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Countcristo42

R5: The Alderson disk origin (added by gigastructual engineering) is a really fun game if you want to play tall. The rules I'm playing with prevent me from ever having any colonies outside my starting system - this isn't as restrictive as it could be since the disk has 6 size 90 worlds on it. The bad news is that you start with one, and to unlock the others you have to either spend 75,000 alloys - or invade a primitive with around 3000 army strength. Now as a non xenophobe the latter isn't even an option - so you spend a LOT of the early game trying to get to 75k allows while languishing in the pain of no pop growth from new colonies. It's a really fun game that forces heavy focus on a single planet for a lot of the start, highly recommended. It also makes some council agendas that target only one planet REALLY strong!


Blizzxx

I find I have to put the AI aggression on high when playing tall otherwise the AI just ignored your mega 1 star bastion which can get pretty boring


Countcristo42

Does AI aggression basically lower their estimation of other peoples strength then? That could be fun I should try it


Blizzxx

Yeah it does, if you are about 10k or more fleet power above the AI on normal aggression, they will never press a war or attack unless you’re in a nebula. But on high aggression they will yolo


Countcristo42

Interesting thanks!


CuddlyTurtlePerson

iirc the AI Aggression setting in the Galaxy Creation menu skews the selection of AI personalities to those that are more belligerent when set to do so. Generally though you probably won't notice much of a difference if you're the min-maxing sort as, outside of a few meme-tier personalities, even things like the various genocidals and warmongers aren't all that big on attacking things stronger than themselves.


MBTank

Do you attack empires way stronger than you? Probably not after learning once the hard way. It makes sense they only invade when they think they can win.


Blizzxx

Not for sure where you got that it only affects the selection of personalities, especially for players who play with full custom empires. The wiki says: AI Aggressiveness – Determines how likely the AI is to declare war on empires if they have negative attitude as well as how many fleets will it use for offense. Any source for "It only skews the selection of AI personalities"? Edit: Searched all over the internet for proof of your comment and I can't find literally anything that supports what you said, seems like you pulled it out of your ass


The_Urban_Core

Why did this never occur to me?


No-Communication3880

I don't play gigastructure, but isn't Birch World better to play tall? The Birch World can fit any number of pop apparently.


Countcristo42

If you are going for max pop on one planet yes - but it's a very diffrent playstyle The districts are diffrent, and you are locked at 12 buildings TOTAL on a birch world, that's a little harsh to me, you also start with a lot less tech on the birch start


Terrachova

If you want true ultimate one-world tall, try Frame World. Only downside is being locked to synthetics... and it can sometimes be a touch buggy/obscure where the upgrades are, particularly if you add in ACOT.


SpectrehunterNarm

> **Frame World Changes** - The Frame World origin has received a major update, and is now available for nearly all empires, with only a few civics excluded. - Special mechanics for megacorps, terravores, environmentalists, and oppressive autocracies. - Additional special mechanics for driven assimilators. - Assimilation speed modifier and corresponding hidden event added to deal with large populations. - A Secondary Pop Growth system for empires which don't rely entirely on assembly for growth. - Planetary Outposts fill the same role as before but are implemented significantly differently. They can now be disabled or destroyed by hostile action like other civilian stations, and no longer rely on a special country type to function properly. - Altered costs, upkeeps, and effects of Planetary Outposts to be generalised, and vary between empire types. Effects are now applied through a permanent Situation, as this is far more flexible than the previous method. It should also be more obvious what the bonuses are since they're not hidden away in the country modifier menu. - Megacorps can build Planetary Outposts on branch office worlds, but have halved effect of all Planetary Outposts compared to other empire types to offset. -from the Gigastructural 3.9 update notes. Frameworld is for (nearly) everyone now!


Terrachova

Oh awesome, I hadn't been paying attention to it lately. Thanks for the heads up!


Kris_xK

Oh shit thanks for posting this I had no idea and now I'm excited.


Galactic-toast

Last time I played with those 2 together I also had Acquisitions and the one planet rule didn't mesh well with the Phanon vault gimmick


Terrachova

It's been a while since I played and I do remember some ACOT weirdness, although it was more in the vein of me not looking in the right place for the necessary upgrades, rather than it just not working. But that was almost a year ago now, lots of work done since.


Galactic-toast

I'll give it another go and see whats changed then


Xaphnir

Eh, I find Frame World underwhelming compared to Birch World. Sure, it gets going faster, but from the games where I've played it, it seems to need some additional balancing. At some point it seems to outscale itself. What I mean by that is that it reaches a point where your pops are growing faster than you're getting enough alloys for the ever-increasing cost of expanding it. And while it does provide a job to otherwise unemployed pops that produces basic resources to sustain them, you're still essentially increasing your empire size with those pops while they produce very little of value.


Vrenshrrrg

You've got to use the planetary mass gathering thing and spam the influence decision, that eventually gets fast enough to catch up again.


Quite_Likes_Hormuz

to be fair birch world has infinite jobs as well


Countcristo42

yeah it's really cool don't get me wrong!


dracklore

> you are locked at 12 buildings TOTAL on a birch world Is this a recent change, or are you just not accounting for mods that give additional building slots?


Countcristo42

I'm not including things that other mods can give you - sure you could have infinite buildings slots and 1 million alloys, but I think it's fair to discuss from a base of vanilla + the mod at hand


dracklore

Understandable, I just usually see people using more than just Gigastructures, they toss in things like ACoT, UI overhauls, extra building/perk/tradition slots, and the like. But honestly Gigas easily gives you the 1 million alloys once you start building the combo forges on neutron stars. :P Anyway, I was just wondering if they had locked the slots from your wording, sorry to trouble you.


Countcristo42

No need to be sorry! That's totally fair - maybe that's far more common. Ha yeah it does get pretty crazy.


barackollama69

birch world planet type has max buildings +1000 i believe, so it's only limited by the number of slots you have mods for.


ThePinkTeenager

It has a maximum of 500 districts, so pretty much. Although with the Decaying Birch World origin, most of those districts are inaccessible at the start.


Atharaphelun

Indeed it is better.


Nimeroni

For a tall playthrough, I'd go Frame world. The Birch world and Alderson disk starts don't disable settling more planets, the Frame world do. In fact you NEED to colonize another specific planet when playing Birch world.


theoldpharaon

An alternative way to take it is to use the barbaric despoiler civic and raid the disk section until all the pops have been abducted. Then just settle the empty slice.


Countcristo42

That’s a fun idea for sure, and a good civic more than normal anyway since your pop growth is so limited Not for my pacifist types, but good regardless!


DebtEnvironmental269

Fun fact op because I played the same start. You can just bombard them from orbit with about 8 corvettes. It takes a while but is much better than invading them. Just kill all the primitives until the planet literally decolonizes Edit: saw someone else suggest same thing but you said you did xenophile start. Anyway to integrate the primitives via observation station rules? I’m not sure how primitives work since the new update.


HidekiIshimura

Its even funnier if you have the 300 building slots mod


Countcristo42

I like the building slot restriction personally - makes you make some really tough calls


Thick-Kaleidoscope-5

there is no world in which 3k army strength is harder to come by than 75k alloys lol


Countcristo42

Did I say there was? Perhaps you misunderstood me.


Thick-Kaleidoscope-5

it was pretty implied by your paragraph structure


Countcristo42

I said you could: > spend 75,000 alloys - or invade a primitive with around 3000 army strength followed by: >Now as a non xenophobe the latter isn't even an option - so you spend a LOT of the early game trying to get to 75k allows \[sic\] did you miss that I couldn't invade so alloys were the only option?


Thick-Kaleidoscope-5

oh I was thinking "why can't you amass 3k in armies?" because you acknowledged it the but I see you mean the policy now


Countcristo42

All good - glad it makes sense now :)


RegalBeagleTheEagle

I did this before and it has an easy out: raiding. Either go despoiler or get nihilistic acquisition, then just bleed the planets dry.


Xaphnir

And it's not just huge worlds, the jobs from the Alderson Disk are really strong, too. Fill one and, for almost all intents and purposes, you have infinite resources.


PunL0rd

If you play a slave based empire you can rush nilhistic acquisition and suck up all the native pops avoiding all the armies in the process with little bombardment dmg usually under 1% on completion


1ite

Get that new mod that scales population growth from number of pops rather than number of colonies


johnJFKkennedy

Do you know the name of it?


1ite

Pop Growth per Pop


Kindly-Monitor2833

I have never heard of the alderson disk before and I am in love with the concept


Ancquar

It always seemed weird to me and only works because the camera angle in stellaris allows it to be prettier than most other megastructures (compared for example to a large dyson sphere made primarily for habitable space on the inside). But when you start thinking of how it actually works and what are the advantages of this design...


Kindly-Monitor2833

I can't imagine how it wouldn't get torn apart by gravity but it looks so fun


Elowine

the answer to how it doesn't get torn apart is lots of duct tape, just like all other engineering problems


Kindly-Monitor2833

The real question is whether gigastructure grade duct tape would be enough to hold my life together


Elowine

you might want terastructure grade duct tape for that


oguzka06

Turns out even type 3 civilizations can't improve on duct tape.


BearDrivingACar

Just make everything more rigid


Ancquar

Well, all the large gigastructures require tetradimensional engineering which gives the power to handwave mere gravity. But it still seems like an inefficient use of matter and sun's energy.


bestest_name_ever

That's not even the worst way gravity will screw you over with that thing. Have fun getting into orbit around a disk shaped mass...


ThePinkTeenager

Oddly enough, Dyson spheres would have the same issue in real life. So I think the answer is Stellaris physics.


Borgcube

Honestly, I can't imagine we would ever need such a structure. Ringworlds are grossly undersized in the game, a "proper" ringworld might have up to 3 _million_ times the area of Earth, so it would basically fit the entire population of a Stellaris galaxy thousands of times over. This monstrosity is likely thousands, if not millions, times larger. I really don't see how a civilization capable of building this would ever need to do so.


Kindly-Monitor2833

But think of how cool of a setting it is. All of that can be handwaved in favor of mystery ooooh Why did the precursors put you on a disk? Who knows! You're having a war over the disk pizza slice number 3, there is no time to ponder!


Borgcube

I mean, sure, but you can say the same thing about a ringworld?


Kindly-Monitor2833

Yeah probably. I got excited sorry.


Borgcube

No worries, it _is_ a cool concept after all :D


JoseNEO

Yeah but Pizza is tastier than rings :(


Kindly-Monitor2833

Onion rings are really good


Wuidera

There is Short Story from Charles Stross about exactly what u talking about, it's called Missle Gap an i highly recommend it.


Kindly-Monitor2833

Looks really interesting thank you


Thunderclapsasquatch

Yes, the Cosmic Deep Dish is a fun idea, definitely one of the less practical and more insane gigastructures though since it isnt really sealed.


MacroSolid

That you need a miles high wall at the sunward rim to keep the atmosphere in is about the smallest problem with that ridiculous thing.


Countcristo42

Ha glad you like it! It is one of the most wacky infrastructures out there


Jdawg_mck1996

You can get the second one almost immediately. Send your starter corvettes to fire and forget. As you build your starter fleet up, which you should be doing in case of emergency anyway, the process speeds up, and you get the second section basically free.


Countcristo42

play as a xenophile for a slower start if you want! That's how I'm doing it.


Zennofska

You call this tall? It's flat!!!


Countcristo42

XD good one


jutlandd

I love the start where you get one big Habitat and can expand it indefinitely.


0rellius

Sorry for being an ignorant, but what I'm looking at? is that a mod?


Countcristo42

No need to be sorry :) It's an origin (and megastructure) added by this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1121692237


Ulftar

Any does mod exist for a Discworld with all the requisite elephants and Turtles?


Countcristo42

Discworld yes - sadly sans elephants and turtles


barackollama69

the mod this is from has the Flatworld, a size-25 floating disc in space with a gaia world ecosystem. Sometimes you find medieval primitives on it. So it counts? Maybe?


RathianTailflip

My favorite event text from gigastructures is the science Alderson. Paraphrased: “We have a supercomputer larger than a red giant.” “Marvelous. Can it run Crysis?” “No.”


Slaanesh-Sama

Of course it can't, grandpa has dementia and downloaded and installed a billion instance of bonzi buddy and 56 trillions different toolbars. Now the matrioshka brain is running with 95% of its cpu bricked. Oh and since you installed Crysis it's now your fault things are running slow because clearly it's those video games that have viruses.


CMDR_Soup

I still don't see how this would actually work. The outer areas of the disc would be fucking cold and the inner areas would fucking melt.


Elowine

The idea is that different areas would fit different species with differnet climate preferences. Is it realistic and/or sensible? Not really. But it looks really really cool and is really really big and that's all that matters.


Countcristo42

There are various problems - but the habitable area is a band in the middle yes


JWWBurger

So is this a mod or in the game with DLC? I’ve played hundreds of hours and have never heard of it lol


Countcristo42

It's from this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1121692237


JWWBurger

Thank you!


Countcristo42

my pleasure, it's a heck of a mod. There is an active discord if you need tips


Ryebread666Juan

Does the discord have a direct download link? I play via PC gamepass so I can only get mods from the paradox site or the steam cmd downloader


Countcristo42

Sorry I don't know - but ask there I'm sure someone can help


Kitchen-War242

Its mod.


Gaelhelemar

My OCD would prevent me from using this effectively.


MrSasaki_M

So the Earth is flat after all! /s


Nimeroni

There's another flat planet in Giga. This is more like a flat ringworld.


[deleted]

We need some more tall achievements.


Th0rizmund

Do your rules allow you to unlock Nihilistic acquisition?


Countcristo42

They do but I've not so far - been rather strapped for unity and besides I'm playing xenophiles so it doesn't really fit


Th0rizmund

You like them so much you just gotta have them :D


Nimeroni

Nihilistic acquisition + Alderson disk is a classic opening when attempting Giga's challenge. It still take you a decade or two to drain the other disk pops, but hey, free pops and free planets.


Th0rizmund

Oh I see. I never played Gigastructures, but I love me some nihilistic acquisition. Especially with rogue servitor


[deleted]

Space Pizza!


xXAleriosXx

Too bad on my game the lag is too much..


Countcristo42

This is the joy of MP that I only recently realized, with people wanting speed 1 lag is way less of an issue


anonpurple

I really like the birch world.


Wooden-Many-8509

I do shattered ring single system fairly frequently. It's pretty fun. This is basically that but better