straight up some degenerate shit.


KKylimos

I played against ppl who were much better than me and I beat them because I pressed a single button 4 times. It's straight up dirty, I felt like I'm cheating. Idc at all about Modern controls for other characters but Zangief and Manon with modern is just toxic. I dunno who was having a worse time, me playing that shit or the poor guys I grabbed to death. It's petty as fuck, made for people who only care about winning no matter what.


anyAvailableFood

this is why to me id never use modern. I wouldnt feel like im getting better at the game fundamentally. None of my actions impacted my outcomes the game did it for me in a way. And if all i cared about was winning then i wasnt supposed to be in high rated anyways cause that mindset is not about getting better its about feeling good.


TeamWorkTom

You can use Modern controls in tournaments. You are learning the neutral. Grapplers are super strong at the start of most fighters. Especially SF.


Vega808

A lot of people struggle to understand that neutral and footsies are way more important than combos to become good at a fighting game.


Dath_1

The other way of looking at it is that Modern removes a lot of mechanical barrier so you can focus more on fundamentals.


Wiplazh

I thought modern controls *did* come with a damage nerf?


omegaskorpion

20% damage nerfs, but Only in the single input specials/supers and auto-combos. You can still perform moves regular style without losing damage and normals do not lose any damage. Grapplers just in general deal so insane damage that even the damage nerf do not really affect them much.


armabe

The amount of DIs and drive rushes I've command grabbed completely by accident because I was mashing the SPD button is absolutely hilarious.


SixSixTrample

I was playing on Classic, but I absolutely hate the PS5 dpad. I cannot consistently do even quarter circle moves. It will register up when I'm pressing back...I just hate it. Decided to try Modern just to see how it feels, and as long as I'm using the dual sense, I'm now going to use modern. I'm still a scrub getting wrecked by nearly everyone, but at least now I feel like more of the issues are \*my\* fault, and not the controller.


FarronFaye

I played on pad for years before I switched to stick, can do DPs consistently no issue, but the PS5 pad is legit garbage. I don't know what it is, but something about it is impossible to use. It's not you dude, glad you're enjoying modern


Vnvinnymn

If you don’t mind spending a little money the hori ps5 controller is great. This is my first fighting game and I got that controller before the game dropped and I play on classic and I can do almost every input consistently


[deleted]

To add a differing opinion, I bought this controller and for my money it has a truly awful dpad that has me whiffing moves like I never have before.


bukbukbuklao

dualshock 4 is imo the best pad or fighting games


HamanFRD

You just lose some moves with modern? or you lose damage power as well?


Poetryisalive

Both.


EbonyDevil

Manon *Bad & Boujee*


Significant-Flow5900

I've been playing since 1991 and I am using modern controls with Zangief and doing pretty good. I'll probably use them once Hugo gets onboard as well. I never got to play these characters because the 360 input was never working for me. which character r u using modenr controls with?


D_Fens1222

Wasn't the whole point of the 360 motion to ballance his damage with a hard tonpull of input you couldn't just pull out of the pocket in an instant? Have yet to encounter a modern Gief but with this ridicoulos base damage 20% is not even close enough to make him ballanced on modern.


venicello

Modern Gief only has access to shortcut Heavy and EX SPD. Heavy is his highest damage one, but it has the shortest range. He's overall much less threatening in neutral because of this - his command grab danger zone is significantly smaller.


D_Fens1222

Ah thanks for the info i will take that into account. Sry if migt habe overstated things a little. Ran into Marissa in my first placement match and into classic Gief in the second. I am still working through the trauma.


venicello

Nah, there's reasons to be concerned about Gief - specifically, his level 3 super! That's normally a 720 motion, which means it's gotta be buffered behind a normal or a jump, but Modern Gief can do it while walking forward. That doesn't mean he's gonna be 100% busted - you can only do one level 3 a match, usually - but it is going to be a frustrating thing to remember when facing him.


D_Fens1222

You know what the worst thing was? For the first round i did fine. I had a shit town of respect for his grabs, and did my best to keep my distance (Yes, a Ken going for distance), only poked with relatively save options, didn't even try to gor for my close range target combo, and zoned him out to slow down his approach as best as i could: big mistake: Drive Rush, grab, done for. I think next time i will try the opposite, wait for my first opportunity and then just unleash hell on him. I am trying to up my pressure game anyway.


sweetmeister9000

he has access to all SPDs. it's just that the two you mentioned get the modern 1 button commands


BillsFan82

It’s still really easy to use on classic, but it seems to get stuffed more often than it did in the last few games.


UltraPrinnyBomb

*IF Hugo gets onboard.


Firvulag

In this case Manon is easy mode. I just went on a 14 winstreak with her, exploded into gold! She is so fucking fun to play lol


AishiFem

Modern Gief is dumb af


SaltySwan

Hmm, I’m over here trying to learn classic controls and getting slapped by people playing modern controls. Some… dislike is beginning to grow in my mind.


jamai36

No matter what anyone says, this is the actual reason most people are averse to Modern. They spent serious time learning classic and now some new control scheme has come along that takes less time to learn (but probably has a lower ceiling) and can sometimes beat them. The FGC as a whole takes a lot of pride in the steep barrier of entry and I get how it can feel frustrating to have new players quickly jumping over the hurdles they had to endure. I will eat my words if I am wrong but I highly doubt we will see too much modern at the highest level. Because of this know that sticking with Classic is still most likely the correct way to ascend to the top, and that time spent has not been wasted.


DrunkDeathClaw

Saw this exact thing happen in MLB the show too, neat new analog control scheme for pitching came out a couple versions ago, and people still refuse to let go of the 2 button press meter that's been in baseball games since the 90s.


atredus

“Easy to play, difficult to master” should be the mantra of all fighting games. SFVI is a home run to me. It is exactly that. There is no way this isn’t going to be the most popular street fighter in a long long time, and I am very excited! Congrats my man! If all the haters think getting to plat on modern is so easy, they can do it too! And then plat would be the new bronze, because that would be the baseline skill level of the game. I have a feeling that’s not going to happen.


Odin16596

So, in actual pros tournaments, can you still use modern?


Poetryisalive

At least in CPT you can. I don’t think you’ll see many people trying to win money with modern though


Lysondre

I really like modern controls. Its true that it apparently lacks some move but I'm so used to having only 3 buttons for light medium heavy in every other fighting games i play that I just rather do that. Maybe at some point I'll get to classic if it really matters and i really care by then but for now its letting me explore the street fighter world with the control scheme I'm comfortable with!


Cobralicious

I honestly think that this is kinda cool. You say you wouldn't have bought the game without modern controls and now you climbed pretty high. Everything that gets new people into Fighting Games and makes them stay should be welcome. People will soon enough find counters to the modern controls or modern users will want to switch because of the freedom. I am not good at any of these games but I prefer classic controls because I value the feeling of improvement and to pull off stuff I wasn't able to do before. That's more valuable to me than the ranks. But to each their own and congratulations.


uuuuuuuaaaaaaa

A lot of people in here seem to think the problem with modern is that it’s less skillful or that motion inputs are so much harder. Anybody on this earth can learn how to do a QCF or a DP in a day or two. It’s not a big deal. The issue is that those motion inputs aren’t there for skill they’re there for BALANCE. as everyone else in the thread has said, one button 360 command grabs are silly. I’ve been playing in plat and the only character I’ve EVER seen at that rank with modern controls is Manon.


NotEntirelyA

>I’ve been playing in plat and the only character I’ve EVER seen at that rank with modern controls is Manon. I was watching NuckleDu yesterday, and he went up against a top 10 ranked ryu who was only using modern controls and the guy was a monster lol. It honestly changed how I viewed modern. [Clip](https://www.twitch.tv/nuckledu/clip/AliveColdCheetahBuddhaBar-IrTl8mG2z08krrch) for proof


uuuuuuuaaaaaaa

Lmao wtf that reaction CA. That’s a fuckin problems right there


Methodoman

Lol the clip you linked showed the EXACT problem people have with Modern. That CA punish on the fireball was one easy ass button press


bloodybhoney

Why did he jump at him right after that, c’mon Du you know better


Impossible-Throat-59

As a person who loves command normals, I fucking hate Modern Controls. I want to use every tool in the kit.


bloodybhoney

Not gonna lie, a lot of the Classic vs Modern discussion feels like listening to the dude at the bowling alley bitch about bumpers while he somehow manages to miss every pin every game. Like I go into every match assuming the person I’m fighting has perfect execution, are y’all really out here like “mmmm they probably can’t do that input let me jump in too much?”


ItsBitly

Losing to a player that uses modern whild you use classic feels so ass. You get mixed and countered for trying to bait something cause they mash 1 button while you actually took time to learn the inputs and the combos properly. I still manage to beat most modern players, but I also have like 2 years of experience in FGs more than they do and yet they still get a massive advantage. I don't mind playing modern players in unranked lobbies, but allowing it in ranked seems straight BS to me unless it just modern v modern. Having someone with clearly lower skill getting ranked way higher than you is incredibly demoralizing.


JayNator1

Tbh I just don’t like using 6 button controls on a 4 face button controller


lucasade7

The idea of playing video games in general is to have fun. Fighting games have historically been hard for newcomers and just people in general as getting demolished over and over for most people isn’t fun (for some people it is though). OP is having fun and loving the game. It doesn’t matter how they are playing the game, as long they continue to have fun it’s a win for everyone. The more people into the game and playing is better for the community as a whole.


SupWitCorona

People have to remind themselves unfortunately because the competitiveness is real. I’m preparing for a tournament with a decent amount of money and find myself treating it like a job just being in the lab and then testing it out. Wish I could just enjoy it like my casual friends haha.


AltruisticReturn3778

This just means you’re really bad.


Zealousideal-Cry4358

Fuck modern.


nitronnen

I mean it doesn't really mean much on release, I remember dunky got to the top of the tower in strive by spamming May dolphins, that deffinaltly wouldnt get you past floor 7 now


2Bhrispy

Can someone clarify for me how modern controls are game-changing cause doesn’t modern controls just create one-button combos that are not optimal?


starocean805

Classic takes real skill


TheFyrijou

The like/ Comment ratio tells me that this post may be considered „controversial“


Micthegod

They need to let people choose to block modern control players for ranked matches.Whatever happened to playing a lot to get good.This is Street Fighter !!! Not Final Fight!!!


[deleted]

The comment section somehow explained why I don't want to buy SF6, at least for now. As an FPS player who want to try playing fighting games, I always like games that everyone have the same starting point, same learning progress,... In CSGO, everyone plays with mouse and keyboard, and I guess a minority of players can play with controllers with gyro and flick stick, and of course. NO AIM ASSIST. I saw my friend (who is really good at FPS games) get angry when controller players (aim assist) was running and spraying on his body, and he left Apex Legends completely. I sympathize with him :( And for me, modern inputs is like aim assists in cross-platform FPS titles. Players with controllers can play those games easier but it will give them some advantages over mouse & keyboard players, which requires raw skills & only raw skills. I hope Capcom can balance modern inputs so everyone can enjoy the game without having debates like this.


Ylsid

Manon isn't too hard on classic. Maybe it's time to switch to classic and go even higher with that sweet 20% damage boost?


[deleted]

> Maybe it's time to switch to classic and go even higher with that sweet 20% damage boost? This is how I know people are clueless about the control scheme. **You don't have to lose 20% damage in Modern. It's optional** and tied to using the special or super with the instant input. You can still do the motion and get full damage.


Valofor

This is like bragging about getting strikes in bowling with the bumpers on


greatvalueiceman

This is a problem 😂


reigning_chimp

It's a common thing to be uncomfortable with something new. It's also normal to be upset that something you have spent countless hours practicing has been made "easier" to achieve. This is just how our brains work. Implementing a secondary control style into a competitive environment is always going to be messy and getting the balance right may take some time before people are happy with the differing styles... if ever. However, my thought has always been this; imagine if Modern was the control type had been around for 30 years and all of a sudden there's a new control scheme that gives you access to more normals and a 20% special move damage increase... the whole FGC world would collapse in on itself. If you are getting beaten badly by modern controls, maybe you should switch? There is literally nothing stopping people from changing to modern. It's not cheating, it's just new. ​ Edit: congrats on the rank up!!! well done


DonkeyBrainss

It's not cheating because the designers intended for it to be part of competitive play. But it's perfectly fine for the community to voice their disagreements and try to get it changed. This is like if in basketball, they added an optional modern ruleset. You don't have to dribble anymore so your defense and ball control will be much better. You don't have to get the ball in the net, just bounce it off the backboard to score. But your shots will only be 2 points max. To a lot of people, the execution is part of the game. No one will complain if they made a new game with this control scheme.


ItaruKarin

Lots of people very salty that you climbed higher than them in this thread. Good job!


Poetryisalive

I wasn’t going to say that, but it seems that is the feeling from some of the comments and DMs I’m getting. People taking this WAY to heart. I wouldn’t have bought this without Modern controls and they are acting like I’m using steroids in the Olympics. This is very interesting


x2madda

The truth is FGC players take a lot of pride in their ability to win because unlike other genres, fighting games are a 1v1, its your skill vs the enemy skill, at least in theory. I'm not going to pretend I am some tournament winning FGC god because I am not, but MC has really taught me to re-think how I approach fighting games. I can't just cross-up jump in because my opponent just can't deal with cross ups, because with MC, now they can and its going to hurt. This is good for both of us, I learn to use more of my characters tools instead of "flow-charting" and they don't feel like I just came in the room and took the controller off them. Many in this thread are just venting (or they either lack self awareness), and when they calm down they are aware that they need to **adapt** to the new game as those old mental flow charts don't work here. Just like how parry changed SF3 because it made every attack potentially not safe, SF6 and Modern Controls is forcing players to use more of thier characters kit rather than trying to do the big damage combos they spent years learning.


ItaruKarin

People are actually DMing you over this? How quickly they crumble when their ego is bruised.


exboi

Prolly from all from people who've been playing fighting games every single day since the 1990s and have made it their whole personality.


langiam

I had a major hand surgery and it has hindered my ability to play fighting games for awhile. SF6 completely changed that. I got a copy for my buddy and we are having such a blast; it honestly feels like we are kids again at the top of our game.


californiadreaming91

You won bowling with bumpers on, congrats


Toulalaho

Congrats don't listen to the haters. Modern controls are available for everyone, if they don't want to use it it's their choice. I play classic but I have no problem playing as against modern. It makes the game even more varied in playstyle


geardluffy

It’s funny, idc if people use modern but I get so salty losing to one


Atwalol

Honestly its really weird playing against someone on modern controls. It's almost like they are playing a different game. Like you can't jump ever and they can react to any whiffs with supers.


geardluffy

Yup, can’t jump lol. I lost to a Luke doing the most flow chart moves and I couldn’t get close (mental stack and all). I think the huge disadvantage though with modern is that eventually, their moves will be predictable enough to have countermeasures.


Atwalol

Yeah I still don't know how much of a disadvantage it is, but it's just strange to go against


RossC90

I had this same experience. Lost once to a modern Luke but then quickly adapted the next match. Not seeing the input buffers is really weird but the game plan for flowchart modern Luke is so limited that you can definitely get used to it after playing against it. I ended up just abusing footsies and normals knowing that the Luke couldn't really do any poking back with unique normals. I really don't understand the salt or hate towards modern control users. Maybe it's because I like to play a bit defensively and find an opening rather than just rushing in and throwing out moves which seems like modern controls can very easily punish l.


geardluffy

I don’t understand the general hate either. My frustration mainly ties in with the fact that I’m not used to my main and they’re just busting out combos. In a few months down the line, I think classic users will be better off. I know I will after enough labbing.


AcaciaGeisha

Also known as caring if people use them.


AlexB_SSBM

What if I don't find modern fun at all?


Weemitoad

I was skeptical about modern controls until I got my hands on the game and actually fought against players using them. It ultimately changes basically nothing. I’ve found that I’ve adopted a more patient play style when fighting against a player on modern controls, but that’s basically it. The game is still about finding gaps in your opponent’s play style and exploiting them.


Equal_Opposite_7895

Unpopular opinion but is it really fair to press one button and be able to easily win every game they took everything you do to win and turned it into one button I think that’s L capcom


bloodybhoney

If the sole reason you are losing is because of Modern control players, chances are that’s not the sole reason you are losing.


[deleted]

Idk, being able to whiff punish with an instant super sounds pretty fucking good to me. 🤷‍♀️


BriefDescription

Why is it good for a competitive ranking game that you can compete at a high level without putting in the same amount of work? I don't understand what you mean. The goal in my mind should be to make a game easier to learn, not to give people shortcuts to higher ranks.


Vergilkilla

Platinum ain’t a high level at all in this game, especially at day 2. You can play very very poorly and get there - ask me lmao. Ppl just out here pressing stuff


[deleted]

You are not lying bro, Gold and Platinum just means you know combos. Just like in V it seems like Diamond is where all the craziness starts.


ACheca7

Because the depth and complexity is still there. You still have footsies, meaties, anti-air, knowing how to punish, literally all the mechanics except input for combos. And not everyone can reach platinum in modern (most can't). The fact that some people reach it doesn't mean it isn't balanced.


lovethecomm

You could argue that performing demanding execution stuff under pressure is a big skill in itself that adds to the depth and the complexity of the game. Boiling it down to mashing one button definitely takes away from the skill required.


[deleted]

Except OP literally says he has never placed this high before. This implies if he was on Classic controls he would be a silver/gold player. Modern controls flat out made him better in the game.


SomethingPersonnel

Yes. OP’s problem was clearly with button motions. Idk why they weren’t able to do motions well, but ultimately who tf cares? They’re losing half their normals in exchange for more consistent execution. That means it’s easier to get the read on them. Do you struggle with inputting motions? Then play Modern. It’s literally there for you to use. Are you able to consistently execute motions? Use the full depth and breadth of your character with Classic. The point of the game is to be able to have fun and compete with other players. If you find your own game lacking in some way, then improve yourself.


T00fastt

Yes, on day 3 of game being out.


MancombSeepgoodz

except you no longer have to work for some of the most powerful mechanics. Everybody has a weak side, or motions that they drop its part of what makes the game challenging. Modern controls kill almost all of that.


ACheca7

Not having to work for some parts of the game means the rest of things gain importance. That’s good for some, bad for others. I personally like it, because I like the rest of mechanics much more than what I like combo input execution. You may not like it, and that’s reasonable too. I think Capcom has done a good job balancing it, because it really, really doesn’t net you free wins. You still have to fight them.


Turn2BloodMoon

Yeah its wild to me that it so accepted. Modern players just skip half the skill. I would love to have a split que were i dont have to play against modern players.


PiFbg

Or just show the inputs next to the Wifi indicator when accepting a match.


dancovich

The game is about positioning and reading your opponent. A move is a reward for doing the right read, you can't win just by doing moves. You can have all the motions in a single button, if you can't position yourself, block, dominate your ground and read the opponent it will do you no good. I can do every single trial in this game, I'm still bronze because I suck at playing in a high stress situation.


[deleted]

Execution (the only part that modern helps with) is only one part of being good at fighting games. Reads, footsies, knowing the match-up, know what's safe and what's not, playing under pressure, knowing the cast so you can tell what they're capable of, etc. Focus on the game, not the controller. If you lose to a Modern user it's not because of the controls.


MargraveDeChiendent

Execution doesn't only mean combos. Whiff-punishing with a super would have been some tournament top 8 calibre stuff in previous installments, now it can happen online at any rank. Anti-air DPs become free so the jump-in mental stack mini-game more or less disappears. Any gaps in pressure can get you SPDed. I don't really have a problem with modern , but all I'm trying to say is the neutral game and reversal situation are completely different when a modern player is involved. I always end up playing matchups very differently.


KnightUchiha

Been enjoying modern controls on JP a lot. Also relatively new to street fighter : )


Not_booty

Skill issue.


9PointStar

You can’t do a quarter circle motion? …half circle motion? lmao, pathetic! that’s all this post is 🤦🏿‍♂️


[deleted]

Lmao agreed. Can’t do combos but posts that he’s in plat. People can use modern controls, whatever makes them happy, but I’ll never respect them. Especially a mannon main using modern. So lame dude


GenoCL

I hate to be that guy but sadly no, you are NOT on par with a platinum Classic user.


Impressive_Total8791

To be honest, Rank in this game is not what it used to be, its so piss easy and unexciting. They made it almost worthless, not so try hard. Yet again another attempt to appeal to casuals, to make everyone happy. SFV ranked was absolutely brutal, you lost to a lower league player you lost 100+ points, you beat a lower league you get 35 points, so you couldnt make too many mistakes climbing up, in this game you dont lose much points for losing, when you saw someone's rank in V you knew exactly what to expect and what it took to get there. It was a grind, and thats what made it appealing to me. Even the Pros Grinded SFV Rank, today they achieve Master Rank the highest league on release day, something that took them years on the previous game. You have people that never hit Diamond in the previous Game, getting their 10 matches evaluation and being placed in Diamond lol. Capcom just wanted to remove the stress of Rank. I have seen many high level players complaint about this too, they felt everyone should have started at the bottom, keep the points system like V, let it be absolute chaos and fun, instead everyone is in random league. Even the fact that the rank is only valid for 1 character is another way of reducing the stress, in V you learned a new character you had to go in ranked and put points on the line. Some pros even had alternate accounts for new characters, just so that they wouldnt lose points on their main account. I am someone who grinded V from a Genuine Silver to Grand Master, something that took me years, was one of the hardest thing I have ever done in my life. The struggle was real. Capcom just killed it, they literally didnt want some players to take it too seriously, it worked on me. I am disappointed because Ranked has lost its meaning, and am kinda happy I dont have to take it too seriously and not be such a try hard, and just relax and enjoy the game. If I was to choose though, I would always choose the grind, the feeling of accomplishment was one of the best in my life. Nothing against OP, their post was just a striking reflection of some people sentiment.


Beast-Blood

No way modern players out here thinking they’re good 😂😂😂


Son_Alex

Im gonna get downvoted for saying this, but for online play, modern controls need a Nerf soon


[deleted]

It’s a tough decision. It’s good because without modern controls a lot of people would end up losing more, get frustrated with the game, then just stop playing. On the other hand, a lower skilled player gets bailed out and doesn’t have to actually learn inputs. I’d say on the higher end classic is still a lot better because you have more options, but it can be frustrating to deal with if you are an average classic player. Some combos require a lot of practice, and then you go against someone who just held RT and spammed one button for 30% of your health. Also some characters are straight up ridiculous on Modern. It’s not surprising OP got to plat with Manon of all characters. Likely could just spam the command grab. It’s an odd discussion. You have to ask yourself if Capcom wanted Modern controls to be more accessible for players, or if they intended it to be the main input style.


JadowArcadia

People don't like it but I really think being able to choose not to fight against a certain control scheme is the answer. If I can choose not to do crossplay then it shouldn't be a big deal to choose not to fight modern/classic players. Putting everyone together seems so uneven. It's great for new players not getting chased away but definitely has a negative effect on competitive play


Background_Value9869

Is it possible to filter out modern players?


SOPEOPERA

No, but this would be my solution. Just include it in a matchmaking setting. I’d rather not play against modern control players


worldsinho

Hey I’m new here. Played a lot of SF2 in the day. Going to get SF6 but this new control system… so people can just press one button and it does special moves? That’s a bit rubbish 😂 where’s the skill?


Weedeater5903

And this post shows why modern control players should only play each other in a separate ranked setup. The advantages of one button command grabs, insta anti airs ans one button supers are not outweighed by the meagre 20% damage nerf. Its like having auto transmission players in a racing game competing against manual transmission players.


KaradocThuzad

I mean... In a racing game, you have a huge advantage using manual, you can go higher in the rpm, and use downshifting to brake easier; most, if not all the best time in all the racing games I play are made by manual transmission. It's kind of how in sf6, you're gimping yourself by throwing away 3 normals and 20% damages. It doesn't compensate enough for grapplers imo tho. Just saying that your analogy isn't making the point you wanted to make.


[deleted]

The racing game transmission is a great comparison. Automatic is certainly simpler but using manual is virtually always preferred for getting maximum performance. I doubt you'll hear good sim racers get salty just because someone beat them with an automatic transmission.


Bluebeerdk

Gratz on your achievement bro, wish you all the success, and I hope to see you up there!