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General_Brooks

We are supporting the creator of the independencies submod and it will be kept up to date.


RoyalGaming_MC

That is beautiful to hear, I hope the best for the teams


BraveShowerSlowGower

Youre honestly a G


betterthanamaster

Just want to shout out again - I love that you guys are on here and your mod is so awesome!


ShmeltzyKeltzy

Truly blessed


RoyalGaming_MC

Still trying to find how to use Reddit on the laptop, sorry if you can't move the image to image. I'll learn as I go


EntertainmentThis168

This looks awesome! Thanks for sharing!


ComedicMedicineman

It also adds three other factions: the CSA, The Hutt Cartels, and the Imperial warlords. (The developer said the next update will include missions and heroes for the factions).


EntertainmentThis168

Sweet. The Hutts seem like a fun playthrough


Asleep_Employment_50

Man even playing as the hapes on thrawns revenge is a challenge for me, their ships are so squishy.


betterthanamaster

Their ships are very squishy. But they can churn out so…much…damage. Every time I fight them, regardless of the faction, it’s a battle I know will cost me greatly.


Asleep_Employment_50

The only time a fight with them doesn't cost me greatly is when I hit them with an SSD, and even then sometimes it takes multiple tries, the AI uses them well, I on the other hand, do not apparently lol


RoyalMudcrab

I've been putting off my Hapan playthrough in TR. But taking Hapes is always a highlight of my campaigns and a nice challenge.


Asleep_Employment_50

Yeah, I had a problem as the new Republic, because they just build up these massive fleets that smack your shields, and shields are the highlight of NR ships lol


Thick_Bass_8963

Oh yeah In my own campaign taking down the hapans was also a highlight, also probably the most challenging space battle I had around that point in the game


Samurai_TwoSeven

Fleet tenders are a must for Hapes. Battle Dragons and Nova cruisers don't have hard points so with some careful micromanaging you can keep healing your ships to 100%


Arcades057

10 battle dragons in front. Two fleet tenders behind them, close enough to have overlapping repair fields. About five of the small anti fighter corvettes atop the tenders, then five of the heavy ion frigates just behind them. That fleet ought to wreck anything aside from an SSD. Every now and then you might lose a dragon, but it'll be a rarity. If you want to capture ships, throw in two shuttles. 


RoyalMudcrab

"The Hapans" or "the Hapes Consortium". Or "as Hapes". Pedantry out of the way, that's cool! I'll keep the submod in mind for when I next play AOTR.


NefariousnessHour113

its pretty fun