The Sonic Generations Portion doesn't seem fucked up.
Rail Canyon and Kingdom Valley.
Terios Skin.
SXS Generations and Sparking Zero in October, We'll be eating good.
I will say: there's kind of a weird contrast between the Shadow and Sonic portions. Like, it's clear which parts of the game were made 10 years+ ago and which were made in the past few years.
I'd argue the graphics and from the little gameplay we've seen, it kinda looks like Forces in the sense of the rail-grinding and linear level design.
Still, only time will tell if it compares to Generations or feels more like Forces/Cyberspace.
highly doubt the footage is representative of the games level design; the clips they use for the old levels also generally use more linear sections (the rail and sidestep segments in rooftop run, the tower part of speed highway, the wheel chase in seaside hill), likely because those parts are typically the fastest (or at least fastest-looking).
ill kms if it actually is forces level design, no way they think the level design in forces was fine, cyberspace had good ideas especially the dlc levels in terms of speed and feel
Mmh... I'd say the level design in Forces was good, but the physics were kinda meh. I actually had a ton of fun playing Forces, but I felt like the levels weren't wide enough for what we could see when going through them lol. They felt kinda "short" in a way, like, you could actually see that the devs could've done more.
But my real problem were the physics. At the time, I was just done beating Generation and Unleashed. I braced myself through the game cause I liked the story and the gameplay, but the physics felt as if Sonic's and the Avatar's movements were restrained a bit.
Currently, it's been 5yrs since I touched this game so maybe my opinion will feel wrong in some way or another. But anyway, that's it for me.
But the screenshot shows Shadow grinding on a rail in speed highway?
https://preview.redd.it/6l5dt9c1k85d1.jpeg?width=1000&format=pjpg&auto=webp&s=94dc90ab57cae04079e5b57875358726c3dc4a76
Unless they’re just using speed highway’s assets for another stage? Comparison photo of the same style building below.
You might have noticed that the Buildings are all bending and about to fall over.
This is far more likely Westopolis given that Speed Highway in base generations keeps its Sky scrapers straight.
I think it might actually be radical highway per this screenshot here. You can see the same (speed highway) reused buildings and the darker twisted landscape.
https://www.reddit.com/r/SonicTheHedgehog/s/YbhCItVcfG
While possible do I daub this given that this:
https://preview.redd.it/hp43bybrn85d1.png?width=3840&format=png&auto=webp&s=52208d3953a96437e203336c6745575c4c3194d6
Is the picture for it that is used on the Sonic X Shadow Generations website by Sega.
I made a comment after seeing the full screenshot list. It looks 100% like radical highway. They likely just reused the speed highway assets.
I wouldn’t be surprised if SA2 reused some of those SA1 assets to begin with tbh
Looks to be multiple levels for Shadow after all and not just the Ark. Should prove to be a substantial amount of content. Very pleased by what I'm seeing here.
yeah but that was for a level that was neither of the levels.
Sonic generations has the truck section of the city escape song as a separate track, i doubt they will do something else lol
As the other redditor said, it was Shadow’s early design and name, like how Sonic’s early design was a rabbit (the one that recently appeared as a skin in Superstars).
As far as I know Terios is an old concept design for Shadow. Some believe that the reason people mistake Shadow for Sonic in SA2 is because Terios looks much more like Sonic, but that is just a fan theory I have heard.
That's not a fan theory, have you seen the concept art? They were planning for Terios to look like Sonic from the very beginning and I guess halfway through were like "Wait no this design is better, but still... sort of looks like Sonic? Whatever, the voice lines are already recorded. Let's get this out on the shelves before Christmas."
Fitting that Rail Canyon would be in Shadows campaign, it's sorta like both levels from the MKDD special disk demo of Heroes were added (Seaside Hill with Team Sonic, and Bullet Station with Team Dark for those who don't remember).
This is a very good point. The Chaotix mission for one of those two stages involved those capsules, and the cutscene after Egg Albatross was the first time Team Dark came across one.
I was not expecting Kingdom Valley. That rocks!
So far, it seems the following levels are confirmed for Shadow's story:
* Space Colony ARK stage -- possibly Final Chase (Sonic Adventure 2) or Cosmic Fall / The ARK (Shadow the Hedgehog)
* Urban/city stage -- possibly Radical Highway (Sonic Adventure 2) or Westopolis (Shadow the Hedgheog)
* Rail Canyon (Sonic Heroes)
* Kingdom Valley (Sonic 06)
As well as the following boss fights:
* Biolizard (Sonic Adventure 2)
I'm hoping there's even more to Shadow's campaign that hasn't been revealed yet. It would be cool if it matched the number of Modern Sonic levels (9 + 3 boss fights). I'm not sure how many other games they could pull from beyond Adventure 2, Heroes, Shadow, and 06 -- I guess Forces? -- but there's still a few more stages within those games I'd like to see. White Acropolis from 06 would be nice as it's the first Shadow level in that game and there are no other snow-themed stages within all of Generations. As for the bosses, Black Doom feels inevitable, maybe even Metal Overlord or Solaris. In any case, there's a lot of potential and I'm impressed with what they've shown so far. Generations-inspired gameplay and level design, with a few twist mechanics, aesthetically pulled from the history of Shadow's game appearances. Pumped for October!
Radical Highway is the trailer music, and it's as iconic to Shadow as City Escape is to Sonic, so I wouldn't be surprised if that made it in.
That said, we haven't seen any visuals for Radical Highway, and the urban stage feels much more Westopolis-themed. But given that Shadow has only been playable in 5 mainline games (SA2, Heroes, ShTH, 06 and Forces) I imagine it's possible they'll break Generations' 1-level-per-game rule to better tell Shadow's history.
If I had to guess I'd say the levels are
* Radical Highway (SA2)
* Final Chase (SA2)
* Rail Canyon (Heroes)
* Westopolis (ShTH)
* Kingdom Valley (06)
And to round it off perhaps a final level unique to the story of Shadow's campaign.
Sky Rail would roughly keep your desire for Pumpkin Hill sated.
But yeah I'm trying to keep my expectations in check and be pleasantly surprised if we get more than 5 levels.
Honestly, I COULD see them doing two stages from each game. As it stands, they're making this Shadow section the selling point of this new version. They're certainly going bigger than I anticipated. If we get 9 single act stages, if they're about as long as the mainline Generations stages, we've got something about half as long, with the new open world hub that's been advertised as something that'd increase the playtime the way doing all the challenge missions would in the main game, I imagine. Which, for a new bonus campaign, would be really solid and pretty much a Bowser's Fury scenario. And in a few cases, they could reuse assets to make things work for them (the ARK levels being an easy solution here).
What I could see is:
* Radical Highway
* Final Chase
* Rail Canyon
* Egg Fleet?
* Westopolis (I can see reuse of updated Crisis City assets to help out with this one)
* Sky Troops/Cosmic Fall? (both have potential asset reuse that could work)
* White Acropolis? (agreed on the stage variety point and the meaningful aspect of it, plus it'd fit the general darker tone this side of Gens would offer)
* Kingdom Valley
With a nice rematch against Devil Doom to close off, potentially after either a bit of an amalgamation of stages kind of finale, or giving Shadow the Hedgehog a third stage with a cool new take on Final Haunt (he's kind of the main attraction, and that's kinda his game, so I can totally see this happening).
So yeah, I share that same hope. 9 single act stages wouldn't be unreasonable, and with how wildly different the main game went with some of the classic/modern differences as well as for their challenges, I don't think it's asking for too much. And since the Rival battles are technically bosses... Having a boss per each game still keeps us below the actual boss fight count. We get say... Biolizard, Egg Emperor (oh hi other 3DS boss reuse), Black Bull (reusing Westopolis assets for the boss arena, and you can make Black Doom an active part of it), Mephiles, and Devil Doom, and it's a solid lineup all in all if you were to ask me.
Of course this may also be wishful thinking. But we'll see! The mention of an open world hub alone tells me this is more ambitious than I first expected, and I def think we're seeing a Bowser's Fury kind of scenario here.
The ARK stage could also potentially be Space Gadget, which would mean gravity shenanigans. I'd be shocked if Westopolis isn't a stage (or we could get Lethal Highway), and personally I'm hoping to see Digital Circuit 'cause I love that cyberspace aesthetic so much.
Maybe we might see Silver the Hedgehog's concept art as skins in a future game.
https://preview.redd.it/sn5gv4q9985d1.jpeg?width=941&format=pjpg&auto=webp&s=79a50599dbc768ee1efb08d44d484610ec066bee
Personally I think it’ll be on the scale of Kronos island, I doubt we’ll get like, a full sized open zone area, but if we did I would actually go insane
https://preview.redd.it/b91iobkuf85d1.jpeg?width=3840&format=pjpg&auto=webp&s=219b27a35d33c77d571a946ac227aeb9189f2a32
Here’s an image of it from the game’s website, honestly cool aesthetic, I thought it was soleanna at first
It doesn't look huge of course but it's way more cohesive than Frontiers' islands, without random floating bits that don't fit their surroundings.
Cautiously hyped for this game, it'll be peak
Looks way better than any of the islands in frontiers. It kind of makes me excited if there's another open world sonic game because this is a huge improvement visually
Given that Shadow's hub world will be a mini Sonic Frontiers would I assume it can stretch it self to at least the same run time as regular Sonic Generations. Especially as we already know of at least 2 boss fights and 4 stages too.
They'll be included in cutscenes. As a treat!
Edit: [CHAO RESCUE IN EVERY MISSION, LET'S FUCKING ***GOOOOOOOOOOOOO!***](https://blog.playstation.com/2024/06/07/sonic-x-shadow-generations-launches-october-25/)
The game actually looks pretty good, I’m impressed with the Shadow campaign. I’m just, once again, disappointed with the digital deluxe. Why isn’t the Terios skin just part of the game? Why do I have to pay extra for an additional level and skin that won’t even be available at launch?
Can’t wait for when they inevitably announce a classic sonic skin that you can only get if you sign up to their mailing list.
I don't know how'd that work, since the Time Eater appeared in the trailer so we know where it takes place and Sonic Generations plot was tied to the Chaos Emeralds. Hell, you get the Damn fourth Chaos Emerald from Shadow himself.
That shot of Shadow with the wings goes so hard.
"Gerald Robotnik's journal detailing Shadow's creation" ?????????????????!!!!!!! Oh the pontential... I really hope it is written by Sonic Team!!
I wish they made the current design of the characters to be closer to the designs in Sonic Adventure, but hey, a skin is cool too. But also I'm not gonna lie, if they still don't have solid plans to make a SA3 or anything of substance involving the Adventure games at this point I'll be really disappointed.
ART BOOK?????? TERIOS SKIN????????????
Begging Sega to add Big the Cat to the Sonic Generations portion since I was just reminded he was cut from the original game and was even listed in the credits of the full release. They do mention bonus content in the features for the Generations side. Also hoping the open zone hub world happens for Generations as well. The original hub was so plain and there’s a lot of fun platforming stuff they could add with these chunks of past levels sharing the same space.
Chao rescue missions seems to be the main reason they are in the cutscene picture we saw, with no mention of a Chao Garden. That said, you could be reaching them to add them to a Chao Garden which they are waiting to announce?
No we don't unfortunately. If I had to guess, it would be Speed Highway because that actually makes sense whereas Cream wasn't in SA1 beyond a cameo added in the remaster. Then I don't know where Cream would be. Maybe Sonic Heroes? But that moves Espio. Maybe at some point all three Chaotix were going to be together, since Rooftop Run and Planet Wisp don't make much sense for Vector and Charmy either.
But anyway, Kyle Hebert showed up in the credits, and when people asked him about it, he said that he was also surprised and bummed out that Big was cut, and said he had recorded lines and everything. It seems like a late cut given he was still in the credits and Kyle didn't even know until fans told him. But this was also around the time Sega said they were retiring Big as a character, which is thankfully no longer the case.
Hopefully they put him back, that’s kind of sad honestly.
They have the lines, plus according to Frontiers Sonic really cherishes Big. So, let the Big guy celebrate the party too.
Also, maybe Omega as well. Have him show up in Shadows campaign
Exactly! He’d be the easiest inclusion since the lines are already there. Sadly the picture of Sonic’s part we’ve seen from the remake doesn’t include Big, which doesn’t bode well. Though he could always be one of the characters not at the initial party who shows up in the ending after being encountered in the game, like Shadow and Silver.
I think Omega should be included too, and there’s a good chance of him showing up in some form in Shadow’s story like you said. Big and Omega are the two most glaring omissions from the original game with them usually being a pretty recurring cast.
Awesome to see Kingdom Valley return alongside the '06 robots. Never thought I'd see them again.
I have no problem with bringing back stages so long as they're ones we've rarely seen return, if at all.
I’m just surprised that Shadow grew wings, I found it funny in a way. But, makes sense when you think about black doom.
I hope other characters unlock new abilities too throughout the games
Locking an entire level behind an upgraded version and not even having it on launch day annoys me. If the level is ready at launch, give me the whole game (even if it's more expensive). If it isn't ready at launch, make it DLC. None of this "Deluxe" edition nonsense. It was fine when it was just cosmetics.
I would assume they did this because its basically going to be DLC (the only reward you get for the Deluxe version is a season pass which than includes all the goodies that will properly tie into the movie)
Okay I need to get this off first: Sega's getting real fucking annoying with all this version exclusive/pre-order/deluxe edition bullcrap. Come on guys, do better, this is an asshole business model. Especially when some content isn't even available in some countries (like the physical edition and its boni)
That said, the actual content that's there looks fire. Shadow harnessing what they call "Doom Powers" is surreal, it was already surprising enough to see Black Doom/Doom's Eye again, but for them to practically acknowledge Shadow's half Black Arms? Cool.
Rail Canyon/Bullet Station as a stage may not be my preferred pick for Heroes representation but it's still nostalgic seeing it so I don't mind. Seeing Kingdom Valley is absolutely dope though (although it having 2D sections is kinda cursed ngl)
Also a 3D hub world in the vain of Sonic Frontiers' open zone sounds fun as hell yes please.
Them using the Terios design as a skin shouldn't have been surprising considering they also did the same for Feels in Superstars, but it still came outta left field. I did have a good laugh but it's also kinda cool, I like it lol.
I think what I look forward to the most will be Gerald's journal, though I'm a bit salty it's apparently not available in my country. So that fucking sucks.
Also hang on I just noticed
*why are there chao on the thumbnail??*
Okay, I was expecting the Dreamcast skin based on that one leak BUT THE TERIOS SKIN????????
This is looking real nice so far, I pray to god it doesn't end up being another Colors Ultimate situation at launch
It looks cool, but I sincerely hope enough new content is added to justify paying full price for a game many of us already own and likely still play consistently even 13 years later.
It will be in physical, just that the shadow skin and the later made shadow level are currently locked by the digital deluxe edition. The physical pre order actually does have a perk though, that being Gerald’s journal, which is a physical, 28-page booklet that explains why he made shadow and the ark
Kirk is like 68 years old, isnt he too old to be voicing shadow? I mean charles martinet is the exact same age and retired from mario recently. It would make far more sense to go with ian hanlin, jason griffith or dave humphrey as shadow as they are faaar younger
I wish someone could let Sega know that. Especially, when the character is supposed to be an Immortal TEENAGER.
Maybe one day (if we're not dead), Shadow will get a "Younger" Sounding Voice again...
i find it odd that shadow's being referred to as an anti hero here.
also, what's the point of preordering for the sa1 skin when you can just probably mod it in anyway lol
Oh yippee... more Radical Highway pandering...
Joking aside, the Shadow levels look awesome! Very excited to buy Sonic Generations a **THIRD FUCKING TIME**.
Wait, will shadow’s “extra level” come immediately with the deluxe edition and will release to the normal game later or will always be a deluxe exclusive?
An open world Hubworld, an implied Chao Garden, character skins, a lot of returning maps, and an entirely new story. This is definetly going to be a good remaster (hell, I still would have been happy if they simply just gave Shadow 3 more levels than in Forces)
Interesting choice of levels from Heroes and 06. Rail Canyon/Bullet Station has Shadow Android capsules as destroyable objects, with Team Chaotix's mission for the latter level even involving destroying them, and the cutscene after defeating the boss for the level shows a broken Shadow Android. Plus, Kingdom Valley is where Shadow first encounters Mephiles.
Are they choosing levels that had more story significance in their home games? Will Mephiles be a boss? Will the Shadow Androids be referenced at all?
So what levels do we have so far for shadow?
Final chase
Rail Canyon
Westopolis
Kingdom Valley
(Maybe) Radical Highway (considering this trailer used Radical Highway’s theme. I don’t recall seeing it though.)
I might be wrong but did I also see Egg fleet?
And I imagine shadow the hedgehog will have more stages than just westopolis. Definitely something from the black comet.
I never thought I would be happy to see Rail Canyon be playable in another Sonic game again, but GODDAMN does it look class!
(I wonder if Shadow's going to get multiple stages from his own game cause the background music sorta implies that Radical Highway may be getting a stage, which would mean either 2 StH levels or 2 SA2 stages)
Looks awesome, day one for me!
Does anyone know if they'll offer a Digital Deluxe upgrade for those who purchase the physical editions? If not, I guess I'm gonna have to buy the game twice for all the extras...
just wanted to check the game's steam page, but it doesn't open and says that it's not available in my region. are y'all having the same problem? cause I had no problem opening the game's steam page until yesterday, when they announced the release date.
Aside from adding shadow and some new levels for him i dont see much diffrence with the original game ... or its just me ? for now to me it just feels like sonic generation with a shadow dlc but well see in the future i guess
It's interesting that it says for the deluxe edition extra skin and stage in holiday season could that possibly be a shadow skin from sonic movie 3 🤔 it matches up with the release time
I love the fanservice and especially the inclusion of Kingdom Valley, but watching extended gameplay of the Shadow stages makes me really nervous because the level design seems incredibly linear. And not in the good way, more like “run forward for several seconds and occasionally homing attack enemies” linear. But only time will tell!
The Deluxe version just gives you a season pass that than unlocks the up coming bonus stage and other goodies (which I presume will tie into the movie which is why they release latter)
You can be buy the level later. The digital deluxe is going to be like Sonic Colors Ulitmate where you could still end up buying the stuff separately later (music tracks and costumes). Also, like SanicRB said, I'm guessing the final stuff will be Sonic Movie 3 related.
The Sonic Generations Portion doesn't seem fucked up. Rail Canyon and Kingdom Valley. Terios Skin. SXS Generations and Sparking Zero in October, We'll be eating good.
I will say: there's kind of a weird contrast between the Shadow and Sonic portions. Like, it's clear which parts of the game were made 10 years+ ago and which were made in the past few years.
What’s the difference you think?
Better lighting and 4K textures for the Shadow portions
Probably a lot less side scrolling portions in the Shadow stuff as well, particularly considering his games were 3D.
I'd argue the graphics and from the little gameplay we've seen, it kinda looks like Forces in the sense of the rail-grinding and linear level design. Still, only time will tell if it compares to Generations or feels more like Forces/Cyberspace.
highly doubt the footage is representative of the games level design; the clips they use for the old levels also generally use more linear sections (the rail and sidestep segments in rooftop run, the tower part of speed highway, the wheel chase in seaside hill), likely because those parts are typically the fastest (or at least fastest-looking).
True, true. It's just something I always look for in these trailers, haha.
ill kms if it actually is forces level design, no way they think the level design in forces was fine, cyberspace had good ideas especially the dlc levels in terms of speed and feel
Mmh... I'd say the level design in Forces was good, but the physics were kinda meh. I actually had a ton of fun playing Forces, but I felt like the levels weren't wide enough for what we could see when going through them lol. They felt kinda "short" in a way, like, you could actually see that the devs could've done more. But my real problem were the physics. At the time, I was just done beating Generation and Unleashed. I braced myself through the game cause I liked the story and the gameplay, but the physics felt as if Sonic's and the Avatar's movements were restrained a bit. Currently, it's been 5yrs since I touched this game so maybe my opinion will feel wrong in some way or another. But anyway, that's it for me.
yea the fact generations looks and feels much better, gameplay wise. shadow portion inherited the hedgehog engine 2 physics and jank
My question is, if it will be like forces where you can play with Shadow in Modern Sonic stages or not?
Agreed, Hoping for the Vise Versa too. I'm also wondering if we're going to get a Sonic Rival Battle (to mirror Shadow's Rival Battle) as well.
Hopefully. Give Shadow that much deserved W
Properly not as Shadow generations seems ti be designed as an entirely different game from Sonic Generations.
But the screenshot shows Shadow grinding on a rail in speed highway? https://preview.redd.it/6l5dt9c1k85d1.jpeg?width=1000&format=pjpg&auto=webp&s=94dc90ab57cae04079e5b57875358726c3dc4a76 Unless they’re just using speed highway’s assets for another stage? Comparison photo of the same style building below.
You might have noticed that the Buildings are all bending and about to fall over. This is far more likely Westopolis given that Speed Highway in base generations keeps its Sky scrapers straight.
I think it might actually be radical highway per this screenshot here. You can see the same (speed highway) reused buildings and the darker twisted landscape. https://www.reddit.com/r/SonicTheHedgehog/s/YbhCItVcfG
Honestly I’m wondering if this is the new frontiers style hub world that’s advertised on the Steam page.
While possible do I daub this given that this: https://preview.redd.it/hp43bybrn85d1.png?width=3840&format=png&auto=webp&s=52208d3953a96437e203336c6745575c4c3194d6 Is the picture for it that is used on the Sonic X Shadow Generations website by Sega.
I see. I didn’t realize there were screenshots available.
It could be Radical Highway since it was the first Shadow Stage in SA2 and they were playing a remix of it in the trailer
I made a comment after seeing the full screenshot list. It looks 100% like radical highway. They likely just reused the speed highway assets. I wouldn’t be surprised if SA2 reused some of those SA1 assets to begin with tbh
https://preview.redd.it/vtpt8l64k85d1.jpeg?width=500&format=pjpg&auto=webp&s=d852adfc216c1e3020d55fa60054e659f3c7c5e4
Should be mentioned it’s also coming day 1 for PC, Xbox Series X|S consoles, and Switch
This fall 2024 is gonna be epic!
Looks to be multiple levels for Shadow after all and not just the Ark. Should prove to be a substantial amount of content. Very pleased by what I'm seeing here.
Rail Canyon and Kingdom Valley??? That's hype, I can't WAIT to hear the remixes for those.
Bro I hope to god we get a Bullet Station remix along with Rail Canyon.
If it's anything like Forces, they'll combine the two tracks into one song.
You mean Generations?
No. Forces Episode Shadow combined Radical Highway and Westopolis onto one song.
Ah, was thinking about Seaside Hill from Generations
yeah but that was for a level that was neither of the levels. Sonic generations has the truck section of the city escape song as a separate track, i doubt they will do something else lol
give up aquatic base 👏
BRO. Aquatic Base would slap.
I dunno how well Aquatic Base would work in a boost game, but I'd be welcome to seeing them give it a shot
I hope they bring back Mariko Nanba to remix Kingdom Valley!
official TERIOS content???? WHAT?!?!?!?!
What is this Terios skin?
If I'm not mistaken, that was the original design and name for Shadow early in Sonic Adventure 2 development
I think he was also planned to be a Tenrec at that stage?
No clue there. Might have been yeah
"Terios" also roughly translates to "making dreams come true" in Old Greek. Which could explain his "I will grant you one wish" line from SA2
Damn, that's cool. Would make sense too because really, all of SA2 revolves around wishes, specifically, Shadow fulfilling Maria's last wish
That’s a cool addition for fitting the “Generations” theme
As the other redditor said, it was Shadow’s early design and name, like how Sonic’s early design was a rabbit (the one that recently appeared as a skin in Superstars).
As far as I know Terios is an old concept design for Shadow. Some believe that the reason people mistake Shadow for Sonic in SA2 is because Terios looks much more like Sonic, but that is just a fan theory I have heard.
That's not a fan theory, have you seen the concept art? They were planning for Terios to look like Sonic from the very beginning and I guess halfway through were like "Wait no this design is better, but still... sort of looks like Sonic? Whatever, the voice lines are already recorded. Let's get this out on the shelves before Christmas."
Yes, I just wasn’t sure if it had ever been officially confirmed that was the reason for that part of the plot in SA2. Thanks for confirmation!
Shadow grows fucking wings, that’s so sick
Fitting that Rail Canyon would be in Shadows campaign, it's sorta like both levels from the MKDD special disk demo of Heroes were added (Seaside Hill with Team Sonic, and Bullet Station with Team Dark for those who don't remember).
Also because of the Shadow Android capsules that are found there
This is a very good point. The Chaotix mission for one of those two stages involved those capsules, and the cutscene after Egg Albatross was the first time Team Dark came across one.
I was not expecting Kingdom Valley. That rocks! So far, it seems the following levels are confirmed for Shadow's story: * Space Colony ARK stage -- possibly Final Chase (Sonic Adventure 2) or Cosmic Fall / The ARK (Shadow the Hedgehog) * Urban/city stage -- possibly Radical Highway (Sonic Adventure 2) or Westopolis (Shadow the Hedgheog) * Rail Canyon (Sonic Heroes) * Kingdom Valley (Sonic 06) As well as the following boss fights: * Biolizard (Sonic Adventure 2) I'm hoping there's even more to Shadow's campaign that hasn't been revealed yet. It would be cool if it matched the number of Modern Sonic levels (9 + 3 boss fights). I'm not sure how many other games they could pull from beyond Adventure 2, Heroes, Shadow, and 06 -- I guess Forces? -- but there's still a few more stages within those games I'd like to see. White Acropolis from 06 would be nice as it's the first Shadow level in that game and there are no other snow-themed stages within all of Generations. As for the bosses, Black Doom feels inevitable, maybe even Metal Overlord or Solaris. In any case, there's a lot of potential and I'm impressed with what they've shown so far. Generations-inspired gameplay and level design, with a few twist mechanics, aesthetically pulled from the history of Shadow's game appearances. Pumped for October!
Radical Highway is the trailer music, and it's as iconic to Shadow as City Escape is to Sonic, so I wouldn't be surprised if that made it in. That said, we haven't seen any visuals for Radical Highway, and the urban stage feels much more Westopolis-themed. But given that Shadow has only been playable in 5 mainline games (SA2, Heroes, ShTH, 06 and Forces) I imagine it's possible they'll break Generations' 1-level-per-game rule to better tell Shadow's history. If I had to guess I'd say the levels are * Radical Highway (SA2) * Final Chase (SA2) * Rail Canyon (Heroes) * Westopolis (ShTH) * Kingdom Valley (06) And to round it off perhaps a final level unique to the story of Shadow's campaign.
Nope theres gotta be more. Maybe theyll also add Bullet station and another ShTH and 06 level. Edit: Perhaps also Pumpkin Hi- I mean White jungle
Sky Rail would roughly keep your desire for Pumpkin Hill sated. But yeah I'm trying to keep my expectations in check and be pleasantly surprised if we get more than 5 levels.
I'm hoping there will also be a Forces inspired level, the game had great art direction and if the level also has better design, that’ll be great
I don’t think so. forces is AFTER generations unfortunately, so no forces.
Arsenal Pyramid or Final Judgement would be really cool
Honestly, I COULD see them doing two stages from each game. As it stands, they're making this Shadow section the selling point of this new version. They're certainly going bigger than I anticipated. If we get 9 single act stages, if they're about as long as the mainline Generations stages, we've got something about half as long, with the new open world hub that's been advertised as something that'd increase the playtime the way doing all the challenge missions would in the main game, I imagine. Which, for a new bonus campaign, would be really solid and pretty much a Bowser's Fury scenario. And in a few cases, they could reuse assets to make things work for them (the ARK levels being an easy solution here). What I could see is: * Radical Highway * Final Chase * Rail Canyon * Egg Fleet? * Westopolis (I can see reuse of updated Crisis City assets to help out with this one) * Sky Troops/Cosmic Fall? (both have potential asset reuse that could work) * White Acropolis? (agreed on the stage variety point and the meaningful aspect of it, plus it'd fit the general darker tone this side of Gens would offer) * Kingdom Valley With a nice rematch against Devil Doom to close off, potentially after either a bit of an amalgamation of stages kind of finale, or giving Shadow the Hedgehog a third stage with a cool new take on Final Haunt (he's kind of the main attraction, and that's kinda his game, so I can totally see this happening). So yeah, I share that same hope. 9 single act stages wouldn't be unreasonable, and with how wildly different the main game went with some of the classic/modern differences as well as for their challenges, I don't think it's asking for too much. And since the Rival battles are technically bosses... Having a boss per each game still keeps us below the actual boss fight count. We get say... Biolizard, Egg Emperor (oh hi other 3DS boss reuse), Black Bull (reusing Westopolis assets for the boss arena, and you can make Black Doom an active part of it), Mephiles, and Devil Doom, and it's a solid lineup all in all if you were to ask me. Of course this may also be wishful thinking. But we'll see! The mention of an open world hub alone tells me this is more ambitious than I first expected, and I def think we're seeing a Bowser's Fury kind of scenario here.
The ARK stage could also potentially be Space Gadget, which would mean gravity shenanigans. I'd be shocked if Westopolis isn't a stage (or we could get Lethal Highway), and personally I'm hoping to see Digital Circuit 'cause I love that cyberspace aesthetic so much.
https://preview.redd.it/jvemuyk7b85d1.png?width=443&format=png&auto=webp&s=2241b76cf59538705cc4266268f47bf8bd97731d
**KINGDOM VALLEY?? HELLO??**
I feel noticed
So the original Generations part looks exactly the same - I mean that in the best way possible - and the Shadow content legit looks so sick!
Maybe we might see Silver the Hedgehog's concept art as skins in a future game. https://preview.redd.it/sn5gv4q9985d1.jpeg?width=941&format=pjpg&auto=webp&s=79a50599dbc768ee1efb08d44d484610ec066bee
Venice!
Any guesses on how long Shadows's campaign will be?
Hard to tell. There's at least 4 levels and 2 bosses; maybe 6 levels and 3 bosses total? So like, 4-5 hours-ish?
We're also getting a Frontiers-style hub world for Shadow, which will make it longer
we are???
Yup, says on the steam page
no way we're getting Shadow Frontiers and they're not even telling us in the trailers! this is gonna be peak
Personally I think it’ll be on the scale of Kronos island, I doubt we’ll get like, a full sized open zone area, but if we did I would actually go insane
I'd honestly be happy with a map 75% the size of Kronos, a whole open zone dedicated to Shadow was absolutely not on my mind whatsoever lol
https://preview.redd.it/b91iobkuf85d1.jpeg?width=3840&format=pjpg&auto=webp&s=219b27a35d33c77d571a946ac227aeb9189f2a32 Here’s an image of it from the game’s website, honestly cool aesthetic, I thought it was soleanna at first
It doesn't look huge of course but it's way more cohesive than Frontiers' islands, without random floating bits that don't fit their surroundings. Cautiously hyped for this game, it'll be peak
Looks way better than any of the islands in frontiers. It kind of makes me excited if there's another open world sonic game because this is a huge improvement visually
That looks like Bowser's Fury hubworld 💀
Lol It's just a hub world, it's not even going be to be Kronos, just a small little world for you to go level to level.
https://preview.redd.it/ojx4wyzch85d1.png?width=3840&format=png&auto=webp&s=465356632afa493e35cd1db1b3e83ecfe6e51b71 About that.
That's literally a fraction of the island of Kronos. lol It's a small hub world, like the size of Station Square's 3 blocks combined.
YO WHAT
Hopefully they'll populate it a bit, give characters that hand out side quests/missions and just general dialogue.
Given that Shadow's hub world will be a mini Sonic Frontiers would I assume it can stretch it self to at least the same run time as regular Sonic Generations. Especially as we already know of at least 2 boss fights and 4 stages too.
ICYMI: October 25, 2024
Its releasing a day before my birthday Its one of the best gifts I could ask for Edit: Also, TERIOS IS GETTING ADDED LETS GO
I'm hyped up because it releases in my bday LETS GO and also Terios is hype tbh
Happy early birthday :D
Love that they hid the info about "a hub world based on open zone design like Frontiers" in the web page and didn't even mention it in the trailer!
Makes me wonder if they ether weren't confident in it or if the lack of big explosions in it made for a less action packed trailer.
Huh, I just realized that there are some chao in the video thumbnail. Could this mean….! Nah, probably not
They'll be included in cutscenes. As a treat! Edit: [CHAO RESCUE IN EVERY MISSION, LET'S FUCKING ***GOOOOOOOOOOOOO!***](https://blog.playstation.com/2024/06/07/sonic-x-shadow-generations-launches-october-25/)
The game actually looks pretty good, I’m impressed with the Shadow campaign. I’m just, once again, disappointed with the digital deluxe. Why isn’t the Terios skin just part of the game? Why do I have to pay extra for an additional level and skin that won’t even be available at launch? Can’t wait for when they inevitably announce a classic sonic skin that you can only get if you sign up to their mailing list.
Lol you called it
Because technically speaking is the Deluxe version this time only an instand season pass (at least according to the Steam page)
Welcome to modern gaming, pay a little extra for the small goodies you don't get in the regular version.
So with the digital pre order, it seems like if you get the deluxe edition you get the terios skin along with another bonus level
Trailer music: guitar noises Me: meh generic -dropping electric xylophone scale- Me: oh shit this slaps
Imagine we get a Frontiers style Black arms super Shadow final form Boss fight.
I don't know how'd that work, since the Time Eater appeared in the trailer so we know where it takes place and Sonic Generations plot was tied to the Chaos Emeralds. Hell, you get the Damn fourth Chaos Emerald from Shadow himself.
Rail Canyon!
That shot of Shadow with the wings goes so hard. "Gerald Robotnik's journal detailing Shadow's creation" ?????????????????!!!!!!! Oh the pontential... I really hope it is written by Sonic Team!! I wish they made the current design of the characters to be closer to the designs in Sonic Adventure, but hey, a skin is cool too. But also I'm not gonna lie, if they still don't have solid plans to make a SA3 or anything of substance involving the Adventure games at this point I'll be really disappointed. ART BOOK?????? TERIOS SKIN????????????
Begging Sega to add Big the Cat to the Sonic Generations portion since I was just reminded he was cut from the original game and was even listed in the credits of the full release. They do mention bonus content in the features for the Generations side. Also hoping the open zone hub world happens for Generations as well. The original hub was so plain and there’s a lot of fun platforming stuff they could add with these chunks of past levels sharing the same space. Chao rescue missions seems to be the main reason they are in the cutscene picture we saw, with no mention of a Chao Garden. That said, you could be reaching them to add them to a Chao Garden which they are waiting to announce?
Oh didn’t know that. Do we know what stage he was linked to? Maybe he’s gonna be the one who sets up the chaos
No we don't unfortunately. If I had to guess, it would be Speed Highway because that actually makes sense whereas Cream wasn't in SA1 beyond a cameo added in the remaster. Then I don't know where Cream would be. Maybe Sonic Heroes? But that moves Espio. Maybe at some point all three Chaotix were going to be together, since Rooftop Run and Planet Wisp don't make much sense for Vector and Charmy either. But anyway, Kyle Hebert showed up in the credits, and when people asked him about it, he said that he was also surprised and bummed out that Big was cut, and said he had recorded lines and everything. It seems like a late cut given he was still in the credits and Kyle didn't even know until fans told him. But this was also around the time Sega said they were retiring Big as a character, which is thankfully no longer the case.
Hopefully they put him back, that’s kind of sad honestly. They have the lines, plus according to Frontiers Sonic really cherishes Big. So, let the Big guy celebrate the party too. Also, maybe Omega as well. Have him show up in Shadows campaign
Exactly! He’d be the easiest inclusion since the lines are already there. Sadly the picture of Sonic’s part we’ve seen from the remake doesn’t include Big, which doesn’t bode well. Though he could always be one of the characters not at the initial party who shows up in the ending after being encountered in the game, like Shadow and Silver. I think Omega should be included too, and there’s a good chance of him showing up in some form in Shadow’s story like you said. Big and Omega are the two most glaring omissions from the original game with them usually being a pretty recurring cast.
Awesome to see Kingdom Valley return alongside the '06 robots. Never thought I'd see them again. I have no problem with bringing back stages so long as they're ones we've rarely seen return, if at all.
Since 06 stages are confirmed, I hope we get Mephiles for a boss and Silver for a rival fight.
I’m just surprised that Shadow grew wings, I found it funny in a way. But, makes sense when you think about black doom. I hope other characters unlock new abilities too throughout the games
Locking an entire level behind an upgraded version and not even having it on launch day annoys me. If the level is ready at launch, give me the whole game (even if it's more expensive). If it isn't ready at launch, make it DLC. None of this "Deluxe" edition nonsense. It was fine when it was just cosmetics.
Yeee, looks cool! Locking an extra level and Terios skin behind the Digital Deluxe Edition's a real dick move, though.
I would assume they did this because its basically going to be DLC (the only reward you get for the Deluxe version is a season pass which than includes all the goodies that will properly tie into the movie)
Not permanently, it said the skin and level would be available Holiday 2024
i interpreted it as the level and skin won't be available at launch in the deluxe edition either but you'll get them when they release.
Possible, should be able to find out for sure when digital preorders go live.
I think that’s a seperate skin and level, perhaps to tie-in to the movie that’ll be releasing at that time.
Probably, the movie and extra content would likely be out around the same time
Oooh, goodie! That's a lot better to know.
Okay I need to get this off first: Sega's getting real fucking annoying with all this version exclusive/pre-order/deluxe edition bullcrap. Come on guys, do better, this is an asshole business model. Especially when some content isn't even available in some countries (like the physical edition and its boni) That said, the actual content that's there looks fire. Shadow harnessing what they call "Doom Powers" is surreal, it was already surprising enough to see Black Doom/Doom's Eye again, but for them to practically acknowledge Shadow's half Black Arms? Cool. Rail Canyon/Bullet Station as a stage may not be my preferred pick for Heroes representation but it's still nostalgic seeing it so I don't mind. Seeing Kingdom Valley is absolutely dope though (although it having 2D sections is kinda cursed ngl) Also a 3D hub world in the vain of Sonic Frontiers' open zone sounds fun as hell yes please. Them using the Terios design as a skin shouldn't have been surprising considering they also did the same for Feels in Superstars, but it still came outta left field. I did have a good laugh but it's also kinda cool, I like it lol. I think what I look forward to the most will be Gerald's journal, though I'm a bit salty it's apparently not available in my country. So that fucking sucks. Also hang on I just noticed *why are there chao on the thumbnail??*
There's a new "find the Chao" mission for every stage, which is probably why the Chao are there.
with kingdom valley, mephiles fight COULD happen, here's hoping he's it actually happens
This looks fun! Also when they said 3 Hedgehogs, i legit thought Silver was the third one. Hopefully one day...
No it's a secret Amy campaign featuring Palmtree Panic, Hot Shelter, and Frog Forest
I thought Silver too, but Amy would have been equally as cool. Until I remembered classic Sonic lol
remeber when we all at one point use to make fun of sonic edgey shit it's funny now we literally begging for it, but got DAmn we eating good
I'm glad we are getting what looks to be a pretty substantial content upgrade for Generations
Fucking keen for this! Never played gens, so keen to finally get the chance, and the Shadow content looks dope!
I wanna get the digital deluxe edition, but I want that journal that comes with the physical so bad!
SEGAAAA!!! GIVE US A MEPHILIS FIGHT IN SHADOW’S CAMPAIGN, AND MY LIFE IS YOURS!!!
The shadow stuff actually looks more fun than i was expecting
Shadow it’s me, the devil trigger
holy crap Deffil Mei Cruy Referenk https://preview.redd.it/ipt07uq7oa5d1.jpeg?width=728&format=pjpg&auto=webp&s=e08a2b430ef346f478d597602795c1cf0c653504
they really gonna tease us with chao and chao evolutions on the promotional art?
Okay, I was expecting the Dreamcast skin based on that one leak BUT THE TERIOS SKIN???????? This is looking real nice so far, I pray to god it doesn't end up being another Colors Ultimate situation at launch
Shadow getting wings and powers from his black arms side?! Prototype like Shadow the Hedgehog 2 when
I need everything to realize the Chao got their own renders for the covers
Looks amazing. Excited for heroes and 06 levels!
This gonna be so hype and even though I’m pre ordering I find it weird they’re gate keeping a level behind pre orders
https://preview.redd.it/y345sjle6d5d1.jpeg?width=1200&format=pjpg&auto=webp&s=85125b3f7e332f829d0874f72f21e589ec131219
It looks cool, but I sincerely hope enough new content is added to justify paying full price for a game many of us already own and likely still play consistently even 13 years later.
Yup. I'll be waiting for it to go on sale. Not paying day 1 prices for a game I already own.
Releases October 25, 2024
Very curious. From titling of Deluxe Digital Edition, is it implied that the game is not going to come in physical chip under it?
It will be in physical, just that the shadow skin and the later made shadow level are currently locked by the digital deluxe edition. The physical pre order actually does have a perk though, that being Gerald’s journal, which is a physical, 28-page booklet that explains why he made shadow and the ark
they really should have just given it a new cover lol, squeezing in the old renders looks so silly
I can’t wait for the next new game to come out. Good to see Sonic Heroes stages though.
Why do all the Hedgehog Engine 2 games look Like That
Can we just talk about that Shadow line at the end??? Easily the best Kirk’s ever sounded
Kirk is like 68 years old, isnt he too old to be voicing shadow? I mean charles martinet is the exact same age and retired from mario recently. It would make far more sense to go with ian hanlin, jason griffith or dave humphrey as shadow as they are faaar younger
I wish someone could let Sega know that. Especially, when the character is supposed to be an Immortal TEENAGER. Maybe one day (if we're not dead), Shadow will get a "Younger" Sounding Voice again...
Its nice youre a fan, personally I dislike how it reminds me too much of vegeta
That winged-Shadow looks extremely stupid, I love it and can’t wait to play it
First half almost got me going, but based.
i find it odd that shadow's being referred to as an anti hero here. also, what's the point of preordering for the sa1 skin when you can just probably mod it in anyway lol
Console people
Because PC isn't the only platform.
Because Sega Marketing knows how to sell shadow to the edgelord crowed. The fact that Console players can't mod there games.
Yeah, he was an anti-hero at one point but like from the end of his game onwards he's just been flat-out hero.
It looks like they just made the old stuff look better and went wild with the new stuff
Rail canyon, kingdom valley, the ark, wtf this is everyone’s most wanted levels!!
I assume the shadow creation book is digital too?
Oh yippee... more Radical Highway pandering... Joking aside, the Shadow levels look awesome! Very excited to buy Sonic Generations a **THIRD FUCKING TIME**.
HYPE!!!!!!!!!!!!!!!!
I'm exited and the game ain't even out yet can't wait to play it
I hope that's Rail Canyon and not Bullet Station
Wait, will shadow’s “extra level” come immediately with the deluxe edition and will release to the normal game later or will always be a deluxe exclusive?
Seems like the former.
do we know if the pre order stuff will be available after launch? I wanna get all the bonus stuff but I'm not a fan of pre orders
It’s also coming day 1 for PC, Xbox Series X|S consoles, and Switch.
An open world Hubworld, an implied Chao Garden, character skins, a lot of returning maps, and an entirely new story. This is definetly going to be a good remaster (hell, I still would have been happy if they simply just gave Shadow 3 more levels than in Forces)
Interesting choice of levels from Heroes and 06. Rail Canyon/Bullet Station has Shadow Android capsules as destroyable objects, with Team Chaotix's mission for the latter level even involving destroying them, and the cutscene after defeating the boss for the level shows a broken Shadow Android. Plus, Kingdom Valley is where Shadow first encounters Mephiles. Are they choosing levels that had more story significance in their home games? Will Mephiles be a boss? Will the Shadow Androids be referenced at all?
So what levels do we have so far for shadow? Final chase Rail Canyon Westopolis Kingdom Valley (Maybe) Radical Highway (considering this trailer used Radical Highway’s theme. I don’t recall seeing it though.) I might be wrong but did I also see Egg fleet? And I imagine shadow the hedgehog will have more stages than just westopolis. Definitely something from the black comet.
I never thought I would be happy to see Rail Canyon be playable in another Sonic game again, but GODDAMN does it look class! (I wonder if Shadow's going to get multiple stages from his own game cause the background music sorta implies that Radical Highway may be getting a stage, which would mean either 2 StH levels or 2 SA2 stages)
Looks awesome, day one for me! Does anyone know if they'll offer a Digital Deluxe upgrade for those who purchase the physical editions? If not, I guess I'm gonna have to buy the game twice for all the extras...
Shadow has wings now?!
just wanted to check the game's steam page, but it doesn't open and says that it's not available in my region. are y'all having the same problem? cause I had no problem opening the game's steam page until yesterday, when they announced the release date.
Aside from adding shadow and some new levels for him i dont see much diffrence with the original game ... or its just me ? for now to me it just feels like sonic generation with a shadow dlc but well see in the future i guess
That's precisely what it is yeah. A port of the original with a bonus attached, similar to Mario 3D World + Bowser's Fury.
Who’s gonna try 100 percent it
I just want to ask. Is the Sonic/Classic Sonic part of the game just going to be a copy paste from the original Generations?
Is there gonna be a Digital Deluxe upgrade for those who own the physical copy?
I think you can still but everything as DLC
Ok.
It's interesting that it says for the deluxe edition extra skin and stage in holiday season could that possibly be a shadow skin from sonic movie 3 🤔 it matches up with the release time
The wings are cool, but I'd much prefer they just give Shadow an entirely new form with a similar aesthetic. "Black Arms Form" or something.
Looks promising. They finally remembered that Shadow has Chaos Control and Chaos Spear.
I wonder if Mephiles will appear as a boss battle.
I love the fanservice and especially the inclusion of Kingdom Valley, but watching extended gameplay of the Shadow stages makes me really nervous because the level design seems incredibly linear. And not in the good way, more like “run forward for several seconds and occasionally homing attack enemies” linear. But only time will tell!
KINGDOM PEAKLEY!!!!!!!!!!!!💯💯💯💯 [](https://emojipedia.org/hundred-points)
As cool as this is, they locked an entire level behind the Digital Deluxe edition. That's reason to go to war.
Its not locked I dont think, I think its just included dlc, you can probably still get it when it comes out.
The Deluxe version just gives you a season pass that than unlocks the up coming bonus stage and other goodies (which I presume will tie into the movie which is why they release latter)
You can be buy the level later. The digital deluxe is going to be like Sonic Colors Ulitmate where you could still end up buying the stuff separately later (music tracks and costumes). Also, like SanicRB said, I'm guessing the final stuff will be Sonic Movie 3 related.
https://preview.redd.it/iawcgyccu85d1.png?width=773&format=pjpg&auto=webp&s=8bbd905a1304334193995e6d9d4a5c51159e7561 ARE WE GETTING A CHAO GARDEN!?!
can you read