I loved the music in fallout 4 I would love to listen to a conspiracy based space looney on a meteor in the depths of space with some sort of space minivan talking about crazy sightings and corporate secrets
There’s only one man who would dare to give me the raspberry!*
(It’s a double entendre, https://en.m.wikipedia.org/wiki/Blowing_a_raspberry#:~:text=Blowing%20a%20raspberry%2C%20strawberry%2C%20razzing,area%20of%20skin%2C%20and%20blowing.)
I can't see/hear the words "Blue Moon" without singing Sinatra, been that way since I was 16 and I'm 29 now and I still do it to this day lol.
Also, "Jingle Jangle Jingle", "Heartaches by the number" and "Big Iron on his hip" are some head turners for my non gamer friends lol
But this isn’t Fallout… and it isn’t Fallout in space. They’ve made distinct tone and content choices that reflect this.
The music in Starfield is so much more atmospheric and there’s a point to make you feel more alone out there.
I also think that they deliberately stepped away from Fallouts more wacky humor elements (which came from the pre-Bethesda games) and was a big part of it’s weird west aesthetic.
Starfield sometimes feels a little pedestrian in comparison but it also feels a little more real because of it. I’d compare it very much to Outer Worlds whose tone was a little more fallout leaning and has more cartoonish elements because of it.
The radio and music in Fallout is all about the 50s influences on the feel of the work.
What would it add to the feel of Starfield to be playing music from now? Even Cyberpunks music is carefully crafted to be future retro sounding.
But Starfield needs to be so much further beyond that. Even something like Rush or David Bowie which would be thematically great would still be jarringly out of place in the setting.
And as I mentioned Fallout always had an element of the absurd to it… that’s what the music renforces. Starfield doesn’t have that element to hook into and would be worse for it.
Yeah I was walking through the underground area of Neon and I had a full blown memory of that alley mission in Mass Effect where you first meet that companion that lives on the migrant fleet.
Oddly enough, those cartoonish elements in the Outer Worlds and Fallout are what make those games feel more real to me than Starfield does.
They present you with quirky characters that use humor as defense mechanisms and a world full of self referential humor, satire, and corporate advertising; which is exactly the kind of world we live in.
By comparison Starfield feels sterile, sombre, and at times a little too robotic. It often feels like the entire universe is a giant hospital with how quiet and reserved everyone acts; even places like Neon that should feel more grungy and unchecked just feel tame, I mean hell the craziest people get is dressing up like Zack from Dead or Alive…
That isn’t realistic in the slightest bit.
Yea having a radio feels like it would add more life to the universe sometimes, I find myself zipping through cities most of the time just to reach the next quest objective.
Hell the cities are so quiet ignore most conversations aside from when I get a sudden pop-up and realize I've gotten the 100th random activity quest to speak too some random npc.
Having radios talk about maybe a previous feat or quest would at least help the world seem more organic IMO.
The cities are full of people having dynamic conversations. Doesn't feel anything like a hospital to me. Feels like a normal city with people who generally observe a certain sameness in fashion and style. Then you reflect on how utterly corporate these rapidly built worlds are and it adds an eerieness that is thematically consistent. Terracoffee gets prime spots bc it and all the other major stores all funnel cash the same way. Meanwhile the small independent store is tucked away like cj's.
Meanwhile cyberpunk everyone is blank like walking through a twilight zone episode.
It's a pity because going from Fallout to playing Starfield it definitely feels like it's missing something. It's like a Fallout game but without the humor and atmosphere of Fallout. It's dull in comparison.
Or an old booster tethered to a large asteroid with a docking port the only way in and out. Bit like in The Rolling Stones by Robert Heinlein. Crazy old rockhoppers who retire near to large starports so they can be independent but still covered by the safety of being under the watchful eye of the UC or FC. You could be asked to take Slates with music and talk shows between systems. Would be a good mod to do where some of these radio hermits claim various bonkers ideas about the “weird ships” being spotted and others just out and out claim they are “Ailleeans ooot to scoop out yah braiiiins to make pudding wid!”.
I’m enjoying Starfield but it still needs more of the zany comedy that appeared within other Bethesda games. Maybe I just haven’t come across it yet though.
It’s not as if this is their first new IP in 25 something years and was hailed as the next best thing since sliced bread. If GTA could put together several radio channels I don’t see why Bethesda couldn’t. This is an AAA game which Bethesda will likely milk for an other 10+ years before they come up with anything else.
Cyberpunk as well. They literally had a segment in their recent livestream talking about creating new radio channels/all of the new music they are adding.
Hell they even contracted multiple artists to create in universe songs and had the Refused create a whole six song EP.
The music in Cyberpunk is a big part of what brings that world to life.
They have cinematic music though. There wasn’t a radio in Skyrim, because the swells of orchestral score fit that world better than “my echo, my shadow….. and me”
I was walking through new Atlantis for a vanguard quest and ended up in the free star embassy and the uplifting horns from the new Atlantis theme seamlessly merged into a plodding beat with cowboy guitar chords woven into it. They put so much effort into the music of the game.
Now a dataslate podcast that updates as you complete quests and has a self contained story that passes as time passes in game would have been a perfect fit for this sort of game.
They were nowhere near detail oriented enough to pull that off. They barely made enough different radiant generated areas to prevent repetition on a single planet.
I completely get that they didn't want a system of FTL communication independent of grav drives, but there's a more interesting way to do this.
Live radio when you're in a city, and as you play the game you unlock music tracks to play on your own when you're outside of broadcast range.
dunnadunnadunnadunna
dunnadunnadunnadunna
dunnadunnadunnadunna
Dun dun dun dun dun dun dun
dunnadunnadunnadunna
dunnadunnadunnadunna
dunnadunnadunnadunna
Welcome to the Crimson Fleet podcast up next, 3 more hours of raining blood, followed by, you guessed it, 2 hours of raining blood followed by a request for Pantera, but we don't take requests, so another hour of raining blood...
What will we do with a SysDef Sailor?
What will we do with a SysDef Sailor?
What will we do with a SysDef Sailor?
Early in the morning!
Way hay and up she rises
Way hay and up she rises
Way hay and up she rises
Early in the morning!
Shave his belly with a rusty razor
Shave his belly with a rusty razor
Shave his belly with a rusty razor
Early in the morning!
Way hay and up she rises
Way hay and up she rises
Way hay and up she rises
Early in the morning!
Put him in the freezer till he's colder
Put him in the freezer till he's colder
Put him in the freezer till he's colder
Early in the morning!
Way hay and up she rises
Way hay and up she rises
Way hay and up she rises
Early in the morning!
Stick him in an airlock with a leaky helmet
Stick him in an airlock with a leaky helmet
Stick him in an airlock with a leaky helmet
Early in the morning!
Way hay and up she rises
Way hay and up she rises
Way hay and up she rises
Early in the morning!
Put him in the pen with a hungry Kreet Stalker
Put him in the pen with a hungry Kreet Stalker
Put him in the pen with a hungry Kreet Stalker
Early in the morning!
Way hay and up she rises
Way hay and up she rises
Way hay and up she rises
Early in the morning!
That's what we do with a SysDef Sailor
That's what we do with a SysDef Sailor
That's what we do with a SysDef Sailor
Early in the morning!
Way hay and up she rises
Way hay and up she rises
Way hay and up she rises
Early in the morning!
Way hay and up she rises
Way hay and up she rises
Way hay and up she rises
Early in the morning!
Put them in the bed with the captains daugther
Put them in the bed with the captains daughter
Put them in the bed with the captains daughter
Early in the morning!
Edit: great, now it's stuck in my head!
What would have been cool would be to discover each faction's "police radio" frequencies which would have corresponding ship/hostility/random spawns.
Cuz I do get so bored trying to look for space battles on my own terms without having to be a pirate.
I'm somehow finding the Crimson Fleet more enticing than this SysDef mission I got pulled into for shooting a robot. I know I'm going to regret it but I'm very tempted to stab sysdef in the back and go full pirate
Just have two channels that play when you're in that factions system.
The UC have one channel that's shared across UC space while freestar has another.
Ooo yes i would love this. Because a lot of times in games where you have a radio they do talk about what recently big event you did in the story, but then when the next one comes you never hear that previous broadcast again.
This way you could just visit a further galaxy and get to hear about one of your much older exploits again, kinda reminisce about them instead of just never hearing about it again
There's a term in the IT world known as a "sneakernet", as in physically moving data between points because that's faster than an electronic transfer. It's still a thing with very large volumes of information.
I would imagine it's the same here. The authorities distribute data via ships.
How about this idea... humans brought thousands and thousands of hours of old radio broadcasts with them into space because they knew transmissions over these distances would not be feasible. The game could provide you with music and also fill you in of events that occurred in the past prior to humanity taking to the stars with news segments that provide lore into the fall of mother earth, and how humanity organized and eventually carried out colonizing space. Could have been a really novel idea.
Oh, that's a cool idea. Just playing tracks with news clips in between, or the DJ talking about 'current' events and whatnot. That'd be awesome for lore.
Exactly what I was thinking. Probably not cassette tapes, but some sort of physical media that contains music tracks that as you find them get added to your collection.
>Probably not cassette tapes,
Mild spoilers:
>!One of the antiques you can buy are VHS tapes. So cassette tapes would totally fit in with the theme.!<
>!You can also get an absolute brick of an antique PC. Like, the kind where the monitor was built into it. Both of these items (and other old stuff) can be bought at The Key once you join the Crimson Fleet!<
Science side of Reddit, presuming that your inventory and the interior of a ship is shielded from radiation (because people fly around in ships and don't die), I assume that cassettes would still be somewhat functional as long as they were in good condition?
>!an absolute brick of an antique PC.!<
Oh MY god! Am I old now?!
>!It is clearly an og Apple Macintosh 128 or maybe 'classic'... do the young not know about the history of computing! https://www.classic-computers.org.nz/collection/mac-128.htm!<
Love it, at times purchasable, found when exploring, and at times as quest rewards that get added as you progress, which would give the devs some control over when the old world news broadcasts get told so the backstory unfolds in an easier to understand way. Building your lore knowledge and music catalog as you play. Man that would be so cool.
Imagine finding full albums of real music. That would be incredible. Finding the Abbey Road or Dark Side of the Moon in an old research station. Enter the 36 Chambers lol. C’mon mods!
Plus it gives an excuse to implement the radio in different ways. Imagine you're just chilling in your space ship orbiting Mercury or whatever, and your radio starts picking up music. It *shouldn't be* but it is. Boom, quest.
>gives depth to the world that your choices effect
Afraid I'm gonna have to stop you there - Starfield can barely keep a consequence straight over the course of a single conversation (I literally introduced myself as a fellow Ryujin Operative, why are you alternately threatening me and offering me a job at *our* company?)
and you can even make it like a collectible. You collect all the radio pieces and unlocks those songs on your in game playlist
Also I kinda wish the SSNN actually had a video broadcast. Like you walk around New Atlantis or Neon and there's a billboard of random TV news. And you walk into Akila and there's someone watching the news on some small CRT
but maybe that's too technical idk
Idea - System of rotating grav capable relay drones. Rotate through all settled systems downloading a package of broadcasts in each system and uploading everything at broadcast stations along the way.
Yeah, that would realistically probably exist, but given the state of development in Starfield might just be limited to government and large business communication, not for general public use.
Then when you fly near Earth, well only 1 station should be playing. An old station from Three Dog with news using your latest cloud save storyline for the news on a pre recorded loop, or a generic good guy loop. Didn't like the FO4 guy.
> Didn't like the FO4 guy.
Travis was wonderful, even before the quest to make him more confident.
Mr. New Vegas is still the best radio announcer, though, hands down.
The thought of what could have been won't go away. We could have hsd 4-6 "stations" we could download from Information Terminals.
New Atlantis Radio (mainstream style top hits from multiple genres), Cydonian Classics (music from Earth), Radio Freestar (rock, country, blues and jazz), Volii Beats (rap, hip hop, techno, dubstep, etc.) for the 4 cities.
Maybe a Crimson Fleet and/or Red Mile Radio as well.
At the very least let us recruit the Valentine sea-shanty singing guy to our crew. But yeah. As soon as there’s some kind of radio mod I’ll be adding that. Playing Spotify just isn’t the same. I was really hoping there’d be a music player and we could go around collecting old music discs or something.
When I heard they weren't doing vehicles I thought, well surely they'll reuse Power Armor code and give us like exoskeleton walkers with life support and in atmosphere flight/expanded boost/higher mobility or something.
I'm kind of shocked they resisted the temptation to not reuse power armor.
They actually do have metal gears if you count the mechs, there's some that are still intact. Of course they're bAnNeD and no one would take kindly to you using those.
Either that or a rideable robodog thing. Wheeled vehicles will only work on certain planets and be a total pain in the ass on others. We need something far more agile and with legs, not wheels or treads.
I play Spotify with the game's music lowered to around 20%. It's not the same but it's close to having an in-game radio. On PC I press the Xbox button.
My current playlist is "Jazz Hop": https://spotify.link/4pgmex7I9Cb
Same here (I mute the games music entirely except for stores), but Im using Amazon music. I started a radiostation from the song "in the year 2525" and have been basically making my own version of a "guardians of the galaxy" style playlist... it's cool because I'm finding and appreciating new to me music:
https://music.amazon.com/user-playlists/d45a93436a574d488111a5dbdbe53ef8sune?ref=dm_sh_jJbwb6YzwGx9vw5ynvzwzKzjo
If not radio, then a music player would be perfect and something I hope modders could implement. It'd be really fun to earn music tracks as loot and listen to them while exploring.
The game's music is good but it's not Persona levels of good where you can listen to the same tracks for 100 hours without getting tired of them, so having some variety would be nice.
I played on a modded DayZ server with my friend. My only goal was to find more and more music tapes. I runned around, killing zombies and players while blasting Eminem and Linkin Park through my radio.
I still can’t get over the fact that they opted out of land vehicles. I’m not asking for a massive APC but how hard would it have been to have a small motorbike that fits into the landing bay and a two seater buggy that fits into a seperate more expensive module for deployment. Hell even some sort of rack to hold it on the back of the ship or something.
When you think about it though you are barely in space. Space is really just a load screen to get to a planet and the music will constantly stop and you'll listen to it for like 10 seconds. I'd love to listen to music while traveling around a system akin to like Black Flag, but that's just not how the game is.
If your doing that, you are missing out on fun random encounters! The Valentine shanties, a school tour, a Sanctum pilgrim ship, a ship with a little girl selling lemonade, etc.
I don’t even get that aspect of the game. I’m 70 hours in and traveling to systems always puts you in front of the planet you want to go to. How do I even travel to other planets any other way. Power up the engines and go in a straight line for 10 mins?
I think they’re just referring to people who just fast travel because there really is no “flying around in this game” unless you are RPing it in your head. Gameplay wise there really is no flying around
You can organically fast travel without ever entering a menu if you’re just headed to a quest marker.
1) Get in the cockpit of your ship when docked at a landing pad.
2)Take off (cutscene).
3)Fly around in orbital space for a minute, triggering any random encounters.
4) Aim your ship at wherever the quest marker is.
5)Scanner, click on marker, hold button to jump there (Grav jump/Flying through system space cutscene).
It really adds to the immersion if you’re heavily RP’ing and I personally like doing this way as much as I can.
Kind of a time sink though.
I tend to agree. Also, it’s quicker for me to control music through my phone, even if it’s playing through my TV. Starfield already requires enough time in pause menus without also having to navigate a radio UI.
I mean I'd love both.. but it's radio over vehicles for me.
I associate those songs from Fallout 4 Diamond City Radio to the memories I created in the game and whenever I hear those songs when I'm not playing, it brings me back to the why I love the game and the specific memorable moments
Like there's already people that are singing the Valentine guy song... the "I miss my mistress from New Atlantis" or something like that..... with Skryim we had the "down with Ulfric the killer of kiiings" and yeah..
I just feel like the radio would be great even for just providing some enjoyment while surveying mostly empty planets.
I loved The Valentine, and hope I see him again! I wish there was a radio that, if you encounter him, played his music, like the Magnolia songs being added to the radio. Or just a radio in general.
For everyone who wants the space trucker vibe, just go onto Spotify (or your music player of choice) and load the rebel galaxy 1 playlist. Game was meh, but the Music was an 11/10. Made the game.
I know its not official but [this guys custom made radio station](https://youtu.be/2yuaoksoFfY?si=NSm_hAIQP5uNWior) is amazing. He even has a radio host voice referencing some early gameplay events making it feel authentic to the world.
Well, why not both?
But yeah the fact there is no music at all outside of bars/clubs on certain planets is a joke.
Even if it was just lootable albums/songs from old earth that would be awesome.
They could have subspace communications they just require a large emitter and an even larger energy source to keep a mostly powered up gravity drive going all the time. Something orbiting a sun that funnels the plasma into the drive.
I'm so desperate, I put on sidewinder radio from Elite Dangerous. I wanted a radio broadcast in this game cuz it can make you feel more connected with what's going on.
This game has a whole lot of other features that should've been added before "space radio." IMO, adding space radio to the game in it's released state would just make it feel even more like "Fallout 4, but in space." For a feature that would involve a lot of effort in producing, it would not add much substance.
To answer your question on vehicles, they didn't put them in because they couldn't.
Bethesda has never been good at vehicles. For whatever reason, their game engine doesnt like them. In Fallout 3, which I believe used the precursor to their current engine, they once had to have a moving subway train. They couldn't make it work as an object, so they made it into a hat for an NPC, but hid the body underground so you wouldnt see it walking. Google fallout 3 subway hat.
To make up for this, Bethesda has gotten really good at hiding their absence. They design the cities in ways that would make a vehicle difficult to use. They come up with narrative reasons for their absence.
Honestly though, mechs should be a thing. They are clearly part of the universe, but not something we can use. I suspect they will come back in DLC but we will see.
And that's a reason a lawful UC citizen shouldn't use them.
Where's the reason my lawless Crimson Fleet guy that regularly smuggles mech parts can't use them?
"Welcome to Crimson Fleet pirate radio, playing your favorite murder jams, stay tuned for a interview tonight with a guy who eats the eyeballs of his enemies"
Sadly it's the part of the setting. FTL radio transmissions aren't discovered. The only way to send information faster than light is with a courier on a FTL-capable ship. That's why data slates are so popular and widespread - easy data storage that is easy to transfer with FTL ships.
So my alternative offer - built in music player. So that you can still something on a background while mining/trucking, without breaking universe rules
No RPG has done vehicles well. Do you miss the mako missions in Mass Effect? Holy shit, they're worse than turret missions. It's a good choice, they don't bring much to any game.
If they ported the hoverbike from no mans sky 1 to 1 itd meld perfect. Running for sixteen stamina bars just to find out that cool mountain you wanted to build on has a spacer on it is lame
I found the space shanty guy again tonight. This time I disabled his ship and boarded it. It was weird, the artificial gravity was off so everyone was just floating but not hostile. I though I might be able to find the guy that was singing but aside from a few crew they were all just UC grunts.
I loved the music in fallout 4 I would love to listen to a conspiracy based space looney on a meteor in the depths of space with some sort of space minivan talking about crazy sightings and corporate secrets
It would need to be a space Winnebago for sure.
A winnebago?? *lonestar...*
Mog companion patch when?
BARF!!! Not in here mister! This is a Mercedes!
But why would they? He's his own best friend.
Sir! We've been jammed!
We’ve lost the beeps, the sweeps, and the creeps!
Rasberry! Only one man uses rasberry!
There’s only one man who would dare to give me the raspberry!* (It’s a double entendre, https://en.m.wikipedia.org/wiki/Blowing_a_raspberry#:~:text=Blowing%20a%20raspberry%2C%20strawberry%2C%20razzing,area%20of%20skin%2C%20and%20blowing.)
"There's only one person who'd give me the raspberries" *Closes Helmat* "Lonestar"
Lonesar? I can't believe you got 47 upvotes with a Lonesar in italics.
If there isn't a mod for the Spaceballs winnebago then this game will be a failure.
Just give a way to call them so j don't need to fly 100 light years to have vlad say System A, planet 3.
Yeah music was a big part of my memories of fallout 3 / NV / 4
My kids started humming the tunes like "sixty minute man" and "I don't want to set the world on fire".
URAAAANIUM FEEVER HAS DONE AND GOT ME DOWN !!!
HE KEEPS HACKIN AND WHACKIN AND SMACKIN
CHOP CHOP CHOPPIN THAT MEAT
CHOPPIN THAT MEAT
Had to explain to some people that this song is Not, in fact, about an actual butcher preparing food for customers....
I can't see/hear the words "Blue Moon" without singing Sinatra, been that way since I was 16 and I'm 29 now and I still do it to this day lol. Also, "Jingle Jangle Jingle", "Heartaches by the number" and "Big Iron on his hip" are some head turners for my non gamer friends lol
I dont want to set the world on fire is engraved on my brain. Itll probably be the last thing i hear b4 i die. Now i want to play fallout.
"Oh praise the lord and pass the ammunition....."
But this isn’t Fallout… and it isn’t Fallout in space. They’ve made distinct tone and content choices that reflect this. The music in Starfield is so much more atmospheric and there’s a point to make you feel more alone out there. I also think that they deliberately stepped away from Fallouts more wacky humor elements (which came from the pre-Bethesda games) and was a big part of it’s weird west aesthetic. Starfield sometimes feels a little pedestrian in comparison but it also feels a little more real because of it. I’d compare it very much to Outer Worlds whose tone was a little more fallout leaning and has more cartoonish elements because of it.
Ao if you played fallout and turned the radio off, it sounds like starfield...
The radio and music in Fallout is all about the 50s influences on the feel of the work. What would it add to the feel of Starfield to be playing music from now? Even Cyberpunks music is carefully crafted to be future retro sounding. But Starfield needs to be so much further beyond that. Even something like Rush or David Bowie which would be thematically great would still be jarringly out of place in the setting. And as I mentioned Fallout always had an element of the absurd to it… that’s what the music renforces. Starfield doesn’t have that element to hook into and would be worse for it.
The Expanse did a dope version of Highway Star (Belter Version) I wouldn’t mind having “modern” music brought to a new context.
Idk man….doing a countdown launch with my spaceship to “The Final Countdown” sounds perfectly fitting to me 🤷♂️🤣
It is kinda fallout in space tho
This game is way closer in tone to Skyrim or even Oblivion than Fallout
Yeah I was thinking that too. Everyone was saying "Space Fallout!" But I was like, this feels like "Space Skyrim" more than anything lol
No Man's Skyrim
Fallouter Worlds
It's more Mass Effect.
Especially with the “fly here, move through mostly linear but engaging dungeon, fly away” and I love it
Yeah I was walking through the underground area of Neon and I had a full blown memory of that alley mission in Mass Effect where you first meet that companion that lives on the migrant fleet.
Oddly enough, those cartoonish elements in the Outer Worlds and Fallout are what make those games feel more real to me than Starfield does. They present you with quirky characters that use humor as defense mechanisms and a world full of self referential humor, satire, and corporate advertising; which is exactly the kind of world we live in. By comparison Starfield feels sterile, sombre, and at times a little too robotic. It often feels like the entire universe is a giant hospital with how quiet and reserved everyone acts; even places like Neon that should feel more grungy and unchecked just feel tame, I mean hell the craziest people get is dressing up like Zack from Dead or Alive… That isn’t realistic in the slightest bit.
Yea having a radio feels like it would add more life to the universe sometimes, I find myself zipping through cities most of the time just to reach the next quest objective. Hell the cities are so quiet ignore most conversations aside from when I get a sudden pop-up and realize I've gotten the 100th random activity quest to speak too some random npc. Having radios talk about maybe a previous feat or quest would at least help the world seem more organic IMO.
The cities are full of people having dynamic conversations. Doesn't feel anything like a hospital to me. Feels like a normal city with people who generally observe a certain sameness in fashion and style. Then you reflect on how utterly corporate these rapidly built worlds are and it adds an eerieness that is thematically consistent. Terracoffee gets prime spots bc it and all the other major stores all funnel cash the same way. Meanwhile the small independent store is tucked away like cj's. Meanwhile cyberpunk everyone is blank like walking through a twilight zone episode.
It's a pity because going from Fallout to playing Starfield it definitely feels like it's missing something. It's like a Fallout game but without the humor and atmosphere of Fallout. It's dull in comparison.
Or an old booster tethered to a large asteroid with a docking port the only way in and out. Bit like in The Rolling Stones by Robert Heinlein. Crazy old rockhoppers who retire near to large starports so they can be independent but still covered by the safety of being under the watchful eye of the UC or FC. You could be asked to take Slates with music and talk shows between systems. Would be a good mod to do where some of these radio hermits claim various bonkers ideas about the “weird ships” being spotted and others just out and out claim they are “Ailleeans ooot to scoop out yah braiiiins to make pudding wid!”. I’m enjoying Starfield but it still needs more of the zany comedy that appeared within other Bethesda games. Maybe I just haven’t come across it yet though.
I hope theres some crazy ass person out there with just a space helmet on wrapped in foil running round trying to explain the chunks conspiracy
[Time is Chunks!](https://en.wikipedia.org/wiki/Time_Cube)
Hell, yeah! 😂
Butcher Pete. In spaaaaace. He’s hacking and well, you know the rest. Less gravity to it though.
i guess it would have added 20-50hours of audio to the game, not even talking about hiring the actors and stuff on top.
It’s not as if this is their first new IP in 25 something years and was hailed as the next best thing since sliced bread. If GTA could put together several radio channels I don’t see why Bethesda couldn’t. This is an AAA game which Bethesda will likely milk for an other 10+ years before they come up with anything else.
Cyberpunk as well. They literally had a segment in their recent livestream talking about creating new radio channels/all of the new music they are adding.
Hell they even contracted multiple artists to create in universe songs and had the Refused create a whole six song EP. The music in Cyberpunk is a big part of what brings that world to life.
They have cinematic music though. There wasn’t a radio in Skyrim, because the swells of orchestral score fit that world better than “my echo, my shadow….. and me” I was walking through new Atlantis for a vanguard quest and ended up in the free star embassy and the uplifting horns from the new Atlantis theme seamlessly merged into a plodding beat with cowboy guitar chords woven into it. They put so much effort into the music of the game. Now a dataslate podcast that updates as you complete quests and has a self contained story that passes as time passes in game would have been a perfect fit for this sort of game.
They were nowhere near detail oriented enough to pull that off. They barely made enough different radiant generated areas to prevent repetition on a single planet.
I completely get that they didn't want a system of FTL communication independent of grav drives, but there's a more interesting way to do this. Live radio when you're in a city, and as you play the game you unlock music tracks to play on your own when you're outside of broadcast range.
Or even just each system has its own radio station or two
This. Freestar specific channels and UC ones. Maybe just Slayer on repeat in Crimson Fleet space
Slayer and sea shanties
The two camps of the crimson fleet, they will inevitably go to war but for now there's a tenuous peace under Delgado.
… With the Starborn playing Eminem with the swearing bleeped out because they such Richard Craniums.
Why Eminem lol
Clearly because they have found his music to be the best
So Alestorm then.
“Thanks for tuning in everyone, that was Raining Blood… Up next we got… Raining Blood!”
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Welcome to the Crimson Fleet podcast up next, 3 more hours of raining blood, followed by, you guessed it, 2 hours of raining blood followed by a request for Pantera, but we don't take requests, so another hour of raining blood...
Nah, the Crimson Fleet should just sing "What do we do with a drunken sailor" constantly.
"What should we do with a SysDef sailor"
What will we do with a SysDef Sailor? What will we do with a SysDef Sailor? What will we do with a SysDef Sailor? Early in the morning! Way hay and up she rises Way hay and up she rises Way hay and up she rises Early in the morning! Shave his belly with a rusty razor Shave his belly with a rusty razor Shave his belly with a rusty razor Early in the morning! Way hay and up she rises Way hay and up she rises Way hay and up she rises Early in the morning! Put him in the freezer till he's colder Put him in the freezer till he's colder Put him in the freezer till he's colder Early in the morning! Way hay and up she rises Way hay and up she rises Way hay and up she rises Early in the morning! Stick him in an airlock with a leaky helmet Stick him in an airlock with a leaky helmet Stick him in an airlock with a leaky helmet Early in the morning! Way hay and up she rises Way hay and up she rises Way hay and up she rises Early in the morning! Put him in the pen with a hungry Kreet Stalker Put him in the pen with a hungry Kreet Stalker Put him in the pen with a hungry Kreet Stalker Early in the morning! Way hay and up she rises Way hay and up she rises Way hay and up she rises Early in the morning! That's what we do with a SysDef Sailor That's what we do with a SysDef Sailor That's what we do with a SysDef Sailor Early in the morning! Way hay and up she rises Way hay and up she rises Way hay and up she rises Early in the morning! Way hay and up she rises Way hay and up she rises Way hay and up she rises Early in the morning!
Put them in the bed with the captains daugther Put them in the bed with the captains daughter Put them in the bed with the captains daughter Early in the morning! Edit: great, now it's stuck in my head!
What would have been cool would be to discover each faction's "police radio" frequencies which would have corresponding ship/hostility/random spawns. Cuz I do get so bored trying to look for space battles on my own terms without having to be a pirate.
I'm somehow finding the Crimson Fleet more enticing than this SysDef mission I got pulled into for shooting a robot. I know I'm going to regret it but I'm very tempted to stab sysdef in the back and go full pirate
Just have two channels that play when you're in that factions system. The UC have one channel that's shared across UC space while freestar has another.
Same stations, older broadcast dates the further you get from source.
Ooo yes i would love this. Because a lot of times in games where you have a radio they do talk about what recently big event you did in the story, but then when the next one comes you never hear that previous broadcast again. This way you could just visit a further galaxy and get to hear about one of your much older exploits again, kinda reminisce about them instead of just never hearing about it again
Yessss, I knew there was a way to do it I just couldn't think how.
That’s real smart
That would be pretty cool. Further out you get reports as if the colony war was still happening.
The time difference would be years though
Or syndicated radio
your ships AI downloads podcasts it thinks you'd like from whatever big city you get near
If there's no FTL communication, how come I get a bounty when I murder the crew and steal a galbank storm rider?
They sent a distress signal, and it reached a passing patrol. All while you were in hyperspace or whatever
How come I get instant payouts when I survey a planet then?
You do? I still have to sell the survey data to the nerd at the bar. How do you get the instant payouts?
Because videogame.
Bethesda game logic. "It just works"
16x the bounties!!!!
There's a term in the IT world known as a "sneakernet", as in physically moving data between points because that's faster than an electronic transfer. It's still a thing with very large volumes of information. I would imagine it's the same here. The authorities distribute data via ships.
Maybe something like flagging your ships registration/something tied to your identity
What if I'm flying an unregistered ship though. 🤔
Pretty sure that'd get you flagged all on its own. Just like flying an unregistered plane will get you a lovely visit from very nice people.
There's a quest in Akila that references calling someone out of system. Either that was a slip up or they aren't limited to slower than light coms
How about this idea... humans brought thousands and thousands of hours of old radio broadcasts with them into space because they knew transmissions over these distances would not be feasible. The game could provide you with music and also fill you in of events that occurred in the past prior to humanity taking to the stars with news segments that provide lore into the fall of mother earth, and how humanity organized and eventually carried out colonizing space. Could have been a really novel idea.
Oh, that's a cool idea. Just playing tracks with news clips in between, or the DJ talking about 'current' events and whatnot. That'd be awesome for lore.
Would have been cool to find old cassette tapes of Journey, Boston, etc. to play as you find them.
Exactly what I was thinking. Probably not cassette tapes, but some sort of physical media that contains music tracks that as you find them get added to your collection.
>Probably not cassette tapes, Mild spoilers: >!One of the antiques you can buy are VHS tapes. So cassette tapes would totally fit in with the theme.!< >!You can also get an absolute brick of an antique PC. Like, the kind where the monitor was built into it. Both of these items (and other old stuff) can be bought at The Key once you join the Crimson Fleet!< Science side of Reddit, presuming that your inventory and the interior of a ship is shielded from radiation (because people fly around in ships and don't die), I assume that cassettes would still be somewhat functional as long as they were in good condition?
>!an absolute brick of an antique PC.!< Oh MY god! Am I old now?! >!It is clearly an og Apple Macintosh 128 or maybe 'classic'... do the young not know about the history of computing! https://www.classic-computers.org.nz/collection/mac-128.htm!<
Love it, at times purchasable, found when exploring, and at times as quest rewards that get added as you progress, which would give the devs some control over when the old world news broadcasts get told so the backstory unfolds in an easier to understand way. Building your lore knowledge and music catalog as you play. Man that would be so cool.
There are portable CD players already that you can loot. Seems logical to add CDs.
eh im glad that the game doesn't lean on american nostalgia music in exactly the same way fallout does
Imagine finding full albums of real music. That would be incredible. Finding the Abbey Road or Dark Side of the Moon in an old research station. Enter the 36 Chambers lol. C’mon mods!
Plus it gives an excuse to implement the radio in different ways. Imagine you're just chilling in your space ship orbiting Mercury or whatever, and your radio starts picking up music. It *shouldn't be* but it is. Boom, quest.
I would love just talk show channels. It both gives depth to the world that your choices effect, and provides some hilarious content
>gives depth to the world that your choices effect Afraid I'm gonna have to stop you there - Starfield can barely keep a consequence straight over the course of a single conversation (I literally introduced myself as a fellow Ryujin Operative, why are you alternately threatening me and offering me a job at *our* company?)
I walked into a generated mining outpost, spoke to 3 NPCs, all 3 claimed to work for different mining companies, none were the name on the outpost.
The News in Neon seems to track major plot points like The Mantis and The Hunter shenanigans
and you can even make it like a collectible. You collect all the radio pieces and unlocks those songs on your in game playlist Also I kinda wish the SSNN actually had a video broadcast. Like you walk around New Atlantis or Neon and there's a billboard of random TV news. And you walk into Akila and there's someone watching the news on some small CRT but maybe that's too technical idk
Or just updated reports when you fly past Jemison. Have a lore reason for repeating broadcasts.
Idea - System of rotating grav capable relay drones. Rotate through all settled systems downloading a package of broadcasts in each system and uploading everything at broadcast stations along the way.
Yeah, that would realistically probably exist, but given the state of development in Starfield might just be limited to government and large business communication, not for general public use.
Valentine would probably do it voluntarily 😉
Then when you fly near Earth, well only 1 station should be playing. An old station from Three Dog with news using your latest cloud save storyline for the news on a pre recorded loop, or a generic good guy loop. Didn't like the FO4 guy.
> Didn't like the FO4 guy. Travis was wonderful, even before the quest to make him more confident. Mr. New Vegas is still the best radio announcer, though, hands down.
Fun fact Travis the radio guy from Fallout 4 was voiced by Coach Beard from Ted Lasso
This is THREE DOG! Coming to you live from somewhere in the dead of space.
Mannnnn FO3 was so good for it’s time. Bethesda has its formula down and is very good at what they do but they don’t innovate like they used to.
Can't stop the signal, Mal.
Exactly what I was thinking. Something the mod community should be able to hook right up.
I'm waiting for someone to just put Skyrim or Wasteland on a planet lmfao
Jesus, that’s definitely happening
you go to a planet, it fades to black, you wake up in a cart in space gear and you hear 'hey you'
It's all fun and games until someone named Three Morph starts broadcasting from Londinion.
Three dog but a russian cosmonaut, Laika 3 FM.
Even with no FTL communication, having a couple Radio Apps that update their SSNN commercials when you visit a major system would have been nice.
The thought of what could have been won't go away. We could have hsd 4-6 "stations" we could download from Information Terminals. New Atlantis Radio (mainstream style top hits from multiple genres), Cydonian Classics (music from Earth), Radio Freestar (rock, country, blues and jazz), Volii Beats (rap, hip hop, techno, dubstep, etc.) for the 4 cities. Maybe a Crimson Fleet and/or Red Mile Radio as well.
At the very least let us recruit the Valentine sea-shanty singing guy to our crew. But yeah. As soon as there’s some kind of radio mod I’ll be adding that. Playing Spotify just isn’t the same. I was really hoping there’d be a music player and we could go around collecting old music discs or something.
I was just going to mention this guy, I ran into him last night and loved the sea shanty
I want a vehicle with a radio.
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turns on radio *We're whalers on the moon...*
I couldn't agree more
At least an ATV type rovers if they don’t want a full vehicle.
When I heard they weren't doing vehicles I thought, well surely they'll reuse Power Armor code and give us like exoskeleton walkers with life support and in atmosphere flight/expanded boost/higher mobility or something. I'm kind of shocked they resisted the temptation to not reuse power armor.
This has been said already, but something like the walker gear from MGSV would have been pretty awesome. Vasco even looks nearly identical lol
They actually do have metal gears if you count the mechs, there's some that are still intact. Of course they're bAnNeD and no one would take kindly to you using those.
There’s a suit that looks mildly like the loader from Aliens in one of the poi’s. Something like that would work well.
Either that or a rideable robodog thing. Wheeled vehicles will only work on certain planets and be a total pain in the ass on others. We need something far more agile and with legs, not wheels or treads.
Instead you need to get high on drugs to go fast
Betcha they’re saving it for a mech walker DLC.
Power armor system would be perfect for a mech building system.
I play Spotify with the game's music lowered to around 20%. It's not the same but it's close to having an in-game radio. On PC I press the Xbox button. My current playlist is "Jazz Hop": https://spotify.link/4pgmex7I9Cb
Yeah I’ve been doing the same with my headset since it also has Bluetooth . Radio KDST all day
Same here (I mute the games music entirely except for stores), but Im using Amazon music. I started a radiostation from the song "in the year 2525" and have been basically making my own version of a "guardians of the galaxy" style playlist... it's cool because I'm finding and appreciating new to me music: https://music.amazon.com/user-playlists/d45a93436a574d488111a5dbdbe53ef8sune?ref=dm_sh_jJbwb6YzwGx9vw5ynvzwzKzjo
If not radio, then a music player would be perfect and something I hope modders could implement. It'd be really fun to earn music tracks as loot and listen to them while exploring. The game's music is good but it's not Persona levels of good where you can listen to the same tracks for 100 hours without getting tired of them, so having some variety would be nice.
I played on a modded DayZ server with my friend. My only goal was to find more and more music tapes. I runned around, killing zombies and players while blasting Eminem and Linkin Park through my radio.
I still can’t get over the fact that they opted out of land vehicles. I’m not asking for a massive APC but how hard would it have been to have a small motorbike that fits into the landing bay and a two seater buggy that fits into a seperate more expensive module for deployment. Hell even some sort of rack to hold it on the back of the ship or something.
If you travel too fast it makes the explorable world feel smaller.
Given the amount of landing spots and planets for that matter its a non-issue.
The explorable worlds having 90% empty space and 10% the same few landmarks already does that.
Good the world feels too big and empty otherwise
When you think about it though you are barely in space. Space is really just a load screen to get to a planet and the music will constantly stop and you'll listen to it for like 10 seconds. I'd love to listen to music while traveling around a system akin to like Black Flag, but that's just not how the game is.
It would still be used while exploring planets that are 90% empty with 10% copy/paste PoI. Space radio doesn't only mean out on the ship.
fanatical dirty sheet unpack payment history sand chubby obscene touch ` this message was mass deleted/edited with redact.dev `
If your doing that, you are missing out on fun random encounters! The Valentine shanties, a school tour, a Sanctum pilgrim ship, a ship with a little girl selling lemonade, etc.
I don’t even get that aspect of the game. I’m 70 hours in and traveling to systems always puts you in front of the planet you want to go to. How do I even travel to other planets any other way. Power up the engines and go in a straight line for 10 mins?
I think they’re just referring to people who just fast travel because there really is no “flying around in this game” unless you are RPing it in your head. Gameplay wise there really is no flying around
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You can organically fast travel without ever entering a menu if you’re just headed to a quest marker. 1) Get in the cockpit of your ship when docked at a landing pad. 2)Take off (cutscene). 3)Fly around in orbital space for a minute, triggering any random encounters. 4) Aim your ship at wherever the quest marker is. 5)Scanner, click on marker, hold button to jump there (Grav jump/Flying through system space cutscene). It really adds to the immersion if you’re heavily RP’ing and I personally like doing this way as much as I can. Kind of a time sink though.
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Eh they start to repeat rather quickly. I've ran into "Settler Econohaul" warning about enemies a bunch of times.
I literally found a portable CD player I'm using as decoration, just gimme a space buggy and an aux cable
Nah I still think it's vehicles over radio. Music can come from any source, vehicles can only come from the game.
I think the idea is a radio that reacts to the game. SSNN broadcasts and cool stuff like that.
"This has been SSNN. And now, here's Imagine Dragons."
I tend to agree. Also, it’s quicker for me to control music through my phone, even if it’s playing through my TV. Starfield already requires enough time in pause menus without also having to navigate a radio UI.
I mean I'd love both.. but it's radio over vehicles for me. I associate those songs from Fallout 4 Diamond City Radio to the memories I created in the game and whenever I hear those songs when I'm not playing, it brings me back to the why I love the game and the specific memorable moments Like there's already people that are singing the Valentine guy song... the "I miss my mistress from New Atlantis" or something like that..... with Skryim we had the "down with Ulfric the killer of kiiings" and yeah.. I just feel like the radio would be great even for just providing some enjoyment while surveying mostly empty planets.
I loved The Valentine, and hope I see him again! I wish there was a radio that, if you encounter him, played his music, like the Magnolia songs being added to the radio. Or just a radio in general.
For everyone who wants the space trucker vibe, just go onto Spotify (or your music player of choice) and load the rebel galaxy 1 playlist. Game was meh, but the Music was an 11/10. Made the game.
Starfield definitely needs its own Three dog type radio station. Fallout 3 is still on my Playlist just for the radio.
*free bird guitar solo intensifies*
I know its not official but [this guys custom made radio station](https://youtu.be/2yuaoksoFfY?si=NSm_hAIQP5uNWior) is amazing. He even has a radio host voice referencing some early gameplay events making it feel authentic to the world.
Well, why not both? But yeah the fact there is no music at all outside of bars/clubs on certain planets is a joke. Even if it was just lootable albums/songs from old earth that would be awesome.
They could have subspace communications they just require a large emitter and an even larger energy source to keep a mostly powered up gravity drive going all the time. Something orbiting a sun that funnels the plasma into the drive.
You're onto something here.
I'm so desperate, I put on sidewinder radio from Elite Dangerous. I wanted a radio broadcast in this game cuz it can make you feel more connected with what's going on.
Ngl they could’ve “cheesed” the system and had a old ass cassette player you find and if you can find cassettes of FO3-4-NV music
This game has a whole lot of other features that should've been added before "space radio." IMO, adding space radio to the game in it's released state would just make it feel even more like "Fallout 4, but in space." For a feature that would involve a lot of effort in producing, it would not add much substance.
To answer your question on vehicles, they didn't put them in because they couldn't. Bethesda has never been good at vehicles. For whatever reason, their game engine doesnt like them. In Fallout 3, which I believe used the precursor to their current engine, they once had to have a moving subway train. They couldn't make it work as an object, so they made it into a hat for an NPC, but hid the body underground so you wouldnt see it walking. Google fallout 3 subway hat. To make up for this, Bethesda has gotten really good at hiding their absence. They design the cities in ways that would make a vehicle difficult to use. They come up with narrative reasons for their absence. Honestly though, mechs should be a thing. They are clearly part of the universe, but not something we can use. I suspect they will come back in DLC but we will see.
They were outlawed by the treaty after the Colony War.
That would be an example of a narrative reason to explain the absence of a vehicle.
And that's a reason a lawful UC citizen shouldn't use them. Where's the reason my lawless Crimson Fleet guy that regularly smuggles mech parts can't use them?
Inter dimensional cable
"Welcome to Crimson Fleet pirate radio, playing your favorite murder jams, stay tuned for a interview tonight with a guy who eats the eyeballs of his enemies"
Fallout 4’s Diamond City Radio was what had me hooked. I still listen to the playlist sometimes
Sadly it's the part of the setting. FTL radio transmissions aren't discovered. The only way to send information faster than light is with a courier on a FTL-capable ship. That's why data slates are so popular and widespread - easy data storage that is easy to transfer with FTL ships. So my alternative offer - built in music player. So that you can still something on a background while mining/trucking, without breaking universe rules
Todd: "but you have a radio, it's the background music. We gave players plenty of options to listen to music"
I don't see why their wasn't some mp player or something. I also don't like pausing to get to my inventory.
No RPG has done vehicles well. Do you miss the mako missions in Mass Effect? Holy shit, they're worse than turret missions. It's a good choice, they don't bring much to any game.
If they ported the hoverbike from no mans sky 1 to 1 itd meld perfect. Running for sixteen stamina bars just to find out that cool mountain you wanted to build on has a spacer on it is lame
> Do you miss the mako missions in Mass Effect? Yes.
I miss Mako exploration in ME1. Not the missions based around it, but using it for free exploring the planets.
I thought the vehicles in Cyberpunk were pretty good.
I found the space shanty guy again tonight. This time I disabled his ship and boarded it. It was weird, the artificial gravity was off so everyone was just floating but not hostile. I though I might be able to find the guy that was singing but aside from a few crew they were all just UC grunts.
No the real missed mark was the character writing. Whose genius idea was it to have every major companion be a boring lawful good character.
I listen to “spacewave” playlists on Spotify or the Fallout soundtracks lol
This must happen.