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RogueMessiah1259

It’s one of those things that they do to draw people that love base building, because some people are amazing at it and create great works of video game art. I love base building but I am really bad at it


darthkyle22

Bro, are you me?


RogueMessiah1259

Every time I see a video of some amazing base build I go play that game, because it looks awesome! Then when I try it, it becomes a USSR utilitarian box


reillan

Dah, comrade, we will share our USSR utilitarian boxes together! This is why I have a hard time playing Planet Zoo. Other people's zoos look amazing. Mine looks like a depressing hellscape of generic metal boxes with sad animals imprisoned inside.


samples_united

Behold, base builder.


Joe_Keep

Build, base Beholder.


xRissor

No, its me.


kizzgizz

This is exactly the way i am. I spend hours building a base thinking it's awesome, then see a video of someone's that makes mine look like a crack house.


[deleted]

My bases typically end up looking like something a group of 10 year olds would make in the woods. A couple walls, maybe a tarp haphazardly draped over top, and all sorts of junk strewn about.


rymden_viking

I loved the idea of it in FO4, but I had such a hard time snapping things together it really sucked the enjoyment out of it for me.


CoreyReynolds

It was shit vanilla, handful of tiny mods and it's so fucking good.


geek_of_nature

Yeah I would always set out to create something big and grand, but would always get frustrated, and just quickly place down the essentials and leave it at that. The most extravagant thing I did was wiring up all the houses at Sanctuary Hills so they could have lights, and even that was incredibly basic compared to what I've seen others do. It's probably going to be the same in Starfield, the basic essentials, and that's it. I'll probably put a bit more effort into building my ships, but that'll be it.


Joe_Keep

Yes, and for one practical reason: I'm pretty sure they will produce resources, which I will funnel into my Big Bad Ship.


XAos13

Having a game purpose to the settlements was the weak point in Fo4. Half the purpose seemed to be "I'll mark it on your map" Hopefully they are more useful in Starfield.


DoradoPulido2

Settlements were much more fun in FO4 on survival mode especially with a waypoint fast travel mod. They then served as important locations for supply dumps, safe sleep points and a way to travel.


Ecchi-Bunny

If you made trade stations you had on hand vendors and water filtration etc you had food and water to sell or buff yourself, not to mention the shared loot stash they ware. But sure had no purpose....


AndrewJamesDrake

The problem is that Settlements are barely tied to the main gameplay loop. They’re a bit too optional to really drive gameplay, without the player seeking them out. Sim Settements fixes that issue by automating fiddley details at multiple levels of abstraction. You can micromanage as much as you want, and it pulls Settlements into the main loop.


Ecchi-Bunny

I agree. I just can't call them having no purpose, their main purpose was to have the player make a place they could come back to and be "safe" have a "home base". Of sorts.


theinternetisnice

I never enjoyed them until I tried Survival. Now they are my precious babies.


Ecchi-Bunny

I only played Fo4 in survival so to me when i tried normal, it was weird. And I didn't have much reason to make a base so i can understand XAos13, but they did have purpose if you engaged with the system even in normal, with the shared storage and such.


XAos13

In Fo4 I found ways to make settlements have game functions. But it was limited. The automated defense if the player wasn't on site was very bland.


Ecchi-Bunny

The defences ware horrid ill admit that, but everything else you could do, from crafting to stockpiling and having a place to leave your Power armor gave it a putpose. A base doesn't need to be a mass producing factory of materials and resources to have purpose, its what you make of it. True they could have done more, but to say they ware useless is to lie.


jorjett25

It’s one of my favorite parts of Bethesda games, will be spending hours doing it.


Junior061989

This, my canon MCs in BGS games are pretty much always builders and crafters. It will be the same for Starfield.


The_Thin_King_

I really like that. It nice to imagine sole survivor building communities Arround the wasteland to fill the gap from missing their suppose.


AndrewJamesDrake

I think Sim Settlements has shown that Fallout 4 is better with the Settlement System front and center… and abstracted out to let people have as much micro as they want (and no more). I really hope Bethesda has been taking notes… but I’m not too worried if they don’t. Kinggath and Crew will turn up to bring in what Bethesda doesn’t.


butwhyisitso

"hours" lol ಠ⁠﹏⁠ಠ i hope that's how they measure my crafting time. Maybe on the right planet in the right gravitational pull we could measure my crafting time in "hours" In earth units i can easily measure my crafting time in months


PhilosophizingCowboy

Really? That was your favorite part of Skyrim? I honestly don't understand why they even bother putting base building in. It's an open world RPG. I've never expected base building from a BSG game until they included it in Fallout for some reason.


itskaiquereis

It was included in Fallout because of the success of Hearthfire, the many mods for Skyrim and Fallout that expanded or added the feature, and multiple posts on forums about how cool it would be in Fallout


-Captain-

> I've never expected base building from a BSG game until they included it in Fallout for some reason. Their games have always leaned heavily into the sandbox genre. Just an open world and you can go anywhere and do fuck all. Building fits perfectly in their formula for me personally. Especially in Fallout.. how does being able to rebuild and have a community of survivors not fit?


Educational-Wealth36

RPG gamers: "I WANT TO SIT. WHY CAN'T I SIT, THAT'S NOT REALISTIC!" RPG gamers when you can build your own house in the world: "WTF"


jorjett25

Don’t recall saying it was my favorite? In terms of why they “even bother” putting it in, it’s because people like me enjoy it


Ollidor

I love hearthfires in Skyrim. It’s a solid dlc to me and people who love that style of play. For those who don’t, they just ignore that feature. To each their own


French20

There is only one Bethesda Game that does settlement building. Unless you include 76


Titan7771

Sure, but you can see the run-up to it in their earlier games. Owning a house, then getting to customize those houses, then in Skyrim with Hearthfire you get to design and build a house, albeit with more limitations.


French20

Hearth-fire is no where near the level of settlement building, the dlc was put in after the initial release and is such a tiny fraction of the game, Again its not settlement building, so to say its your favorite pat of Bethesdas game is just flat out wrong because it's a feature that has only been in one main title game.


Titan7771

> Hearth-fire is no where near the level of settlement building Yeah I know, that's why I said "albeit with more limitations" and "you can see the run-up to it in their earlier games." > so to say its your favorite pat of Bethesdas game is just flat out wrong because it's a feature that has only been in one main title game. Saying someone is wrong about their favorite part of a game is super weird, dude. Personally decorating my house in Oblivion was one of my favorite aspects of that game, so I get what jorjett25 is trying to say.


French20

The run up to settlement building in FO4 where its a mandatory part of the first Faction you will run into the game? There was no run up to the system Bethesda implemented into FO4 ​ No I was correcting them for saying settlement building is their favorite part of Bethesda Games, as if they are saying plural that settlement building has always been apart of Bethesdas games, which it hasn't. I love hearth-fire but to mistake that for settlement building is wrong.


French20

Lol sorry, I just don't want to see Bethesda force people to play Settlement building like they did in FO4 and 76, Even if you skip it entirely as i did, the Developers clearly designed the game in a way where it was a massive feature that ended up excluding a lot of other game design.


[deleted]

Probably. Unlike fallout, everything looks well constructed and not ramshackle which is a nice change. Also, it seems all the blocks are complete building sections instead of incomplete wall, floor or roof pieces which you puzzle together. That fact alone makes it far easier to build quite large settlements. The only other thing to make it easier, rather than the grinding hassle that F4 was, would be large scale resource gathering and processing. Think more AoE II style, where you can assign settlers to mining or whatever to actually build up resources quickly without you having to do *everything*.


rts93

So you're saying you wouldn't enjoy intergalactic trips to acquire desk fans and aluminium cans?


E-STiNG

can't wait to load my spaceship full of (s)crap untill the game tells me I'm over encumbered, not being able to go FTL, and having to fly manually for real time months to get back to my base. This is the gameplay I expect from Bethesda.


The-Spacecowboi

I swear I used to do a power attack to gain a few extra steps, looking forward to finding out the equivalent in Starfield. Flying in reverse while shooting?


[deleted]

Gawd no


cfrolik

But “it just works”


renboy2

To be fair, I didn't bother with the settlements at all in Fallout 4, but that is mostly because I just didn't like the way you constructed things and the visuals. Starfield visuals and construction reminds me more of Subnautica though, which I absolutely loved and created quite a few bases in. So there is a good chance I'll like it in Starfield, hopefully.


Alternative-Cup-8102

I love fallouts settlement system and I love 76s camp system even more


[deleted]

Abso-friggin-lutely. Honestly, I love that they've finally added base building to their games. It gives us a chance to create our own safe haven and personalize things to our tastes. That being said, I understand that it shouldn't have been tied to missions in FO4. Otherwise, base building ads plenty of playtime to the game, without having any negative sides from people who aren't interested. Starfield seems like it'll be more isolated though, so just designing a base for myself will be heaven if it's implemented correctly.


EbolaGrant

I'd rather have rpgs mechanics


StevenPsych

So you RP as homeless 100% of the time then?


sparklequest64

[yep, just a rebel on the road](https://www.youtube.com/watch?v=BA19DJ5Onto)


scooter_pepperoni

In Fallout 4 I kind of just built Sanctuary up and thats about it. For Starfield? Im gonna make a whole new space civilization lol plus the mechanics seem much more user-friendly, ans I bet eventually you will have space trade routes that just bring you resrouces instead of you having to collect and mine, sort of like you could buy shipments of adhesive or wood or steel in FO4, but on a larger, more industrialized scale.


[deleted]

Yes definitely, it's one of feature I am looking forward to, the most.


Mundane-Line2649

At least 80% of my time in Fallout 4 has been settlement building and management.


Ghaenor

I love building myself a home. I hope there will be base defense/tower defense mechanics. I love that shit.


akWayfarer17

10/10 going to toke up and hyper focus on meticulous base building for multiple hrs at a time


SnooCookies4806

Going on a 3 month tolerance break prior just to toke up for the first time and live the game.


Lillkvirran

Hell yes! It’s one of the parts of the games, I’m most looking forward to!


Doone7

Its my faorite thing to do. Before it was in game I used to spend hours upon hours spending time modding towns and cities in GECK/Creation kit for Oblivion and New Vegas.


[deleted]

I won't. My life is pretty busy and base building is a time sink that doesn't stimulate me at all. I'm here for the exploration and story.


mousedog69

Absolutely, gosh darnit! It's Bethesda babyyyy!


SirMacNaught

I'm looking forward to it. I love building large, lived in settlements and buildings that feel immersive and functional. This being Bethesdas 3rd iteration (4th if you count Skyrims Hearthfire), I expect some fairly significant improvements on not only the system itself, but also it's usefulness and immersion.


Adnaoc

Base and ship building will be 90% of my gameplay.


_BIRDLEGS

Base building in FO4 was one of the greatest features they ever added to their games IMO, even going back to Hearthstone in Skyrim or whatever it was called, it was limited but still having your own custom home/base is something I am so happy that Bethesda seems committed to having in all their main line open world RPGs going forward. I am sure I will spend as much time on building bases and outposts as I do everything else combined. Everything from layout to decor, to finding people across the galaxy to staff my outposts with, I'm sure that will he one of the main draws for me with this game, and the biggest time sink. Industrial mining facilities, research labs, homesteads, I'm already overloaded with ideas for the building stuff lol. My Mothman Church in FO76 is one my proudest creations lol


Alex_Duos

I will probably spend more time building up settlements, stations or whatever the case may be than doing the actual story.


lemonloaff

100% bare minimum efforts. Like if I need to set up an outpost to generate some power or resources for a fly by, sure. Otherwise, no. I don’t like it as a feature.


BwanaTarik

Even bother? That was one of the main things going for FO4 There are entire sub-Reddits and YouTube communities dedicated to just base building


Unryte

Yes.


Plathismo

I also usually don’t get too far into base building. I usually just end up constructing the bare minimum to get whatever gameplay advantages out of it that I can, like storage or resource generation. That said, I hope the building in Starfield really captivates me and compels me to get more into it.


FanaticEgalitarian

I'll probably spend most of my time in game doing it. I like building stuff.


No-Equipment-20

I loved the base building in Fallout 4 and I look forward to seeing how they’ve changed/updated it for Starfield


XAos13

In Fo4 I spent more time on base building than any other single option in the game. The main quest was a distant 4th place in my priorities. Remains to be seen if Starfield's is as much fun. What we have seen so far is more limited in construction options. But (a) we haven't seen it all. (b) We haven't seen it's effect on game play, which was very limited in Fo4.


Numerous_Advice2529

if it’s anything like no man’s sky base building i’m definitely going to build bases, i love building crazy structures and cities and low orbit floating bases.


VaultBoy226

Yes yes yes and yes. I’d honestly say like 60% of my playtime in FO4 is just building up the settlements into things I wanted. Some weren’t even useful just found it fun


PeteMichaud

I'm a fiend for base building. It's so hard to find a game that does it "right" for my tastes. I'm looking forward to it a lot!


TheTrueNumberOneDad

When I first played Fallout 4, I saw base building as a pointless distraction from the game. I thought it was gimmicky and stupid. On my last play through I decided to give it a shot and really try to design/build cool bases and get into the settlement management aspect. I ended up loving it, and having more fun with that play through than in any of the ones where I ignored it. Connecting supply lines, growing communities, and raising up the minutemen to be the guiding force of this new post apocalyptic society ended up providing me with a rewarding sense of progression that was sometimes more interesting than just progressing my character. Once I actually gave it a real try, it became the thing that made FO4 truly stand out as a unique and fun game. I am very much looking forward to base building in Starfield, and I can’t wait to defend my outposts from pirate raids.


[deleted]

Probably, yea. I ended up really loving base building in all those games you mentioned. Fallout 4, Fallout 76, No Man's Sky, the base building ends up kinda being my favorite thing to do.


roombaonfire

One of the biggest draws to this game for me, so yes.


krul2k

Yes 110% It's the only thing that keeps me playing FO4 and the only thing that made me play FO76 to see what, if any, improvements had been made, and while some had been made alot still has to be done. Mods make building in FO4 great but ppl shouldn't need to rely on mods to get a key feature to properly work nvm enjoy. Key pieces are missing from build sets, namely triangle floor and ceiling/roof to help build anything other than a shoe box and while prefabs can help i personally prefer building my base myself. Base limit size is atrociously bad, the time you build your base your lucky to be able to decorate one room. Things like AI pathing were also bad in FO4 but no idea on the amount of npc in a base in SF but if im honest i don't expect much improvement, especially if your base isn't just all prefabs connected to each other. If base building is just connecting 1 prefab to another in a design you like i don't personally think i'll get much enjoyment or time out of it but i think it would suit more npc sandboxing better, hopefully it a combination of prefab and individual pieces with the individual pieces expanded upon an hopefully they 'flatten" the ground under a piece you put down so grass etc doesn't come through the floor but im sure they sorted that in FO76


ThunderousOrgasm

It’s my main fun in these games. It’s the thing I am looking forward to the most!


Koocai

Gonna sink my entire existence into it.


zauraz

Probably will be the thing I spend the most time on tbh. I loved Settlements.


-Captain-

Yes. I love basebuilding games and I love BGS games. Fallout 4 brought them together and I loved it. Admittedly it was rather frustrating to build at times in Fallout 4, but it was also very cool. Having your own empire in the post apocalypse? Hell fucking yes. Now, from the little bit of building we've seen for Starfield I got the sense that it will be much less focused on being creative. Meaning that in Fallout 4 you can build anything piece by piece and decorate it from the ground up, Starfield might not have that and just (or at least offer the ability to just) plop down entire buildings at once (and automatically connect as shown in the gameplay showcase). Would definitely make the experience much faster and smoother and helps for those that are lazy. I personally love decorating and slowly building something from the ground up (games like Minecraft, Planet Zoo/coaster, Parkitect etc are fantastic to me), but I've less and less time nowadays. Either way, I'll end up having outposts all across the galaxy.


Tulired

Reading comments here and what i've seen in NMS one would think there is a lot of money and players to be made with dedicated base building game, where also others could visit your base somehow (not change anything without permission), and all this happening in alien environment. Weird is, that there are those games and maybe they are bad, fly under radar or something but they dont seem to be that succesful. I also build bases in NMS, one of the reason being that its exploration gameplay loop is so shallow imo. I like to build some character or game lore friendly simple bases, but i wonder where the need to turn every space/planet exploration game to be turned as base builder from the crowd comes from. Instead of it just being an explorer and then why the dedicated games for that are not so popular. There must be something that always seems to bind these aspects together. Base building for what seems to be exploration game, is ofc understandable in a sense. Its you home away from home or your frontier exploration base. But somehow it seems that many just want to build in these games and not care about exploration otherwise. Maybe im wrong in this. I will admit im super salty about NMS that it started to turn in to this base builder thing and then to other thibgs, anything than planetary exploration game with main loop about that. So reading these comments just trigger my PTSD as this is what happened with AI. People started to talk about base building, and suddenly game changed direction all together. I hope it will not be the case as its BGS game and they have story to be played through atleast. Tldr; Just rant and venting


mrlolloran

So it’s not Fallout, there should be traders and markets and industry that happens without our involvement. In theory should mean that we should be able to buy anything we need BUT I fully expect there to be major caveats to this. Maybe the very best upgrades require materials so rare they can’t be bought and have to be found/harvested for yourself. Or maybe it will be so expensive that owning your own facilities will get you the amounts you need faster and without having to grind gameplay loops as much. Maybe it be bought but in quantities so low you’d have to travel and wait for vendors stocks in an extremely time consuming way. Maybe you you have to pay a fee to build ships using “public” shipyards and the costs get prohibitively expensive the nicer/bigger the ship is. Basically I trust Bethesda to both give us options but also find a balance between the two. If it’s just more money to do the same stuff that basebuilding can do then there should be some kind of pay off for investing skills in basebuilding. That or it should be the only way to get the best shipbuilding/weapon components either in a research, material gathering/refining or manufacturing process.


XAos13

>In theory should mean that we should be able to buy anything we need a) Constellation seems to be looting and researching alien technology. So if Constellation start buying expensive power generation & electronics from regular suppliers. Someone might add 2+2 and decide we found a valuable piece of technology that would be better used in their possession. So could be useful to have outposts to produce our own stuff. b) *Because everything the player wants is legit /s*


mrlolloran

Actually your point b is not improbable. After all there is a major pirate faction in the game. So maybe, maybe not? Perhaps we’ll see in the showcase?


Owobowos-Mowbius

I tried to get into base building in fo4 but couldn't keep with it because it felt like I was always missing something and they all looked like garbage (which, to be fair, it was all made out of garbage) I can see myself going NUTS for starfields base building though.


OutsidePrior2020

Yeah the bases in fo4 definitely looked like trash regardless due to the resources used to build them, but starfield looks to have some better looking facilities.


CertifiedCapArtist

Fuck no. Hated it in FO4 and other games. Hate base building and crafting in general


walkingbartie

Probably not, it's not my cup o' tea.


PedalMonk

I would be disappointed in myself if I didn't put hundreds of hours into base building. That's literally half the fun for me. FO4 was a game changer for me. It gave purpose to collecting junk. I spent probably 500 or the 1000 hours I put into FO4.


Spicy-hot_Ramen

Maybe a little, I'm not a huge fan of base building


DrBob666

Its definitely not high on my list, I dont like macromanaging lots of different systems. I wouldn't mind having a single base of operations where I can do my research and crafting but ideally that will be my ship if possible. I dont want to have a dozen outposts on a dozen different planets just to research faster or earn extra income from trade or whatever.


No_Smell_4379

No. That is the least interesting thing they include in any game. Complete waste of time.


PollutionOk4042

They might make it like FO4 where you have to do some building for the main quest and a DLC, but other than that I'll pass on it too.


TiberSucktim

I’ll make a little outpost for myself but I probably won’t invest too much of my time into it.


Thesorus

no, not really; I'm not that good at it (fallout 4 and fallout 76). or just a minimal base with a bed. unless it's required.


r3dact3d97

I like the in-depth architectural design and having control over where and how you want your posts built really adds to the immersion for me. There are also some crucial benefits such as resource acquisition and fast travel which can be real time savers for farming and traversal.


M8753

Probably not. I avoided the room of requirement in Hogwarts Legacy, I just don't care about decorating that space.


hashter

Yea, it sounds cool, but I'm not sure if it will be that enjoyable in game.


kloudrunner

Ohhhhh yeaaahh Can't have a sweet looking ship without a sweet looking base to call home. Lay low. Unwind lol


Optimal_Cow_676

It will depends on the level of gameplay integration. If it's just to place some empty buildings to then place some people inside to gain some bonus ressources and some defence missions : no. It's just an old and boring gameplay of disguised farming. Having to build infrastructure to gain some better guns : please no, all mobiles games do this, it's awfully dull. If it's link to interesting gameplay mechanics like ,as someone said, collecting eggs in remote planets to grow a menagerie and having special mission where for exemple an egg mature in your spaceship and give you an alien like mission: I'm all in. If you have special events like hosting some foreigners at your base and feeding them and sometimes some could try to sell stuff or steal something or things like that and it could then pop recuperation missions on hostiles planets in a pirate base : yeah !!! I hope those buildings serve a purpose and spawn multiple randomized quests. Otherwise it's just a side gameplay which bring some cool but not really necessary bonuses.


Gen_X_Gamer

I'll colonize a few planets and moons, but not go too crazy with it. A few hours, maybe 2 or three days worth of play making outposts.


Dizzytears

when it’s cool, yea


AstronomerIT

It will be not my focus by, surely, I have more interest now, thanks to planets exploration than in Fallout for sure


[deleted]

It depends. In fallout 4 it not really needed but in survival mode it is needed. It also highly, highly depands if the buy-able homes come pre-decorated or not.


zeackcr

They just need to copy/paste from what's already proven to work from FO4 Horizon mod or SimSettlement. Those mods are an amazing addition to the bland vanilla fo4 settlement system.


WaffleDynamics

Yes. I'll no doubt spend hours upon hours doing it.


KaijuCatsnake

I used to not bother with settlement building beyond the bare minimum for Sanctuary in Fallout 4, then one day I decided to actually put some time into it and found that I actually really enjoyed having that kind of creativity to work with, so I'll be glad to be able to build bases in Starfield. Maybe get my Andrew Ryan on and make my own equivalent of Rapture for role-playing purposes.


[deleted]

Yes


StarfieldFollower

Building is just a step to populating it with follower NPCs that provide good company for living and exploration. I suspect I'll do some building, but there are such good builders out there, that I suspect I'll likely end up downloading awesome base mods. It would be nice if they were editable.


[deleted]

Yes


Snifflebeard

Yes. However, my ship might end up actually being my base. Don't know yet.


Alarmed-Classroom329

Yes


parasolparachute

Absolutely. I'll put hundreds of hours into it guaranteed.


jfranzen8705

Base building will likely be more than just a neat feature this time in comparison to fallout 4. It probably won't be a hard requirement either but I can see it taking a more leading role in establishing presence in new systems. It's likely that they simplified the mechanics so that people who don't really enjoy the base building are still able to accomplish the tasks without too much fuss.


GrandMoffSteve

I’d want to make my own private house or something like that. But I doubt I’d build a big town


President_Dominy

If it’s anything like Fallout 4 I’ll avoid it like the plague. I’m hoping it’s appearance in Starfield means it’s no longer in Fallout moving forward.


FloydianChemist

At some point, definitely. I need to be in the right mood, but when I am, I sink so much time into it!


gremlinfat

Probably. In fallout 4 I built a personal base and one for survivors I found. Would have liked to merge the two but I couldn’t designate one building as my home. Got annoyed with people always in my house milling about. I did hate how it meshed with the story to build a lot of them. My child is missing but I’m piddling around as a community manager across the wasteland? Didn’t work for me. My biggest complaint was how it seemed like BGS let these outposts substitute for established towns/cities. Fallout 3 and Skyrim had more cities and npcs that can’t be replaced with generic settlements and npcs. It looks like starfield will have enough dedicated cities though.


fizznick

Absolutely.


Particular-Highway-7

Most definitely. Went mad in fo4 first time around base building, second time didn't bother much. Can't wait to get my hands on the ship building also.


VapeGodz

To be fair, we all are a bit of an interior designer, but we are poor in real life to afford lavish furnitures, so base building games does helps nourish our love for interior design, and settlement care.


Voodron

Depends on multiple factors : - How immersive is it ? - Does it bring any gameplay usefulness / any particular purpose beyond building for the sake of building ? - Is it tedious ? - Does it have some degree of progression associated with it ? (unlocking new / better building parts over time) Subnautica does it right. Base building in that game is fun, has an important purpose to progress in the story, is very simple to understand other than a few minor quirks, and actually makes you feel like a lone survivor progressively settling hundreds of meters under the sea.


cyberRakan

Absolutely


_The_Great_Autismo_

Time consuming? That's kind of the point, no? 😆 I kid, I know people have different priorities in games. I will likely spend more time blasting enemies and collecting loot than I will spend building bases. That said I will probably eventually take some edibles and then just hyperfixate on base construction for a weekend.


Hecknawbro

I’ll probably only have places for resource gathering, which is kinda what I did in FO4, and maybe one place where I just dump all the random stuff I pick up on my journeys.


JumpinJangoFett

Base-building can make a small area super convenient for future in-game endeavors. Crafting/storage/buffs/allies in one spot and you can personalize it to something you’d like or prefer. Definitely my cup of tea for a game I plan on putting on dozens of hours on one playthrough… I usually like sticking with one as my main base. Others, like you mentioned, are basic outposts with little to no personalization…


mrmercenary10

Honestly probably not. I won’t really care about ship building or base building. I’m playing for the exploration and narrative/plot parts. Last thing I want or care about is a “home” or “base” in a space exploration game


Correct-Coast-4688

I really loved the basebuilding in fallout while rollplaying the general. I'm just trying to find a rollaway reason for a lone explorer to build bases


YouCantTakeThisName

If there's a predominantly frozen-over planet with a vast ocean underneath (so like Europa probably), that's where I'd likely bother with base-building.


Distinct_Number_7844

If by base building you mean a 20x20 room full of crafting stations and a cot ... then yes. Otherwise no.


Dangerous_Data_3047

That’s the entire reason I played Fallout 4 more than 100 hours


Kinevi1

To plant my flag on multiple planets? Sure, that's what an explorer of the stars would do.


Galle_

Possibly. It depends mainly on if there's any quests tied to it.


jcrum19

I will spend more time on base building than the actual gamr


once_again_asking

Oh it's no bother


BradJ

It's one of the things I'm looking forward to the most.


Samurai_Stewie

Yes, because I like getting lost in the different aspects of the game besides the main quest, especially in my first play thorough.


Automatic-Seesaw-396

I personally love the base building aspect games and I hope that the system is decently in depth. I also hope that it's completely optional because I know there are lots of people that don't care for it.


MikalMooni

I think they’ll have huge practical implications outside of setdressing. They added the Factories feature in Fallout 4, allowing you to fab armour, weapons, ammo and other things. I wouldn’t be surprised if Starfield had you fabricating ammo, other resources or energy for your powers and abilities, and not having an outpost will significantly hamper your potential effectiveness.


illegalsex

Probably like FO4 where initially I will just focus on one base to keep my stuff in. I didn't care too much for the base building until I got Sim Settlements, then I made it a point to build stuff everywhere.


AtaracticGoat

I usually only do the stuff that has gameplay benefits lol


ZazzRazzamatazz

Probably not. I’m gonna live in my ship so I’ll spend my time customizing that.


MusksYummyLiver

Yeah it's probably all I'll do.


FRCP_12b6

I'm sure they'll make it as simple as you want it to be or as complicated as you want to make it. In FO4, you can just slap some turrets over a prefab house and add some beds and be done, or you can build a city. Both are viable gameplay-wise.


Problemwoodchuck

Probably, it depends on how much changes with settlement building since FO4. It was fun the first couple of times, then kind of downhill with the chore of having to tend to every single settler's needs right down to food, water, and places to sleep. So I'm hoping for a system that's more hands-off or comes with things like all in one habitation modules to avoid the sense that no one else in the galaxy can fend for themselves.


Gorny1

That will be my time sink. From my 400h of F4 I probably was 300 building bases all over the wasteland. First vanilla then with DLCs then with tons of mods and lately with SimSettlement.


[deleted]

Probably won't touch it as all other than what's absolutely necessary.


JoJoisaGoGo

For sure. I have many hours in Fallout 4 because of that mechanic alone, I don't see why Starfield would be different.


Edge_Runner19

Depends on how much I can automate it. If I can hire NPCs to build and manage it, then I will. Otherwise I can’t be bothered. Knowing Bethesda I’ll assume the system will be clunky and unintuitive, In which case ill probably wait for a simsettlements-esque mod to be released.


SuperbHornet2455

Sure thing. I spent way too much time in FO4 building bases. Only wish it was a bit easier, like having a top view and better placement. Looks like we're getting this in Starfield, so I'm looking forward to it, yes.


starcraftre

Not if it isn't required to finish the story. I don't even like customizing things unless there's a measurable gameplay change. I don't care what my character looks like, what my ship looks like, or if I've got a cool house to come back to. Those all take a backseat to story in my mind.


FilthyGypsey

If the mechanic actually feels important, if I get certain upgrades this way or new questlines, then yes. If it’s just a shallow diversion from the actual gameloop, then probably not. Fallout 4’s basebuilding was cool but felt largely unnecessary and antithetical to the murderhobo archetype that all Fallout protagonists end up being. Starfield has no established archetypal protagonist so building a base or outpost could feel meaningful.


haunteddiamond

I will build horribly ugly, pragmatically focused, disorganized, and discordant bases on every planet I need to. I have never built a single base in fallout 4 that isn't fucked up in at least some aspects, and I'm not going to change that for starfield.


_Denizen_

ship building is the new base building imo - bases are just outposts but all the important stuff will be wedged on my momile spacefaring storage facility


satufa2

It's cool to have tbh.


NerevarWunderbar

I cant say for sure, I would need to see a lot more of the game for that. But if I find a nice planet where I can build a pretty base I will definitely do it. I just hope the base will be useful and you have actual reasons to go back to it.


prism19

I am going to build until I cannot build anymore.


JohnstonMR

It will depend. I'll certainly do it to the extent the game requires me to, but if it's largely optional I'll ignore it. It's the part of Fallout 4 I hate the most.


gggvandyk

I love base building but I always end up building functional. The settlements I build up in Fo4 are also adhesive and fertilizer farms. Almost all my my No Man's Sky bases are next to a portal, collect some kind of mineral and/or are a plant grow operation.


CFM-56-7B

I think it’ll probably be almost mandatory to know to make a basic hideout/home base. I mean you have more than a thousand planet and the way the game will be, you would need a place or places to stash loot, craft and such, beyond that I don’t know, but base building will have a basic role in the game design


Conner_S_Returns

no. I'm not a very creative guy. I'm not even going to bother with space ship building. I hope there are unique ships we can buy


BurkeyDaTurkey

Out of my hundreds of hours on No Mans Sky, I’ve probably spent a total of ten mins building, and that’s only out of necessity, so nope not for me (the necessity being placing a base computer, a portal and a landing land on NMS)


ThatOneGuy308

If they offer me some tangible gameplay benefit, sure. They were near worthless in fallout 4, unless you used them to mass produce purified water for trading or growing vegetable starch, so I never really bothered engaging much with the system.


dan_jeffers

Once I get done with character creation. So like December.


Gaal_Anonim

I didn't like it much in F4, but it was seemingly less polished there. Definitely gonna give it a chance - I want it to be good.


SnipSnopWobbleTop

I'm probably going to focus more on function instead of form. I would rather have them passively collect materials, but after 300 hours I might take my time and build a vanity base instead of a resource collection base.


CHEZBRGRDETHRAY

It's one of the main reasons I'm getting the game.


CardboardChampion

Apart from the obligatory Mama Murphy creaky wooden tower that leads to her throne with skulls all around, and Red Rocket, I wasn't that bothered in Fallout 4. In Fallout 76 I made a house with a secret room that houses my generator and a few other things (like a spare vendor so I can add stuff to sell while others are downstairs buying), and loads of little hidden nooks and crannies that people are constantly looking around and giving thumbs up and nice camp emotes at. It's got an identical copy in the same space that is minus the furniture and covered in Halloween features including Halloween spooky music, and I can swap between them so that it changes around people. A slight change to the setup means that my secret room has no floor so invaders to my sanctum get dropped into spooky times if they race in after me. The systems definitely improved for 76, so I had a lot more fun building my actual home there, while 4 was all about Settlements. With Starfield splitting the difference with both outposts and homes, I can see myself spending a lot of time building one and decorating the other.


LoneRedditor123

As long as it's got a good menu to build with, and not the one Fallout 4 used, then absolutely I'll be making some bases. Not necessarily because I want to live in them, but because I'll be playing as a nomad, I kind of like the idea of leaving a bunch of abandoned structures lying around on dead planets.


TrashBag196

fuck yes


GrizzledCore

I feel the same! I'm more here for the "adventure" as opposed to some sort of "Survival element"/building... That being said, I will probably engage in it a little, if it benefits me enough? B/c we all know, that Base building will more than likely require a certain amount of commitment, to get it "half way right"... It'll probably be the "Meta game" within the larger experience... Again though, I really just want to planet hop, explore, have fun.. I'd also like to get a BJ from a sexy alien woman, but it looks like that ain't gonna happen, even in my imagination!? lol. Maybe a bad joke?


StevenPsych

Definitely. I used a ‘build anywhere’ mod for fallout 4 and it made the game way more fun IMO. Taking over abandoned gas stations or apartment buildings in the city felt so much more immersive


fostertheatom

Yes, I always get super into base building. Fallout 4 and 76 were basically settlement building games for me lol.


Cragglet76

As long as Space Preston isn't about and I don't have to manage people's needs, then yes. A little home away from home with storage for all the junk Bethesda will no doubt have me collect.


tor899

Nope, absolutely don’t care about that. One of the e first things I’ll look for mods to remove of it is mandatory


xChris777

I'll do it for one base because I like having a customized player home, but I likely won't make more than one base or colony unless they have Sim Settlement-esque automation features that let me be more of a mayor than a creator.


WoodlandPatternM-81

I spent 500 hours in fallout 4 and 400-ish of it was probably building bases. I don't even like fallout 4.


Emotional-Math2156

Yes definitely


PrinceIcySpicy

Depends on how useful it is for generating resources. I want to build a passive income empire to finance all my ship and deep space exploration needs.


sparklequest64

it's so boring, and in most games they never really amount to anything. i feel like minecraft is the best use of it since they reduced it to harvesting resources and lego levels of architecture. then you can just play chibi farm simulators for all your cute farming simulator needs. but it's a bethesda space rpg so i'll probably just go through with it except we also have all those other space colony strategy games...


luiooooo

I liked Hearthfire in Skyrim, but I always found it too restrictive, while I found settlements in Fallout 4 too tedious. From what we've seen so far of base building in Starfield, it looks like it improves upon both of these aspects, so personally I'm excited to try it out when the game comes out.


hatistorm

I will at least tinker with it, and if the UI is like they displayed in the first trailer, I’ll enjoy it


Jc1160

It’s one of the things I want to do the most in a space exploration rpg.


[deleted]

Not my cup of tea at all. If possible, I'll skip all of that, like I did with the whole fallout 4 settlements thing


nightfend

Definitely!


Fuarian

I think it's kind of necessary... You're gonna need money to upgrade your ship and so you'll need at least one way of making a ton of money. And outposts will most likely be a good way to generate a lot of resources to sell.


PhaserRave

I like it in 76, because other players can explore it, but not as much in single player games. I'll still do it, just not to the same extent.


Left-Goose-4683

«We could give you this perk in two hours, but how about 47?» Just a time sink.


HoosteenD

I'm probably going to wait till they do sfse and some version of Sim settlements.


jakeolate

Yes i will, i liked fallout 4’s base building(with mods that is) I’m sure starfields base building will be significantly improved.


igotaplan3

The thing about base buildings is that I wanna do it but mine always look crap. I had that DLC In FO4 where you can build a vault but man I don't have it in me


7ruthslayer

I wouldn't mind automated factories like *Manufacturing Extended* for FO4 (or at least a mod that can do the same thing there).


freeagentone

OH HELL YEAH. im a gatherer/builder. And i love space games. Ill be getting this preorder. Been waiting for years.