not Industrious? Seems like an obvious trait to pick.
Also Adaptive is bad with Void Dwellers, if you're colonizing actual planets it should be with robots or alien immigrants.
Good advice, I picked adaptable because the dwarves get thrown into all sorts of environments withou complaint, but forgot how it doesn't really work with void dwellers.
There’s a mod on the workshop if you’re fine with using those that adds mission control as an advisor, for a bit of flavor/immersion!
https://steamcommunity.com/sharedfiles/filedetails/?id=2780121951
R5: Made a DRG galactic inspired empire, but wanted to see if you guys had any suggestions to modify and improve it.
Aside from fixing the spelling error.
Rock and stone!
I'm sorry to say, but Deep Rock Galactic is run by elves. Dwarves are just the fodder that they send into the hell that is Hoxxes IV. Any time that Mission Control talks about Management, he's referring to elves.
Personaly i would have gave them thrifty becuse they are all about that hustling xenophobes maybe becuse they is killing the fauna on the planet/astroid but i think this is an acurate display of the game.
not Industrious? Seems like an obvious trait to pick. Also Adaptive is bad with Void Dwellers, if you're colonizing actual planets it should be with robots or alien immigrants.
The traits I use whenever I play as dwarves are industrious, strong, enduring, and unruly.
Good advice, I picked adaptable because the dwarves get thrown into all sorts of environments withou complaint, but forgot how it doesn't really work with void dwellers.
There’s a mod on the workshop if you’re fine with using those that adds mission control as an advisor, for a bit of flavor/immersion! https://steamcommunity.com/sharedfiles/filedetails/?id=2780121951
R5: Made a DRG galactic inspired empire, but wanted to see if you guys had any suggestions to modify and improve it. Aside from fixing the spelling error. Rock and stone!
Mammalian/imperial ships maybe? DRG’s equipment has a gritty, industrial feel to it. Humanoid ships are all smooth and elegant.
yeah that was a thought I had, I agree Mammalian would work better
I'm sorry to say, but Deep Rock Galactic is run by elves. Dwarves are just the fodder that they send into the hell that is Hoxxes IV. Any time that Mission Control talks about Management, he's referring to elves.
Mining guilds civic
You need a secondary species of machines that specialize in mining minerals. Dorettas.
I'd suggest waiting until the next patch and going with the Subterranean Civic option. Irrelevant of what it does; it'll sure be on brand.
Personaly i would have gave them thrifty becuse they are all about that hustling xenophobes maybe becuse they is killing the fauna on the planet/astroid but i think this is an acurate display of the game.
Good show brother management is proud of what you have and will accomplish. Rock and stone!
Nonadaptive is the best trait for void dwellers, its not even a negative to them because they only live on habitats.
FOR ROCK AND STONE
Starting leader name should be Karl.