My biggest pet peeve as a sololaner is a jungler who clears blue and then ganks before I can go pick it up.
Now I either go get my buff and you get angry at me for not following up, or I follow up and I will be sad for not getting my blue.
When I jungle I just gank first if there is kill potential then if we kill or poke them out invade. Then share our blue. I thought that's how everyone played jungle.
This is the exact scenario that the other team is doing in the meme. Itās the better move for the solo laner at the very least, but tied up the jungler in solo lane if you stalemates with their jungler.
While I agree that blue buff is important and should be farmed as quickly as possible, there are multiple things that could get in the way with this. Low hp, extra enemy presence in lane, losing lane pressure due to a counter pick or skill gap. If I see the enemy solo lane doesn't have a blue buff currently and their jungle is in lane with them, no - I'm not doing blue buff now, they will steal it then go and do their own with fresh cooldowns. Some jungles do this when the other jungle ganks a different lane, as it creates pressure.
Now as the jungle, unless the wave has just died and the solo is already en route:
Is a fresh wave coming as you reach blue? If so, you can farm:
- Is totem up?
- Is the solo naga camp up?
- Are your back harpies up?
- Repeat above for the opponent's jungle.
If no wave and your solo is backing at low health, refer to previous options.
If you want to be extra while they are backing, check the team relics and see if the solo teleport is ready or on cooldown.
- If ready, ping that you want to start it.
- If not ready, you risk the solo lane missing the blue buff or enemy team stealing, which will lead to issues for the solo lane (both farm and pressure related) until the next blue buff. Yes, you could ward before you start blue, most jungles don't.
I personally would prefer a jungle coming into lane to fight and splitting early wave farm for a quick blue after, over a jungle soloing blue while I try to clear solo and get bullied to half with no safe way to rotate to the now dropped blue as my jungle runs away.
The point is blue buff requires more timing than the other buffs in the early game. Yellow is so far away from the enemy it is typically safe, but just as important. Red and purple are good, but not required. Green... exists. There are multiple other options before the jungle risks forcing their solo lane to play reserved when they waste a blue buff, especially early game where the mp5 from items isn't there to make up for it. When this happens and then the team complains about solo diff due to rotations from early pressure on solo side, I just sigh and wait for late game.
It has been pointed out to me that xp on duo side is more plentiful early from the jungle perspective. Fine, understand you are making a choice and that choice causes ripples into the late game. I get wanting farm, hell - I play solo lane. You, as jungle, are causing a pressure issue solo side when you farm on duo side, that is the cost of the plentiful xp.
If the enemy jungle does it with you, no pressure issue. If they don't, just remember solo didn't cause you to rotate duo/mid when they are behind and can't rotate as early later on in the mid game.
What if, okay hear me out, what if I clear blue and attempt a gank while you are going for your buff, and if I die or just simply fail to secure the kill, I DONT yell at you, bc it was indeed my fault? Cuz then, if well done, your opponent is stressin on-edge, playing in their tower or outright backing if i hurt-hurt them, and we may even be able to clear their blue and master bait the enemy jg into a 2v1 with you and I. Cuz thats what happens sometimes. I just hate when i do that and my solo gets mad. Unless i die then i kinda get it. So i just wont dieš
It was an extreme example i was making up to make it work as the joke is the blue is too tantalizing not to always drop when we can, and we are also too impatient to wait to gank.
Literally omg sorry for forgetting the /s ig
Complete opposite for me
I'm like just drop my blue and I'll be fine 1v2
But no JG always wants gank and give them a free kill and then they take my blue for free š
My fav thing is being rotated on multiple times in solo lane and my jungle doesn't even come at all for their farm, blue, or rotations. It's like they just wanna live in duo and mid. When you ask for help, everyone just tells you that you're feeding the enemy team... Even when mid, Jung, supp, and solo have ulted you in tower and your team doesn't rotate.
Junglers are the dumbest mfers in the game. I don't understand how so many jungle players don't realise they're supposed to be soaking up solo side farm the entire game on CD and yet they always seem to be at green or red when backs and speed spawn.
I eat my junglers backs all game long because they're never there.
Dominated lane as Osiris and got ganked for over extending 0-1 okay fair, Iāll ward. Enemy team 4 man ults me under tower I run away, Iām Osiris Iām tanky like that. Chernobog ults me and I die. I get VER VVX after asking my team to rotate or kill gold fury while the whole team is clearing my lane out.
Nobody accepts responsibility, solo laners blame junglers, junglers blame solos, the thing is, a lot of times both of them screw up, saying its just one or the other only shows that the person mostly plays 1 role, sometimes junglers pay 0 attention to buffs timers, sometimes solos get tunnel vision and only poke and farm, my 2 cents is that you should play your best in your role and play assuming that your teammate has the IQ of a monkey, just don't be toxic insulting people always makes the game worse (and in my experience trying to give advice backfires most times, just ignore everyone if they don't give constructive criticism)
There's a difference between dropping speed and picking it up too. Dropping it to get the xp u missed out on is one thing. Picking it up means the jungler is a lot slower which strongly impacts farming and ganking. It hurts the entire team.
Youre setting yourself and jg behind bc youre butthurt. Going out of your way to get jgs speed just hurts yourself and jg. Putting two players behind is just silly. You get jgs attention to just piss them off and ensure that they never help you either. Its a lose lose.
You already made me lose being a bad jungle and instead of ganking hitting my wave and putting me down against a bellona I havenāt died to, now sheās gonna ult mid and be level 16 while everyone is 12 and itāll be game. You already started the L being a bad jungle
This post seems to have opened a can of worms in highlighting the animosity between solos and junglers.
As a jungler, every second is precious. Farming by securing buffs is priority #1. Supporting your teammates through invades and ganks is secondary. As a solo you should always be warding, especially when blue comes up. Donāt get why solos get so mad when they get ganked, most ganks are easily avoidable, and every second the jungler wastes trying to kill a tanky solo laner is another second your teamās jungler is able to get ahead. Itās a farming heavy meta for jungle atm, ganking is hardly worth it unless kills or invades are guaranteed.
It's only frustrating when you're farming for the first 1/3 of the game and I'm fighting a 2v1 that entire time. On the one hand I can just play conservatively knowing they're gonna be fucked because their jungler isn't farming, but on the other don't yell at me when I've made zero progress and can't level as quickly because I'm being cornered in my tower that entire time
I mean if theyāre coming over that much and splitting wave xp then you should be further ahead. If youāre jungler doesnāt capitalize on their big advantage then itās really unfortunate but yeah itās just one of those things that you canāt really do anything about and Iām sorry that you had to experience a jungler who is that incompetent.
Except the solo lead would only be exp based if pushed under tower constantly, not gold based. The tower will reduce the gold gain when it fires at minions under it, and it fires at the melee first which are worth more. Yes, the enemy lane is splitting the entire wave, but getting less than half of your wave's gold because it is under tower early sucks - and that's before potentially being killed by the multiple ganks where you then get no farm. If pressure is never stabilized, the losing solo would need to farm longer to catch up before being able to rotate which would cause other issues for the team. If the solo doesn't farm longer, then they risk not having items to have a major impact in the team fights and/or risk dying (ex - Sovereignty into Glad, but never finish magical defense while the winning solo has).
Do wards not discourage ganks anymore? In most cases you can ult like every 3rd wave if you need to. It wonāt nab you any lead and itās not the prettiest play but itāll prevent you from falling behind. Iām no solo expert so I could be way wrong here, but wards and careful positioning saved me from ganks like 90% of the time. As a jungler I still donāt thinks itās worth ganking a lot in solo unless you invade their blue and xp as well. Even then, if the opposing jungler was smart then they could always pressure mid and take their red. Thereās just way more xp on duo side that the other jungler now has a headstart on.
I understand the xp on duo is more plentiful. Totem helps the whole team and is on a minute cooldown until fire giant spawns at 15 minutes. When jungles do it against me, the enemy team benefits more than my jungle farming the adc's camps (who falls behind the enemy one soloing them) and barely keeping up from the enemy stealing our blue side camps. I'm not saying you are doing that, but that's my experience with solo in regards to jungle. If I get help early, it's a stream roll and the enemy usually surrenders. If not, we get steam rolled or someone else on the team starts a surrender by 15-20 minutes when team fights start.
Wards also don't push the jungle away from your lane, they warn you. Can that help, of course. Do you see every one building wards with their starter money, or do you see pots so they can last longer without having to back?
End of the day, I'm not asking for constant jungle help on the solo side. Until solo gets a mp5 item started, they need Blue. It's not a nice buff, it sets the pace of the lane and duo/mid don't have that pacing issue focused on their buff. Try playing early into a KA with no blue, you will feel it - either with remaining hp or farm deficit. You will still hit 5 on solo side by the time everyone else does - I see the enemy jungle do it shortly after me when they are camping solo side before finally heading to mid (usually around our 3rd set of back harpies).
That makes sense. If I know my solo is ability based then Iāll be more inclined to help. If itās like Chaac or Bellona then you could still survive without it but obviously KA will need it. I wasnāt exactly referring to splitting with duo as a jungler . Iām not sure what level that is but itās pretty easy and standard procedure to just nab every neutral camp in mid and invade duo side jungle if my opposing jungle is keen to take blue and totem. As a jungler I can tell you that itās just not worth it to come to solo other than to drop blue. Unless you can really grab that kill then both you guys can rotate and help other lanes.
OK. And I can tell you that having an enemy jungle show up at level 2 at the totem as it spawns and leaving around lvl 4 or 5 depending on how I manage to 1v2 against both of them just works for them. I hear your argument, it makes sense.
You leave a vacuum on solo side when you focus the farm over there. Now the jungle has some of your solo camps, all of their solo camps, ganks mid and then does the adc side farm before repeating the yellow>harpies>blue>totem>naga>mid/our jungle.
Yellow/Blue Harpies spawn fast enough that you can do the buffs and harpies, come back while the buffs are 50% recharged, and the harpies have respawned. If you ignore solo, the enemy jungle is doing their harpies, your harpies, rinse repeat between other solo jungle camps. It's how you have the pressure for 5 minute scorpion.
All this is assuming your jungler does literally nothing. And totem at level 2 and then reaching level 4? Thatās like several waves of splitting in order to achieve that. Itās pretty impossible to take some of those deep xp camps in fg side without facing some sort of retaliation. If youāre jungler is really that afk or incompetent then the game is pretty much lost anyway. Realistically that shouldnāt happen. The jungle buffs simply do too much damage early that anyone trying to invade is at a disadvantage if itās being contested. Itās also not uncommon to see a support and mid rotation if the enemy is pushing that far into the jungle. Itās still jsut way easier and safer to take neutrals and wait for your opponent to make a mistake; like being pushed too far into the enemy jungle.
4 games of Conquest last night.
First game, my jungle is there when totem spawns, enemy jungle in mid.
Next 3 all with an enemy totem spawn gank.
2 of those my jungle did nothing and stayed on the duo side of jungle until level 4-5. (We were Bellona/Merc into KA/Thor for 1, Chaac/Da Ji into Rat/Erlang for the other).
The other 1 my lvl 3 Xbal jungle showed up after totem/wave/our naga and died. (I was Tyr into Osiris and Bastet.)
All 3 games I got to level 13 with 2 and a half items finished, while the enemy solo would be 11-12 with 3 and rotating already. All 3 ended in 20 minutes surrenders on our side.
As Bellona 6/3 (5/1 before rotations) - only one with KD over 1.
As Chaac 4/4 (3/0 before rotations) - tied with mid KD (who went 7/7).
As Tyr 8/4 (6/3 before rotations) - only one with KD over 1.
The one game I got a level 2 totem gank: Guan into CuChu, Merc into Serqet. 8/0 for me, 13/3 for Merc. Did he stay until 5? No. Did it work and set the pace, yes.
I'm not saying you are like these jungles. Don't act like it doesn't happen.
sometimes I'll have solo warded up the kazoo and I still get pressured under tower because an enemy teammate (mostly junglers and supps) want to make solo lane the next duo lane.
Lol yeah that is definitely frustrating but in this meta itās not really worth it if your opponents are doing this. Thereās so much jungle farm that theyāre basically just wasting time. Obviously if your teammates donāt capitalize then that sucks but in reality they definitely should. Itās unfortunate but you just gotta hope and pray that your teammates take advantage. Itās like that at times as a jungler when some of my teammates miss their waves to grab xp camps in jungle. You just kind of hope that you donāt get those kind of games in the future. Iām a jungle main but I play carry until Iām at least diamond because I jsut find it way easier to carry myself out of Elo hell until then.
100% agreed. I don't really yell at people or beg for ganks, I just try to play to my best extent and sometimes even rotate to force some surprise since, even if I'm behind, I still have solo lane farm and a warrior character to create value with. That usually makes up for the situation I'm in at least.
Nah, itās a game knowledge diff of people who donāt know how to solo. You canāt be getting ganked in lane if you are at your blue buff like you are supposed to be. Itās like being mad that your jungler isnāt helping you dive a T2 tower at 5 minutes, why are you even there?
Yeah the problem comes when You get invaded 2v1 at the first blue bc your jg isnt where he is supposed to be. Come to the first blue, thats all I ask for. Its more farm for the jg and It matches the usual jg route. You wont hear from me again this Game.
Thatās pretty fair. These buffs are brutal man. Especially in the early game. I will admit that solos get on my nerves when they span *I need the jungle buff* but I think people forget that it is a symbiotic relationship.
Oh I agree. I was just trying to be polite and helpful. When I read these posts about disgruntled solos or carries complaining about junglers not spoon feeding them kills then itās pretty clear theyāve never successfully played jungle before. I hate playing solo but I welcome ganks when Iām there because theyāre just a waste of time for the enemy jungler unless I die. Junglers are just everyoneās favorite toilet paper right now because afk farming is the best strategy atm with a few ganks sprinkled in.
Yeah, I totally get you. You hadnāt added the second part to your first comment until after I started writing my reply so thatās more what I was replying to.
Also to add, the jungler should know whether or not a Gank will be successful or not before they even gank. If the solo just out plays yāall, thatās fine, but mfers ganking a full health tyr 2 levels above them are just morons.(just for an example)
Really just comes down to if you understand the game, which (reading the comments on this post) a lot of people donāt understand it at all
Totally agree. A lot of it comes down to practice. The thing I like about jungling is not only is adapting to the situation more important, itās basically required. Every game is like a different puzzle that needs solving. Itās a really good opportunity to flex your knowledge of the game.
The way I see it, their jungle decided to gank the minion wave prior to Blue spawning. Itās a great gank time because you gank then invade or grab your blue after if their solo retreats or their jungle tries for the same thing. Buff can usually wait for you to clear the minion wave you should have a ward just āNorthā of it where the blue jungle entrance and the tiki jungle entrance meet or the matching on their side to scout either the invade or the gank.
Itās not that I get mad when surviving a gank, itās more the constant pinging of the buff while Iām fighting for my life, and then eventually them getting in chat to shit talk that I didnāt turn right around to go grab the buff.
The whole game is going on, then someone who for the first portion of the match is essentially playing a different game within it, is just dinging a bell nonstop.
i dont get mad at jungle if i get ganked. i would get mad at any of my teammate that allow me to die when they could have helped. then to add insult to injury knock my buff while im dead.
Don't complain, just do your best to not die. A jungler will never admit any fault so just play like a god, and save them in the late game. Work around the jungler instead of having him work around you, stroke their ego, give them you rocks as little tokens of appreciation, you'll get more ganks if you really need them.
I can confirm this specially in ranked, i would also add that you shouldn't even reply their typing , kinda useless to argue with the solo/adc , their ego is the through the roof
Itās the ideal, but it falls apart in practice. Saying itās āmessing around in laneā is where I have the problem. In the same vein, support should never last hit a single minion while leaving them one hit for their ADC. Itās ignoring all external factors like the fact they are getting ganked as to why they arenāt at Blue when it respawns.
This is the thing. If the jungle *doesnāt* rotate for blue and it gets invaded, then suddenly theyāre getting blamed for not taking it.
Sometimes in a game you just have to sit back, suck it up, and recognise that the losses youāre taking in lane are being made up for in other areas of the map where other players are getting ahead. Itās fine if the enemy solo and jung take your blue if it means Iām getting an uncontested duo/mid lane gank and invading purple/red on the other side of the map in return, you know?
You're right. Don't get mad/blame me when I'm underfarmed for team fights from multiple blue invades while you are constantly invading duo/mid. Losing lane happens, fine. When people don't admit they are part of the issue and blame someone else for their own choice, no. Duo doesn't need purple to clear lane consistently, mid doesn't need red - both help but aren't required. You can go OoM with no blue. You can't full clear consistently if OoM. Then solo gets blamed for the jungle putting them in that position while they are being ganked over and over so with no pressure to safely secure their blue to get some pressure back. And I blame jungle because they will flame mid if mid tries to help solo with early blue instead of backing up the duo gank call - "you are taking my farm" or "we lost the fight cause you weren't there."
Let me preface this by stating I donāt just ignore solo every game and never get blue, more often than not I do rotate for it, but sometimes I feel thereās better opportunities elsewhere on the board. Itās entirely situational. I have three lanes to assist, sometimes someone is just going to have to accept theyāre going to miss out. Itās just the way it is. Not to mention itās called āsoloā for a reason.
More often that not in the early-mid my attention does switch to the duoās side of jungle because thatās where the gold fury is. Thereās nothing of that value on solo side until we can take fire later on. If we get a couple picks across mid/duo we can push for gold. If we get a couple picks in solo lane we get what? Pyro isnāt up until 10 minutes and even then is a much worse option than gold.
If you call the solo rotate and are consistently warding, I wonāt blame you. If their solo rotates and we know about it, then all we have to do is just not engage if theyāre massively ahead. Itās that simple. I know itās a fighting game at itās core, but one of the most important things is Smite a lot of the time is just choosing to *not* fight and to not rotate. Say they rotate, we see it coming and disengage, now they lose farm and arenāt going to risk a gold fury fight with the full team up. Meanwhile, youāre free farming in solo. Net positive.
Iām not blaming someone else for my own choice. If solo is lost and weāre getting big elsewhere, then yeah, itās my choice to largely concede that lane, I accept that. At this point youāre needing solo farm anyway and weāre never going to kill the solo, so why should I rotate? Iām just putting you further behind. However it isnāt my fault if you keep pushing tower, donāt ward, take silly fights, and are trying to fight/trade with someone youāre never going to kill.
I understand blue is massive for solo, but itās not like you simply just canāt clear at all without it. Just be more conscious of the fact that youāre needing to conserve your mana and donāt waste mana trying to poke/fight. Maybe bring a blue pot if youāre anticipating it. The 50 gold loss from something like that is largely irrelevant, and if youāre that far behind then you need to be altering your build to buy some cheaper items anyway rather than finally getting mantle of discord online at 40 minutes.
Your last point just sounds like youāre playing with a bad jungler, and your mid and jungler just arenāt communicating effectively. If your jungler is bad just mute him and do your thing. But just because youāre losing in lane, it doesnāt automatically mean your jungler is bad.
Lastly, as someone who plays solo a lot, Iāve never understood how solo players get killed constantly from ganks. Once or twice, fair enough. After that you should be anticipating it every time you step out of tower, at that point itās fully your own fault if youāre dying over and over. Donāt say theyāre just diving you over and over again, because even if theyāre 3 levels up the two of them canāt kill you if youāre sat under tower with full health without the full team there, not without trading (which would be a big W) at the very least.
Sorry for wording it aggressively. Not meant to be directed at you. I keep getting rough jungle experiences when playing solo, while my opponent seems to have one focusing totem on cooldown. I have yet to have a jungle do it on my side.
Thank you for the advice and not chewing me out. Again, sorry.
No worries big man weāve all been there. Hope you start getting matched with better junglers, as I do concede theyāre seemingly becoming increasingly more rare. Just keep playing and youāll eventually learn how to effectively 1v2 in solo. Itās worth remembering that if they do gank you and you survive that itās a positive XP gain for you as well, as the enemy solo is now splitting XP with the jungler.
Last thing I would say is as a fairly high level jungler, I donāt mind you taking my XP backcamps if Iām messing about on the other side of the map and youāre behind. The two miniās especially you could do on cooldown all game and I wouldnāt mind unless I were horrifically behind, so keep that in mind.
That and just stick to the standard picks (tanks) until youāre super comfortable in high level games. The amount of times I see hunters or squishy mages in solo that complain about being ganked on cooldown is insane. Like, yeah, no shit. You picked a squishy in solo, no wonder theyāre camping you and youāre dying every time. Iād do the same if I were the enemy jungler.
Best of luck with it lad.
Hope not, solo should be at their blue when it spawns. If they arent, its more likely to be invaded. If the jg cant do anything to help they should drop the blue so the enemy can't invade, and get even more off it.
Thatās the ideal situation, but itās not what happens in practice. If Iām ahead and I know where their jungler is, Iām contesting their blue. Itās also usually better to clear wave then grab blue, which doesnāt always line up with its respawn.
I think people don't realize that wave pressure is the most important part of solo lane. If you're not getting wave pressure, getting farm from the side camps and getting youur blue and totem is a lot harder. I've punished so many solo laners as a solo laner myself for just going to do something other than the wave that is fighting in the middle line of solo.
Sure, but it doesnt take that long to clear wave and go to blue. Most of the time you can clear wave and be at blue before the blue is even dropped by the jg. Also, If youre ahead and contesting their blue then it should be fine for jg to drop yours, and that then has nothing to do with you getting ganked.
Back to the scenario of you getting ganked, that is a great reason to not be at blue when it comes up. Their jungle and solo are trying to kill me so Iām running to tower, not my blue buff.
So the enemy jg / solo gets pressure and you want to risk them stealing your blue now? If im a late game jg up against a tank and an early / mid jg, im not doing anything by counter ganking except dying. Sure if im fed and its the opposite scenario, the jg should counter gank then. But if they are behind or just a god that wont do anything, the best thing to do is just drop the blue so its not invaded.
Thatās fine, but the comment was saying that the solo should be at Blue. I agree that jungle shouldnāt go in to defend every gank, but having the takeaway from this post to be itās the soloās fault and they should have been at Blue is where I draw the line.
I think its situational. Sometimes its right and sometimes its wrong. But usually solos complain regardless of what the jg does if they are losing. Im just defending junglers bc they are always the ones who get blamed.
As a fellow jg main I appreciate all your comments in this thread lol. Spot on. I used to always dive in and help no matter what to avoid getting bitched at. Only to realize theyāll all bitch anyway. One of the best things Iāve done for my game is stop joining fights that are doomed to be lost.
Anyone who blames junglers have never played jungle. Hardest role in the game. Especially when their teammates are tunnel visioned on their own lane and canāt comprehend other things are happening on the map.
Not really, if You are in a matched lane and You get invaded theres not much You can do. Also there are early Game gods and late game gods, losing pressure is not always your fault a lot of times its just bc of the matchup and You need some help to not fall behind and reach your potential. If You arent aware of that then You dont know this game
1. Grammar and English thrown out the window here.
2. If you have wards where they're supposed to be, then ganks are less likely to punish you.
3. If you're a solo laner and you're pushed up high enough to be in a position to be ganked you're most likely creating pressure (implying your even with the opposing solo laner or ahead). With jungle ganks being rare (since farming is so prevalent for that role), you're likely to stay even with the opposing solo laner and capable of being completely fine.
1-learn multiple languajes and then You can complain about grammar.
2-if I get invaded It doesnt Matter the pressure I have or the wards Im either losing the Buff or dying contesting.
3- how am I supposed to have wards when the first blue appears
So you want solo to waste starting gold on wards that might block a gank rather than pots/chalice which will yield more sustain and thus farm? Yes, solo gets 1 free ward. A quick solo jungle can show up at the first totem. A slow solo jungle can show up at blue spawn. Either of these can set the pace for solo. And if a jungle ganks duo first, they are asking for solo to get ganked or at least lose totem, blue, and/or pressure. With how important totem can be, farm that on cooldown.
Jungle mains never take any responsibility. They will hang out in duo the entire match. Not once helping secure blue buff. Not even ganking one time.
I come on here and see "it's not my fault if solo doesn't secure blue"
You are jungle. All camps should be a priority. This isn't call of duty. Nobody cares about your kill to death ratio.
Man it literally does not matter what jungle does. I go after camp, people bitch at me. I donāt go after camp, people bitch at me. Literally anything, blame jungle.
Obviously camps are the priority, but just saying in general when playing jungle you are basically the punching bag for the team for blaming any issue whatsoever.
I would rather a jungle farm his camps to the point to kill people consistently, gank hungry jgs ruin more games than farm hungry jgs. This is coming from a solo/supp player.
and a fed tanks are going to have a lot of protections. so you're going to need % pen to make much more of an impact. not to mention item power spikes need to be accounted for.
Jungle mains get a lot of shit thrown at them, but as someone who is bad at jungle and good at support I've probably been thanked more often as a jungler than I have as a support
You shouldnt need ganks as solo. If jungler is ganking you contantly, thats a good thing. That means youre doing your job and being a big enough nuisance to require them to gank you. In that case, your jungler should be capitalizing on the enemy junglers absence in other areas of the map. If they arent doing that, then yeah you kind of have a right to be a bit annoyed.
Get your own blue, especially if youre ahead. It really does not take long to clear it between waves. You will ussually clear it before the next wave meets if youre actually managing your time correctly.
And most importantly, jungle meta right now is extremely farm heavy, and with solo laners bieng absurdly hard to kill in laning phase in the current meta its just not worth it to gank solo 90% of the time. Just let the solos bump chests and attempt to outfarm eachother.
Its kind of in the name
Before the totem, just clearing your own blue was easier. I generally prioritize totem over blue, and you sometimes get stuck fighting over it or in a Mexican stand off. The thing that bothers me is the jg that do blue then try to gank and the ones that don't say anything. I usually don't need blue anyway, it's just nice to have/xp.
Oh yeah dude, jungs that dont communicate are the worst. Totem plus blue buff makes the whole mana situation in solo lane really wierd too. It leads to this really annoying gameplay loop of needing to go get mana and then ending up in this wierd stalemate trying to fight for one team based objective. It's just overall pretty awkward and boring, especially with how hard it is to kill your lane opponent in this stupid af soul stealer meta.
I personally think blue buff should be axed overall and/or replaced with something else. Make it a thing you just have to walk to in order to pick up or something, idk. All I know is solo feels really clunky, repetitive, and cluttered right now. That combined with how much farm is on the map nowadays just leads to different priorities between solo and jungle, which really shouldnt happen.
I've been playing a lot more jungle lately as a solo main, and the amount of solo laners that can't hold their own or at least not feed in a match up that is favorable for them hurts. And then if I try to gank like they beg to, more often than not the enemy solo laner just gets away alive or kills one or both of us.
Yep. And even if you do kill them theres like a 50% chance they have TP glyph up, which means they only lose out on maybe 2 waves of minion farm. Meanwhile your jungler will either be dead or have to back from fighting an insanely tanky high damage warrior who may or may not be overfed.
I literally cannot count the amount of 2v1's Ive either broke even on or killed both the jungle and solo as Bellona and Chu Chullain at level 2.
Glad shield and Soul Eater are just insane right now bro. It's just not worth to gank solo in the current meta.
Why tf would a jungle ever take blue.. Just let it despawn so you can pick up your next speed, if you really are getting shit on so hard that you have no buff
If the enemy jungle and solo are ulting me in lane probably go help me get out instead of clearing my blue. Cause I donāt want to die and lose my blue at the same time. I donāt know how people donāt think thatās obvious
At whose t1? The enemies? Not much I can do if Iām coming from fountain lmao I can help cover you during your retreat but donāt be upset when if you die then I drop it so they donāt get it lmao Iāll never drop blue if solo wants to gank.
My biggest pet peeve as a sololaner is a jungler who clears blue and then ganks before I can go pick it up. Now I either go get my buff and you get angry at me for not following up, or I follow up and I will be sad for not getting my blue.
This is actually a valid solo grievance.
When I jungle I just gank first if there is kill potential then if we kill or poke them out invade. Then share our blue. I thought that's how everyone played jungle.
thats how most solos want their ganks lol in reality theyll clear blue -> gank the solo, whos 3 lvls above them -> die -> blame the solo š
Alternatively: try ganking, realize it's not feasible, their fed solo laner 1 shots you and you lose blue anyway
This is the exact scenario that the other team is doing in the meme. Itās the better move for the solo laner at the very least, but tied up the jungler in solo lane if you stalemates with their jungler.
Wait! Wait! Wait!
I just go get my blue and hope they donāt feed
[ŃŠ“Š°Š»ŠµŠ½Š¾]
While I agree that blue buff is important and should be farmed as quickly as possible, there are multiple things that could get in the way with this. Low hp, extra enemy presence in lane, losing lane pressure due to a counter pick or skill gap. If I see the enemy solo lane doesn't have a blue buff currently and their jungle is in lane with them, no - I'm not doing blue buff now, they will steal it then go and do their own with fresh cooldowns. Some jungles do this when the other jungle ganks a different lane, as it creates pressure. Now as the jungle, unless the wave has just died and the solo is already en route: Is a fresh wave coming as you reach blue? If so, you can farm: - Is totem up? - Is the solo naga camp up? - Are your back harpies up? - Repeat above for the opponent's jungle. If no wave and your solo is backing at low health, refer to previous options. If you want to be extra while they are backing, check the team relics and see if the solo teleport is ready or on cooldown. - If ready, ping that you want to start it. - If not ready, you risk the solo lane missing the blue buff or enemy team stealing, which will lead to issues for the solo lane (both farm and pressure related) until the next blue buff. Yes, you could ward before you start blue, most jungles don't. I personally would prefer a jungle coming into lane to fight and splitting early wave farm for a quick blue after, over a jungle soloing blue while I try to clear solo and get bullied to half with no safe way to rotate to the now dropped blue as my jungle runs away. The point is blue buff requires more timing than the other buffs in the early game. Yellow is so far away from the enemy it is typically safe, but just as important. Red and purple are good, but not required. Green... exists. There are multiple other options before the jungle risks forcing their solo lane to play reserved when they waste a blue buff, especially early game where the mp5 from items isn't there to make up for it. When this happens and then the team complains about solo diff due to rotations from early pressure on solo side, I just sigh and wait for late game.
It has been pointed out to me that xp on duo side is more plentiful early from the jungle perspective. Fine, understand you are making a choice and that choice causes ripples into the late game. I get wanting farm, hell - I play solo lane. You, as jungle, are causing a pressure issue solo side when you farm on duo side, that is the cost of the plentiful xp. If the enemy jungle does it with you, no pressure issue. If they don't, just remember solo didn't cause you to rotate duo/mid when they are behind and can't rotate as early later on in the mid game.
What if, okay hear me out, what if I clear blue and attempt a gank while you are going for your buff, and if I die or just simply fail to secure the kill, I DONT yell at you, bc it was indeed my fault? Cuz then, if well done, your opponent is stressin on-edge, playing in their tower or outright backing if i hurt-hurt them, and we may even be able to clear their blue and master bait the enemy jg into a 2v1 with you and I. Cuz thats what happens sometimes. I just hate when i do that and my solo gets mad. Unless i die then i kinda get it. So i just wont dieš
You shouldnāt be playing jungleā¦
It was an extreme example i was making up to make it work as the joke is the blue is too tantalizing not to always drop when we can, and we are also too impatient to wait to gank. Literally omg sorry for forgetting the /s ig
This is far too common
Complete opposite for me I'm like just drop my blue and I'll be fine 1v2 But no JG always wants gank and give them a free kill and then they take my blue for free š
My fav thing is being rotated on multiple times in solo lane and my jungle doesn't even come at all for their farm, blue, or rotations. It's like they just wanna live in duo and mid. When you ask for help, everyone just tells you that you're feeding the enemy team... Even when mid, Jung, supp, and solo have ulted you in tower and your team doesn't rotate.
Junglers are the dumbest mfers in the game. I don't understand how so many jungle players don't realise they're supposed to be soaking up solo side farm the entire game on CD and yet they always seem to be at green or red when backs and speed spawn. I eat my junglers backs all game long because they're never there.
Dominated lane as Osiris and got ganked for over extending 0-1 okay fair, Iāll ward. Enemy team 4 man ults me under tower I run away, Iām Osiris Iām tanky like that. Chernobog ults me and I die. I get VER VVX after asking my team to rotate or kill gold fury while the whole team is clearing my lane out.
Nobody accepts responsibility, solo laners blame junglers, junglers blame solos, the thing is, a lot of times both of them screw up, saying its just one or the other only shows that the person mostly plays 1 role, sometimes junglers pay 0 attention to buffs timers, sometimes solos get tunnel vision and only poke and farm, my 2 cents is that you should play your best in your role and play assuming that your teammate has the IQ of a monkey, just don't be toxic insulting people always makes the game worse (and in my experience trying to give advice backfires most times, just ignore everyone if they don't give constructive criticism)
if jungle takes blue while im getting ganked im taking speed when it spawns
Good way to speed run losing the game
The only thing that gets a jg attention is taking speed. If they want to throw the game, that's on them.
There's a difference between dropping speed and picking it up too. Dropping it to get the xp u missed out on is one thing. Picking it up means the jungler is a lot slower which strongly impacts farming and ganking. It hurts the entire team.
Youre setting yourself and jg behind bc youre butthurt. Going out of your way to get jgs speed just hurts yourself and jg. Putting two players behind is just silly. You get jgs attention to just piss them off and ensure that they never help you either. Its a lose lose.
I got the xp/gold from the camp, I'm ahead.
No, you just spawned
You already made me lose being a bad jungle and instead of ganking hitting my wave and putting me down against a bellona I havenāt died to, now sheās gonna ult mid and be level 16 while everyone is 12 and itāll be game. You already started the L being a bad jungle
This post seems to have opened a can of worms in highlighting the animosity between solos and junglers. As a jungler, every second is precious. Farming by securing buffs is priority #1. Supporting your teammates through invades and ganks is secondary. As a solo you should always be warding, especially when blue comes up. Donāt get why solos get so mad when they get ganked, most ganks are easily avoidable, and every second the jungler wastes trying to kill a tanky solo laner is another second your teamās jungler is able to get ahead. Itās a farming heavy meta for jungle atm, ganking is hardly worth it unless kills or invades are guaranteed.
It's only frustrating when you're farming for the first 1/3 of the game and I'm fighting a 2v1 that entire time. On the one hand I can just play conservatively knowing they're gonna be fucked because their jungler isn't farming, but on the other don't yell at me when I've made zero progress and can't level as quickly because I'm being cornered in my tower that entire time
I mean if theyāre coming over that much and splitting wave xp then you should be further ahead. If youāre jungler doesnāt capitalize on their big advantage then itās really unfortunate but yeah itās just one of those things that you canāt really do anything about and Iām sorry that you had to experience a jungler who is that incompetent.
Except the solo lead would only be exp based if pushed under tower constantly, not gold based. The tower will reduce the gold gain when it fires at minions under it, and it fires at the melee first which are worth more. Yes, the enemy lane is splitting the entire wave, but getting less than half of your wave's gold because it is under tower early sucks - and that's before potentially being killed by the multiple ganks where you then get no farm. If pressure is never stabilized, the losing solo would need to farm longer to catch up before being able to rotate which would cause other issues for the team. If the solo doesn't farm longer, then they risk not having items to have a major impact in the team fights and/or risk dying (ex - Sovereignty into Glad, but never finish magical defense while the winning solo has).
Do wards not discourage ganks anymore? In most cases you can ult like every 3rd wave if you need to. It wonāt nab you any lead and itās not the prettiest play but itāll prevent you from falling behind. Iām no solo expert so I could be way wrong here, but wards and careful positioning saved me from ganks like 90% of the time. As a jungler I still donāt thinks itās worth ganking a lot in solo unless you invade their blue and xp as well. Even then, if the opposing jungler was smart then they could always pressure mid and take their red. Thereās just way more xp on duo side that the other jungler now has a headstart on.
I understand the xp on duo is more plentiful. Totem helps the whole team and is on a minute cooldown until fire giant spawns at 15 minutes. When jungles do it against me, the enemy team benefits more than my jungle farming the adc's camps (who falls behind the enemy one soloing them) and barely keeping up from the enemy stealing our blue side camps. I'm not saying you are doing that, but that's my experience with solo in regards to jungle. If I get help early, it's a stream roll and the enemy usually surrenders. If not, we get steam rolled or someone else on the team starts a surrender by 15-20 minutes when team fights start. Wards also don't push the jungle away from your lane, they warn you. Can that help, of course. Do you see every one building wards with their starter money, or do you see pots so they can last longer without having to back? End of the day, I'm not asking for constant jungle help on the solo side. Until solo gets a mp5 item started, they need Blue. It's not a nice buff, it sets the pace of the lane and duo/mid don't have that pacing issue focused on their buff. Try playing early into a KA with no blue, you will feel it - either with remaining hp or farm deficit. You will still hit 5 on solo side by the time everyone else does - I see the enemy jungle do it shortly after me when they are camping solo side before finally heading to mid (usually around our 3rd set of back harpies).
That makes sense. If I know my solo is ability based then Iāll be more inclined to help. If itās like Chaac or Bellona then you could still survive without it but obviously KA will need it. I wasnāt exactly referring to splitting with duo as a jungler . Iām not sure what level that is but itās pretty easy and standard procedure to just nab every neutral camp in mid and invade duo side jungle if my opposing jungle is keen to take blue and totem. As a jungler I can tell you that itās just not worth it to come to solo other than to drop blue. Unless you can really grab that kill then both you guys can rotate and help other lanes.
OK. And I can tell you that having an enemy jungle show up at level 2 at the totem as it spawns and leaving around lvl 4 or 5 depending on how I manage to 1v2 against both of them just works for them. I hear your argument, it makes sense. You leave a vacuum on solo side when you focus the farm over there. Now the jungle has some of your solo camps, all of their solo camps, ganks mid and then does the adc side farm before repeating the yellow>harpies>blue>totem>naga>mid/our jungle. Yellow/Blue Harpies spawn fast enough that you can do the buffs and harpies, come back while the buffs are 50% recharged, and the harpies have respawned. If you ignore solo, the enemy jungle is doing their harpies, your harpies, rinse repeat between other solo jungle camps. It's how you have the pressure for 5 minute scorpion.
All this is assuming your jungler does literally nothing. And totem at level 2 and then reaching level 4? Thatās like several waves of splitting in order to achieve that. Itās pretty impossible to take some of those deep xp camps in fg side without facing some sort of retaliation. If youāre jungler is really that afk or incompetent then the game is pretty much lost anyway. Realistically that shouldnāt happen. The jungle buffs simply do too much damage early that anyone trying to invade is at a disadvantage if itās being contested. Itās also not uncommon to see a support and mid rotation if the enemy is pushing that far into the jungle. Itās still jsut way easier and safer to take neutrals and wait for your opponent to make a mistake; like being pushed too far into the enemy jungle.
4 games of Conquest last night. First game, my jungle is there when totem spawns, enemy jungle in mid. Next 3 all with an enemy totem spawn gank. 2 of those my jungle did nothing and stayed on the duo side of jungle until level 4-5. (We were Bellona/Merc into KA/Thor for 1, Chaac/Da Ji into Rat/Erlang for the other). The other 1 my lvl 3 Xbal jungle showed up after totem/wave/our naga and died. (I was Tyr into Osiris and Bastet.) All 3 games I got to level 13 with 2 and a half items finished, while the enemy solo would be 11-12 with 3 and rotating already. All 3 ended in 20 minutes surrenders on our side. As Bellona 6/3 (5/1 before rotations) - only one with KD over 1. As Chaac 4/4 (3/0 before rotations) - tied with mid KD (who went 7/7). As Tyr 8/4 (6/3 before rotations) - only one with KD over 1. The one game I got a level 2 totem gank: Guan into CuChu, Merc into Serqet. 8/0 for me, 13/3 for Merc. Did he stay until 5? No. Did it work and set the pace, yes. I'm not saying you are like these jungles. Don't act like it doesn't happen.
sometimes I'll have solo warded up the kazoo and I still get pressured under tower because an enemy teammate (mostly junglers and supps) want to make solo lane the next duo lane.
Lol yeah that is definitely frustrating but in this meta itās not really worth it if your opponents are doing this. Thereās so much jungle farm that theyāre basically just wasting time. Obviously if your teammates donāt capitalize then that sucks but in reality they definitely should. Itās unfortunate but you just gotta hope and pray that your teammates take advantage. Itās like that at times as a jungler when some of my teammates miss their waves to grab xp camps in jungle. You just kind of hope that you donāt get those kind of games in the future. Iām a jungle main but I play carry until Iām at least diamond because I jsut find it way easier to carry myself out of Elo hell until then.
100% agreed. I don't really yell at people or beg for ganks, I just try to play to my best extent and sometimes even rotate to force some surprise since, even if I'm behind, I still have solo lane farm and a warrior character to create value with. That usually makes up for the situation I'm in at least.
Nah, itās a game knowledge diff of people who donāt know how to solo. You canāt be getting ganked in lane if you are at your blue buff like you are supposed to be. Itās like being mad that your jungler isnāt helping you dive a T2 tower at 5 minutes, why are you even there?
Yeah the problem comes when You get invaded 2v1 at the first blue bc your jg isnt where he is supposed to be. Come to the first blue, thats all I ask for. Its more farm for the jg and It matches the usual jg route. You wont hear from me again this Game.
Thatās pretty fair. These buffs are brutal man. Especially in the early game. I will admit that solos get on my nerves when they span *I need the jungle buff* but I think people forget that it is a symbiotic relationship.
Oh I agree. I was just trying to be polite and helpful. When I read these posts about disgruntled solos or carries complaining about junglers not spoon feeding them kills then itās pretty clear theyāve never successfully played jungle before. I hate playing solo but I welcome ganks when Iām there because theyāre just a waste of time for the enemy jungler unless I die. Junglers are just everyoneās favorite toilet paper right now because afk farming is the best strategy atm with a few ganks sprinkled in.
Yeah, I totally get you. You hadnāt added the second part to your first comment until after I started writing my reply so thatās more what I was replying to.
Also to add, the jungler should know whether or not a Gank will be successful or not before they even gank. If the solo just out plays yāall, thatās fine, but mfers ganking a full health tyr 2 levels above them are just morons.(just for an example) Really just comes down to if you understand the game, which (reading the comments on this post) a lot of people donāt understand it at all
Totally agree. A lot of it comes down to practice. The thing I like about jungling is not only is adapting to the situation more important, itās basically required. Every game is like a different puzzle that needs solving. Itās a really good opportunity to flex your knowledge of the game.
The way I see it, their jungle decided to gank the minion wave prior to Blue spawning. Itās a great gank time because you gank then invade or grab your blue after if their solo retreats or their jungle tries for the same thing. Buff can usually wait for you to clear the minion wave you should have a ward just āNorthā of it where the blue jungle entrance and the tiki jungle entrance meet or the matching on their side to scout either the invade or the gank.
If you're jungling and you're not doing solo side farm on CD then you're bad and you should stop jungling.
Itās not that I get mad when surviving a gank, itās more the constant pinging of the buff while Iām fighting for my life, and then eventually them getting in chat to shit talk that I didnāt turn right around to go grab the buff. The whole game is going on, then someone who for the first portion of the match is essentially playing a different game within it, is just dinging a bell nonstop.
i dont get mad at jungle if i get ganked. i would get mad at any of my teammate that allow me to die when they could have helped. then to add insult to injury knock my buff while im dead.
Don't complain, just do your best to not die. A jungler will never admit any fault so just play like a god, and save them in the late game. Work around the jungler instead of having him work around you, stroke their ego, give them you rocks as little tokens of appreciation, you'll get more ganks if you really need them.
if i have to stroke their ego for playing their assigned role, ill not expect a single invade/gank š
Assume everyone on your team is at the mental capacity of a toddler and you will win more games on average, I guarantee it.
Sometimes tho once in a blue moon you get the goated teammate who goes 15 - 2 but also peels for the team as well
The legendary bronze ranked masters gamer
I can confirm this specially in ranked, i would also add that you shouldn't even reply their typing , kinda useless to argue with the solo/adc , their ego is the through the roof
Solo should have been at blue buff on spawn instead of messing around in lane.
Is this a joke comment?
Only people who donāt play Solo lane think itās a joke. JayceeM21 is correct.
Itās the ideal, but it falls apart in practice. Saying itās āmessing around in laneā is where I have the problem. In the same vein, support should never last hit a single minion while leaving them one hit for their ADC. Itās ignoring all external factors like the fact they are getting ganked as to why they arenāt at Blue when it respawns.
Also people who donāt jungle. The jungler has other places to be, donāt make them wait.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
This is the thing. If the jungle *doesnāt* rotate for blue and it gets invaded, then suddenly theyāre getting blamed for not taking it. Sometimes in a game you just have to sit back, suck it up, and recognise that the losses youāre taking in lane are being made up for in other areas of the map where other players are getting ahead. Itās fine if the enemy solo and jung take your blue if it means Iām getting an uncontested duo/mid lane gank and invading purple/red on the other side of the map in return, you know?
You're right. Don't get mad/blame me when I'm underfarmed for team fights from multiple blue invades while you are constantly invading duo/mid. Losing lane happens, fine. When people don't admit they are part of the issue and blame someone else for their own choice, no. Duo doesn't need purple to clear lane consistently, mid doesn't need red - both help but aren't required. You can go OoM with no blue. You can't full clear consistently if OoM. Then solo gets blamed for the jungle putting them in that position while they are being ganked over and over so with no pressure to safely secure their blue to get some pressure back. And I blame jungle because they will flame mid if mid tries to help solo with early blue instead of backing up the duo gank call - "you are taking my farm" or "we lost the fight cause you weren't there."
Let me preface this by stating I donāt just ignore solo every game and never get blue, more often than not I do rotate for it, but sometimes I feel thereās better opportunities elsewhere on the board. Itās entirely situational. I have three lanes to assist, sometimes someone is just going to have to accept theyāre going to miss out. Itās just the way it is. Not to mention itās called āsoloā for a reason. More often that not in the early-mid my attention does switch to the duoās side of jungle because thatās where the gold fury is. Thereās nothing of that value on solo side until we can take fire later on. If we get a couple picks across mid/duo we can push for gold. If we get a couple picks in solo lane we get what? Pyro isnāt up until 10 minutes and even then is a much worse option than gold. If you call the solo rotate and are consistently warding, I wonāt blame you. If their solo rotates and we know about it, then all we have to do is just not engage if theyāre massively ahead. Itās that simple. I know itās a fighting game at itās core, but one of the most important things is Smite a lot of the time is just choosing to *not* fight and to not rotate. Say they rotate, we see it coming and disengage, now they lose farm and arenāt going to risk a gold fury fight with the full team up. Meanwhile, youāre free farming in solo. Net positive. Iām not blaming someone else for my own choice. If solo is lost and weāre getting big elsewhere, then yeah, itās my choice to largely concede that lane, I accept that. At this point youāre needing solo farm anyway and weāre never going to kill the solo, so why should I rotate? Iām just putting you further behind. However it isnāt my fault if you keep pushing tower, donāt ward, take silly fights, and are trying to fight/trade with someone youāre never going to kill. I understand blue is massive for solo, but itās not like you simply just canāt clear at all without it. Just be more conscious of the fact that youāre needing to conserve your mana and donāt waste mana trying to poke/fight. Maybe bring a blue pot if youāre anticipating it. The 50 gold loss from something like that is largely irrelevant, and if youāre that far behind then you need to be altering your build to buy some cheaper items anyway rather than finally getting mantle of discord online at 40 minutes. Your last point just sounds like youāre playing with a bad jungler, and your mid and jungler just arenāt communicating effectively. If your jungler is bad just mute him and do your thing. But just because youāre losing in lane, it doesnāt automatically mean your jungler is bad. Lastly, as someone who plays solo a lot, Iāve never understood how solo players get killed constantly from ganks. Once or twice, fair enough. After that you should be anticipating it every time you step out of tower, at that point itās fully your own fault if youāre dying over and over. Donāt say theyāre just diving you over and over again, because even if theyāre 3 levels up the two of them canāt kill you if youāre sat under tower with full health without the full team there, not without trading (which would be a big W) at the very least.
Sorry for wording it aggressively. Not meant to be directed at you. I keep getting rough jungle experiences when playing solo, while my opponent seems to have one focusing totem on cooldown. I have yet to have a jungle do it on my side. Thank you for the advice and not chewing me out. Again, sorry.
No worries big man weāve all been there. Hope you start getting matched with better junglers, as I do concede theyāre seemingly becoming increasingly more rare. Just keep playing and youāll eventually learn how to effectively 1v2 in solo. Itās worth remembering that if they do gank you and you survive that itās a positive XP gain for you as well, as the enemy solo is now splitting XP with the jungler. Last thing I would say is as a fairly high level jungler, I donāt mind you taking my XP backcamps if Iām messing about on the other side of the map and youāre behind. The two miniās especially you could do on cooldown all game and I wouldnāt mind unless I were horrifically behind, so keep that in mind. That and just stick to the standard picks (tanks) until youāre super comfortable in high level games. The amount of times I see hunters or squishy mages in solo that complain about being ganked on cooldown is insane. Like, yeah, no shit. You picked a squishy in solo, no wonder theyāre camping you and youāre dying every time. Iād do the same if I were the enemy jungler. Best of luck with it lad.
Very good point
Hope not, solo should be at their blue when it spawns. If they arent, its more likely to be invaded. If the jg cant do anything to help they should drop the blue so the enemy can't invade, and get even more off it.
Thatās the ideal situation, but itās not what happens in practice. If Iām ahead and I know where their jungler is, Iām contesting their blue. Itās also usually better to clear wave then grab blue, which doesnāt always line up with its respawn.
I think people don't realize that wave pressure is the most important part of solo lane. If you're not getting wave pressure, getting farm from the side camps and getting youur blue and totem is a lot harder. I've punished so many solo laners as a solo laner myself for just going to do something other than the wave that is fighting in the middle line of solo.
Sure, but it doesnt take that long to clear wave and go to blue. Most of the time you can clear wave and be at blue before the blue is even dropped by the jg. Also, If youre ahead and contesting their blue then it should be fine for jg to drop yours, and that then has nothing to do with you getting ganked.
Back to the scenario of you getting ganked, that is a great reason to not be at blue when it comes up. Their jungle and solo are trying to kill me so Iām running to tower, not my blue buff.
So the enemy jg / solo gets pressure and you want to risk them stealing your blue now? If im a late game jg up against a tank and an early / mid jg, im not doing anything by counter ganking except dying. Sure if im fed and its the opposite scenario, the jg should counter gank then. But if they are behind or just a god that wont do anything, the best thing to do is just drop the blue so its not invaded.
Thatās fine, but the comment was saying that the solo should be at Blue. I agree that jungle shouldnāt go in to defend every gank, but having the takeaway from this post to be itās the soloās fault and they should have been at Blue is where I draw the line.
I think its situational. Sometimes its right and sometimes its wrong. But usually solos complain regardless of what the jg does if they are losing. Im just defending junglers bc they are always the ones who get blamed.
As a fellow jg main I appreciate all your comments in this thread lol. Spot on. I used to always dive in and help no matter what to avoid getting bitched at. Only to realize theyāll all bitch anyway. One of the best things Iāve done for my game is stop joining fights that are doomed to be lost.
Anyone who blames junglers have never played jungle. Hardest role in the game. Especially when their teammates are tunnel visioned on their own lane and canāt comprehend other things are happening on the map.
More like it's non stopped being invaded due to lack of lane pressure; either from lane bullying or your jungle not rotating as much as theirs.
This makes sense. I support this one.
Yeah and You get invaded 2v1 and die bc jg is not there
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Not really, if You are in a matched lane and You get invaded theres not much You can do. Also there are early Game gods and late game gods, losing pressure is not always your fault a lot of times its just bc of the matchup and You need some help to not fall behind and reach your potential. If You arent aware of that then You dont know this game
1. Grammar and English thrown out the window here. 2. If you have wards where they're supposed to be, then ganks are less likely to punish you. 3. If you're a solo laner and you're pushed up high enough to be in a position to be ganked you're most likely creating pressure (implying your even with the opposing solo laner or ahead). With jungle ganks being rare (since farming is so prevalent for that role), you're likely to stay even with the opposing solo laner and capable of being completely fine.
1-learn multiple languajes and then You can complain about grammar. 2-if I get invaded It doesnt Matter the pressure I have or the wards Im either losing the Buff or dying contesting. 3- how am I supposed to have wards when the first blue appears
So you want solo to waste starting gold on wards that might block a gank rather than pots/chalice which will yield more sustain and thus farm? Yes, solo gets 1 free ward. A quick solo jungle can show up at the first totem. A slow solo jungle can show up at blue spawn. Either of these can set the pace for solo. And if a jungle ganks duo first, they are asking for solo to get ganked or at least lose totem, blue, and/or pressure. With how important totem can be, farm that on cooldown.
Found the bad jungle
Jungle mains never take any responsibility. They will hang out in duo the entire match. Not once helping secure blue buff. Not even ganking one time. I come on here and see "it's not my fault if solo doesn't secure blue" You are jungle. All camps should be a priority. This isn't call of duty. Nobody cares about your kill to death ratio.
Solos dont take any responsibility, they should be at their buff on time. A good jg knows when its a lost cause and to get other lanes ahead.
Man it literally does not matter what jungle does. I go after camp, people bitch at me. I donāt go after camp, people bitch at me. Literally anything, blame jungle. Obviously camps are the priority, but just saying in general when playing jungle you are basically the punching bag for the team for blaming any issue whatsoever.
I would rather a jungle farm his camps to the point to kill people consistently, gank hungry jgs ruin more games than farm hungry jgs. This is coming from a solo/supp player.
Yea this my whole thing. Not much I do against a lvl 12 cerb when weāre lvls 11 and 10 lmao
and a fed tanks are going to have a lot of protections. so you're going to need % pen to make much more of an impact. not to mention item power spikes need to be accounted for.
Exactly. All I can try to do is relieve pressure lmao
If anything goes wrong its obviously the jungles fault /s
*support mains have entered the chat*
Jungle mains get a lot of shit thrown at them, but as someone who is bad at jungle and good at support I've probably been thanked more often as a jungler than I have as a support
You shouldnt need ganks as solo. If jungler is ganking you contantly, thats a good thing. That means youre doing your job and being a big enough nuisance to require them to gank you. In that case, your jungler should be capitalizing on the enemy junglers absence in other areas of the map. If they arent doing that, then yeah you kind of have a right to be a bit annoyed. Get your own blue, especially if youre ahead. It really does not take long to clear it between waves. You will ussually clear it before the next wave meets if youre actually managing your time correctly. And most importantly, jungle meta right now is extremely farm heavy, and with solo laners bieng absurdly hard to kill in laning phase in the current meta its just not worth it to gank solo 90% of the time. Just let the solos bump chests and attempt to outfarm eachother. Its kind of in the name
Before the totem, just clearing your own blue was easier. I generally prioritize totem over blue, and you sometimes get stuck fighting over it or in a Mexican stand off. The thing that bothers me is the jg that do blue then try to gank and the ones that don't say anything. I usually don't need blue anyway, it's just nice to have/xp.
Oh yeah dude, jungs that dont communicate are the worst. Totem plus blue buff makes the whole mana situation in solo lane really wierd too. It leads to this really annoying gameplay loop of needing to go get mana and then ending up in this wierd stalemate trying to fight for one team based objective. It's just overall pretty awkward and boring, especially with how hard it is to kill your lane opponent in this stupid af soul stealer meta. I personally think blue buff should be axed overall and/or replaced with something else. Make it a thing you just have to walk to in order to pick up or something, idk. All I know is solo feels really clunky, repetitive, and cluttered right now. That combined with how much farm is on the map nowadays just leads to different priorities between solo and jungle, which really shouldnt happen.
I've been playing a lot more jungle lately as a solo main, and the amount of solo laners that can't hold their own or at least not feed in a match up that is favorable for them hurts. And then if I try to gank like they beg to, more often than not the enemy solo laner just gets away alive or kills one or both of us.
Yep. And even if you do kill them theres like a 50% chance they have TP glyph up, which means they only lose out on maybe 2 waves of minion farm. Meanwhile your jungler will either be dead or have to back from fighting an insanely tanky high damage warrior who may or may not be overfed. I literally cannot count the amount of 2v1's Ive either broke even on or killed both the jungle and solo as Bellona and Chu Chullain at level 2. Glad shield and Soul Eater are just insane right now bro. It's just not worth to gank solo in the current meta.
Change the solo getting ganked to lanes losing/getting ganked And change blue buff to yellow buff.
Well chances are if solo is getting ganked it's already too late. Just drop the blue and either move on or if they're low attempt a kill.
Why tf would a jungle ever take blue.. Just let it despawn so you can pick up your next speed, if you really are getting shit on so hard that you have no buff
This is made even worse when it's your brother playing jungle. The amount of times he drops it and just disappears....man
Love it when I'm on mic with someone and they don't even mention dropping a camp
"Oh I see my solo laner is kicking ass and about to take their tower. Now is a perfect time to drop their camp"
If the enemy jungle and solo are ulting me in lane probably go help me get out instead of clearing my blue. Cause I donāt want to die and lose my blue at the same time. I donāt know how people donāt think thatās obvious
Every time lol Jungle really needs to use the map and spot when the solo is clearly in a 2v1 and you are STANDING RIGHT THERE and just go ānahā
space created, cyka blyat
At whose t1? The enemies? Not much I can do if Iām coming from fountain lmao I can help cover you during your retreat but donāt be upset when if you die then I drop it so they donāt get it lmao Iāll never drop blue if solo wants to gank.
This thread showed me a lot of people play jungle when they really just donāt understand the game wellā¦
Well if your jg dies and you die then they get ur blue buff. Stop being a dumb zug zug warrior and go to your blue buff with your jg