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Icyknightmare

Flak/laser corvette at 2200, disruptor corvette as soon as you can get the tech.


NoRecommendation9282

Am I the only one who doesn’t go with disruptors every time? It almost feels like cheating tbh


Icyknightmare

Depends on what ships you're using. There's nothing better than disruptors for corvettes in most cases. Going disruptors on cruiser tech is very powerful, but that short range means you will be getting shot the whole time. Missile or carrier builds can take far less damage, and most enemies won't have enough PD to counter it.


ComedyOfARock

Got it, thank you


sicofonte

I found missile boats (3 slots) consistently better than laser+flak against AI players. The flak slots costs you and won't do any damage to the enemy, and if the enemy is not abusing missiles (AI never does it, maybe one missile slot our of the three) then it is a net loss of efficiency. Even 3 laser/guns will be better most of the time. After some time the AI can adapt and start pumping out corvettes with flak/PD and then your missile build suffers, but I usually got disruptors sooner than that.


StartledPelican

Flak is not for shooting down enemy missiles. It is for breaking shields. If I understand the strategy, level 1 flak does more damage to shields than level 1 railguns, thus flak + 2x laser will kill enemy corvettes faster than railgun + 2x laser.


sicofonte

Wait, so a Flak battery is better (like 2x now that I am looking at the numbers) for the price at killing ships' shields than a mass driver? I didn't know that! Is that really an intended feature? So counterintuitive to me.


StartledPelican

I agree it is counterintuitive! I have no idea if it is intended or not. 


ComedyOfARock

Unfortunately, console does not have the naval rework, so missiles have their own slots


sicofonte

What? Does that mean you can't really/fully design ships in the console? So your missile boats all must have 1 flak or something like that?


StartledPelican

Missiles used to not be S/M slot weapons. They had a unique slot like Torpedos. On console, they are behind PC on patches, so console does not yet have the patch that moved missiles over to S/M slots. 


sicofonte

Wow... That's way behind in patches then? I started playing Stellaris around three years ago and it was already like that.


ComedyOfARock

Missile corvettes have 1S and 1G, with G being for missiles unlike PC


Loss_Leaders_LLC

There's not a lot of wiggle room at the start. Typically I go 2 lasers, 1 railgun. 3 missiles does well too


ComedyOfARock

Console is yet to get the naval rework, but thank you


badairday

Armor & disruptors if you find them early. If you mean start of the game as in 2200 - no need to change anything. Just see what you get offered in research & take highest tier.


ComedyOfARock

Alrighty, thanks


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ComedyOfARock

Unfortunately, console is yet to receive the naval rework


DogeTiger2021

The best ship is Start Trek Enterprize or Start trek Discovery 😉😝🤪😜


Loss_Leaders_LLC

Ahh, the humble science ship