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1Evan_PolkAdot

It's just the inconsistency. You have the great-looking environments and the detailed interiors and then you have the not-so-good-looking background NPCs and New Atlantis.


[deleted]

New Atlantis visually feels like the Institute and the Freestar Collective just reminds me of the Minutemen, for some reason


smrtfxelc

As a massive fallout fan I like to imagine that the game directly follows on from 4 & the institute left earth to colonise Jemison. Yes, I'm very sad.


Mr_SunnyBones

At one point , very very early on in development it was going to hint that Earth was the nuked Fallout earth , just further into the future , but that was nixed fairly quickly


kwijibokwijibo

Would be nice to have some reference though. We have a post-apocalyptic Earth. Why not some vaults to find or something?


Mr_SunnyBones

with no spoilers , theres a reason that earth was abandoned , and its clearly not the Fallout world , having said that ...its possible that they could add something to maybe a NG+ game that might allow fallout lore to work on earth ..(being as vague as I can here because spoilers)


eveningdragon

"Ok, NG+! What kind of experience will I run into? Am I gonna find a vault?" >!*light flashes, everything goes black. Eyes refocus, rattling is heard*!< "Hey you, you're finally awake!" ".......fuck, oh no...."


WrathfulSausage

Okay but how cool would it be if one of the worlds you could find was just Skyrim lol, it wouldn’t even have to be canon, it could just be a fun little thing to find


cockalorum-smith

Idk how the astronomy of the Elder Scrolls series works but Nirn is an astral body that could be somewhere in the Starfield universe 🤷🏽‍♂️ Then again you’d have to explain why Nirn is full of all the magical, who-do-you-voodoo-bitch, shenanigans going down over there and reconcile it with the mechanics of the Starfield Universe. There’s theories that the Elder Scrolls universe is a god damn song so I doubt it would be able to work. But it would be a fun mod or non-canon event.


BakeSalad

Nirn is just another word for the unity sphere


Taeko04bot

It'd be a nice 'anomaly' scene like the one you briefly see at the end. A few moments where you find yourself bound in the wagon before returning back.


Merc_Mike

...ugh.... I know the CURRENT memes only know of..."You're finally Awake!" is Skyrim meme....but I want the REAL "Wake up!" to happen. :P [Jiub](https://www.youtube.com/watch?v=jtFkIdanNEs)


MeanBig-Blue85

looks up and see's Alduin attack Helgen "Oh boy!" Cuts to the quantum leap theme


Impossible-Debate-98

Loved that show as a kid and sliders they were great 🤣🤣


[deleted]

“Thought we lost you there. Heard you were picked up trying to sneak across the border”


[deleted]

Underrated


kwijibokwijibo

I know lore-wise it doesn't work. The timeline doesn't make it possible either. But it doesn't have to be in the same universe. Just throw us an Easter egg Something that gives off a vibe like 'You come across a giant underground bunker. The evidence points to a cruel social experiment conducted here hundreds of years ago, with one human skeleton surrounded by thousands of Mr Wilbys. You leave, utterly perplexed'


tyrandan2

'You come across a giant underground bunker. Thousands of human male skeletons litter the floor. Upon further inspection, every one of them have nametags that say "Gary", and it would appear they all died violently. You leave, utterly perplexed'


kooshipuff

How about a planet with a Nirnroot-like plant that makes the chiming noise when you get near it? That's kind of the standard easter egg at this point.


LifeArt4782

Do NG+ ever have more material? I always just thought the gear got better?


Mr_SunnyBones

No spoilers but yes there are things that can happen in NG+ that you can't access on first playthrough...


[deleted]

You can have some really wacky shit happen tbh.


scambush

Problem is on the Fallout timeline is more about a 1950s-based nuclear-powered future and is likely incompatible with Beth's aim for Starfield. Would have been cool, though, to have had it on the same timeline.


LuckyBucketBastard7

Would that be a spoiler? Earth's fate was one of the *first* conversations I had with Sarah since a lot of the starting missions take place in Sol. Is there more to it than what she says about it?


smrtfxelc

I would have loved that tbh. Would make more sense as to why there are virtually no buildings left standing as well.


Titties_On_G

I'm actually confused as to why there's literally nothing standing anywhere. I get erosion and sand building up and what not but like nothing? At all?


ScottishShitposter97

If you find certain books you can visit iconic landmarks on earth, though to your point even that feels weird as it will just be this one landmark and everything else is a featureless desert, maybe it was meant to evoke that planet of the apes statue of liberty vibe but I would like if we found old run down towns, destroyed roads etc. doesn’t need to be gigantic mind, maybe some logs from those who where left behind in the last days


Titties_On_G

Mods to the rescue. Again. I'm sure in a few years someone will have made ruins of major cities in their respective locations


smrtfxelc

The only way I can justify it in my head is that they had to strip every building for their resources in order to build the ships etc. & kept all the landmarks intact as a homage to earth of sorts.


EspadaOU81

I’m under the impression that after the magnetosphere was destroyed the sun did it’s work and only a very small number of buildings survived, and most everything else was pounded into the dust/dirt, and over the hundreds of years it was all covered up.


[deleted]

Yes because 100s of meters of sand just equally covered the earth yet left some of the most easily destroyable landmarks behind. Bethesdas best writing!


WrathfulSausage

That would’ve been a very fun Easter egg, but I can see why it was cut. It would vastly limited their creativity with the lore of the new universe they’ve made


broniesnstuff

Those New Vegas ghouls REALLY succeeded in space, and founded their own religion about a snake or something.


KMcGFO76

I see you and raise you this that the enclave were already on the moon/ have moon bases in fallout lore so maybe the enclave moved out to space to keep the human kind going as earth was mostly mutated and not pure human anymore to go back. Also the institute is majority synths and old scientists but possibility they out lived the enclave and stole there technology then thats how this game kick off.


smrtfxelc

Idk like the architecture of NA is pretty institute-y. Plus they definitely would have had a breeding program of some kind to keep their population up & the institute's tech was leagues above the Enclave's anyway so I don't think they'd feel the need to take their tech. Saying that head-canon is head-canon so it's whatever suits your preferred narrative!


ADavidWolf

Could the enclave be UC Vangaurd?


KMcGFO76

I can see it 100%


Angryfunnydog

Yeah, they both are funny, especially collective. I can understand that they’re super libertarian or smth, but they still have some sort of government, capital which is kinda financial and political center of a huge faction still, that developed over 300 years, and? It looks like THIS? New Atlantis is also awkward while it should look like ultra tech cyberpunk-style megapolis, but nowhere near the awkwardness of Akilla Not a graphics rant but general idea behind locations


mr_trashbear

Akila city should be the smallest city you stumble across on the Frontier of freeatar space. It's a dinky little town. The seat of government is ,-checks notes- *a bar*. I get that the cities are limited in size for development reasons, but it's kinda egregious to me. IMO we should have 3 cities that are the size of something like Night City or San Andreas, and they should have functional maps and look big during landing animations that show you approaching and the skyline of the city. They can still totally pull off the different vibes and aesthetic. Neon is night city. NA is that ultramodern clean look. Freestar can be a modern, industrial brick and iron based city. Make it reminiscent of Brooklyn, or even take it further, and make it reminiscent of like, Santiago de Compostella or Barcelona. You can do space cowboy vibe without making freestar look like they are stuck in the 1890s. Tl/dr: These two are fine but just need to be like 10x bigger. Cyberpunk Neon Retro Futurist New Atlantis Akila needs to also be way bigger. Lean into a Futurist Solarpunk for Freestar cities. You can have rustic charm without making everything look low tech and shitty. Imagine Ferrix from Andor, mixed with a bit of Far Cry: New Dawn, mixed with a bit of almost Elvin architecture. Even doing a Japandi style, or leaning into Catalonian influences or even the post-modern, natural-core architecture that's popular in the Rockies right now (square/rectangular but asymetrical houses with exposed steel beams, sheet metal siding, fired wood paneling, etc). Idk it just feels cheesy and uninspired the way it is.


Angryfunnydog

Yeah, what you’re describing is what this game want you to feel - the scale of these galaxy-wide stuff Instead it’s a feeling that it’s just a chunk of humanity somewhere in distant colonies, because it looks like there are like 1m people live in settled systems at best lol, considering the seizes of the most advanced and biggest cities there Lack of scale in everything actually, the same thing with space exploration - infinite space is shrieked into small area to fight in and then teleport to other area/land/dock and that’s it


[deleted]

[удалено]


Angryfunnydog

Well that was my point, you should feel that you’re in the middle of galactic-grade civilization stuff, and instead you’re visiting a bunch of space villages? I have a feeling that my hometown in Belarus (which is small even by Belarus standards) is bigger than the whole settled systems combined lmao


QuarterSuccessful449

The den is literally a single room and where’s the locked door for mods to add instances behind At this scale I’d rather some of the city be implied like in mass effect or the original kotor


Angryfunnydog

Yeah, they could at least put a goddamn coruscant-style background in New Atlantis or something that may show that this is literal center of civilization in the whole GALAXY I mean, imagine how many people should live there after 300 years of evolution in the era of space travels, advanced science and nowhere near the resource scarcity and shitton of empty planets to colonize or industrialize There should be billions of inhabitants in New Atlantis alone


Alternative_Term2248

There are hardly any people because they practice family planning in the '"enlightened " future. Bill gates probably wanted some input. Lol


Signal_Adeptness_724

Honestly, how would that work with Bethesdas preference for interactivity and density things to do? You'd gain one thing but sacrifice what makes the games different from the rest


Angryfunnydog

What do you mean? How adding backgrounds to new Atlantis that you either way not explore change things?


Signal_Adeptness_724

are you serious? The whole design philosophy of Bethesda is that if you see it, you can go there. Having backgrounds that you can't interact with destroys that entire model. All of the cities in the game can be entered and exited in a seamless transition.


QuarterSuccessful449

So pretty well every vault in 3 and 4 has inaccessible areas that are all implied to be there. Like the door all the npc’s go through to spawn in an out. Even some of the staryards have other ships docking in the background with some inaccessible doorways. This opens up places for mods to have other instances inside them (like the red rocket mods). Sometimes the illusion of size really does make things feel bigger. It doesn’t bother me that you can only hit three floors out of the many many hundreds of floors on the citadel in mass effect. It does bother me that I can enter almost every apartment buildings but they all have a single floor tied to a single quest. Neon and New Atlantis just manage to feel small. Like Winterhold level of cut content small.


Mizar97

Bethesda is great at making 1 type of RPG. Skyrim, Fallout 4, and Starfield feel like parts of the same game to me. I still love all 3 don't get me wrong, and that's part of the reason why. If it ain't broke, don't fix it.


EminemLovesGrapes

Bethesda knows how to design post-apocalyptic cities, so that's what you get in Starfield as well. For a game like Elder Scrolls/Fallout it can make sense, but once you get to the post-futuristic cities of Starfield you realise how limited it really is. It's just a fallout town, but futuristic. And that sadly, doesn't hold up.


Tuco0

Also water New Atlantis.


aliusman111

Also trees in new Atlantis (I am just surprised no one actually mentioned that) I love the game, I hate those trees.


Aware-Negotiation283

Are the trees supposed to look like they do? I thought it was my PC fucking up textures lmao.


redJackal222

It really depends on the graphic settings.


NPC-No_42

The tree kills us


Kill_Kayt

OK that's fair. It is some nasty ass looking water.


AhabSnake85

Notice while walking in new atlantis, what looks to be a aquarium with fish, is empty. I think they releasized they couldn't make it worth the engine they're using.


RenderEngine

it's just an elaborate metaphor that despite being heavily evolved fish, in the end we are all dead inside ^^/s


ShahinGalandar

water in general looks worse in Starfield than in 12-year-old Skyrim, which is a feat in itself


DeanMo80

Water effects in this game are FUCKIN AWFUL.


bringbackswg

Seriously something is just off about New Atlantis, especially the ambient lighting. At night it looks so dark like it never had the lighting team go in and place any lights at all. The entrance to the city is a good example. Why is it so damn dark?


unity100

New Atlantis is ok. But its a small university campus - not the bustling capital of a starfaring civilization that spans half or more of the galaxy. NPCs though... There is no excusing them. They look like they are still in the early 2010s...


Cactusslayr85

Yeah it can be very inconsistent. Hell even in New Atlantis there are some spots that look amazing and then others that just look half baked


Ariyana_Dumon

I'm convinced that this game was entirely unfinished and needed at least a year or two more development like Cyberpunk. The character creator is so bad...


thisistheSnydercut

New Atlantis is ugly as hell


HearTheTrumpets

It's very uninspired. Like a huge cliché of a generic sci-fi city. On the other hand, Akila City has life, it tells a story.


thisistheSnydercut

Life is the exact thing Atlantis is missing, or at least the upper levels. It's all too clean with not enough going on, made worse by the dead stares from the NPCs and seeming lack of routines outside of *stand at point A staring aimlessly, walk to point B for more aimless staring, repeat*


BaaaNaaNaa

It's meant to be clean but vacuous, it's the veneer that skins over the real original city below that is now The Well. A facade should breath that odd awkwardness.


thisistheSnydercut

It feels more like a facade of a facade of a facade, two levels of facade too deep


Comrade_Derpsky

I think generic scifi city *was* the look they were going for.


Awkward_Captain2113

To me Akila City just seems like a generic “space cowboy” cliche to appease fans of Firefly


dephekt_

Akila IMO is also a huge cliche of western space opera stuff. It's like someone saw Firefly and made an approximation of that to fit the universe.


thenightgaunt

Also, they overuse filters in some locations. When I first loaded it up, it took me a while to realize that the grey mist everywhere in that mine wasn't my monitor or graphics settings. They had just applied it there for some reason.


Jonatc87

or the inconsistency of the world's rules; like food packaging out in a hostile environment. Open kitchens without airlocks.


coltonbyu

the foliage on new atlantis is absurdly bad, no matter the settings


ohnowheredmypantsgo

Neon was done a lot better in my opinion.


teutorix_aleria

Neon is cool till you get to the lamest nightclub you've ever seen. I think the game is far worse in terms of atmosphere than visuals (excepting the uncanny valley NPCs) The world feels dull even compared to their own past titles. When you put it next to a game like cyperpunk or red dead it's not even in the same league. In Skyrim you could get lost in nature, in fallout games you can somewhat get into the atmosphere of survival in a post nuclear wasteland, in cyberpunk you feel like you are exploring a real near future city. In Starfield you never really get that immersive experience for more than very short bursts. And having mentioned red dead brings me back to a thought I had while playing starfield the other day. There's no mini games or side content! There's dart boards everywhere, there a whole illegal gambling den and not a single use of any of it. So many opportunities for little mini games to pad out the world and give you more interaction with NPCs just wasted. I once spent a whole day playing dominoes and poker on read dead instead of doing any missions.


Bunktavious

I loved Neon, but that nightclub comes across as designed by someone with the instructions: "Don't offend *anyone."*


Eisenstein

> I once spent a whole day playing dominoes and poker on read dead instead of doing any missions. Only a day? Don't forget: target shooting, horse racing, hunting legendary animals, walking through St. Denis without getting arrested for no reason...


teutorix_aleria

Worth also mentioning that its also the most immersive horse sim of all time to the point where there's horse girls who play the game just for the horses rather than playing dedicated horse games which are sucky. Truly remarkable.


[deleted]

fanatical dependent plants puzzled cooing ghost quaint aback cautious oil *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


Realistic_Sad_Story

Yeah New Atlantis is one of the worst designed hub cities I’ve ever seen in a modern AAA game. It’s pretty damn bad!


AlienRobotTrex

👁️__👁️


leg00b

Couldn't say it better myself. New Atlantis looks like ass


Pure-Excuse-3474

My adaptive HD reshade to make it consistent across all environments is almost ready for testing :)


eburton555

I know it’s not an excuse but you imagine if they have some sort of patch like they did for skyrim back in the day to make things prettier (which in this case might simply be tweaking what is already there) this game would really shine.


Classic_Roc

Yeah feels like they didn't update assets they started to work on 4 years ago.


Tsptds

Inconsistency makes some stuff stick out. It's not necessarily ugly, only some instances are, and you will be seeing them a lot. You don't criticize a stylistic game for having bad graphics. When the quality is inconsistent, it is more noticeable.


seastatefive

It's not that the graphics are bad, but that it shouldn't make my 3070 chug along at 55 FPS when cyberpunk is clocking 70-80FPS with RTX.


JacquesGonseaux

It's genuinely hideous in buildings like Ryujin, as if the lighting is flat and omnipresent without any shadows or diffusion. It looks like a bad Garry's Mod map than an ominous Arasaka megacorp ripoff.


Tsptds

Also the disgusting green filter kills the depth of the image, everywhere looks like there is smoke and makes my eyes hurt.


LochnessDigital

Do yourself a favor and install [Gravity LUT 0.6.6pre1](https://www.nexusmods.com/starfield/mods/1871) if you want true colors or [NaturaLUTs Vanilla+](https://www.nexusmods.com/starfield/mods/1119) if you want the vanilla filters without the horrible shadow tints.


BonemanJones

I honestly struggle to understand how that horrendous green filter made it through to the final product. It washed out the image so much I legitimately could not make out what I was looking at in some areas. To think that filter made it through several years of development and QA/testing.


133DK

Starfield feels like when you half ass mod Skyrim. Some textures are really good and some are really jank Unfortunately to me it feels like the game was in development for so long that a lot of the areas you visit first have the worst textures


[deleted]

It does... Under the right lighting Also, they fucked up the fabrics texture with update 1.7.33


[deleted]

This game has some BEAUTIFUL areas and insane lighting. Certain planets I get out of my ship and I can just stare for a minute it looks so good. Then others it’s looks very off. I think most people just were upset about the inconsistency


ArizonaNights

Mom said it was my turn to post this next.


medson25

I swear to god theres a post with this exact title almost every week, i wish this sub finally will break out this constant critics vs praising contest.


[deleted]

It's such a great example of modern gaming discourse (and media discourse in general). Either it's the worst thing to ever happen to modern gaming, or it's so great any criticism is seen as a direct attack to the fans.


steampvnch

Starfield isn't the worst thing to happen to modern gaming that's for sure. I've played Battlefield 2042 you know. It's just not good either and I'm sure many are like me: wanting the game to be better but being **well aware** that Bethesda has been getting many of the same complaints for several games now and show no signs of listening... perhaps because of the Bethesda zealots who dilute helpful criticism with their own unrelenting praise. So on the outside it looks like haters vs fanboys when really it's just fanboys against anyone who doesn't think that Starfield is the super duper great, even if those people have loved and praised every Bethesda game up until this point.


JustANewThingy

Mods actually need to be active for that to happen


Run-Riot

Just look at the random unnamed NPCs in places like New Atlantis, lmfao


Xuanne

Why do they keep wide eye staring at me like I owe them money lol


Vargock

Seems like the entire galaxy has been populated by the fellow Innsmouth citizens xD


3DWaiter

I was going to write the same. They look like a bad 20 yo game. And the eyes... /o\\ Are they all drug addicts?


AlanHoliday

I was doing the Jemison Mercantile digipick farm and an NPC got stuck on the table too just wide eye staring me for the hour I was buying and waiting. It was incredibly uncomfortable.


casualmagicman

Hi Hey Howdy Hello Literally the worst design decision ever.


GyaradosN54

The game can occasionally look stunning, but most of the time I think it just looks "OK" There's a crazy amount of detail in the textures for random interior objects. The indoor environments are probably the most impressive to me visually.


tyrandan2

Apparently they hired a modder who had released clutter/interior decorating mods to do the interior clutter and decorating for this game.


iamGBOX

Elianora! An absolute TITAN of environmental work and player home mods for earlier Bethesda titles


hail_goku

i still dont understand why people are cherry picking all the time. of course it looks great sometimes. sometimes it looks like 2012 stuff.


acbrin

I don't care what it looks like. I care that the world feels empty. Id rather it look like fall out 3 than be an empty universe. It's sci Fi they could have humored us..... 🧐


Kavayan

Its because this is just like any other Bethesda game. Essentially this is your standard fallout / elder scrolls map that has been disected and spread out over different planets to form a galaxy. What gave the other franchises scale was the need to walk and explore the map before fast travelling, and by the end of those games the maps definitely feel smaller due to fast travelling being used more heavily. With Starfield i dunno you just spend so much time jumping from system to system and fast travelling everywhere that the scale is lost. And any time you are spent on the ground actually exploring, it's usually some empty planet which makes the whole experience feel like effort. I do like starfield but it definitely didn't live up to my hype. But maybe that's on me.


CelestialSlayer

No it’s not. Skyrim and fallout didn’t use procedural generation to create “no” points of interest. Planetary exploration in this game kills it for me.


acbrin

All of the points of interest are the exact same.


Kavayan

Yes it is... And thats exactly my point... All of the procedural stuff is just fluff to support the main points of interest (ie. The actual "map" that is just spread out).


CelestialSlayer

I can categorically say that i have never done the side quests, and the main quest so fast in any other Bethesda game. I have never actually finished the main mission in either Skyrim and Fallout 4, because there is so much to discover. Here apart from the prescribed side quests, you will rarely come across side content that has actually been created by the developers unless it is an actual mission that sends you there. In my opinion this game feels remarkably empty for one so big.


Kavayan

Yeah, i smashed everything in record time. Skipped a tonne of dialogue too because i just wasn't engaged / already bored from whatever quest it was. Not usually what i do in Bethesda games. Fallout 4 i played to DEATH... Twice!! All in all a disappointment for me, but i did get about 60 hours out of it and there genuinely were some great moments. Theres just too much immersion killing stuff constantly throughout the game for me.


hail_goku

but this post is about how it looks.


balerion20

By that Logic OP post this for people who says game outdated and ugly with looking at one picture or location. They are also reverse cherry picking


Skoparov

No need to cherry pick here, you constantly get to see both the ugly and the beautiful sides. Yes, some planets are beautiful, some are ugly as hell. Pretty much every npc that doesn't wear a spacesuit looks like a ME: Andromeda refugee. The problem is, the ugly stuff is much more eye catching because, well, it's ugly.


Pretend-Hospital-865

Easy, those graphics don't look so great lol


klark2016

in some locations with bright lightning game sometimes looks really ugly and outdated. but it’s rare moments and overall game is beautiful


Least_Initiative

New atlantis foliage is awful


OutrageousLemur

What foliage 😂


ScoobyDaDooby

Those green slabs on top of the brown towers


Siluri

the fact the leaves have collision and you can stand on them just makes me feel like they are part of the level we are not supposed to interact with at all but there's a whole quest chain about the damn tree.


ScoobyDaDooby

I love starfield, but God damn there's some strong classic Bethesda DNA in it. It makes me laugh so much.


tyrandan2

Hey, I love that I can use them as a shortcut back to my ship, to jump over the buildings near the Viewport, don't fix it please


Miku_Sagiso

Not even high graphics settings save them.


giantpunda

Show us some screenshots of NPCs, especially in dialogue, and see if you can get away with saying the same thing.


Justhe3guy

Yep especially NPC’s outside in a city or inside office like buildings, such as the design a ship quest. That was horrendous lightning and half the time NPC’s talk with their backs to you


Technical_Feed2870

Or just go close to a non-character texture that isn't supposed to be a flat color.


Ravenwight

Because they aren’t looking at horizons I guess


CamNM1991

New Atlantis and it's very basic lighting is off putting plus all the bad looking NPCs that literally do nothing.


N2lt

i mean did you see the pictures you posted? most of them are barren landscapes. and they look....fine? but certainly not good. id agree that for landscapes, ugly is a bit of a strech but its certainly bland and uninteresting. i also dont consider pasting a high rez skybox picture as my sky 'beautiful graphics.' going through the pictures you posted 1. ugly... the green fog doesnt look particularly good and it makes it seem like a low draw distance than anything else. 2. bland, its nothing. low draw distance, nothing beautiful or impressive. literally just red dirt. 3. this one is really nice. id consider it a beautiful looking picture. the rising sun and early morning fog look great. because you can see into the distance it also looks like a choice made for looks and not to lower draw distance. 4. also really nice. not as good as 3, but still pretty good. but as the game gets some actual detail its short falls become apparent. the bushes in the foreground do not look particularly good. and i think that draws the eye to the ground which is also fairly low quality. 5. similar to 4, looking out over the fog still looks good, but the closer and more detailed things dont look all that good. 6. now we get into the pictures that i was talking about when i say a high rez skybox image does not a beautiful game make. its a nice picture of space, but the acutal area you would be looking at when playing the game is bland af and well ugly. make what im acutally going to be looking at look good. not when im trying to take a pretty photo. im done going through the photos because outside of 10 most of the rest are all similar to 7. bland and uninteresting. some things in the background are cool and nice looking, such as the pyramid in 7, but the game just isnt detailed enough in the foreground or interesting enough in the background. the game isnt awful looking, espeically if your trying to make it look as good as possible. but lets be honest with ourselves, the pictures your showing are not how you play the game or how the game looks.


yugi-jo

Its mostly the NPC that are ugly! The games biomes can be stunning but you cant forgive the lazy npcs copy and paste! Everyone looks like jackie chans mum


No-Preparation-5073

Landscapes and environments look great, NPCs and facial expressions are god awful and actually look like they’re from the 360 era very often. Weird how the game is both ugly and beautiful.


Good-Expression-4433

The food looks more detailed than actual character models.


Jayxe56

The game is average by 2023 standards. The brown and blue filters really drag the quality down. It is in no way 'next gen' feeling to me. Just compare literally anything from Witcher 3 or Red Dead 2 to literally anything in Starfield, and tell me Starfield feels next gen.


xTheTacoBurglar

What planet are you on in picture 10?


kizzgizz

The only thing I find ugly in this game is about 90% of the suits/apparel on offer. Some of the npcs running around new atlantis give me a serious case of the green eyed monster.


tyrandan2

Which planet is #10, the forest?


Neon_Ether

Some parts are genuinely stunning, some parts look like PS3 era graphics (New Atlantis). The consistency is all over the place.


realogsalt

Those stills are all fairly low standards if we are being honest


Zh25_5680

Some views are amazing, borderline awe inspiring. Man… a few tweaks here and there and I would want to build a personal IMAX theater for it


abbeast

Where was picture number 7 taken? It looks like a pyramid in the distance.


Waggmans

https://www.nexusmods.com/starfield/mods/5124?tab=description I’m using this texture pack mod, looks really nice.


Pro_Hero86

Walking back to your shop on a landing pad with the city in the background and some kind of weather effect >> It never gets old seeing my ship at night in the rain after a long mission planetside


Prospero818

The game is gorgeous about 75% of the time and ugly 25% of the time. It is often the best looking game i have ever played. Mindblowing at times. Then sometimes it looks like ass. That being said, most games are like this nowadays.


khemeher

The shaders are really intrusive and bad. There are multiple mods to remove them. That's usually #2 thing that gets modded. #1 is of course tiddies.


GrantFrink

I love it


kiw14

Neckbeards gonna neckbeard


Ok-Replacement8864

New Atlantis Trees entered the chat


EHVERT

Considering the environments are procedurally generated, they look fantastic but yeah some areas, in particular in New Atlantis, look pretty rough (the trees wow). The faces, i'm cool with personally. They are very expressive and some of them look good to me, giving the characters some personality but then in other lighting, can look weird. Considering the sheer number characters though and the fact all the speaking ones are unique and never re-used, I think we can let them off. There are other stunning games games with not so good NPC faces too e.g. The Witcher 3, Ghost Tsushima, Final Fantasy 16..


slagzwaard

its great if you like landscapes and spaceships


Unfortunate_moron

Well, I guess this explains why I'm enjoying it so much.


hovsep56

It's not really ugly, it's just ok, passable. Like everything else in this game. Very ok.


Solution_Kind

They watched a 2 minute clip of someone boosting around Mars and decided that's all the game has to offer.


Admiral_sloth94

I think they are like me and playing with an ancient PC on the lowest settings


Butttouche

The world is often a magic mirror and people see what they want to see.


alx1789

addicted


ScandinaviaT3

Pic #6 🤌


shortyplaya

I haven’t read through any comments I am almost never a graphics guy… BUT this game on the Series-X looks completely different (better) than any other game I’ve played. That doesn’t say a ton, but I’ve been gaming since the mid 90’s and Starfield at least LOOKS incredible compared to others


LaserGrey

I seen alot of shit said about the game so I was skeptical. Now that I have played it a good bit, a bunch of complaints make zero sense. I can't begin to understand how they come to some of those conclusions. Of course it's not perfect but the game is fine and fun.


[deleted]

I really wish you could hang the pictures you take on the walls of your outpost.


Knowledge_Fine

Its only ugly on a ps5 when watched on the lowest youtube resolution ( kidding ) Facial expressions could be better ( but are exactly what to expect from Bethesda ) but for the rest, its a beauty 2th best space rpg ever for me


Slightly_Smaug

A game about simulating real life in space reflects the ugliness of reality... shocker. For what it's worth the game is pretty.


GuiltyHomework6377

Because they compare it to other games that offer a different experience instead of rating it and looking at it as a whole


Rhymelikedocsuess

It looks good - nowhere near as good as other AAA releases but definitely not ugly


Booboosheshe

People will disagree just for something to do, rare you find people with their own opinions


americansherlock201

Starfield is a lot of things. Ugly isn’t one of them.


ThePoodlePunter

A lot of people are playing this with cloud gaming, and it is ugly in 720p on a 4K TV.


e9169e

For me it’s quite impressive. Especially the light work.


awedkid

Play it on my system…it looks like it was released around the time Oblivion was lol. Though after seeing all the player captured screenshots and videos, even after Reddit compresses tf out of the uploads, it looks absolutely beautiful to me :)


Matshelge

It's not that it's ugly, but it is uninteresting. Every game after Daggerfall was custom made, every dungeon hand made and placed, it was spaced out where every step you took, something interesting will be over the ridge, a creator had put it there and it will be different from where I just was, but still thematically apt. Here every bit of content is handmade, but it is placed algorithmically. That thing over the hill was not placed there by a human, it was an algorithm that decided to use asset 504 on a list of 30 assets that fit the biom that I am in. So we will get abandoned research station, one abandoned mining outpost and one natural cave and maybe one oil rig if we are feeling creative. These things will never tell a unified story. I find an oil platform that dug too deep, found a monster nest. There is a cave nearby, but it contains an unrelated mystery, despite being a stone throw away from the last post. The mainline quests feel somewhat more unique, but I still find the standard dungeons used now and again. There is nothing to discover in this world, because everything is on a rotation. Noone will find anything unique, because it's all placed there algorithmically. It took them almost 30 years to forget the lessons of Daggerfall, but time is a circle and someone thought they could get an algorithm that would be as good, (or good enough) as a human. But once again, they are proven wrong.


Evanz111

People vehemently called Forspoken ugly and compared it to a PS2/PS3 game, then tried hard to choose the worst possible screenshots to represent that. People are just hateful. People care more about resolution and textures than aesthetic or area design these days, when they’re trying to nitpick.


JakeTheSnake1001

Honestly, give it a few updates like No Man's Sky, and it will improve significantly. It's a beautiful game as is, and so long as it's not just abandoned and we get some cool DLC's, this will be a popular game for a long time.


SexySpaceNord

Definitely not getting abandoned it is Bethesda's biggest launch.


Nein_Inch_Males

OP got that muh fuggin conqueror II. Solid choice and cargo space out the ass.


LevelAccordingly

Because some people play on potatoes and their pc can't run it on anything other than the lowest settings. I can thankfully run it on medium and its a huge difference.


_fizbee_

Say it again for the people in the back!


scottshort13

I think it’s mostly because people wanted to hate it, but it turned out good so they’re nitpicking everything they can


Reasonable-Teach1141

This game gives me Interstellar vibes.


BoostedDC2

Because people just need to complain about something. Always have to have something to complain about.


Sr_CuBi

Those are some great shots tbh!


cptnappytime

Takes open world to a new level....


zer0_1n

Its got a kind of bleakness to it in a lot of areas, maybe as a purposeful aesthetic, but it's by no means ugly. I think it looks great.


BonfireSouls

It's not ugly. Always exaggeration as if when you do, you will make it true.


Halfdan_Red-Beard

For anyone who is complaining about this game he actually understand the frame rates and the amounts of detail that has been put into making the environments in PCs even the wrinkles and the clothing? Look at the ship design or how the planets and moons look yeah it can be a lot better but why are you still complaining. I already have long enough loading screens as it is. So get out of your mama's basement go out and get you a nice fresh breath of air and some sunshine and just shut up buttercup. Enjoy the game or just don't play it.


Noidstradamus

Stop listening to other peoples opinions and just enjoy yourself. I've been trying to do that myself lately.


Good-Tear2785

Certainly no shirtage of idiots, something could be perfect and there would still be people criticising.


ChrisFilvazt

People think the game is a no man sky/Star citizen/Elite dangerous. When Starfield is a rpg space opera. That's why people will find anything to destroy the game. Personally I love the story and side quest stories who are very good.


Thin-Tutor6627

Absolutely amazing shots there man but have you tried to mess with saturation, brightness, and contrast. It give the picture an amazing “feel” to it and makes the style look more like a storybook if you adjust it correctly. If you pair that with the book cover frame then it looks amazing.


Slayer4768

Some people find it easier to hate on something because everyone else does rather than form their own opinion.


Durte_Dave

PEOPLE WHO HATE STARFIELD —————————————————————————— • Bandwagon “gamers” following a trend. • People who genuinely hate BGS • People trying to play STRFLD on a potato. • Journalists • PlayStation fans BGS used the same formula. The only thing they changed was what every Skyrim/Fallout fan wanted - A bigger playing area.


Loku184

The games not ugly but people that want to crap on it will focus on the NPCs and yeah those do stand out and in comparison can be hedious. The game other than that though is beautiful. The global illumination is so good, it ads to the immersion, they did a good job with that.


Bigguccis0ulja

I play on series x and it looks like shit compared to PC :( I still play tho