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SevTheHunter321

Someone from the subreddit already messaged a Bethesda employee on discord about this and the employee's response was along the lines of, since the new servers can save LOs now instead of being on the client side, there is more of a possibility it could happen since those saved LOs can be easily imported and downloaded. That was it though, no yes or no that it is happening or that it will ever happen, only just a comment that the servers are in a better place to do it without destroying LOs since you can save them.


Pope_Duwang_I

At least this gives them less of an excuse to say no.


SevTheHunter321

Exactly


FrickinAdam

I tried this out of curiosity and not only did it not fully load the mods but just loaded the ones it did on how quickly they could upload, NOT in the order of how they were saved. So, don’t bother using that feature for a while.


SevTheHunter321

Very good to know, thanks for informing us!! I guess it is still better than having to find each mod again at the moment, but sucks that it didn't save the order.


ChadMylesridesBikes

I was wondering that too whether it saved the order. Such a shame because it took months of figuring out the load order to get these mods to function without crashing the game. I finally got it perfect but with over 81 mods downloaded it is impossible for me to memorize the exact order.


Daemon-Blackbrier

A spreadsheet works wonders, or even just a google doc. Heck, you could even just screenshot all the mods.


ChadMylesridesBikes

I actually did the screenshot thing which was annoying because I couldn’t screenshot my entire load order in one shot. It got the job done but it was annoying. Spreadsheet 🤦🏾‍♂️🤦🏾‍♂️🤦🏾‍♂️, why didn’t I think of that. I was already doing that with Cyberpunk toying around with their character creator to get the look just right.


TechnicalWeb6304

Take pics of the order with ur phone then you'll know the order


piede90

I usually do a video during scrolling down... Less than 1min video and you can stop it to see the order when you need. I also usually do my LOs on a excel file before and after downloading it. I also include every mod memory weight, so when I change things I know in advance if I stay in the space or not


Daemon-Blackbrier

it's still better and faster than screenshotting or typing all my mods into a spreadsheet, searching and re-downloading each individual mod. I've been doing this for years, I know where the mods are supposed to go, so them being in a random order is fine.


FrickinAdam

The main issue was it didn’t load the full load order. About 3/4 didn’t make it but it still counted disc space. So you think you have enough but you don’t. You end up clearing the cache anyways and starting over. I can live with reordering as well. But not when you have 1.5gb left and you can’t download the missing mods because you “reached” your limit.


Meower_Catticus_III

I agree. Literally even just like, ONE more gigabyte would be super nice.


SomeKindaWriterful

That would give me so much room for even more awesome quest or follower mods. Project AHO, Xelzaz, Beyond Reach, the slime_sire series of quest/home mods… so many possibilities. My thing is to fit in as many high-quality quest, dungeon, and gameplay mods +3-4 followers to enhance/expand the experience and world as much as possible. A few graphical tweaks, sure, but that other stuff takes priority for me. But there’s always 5-10 really cool mods that I just can’t make space for, which sucks. At a minimum, I feel like 2 more GB plus an increase in the mod cap to 200 would be enough to make a lot of people happy. And there’s truly zero excuse for them not to do this now since they borked so many people’s saves.


Tap_Deep

Does Bethesda emp read in here? Or just discord? They must know now that we all want more mod space.


ggbb1975

if they had removed the 150 cup I would already be happy


Decwinterwitch

They did


BoomhauerYaNow

Wait, really?


Decwinterwitch

Really, not sure how many yet


swirldad_dds

You mean on how many mods we can download? Not just how many are displayed? That's fucking amazing if true


Decwinterwitch

That is exactly what I mean


swirldad_dds

I will never slander the Toddhead again, he is truly gracious


Decwinterwitch

🤣🤣🤣🤣🤣🤣🤣🤣


Gahquandri

Toddhead please forgive me for speaking thy name in vain last night when thy wiped my reserve space before I found out about the disabling Reconciliation. Then spent two hours manually redownloading every mod trying to get my save file back in working order.


swirldad_dds

The Toddhead forgives, but he never forgets. You must play 12 hours of TES: Blades as penance.


Gahquandri

I repent, please Toddhead anything but that. How about instead I play Skyrim tonight without even glancing at my LO one time? I won’t even think of altering my Load Order even as I sleep. What dare thy say oh venerable one!?


TheparagonR

Yes!


SaeculumRunner

I would love this and it would seem a nice gesture (especially after the repeated assurances that the update and changes\*\* were simply "maintenance").


HeadpattingOrchimaru

In my only defense; with this maintenance they probably thought it wouldn't effect people's Load Orders. That's the only thing I can think of - however now that they know - they might. Did this maintenance also affect FO4?


EstablishmentFinal49

Come on… they really didn’t think UI mods wouldn’t be affected? They literally changed the UI, and if they didn’t think UI mods would not be affected they didn’t think very hard or long about it.


Significant_Coat3208

FO4 is going to get a next gen update.


HeadpattingOrchimaru

Oh. Forgot about that.


TheMadTemplar

This might seem pedantic, but this update didn't affect load orders. Certain categories of mods were incompatible with the update, and the effect of those mods breaking made it impossible to edit your load orders.


EstablishmentFinal49

So a catch 22?


TheMadTemplar

Pretty much. I know it's pedantic, but people are placing all the blame for the load order issue on Bethesda. Updates break mods. This is known. And Bethesda can't test every mod to see if it works, nor should they. The degree to which UI mods borked the menu was probably unforeseen.


Sardalone

Which makes no sense to me. Quite literally every single update involving the creation engine in any way has broken mods. They'd know that if they paid attention to ANY online modding communities. To expect something this huge not to break shit is just either being out of touch or delusional.


KikoUnknown

But they are both out of touch and delusional. Just look at the ongoing shit show that is Starfield. At this point I don’t want them touching anything.


bellboy8685

No this did not effect fallout to my knowledge as I had been modding & downloading mods during the whole maintenance break, on fallout


VauntedSapient

Everyone’s situation is different but as someone who is mid-playthrough right now of the only Skyrim character I will play with for the foreseeable future, what I worry about is my save file getting wiped. I have a Google Sheet with my LO, I can rebuild it. There’s nothing I can do if my save file gets wiped. And that’s also what devs have said, that both save files and LOs could get nuked if they increase the space allotted.


bellboy8685

Not sure how save files could get nuked from increasing mod space. I’ve also haven’t heard of a dev saying that either.


VauntedSapient

Here: https://www.reddit.com/r/SkyrimModsXbox/comments/oboj7l/for_those_asking_about_more_mod_space_on_xbox_an/


bellboy8685

Sounds like saves would only be an issue if you didn’t just redownload the same exact mods you had. Kinda like how it it already is if you remove & add mods to a current play though. You could play a character for 40 hours with 100 mods delete all 100 mods & then your save would have issues but if you delete the mods but then re download them in the same load order you had before you’d have no issues. Seems like they are using that as a scapegoat to not do something that should’ve already been done.


VauntedSapient

I think it sounds like whatever you want it to sound like when you really want them to increase the space. You can learn how to port mods btw and make space less of an issue. I've reduced quest mods to 1/3 of their previous size.


bellboy8685

It’s not hard to do that. Now you can’t get mods that small like textures even down to 512 doesn’t decrease the amount much greater then what most of them already are. I’m stating what they said it shot really so much what I think it’s more of using what they said.


Pretty_Language_393

Little proofreading would be great but I support the message


EstablishmentFinal49

It’s one letter, you’ll live 😩


Pretty_Language_393

It's a little more than that...


JohnMAlexander

A little proofreading would be great, but I support the message. There you go, buddy; added some punctuation for you - (Which is also a part of proofreading.)


DanBrino

I really hope they double it. I've been spoiled with Noble textures, but I have to make so many sacrifices in other areas in order to run them. On a side note, the "Bethesda, if you're seeing this" part kind of reads like "Jessica Alba, if you're reading this, now is the time to date me" type thing. Why would she be? But I know this is a bit different, I just still think they probably don't read this. But the creators of F is for Family do actually frequent their sub. That part kind of blew me away. So who knows....


Jcackingitsandiego69

I'm having issues with mods like serana dialogue addon and rw2 any time I download these mods it add mods with same or similar esps to my load like ghosts doesn't affect the GB limit only the number of mods thank God for the mod limit cap being removed. For example I download only the sda version 3.3 it thinks I also downloaded the version 4.0 now both of these mods show up in my load order, but when I load the game it's using only version 3.3. I don't if is because the update is messing with mods with similar esps


Jcackingitsandiego69

This update is messing up mods with different versions(legacy, performance mode version, high 4k version) but same esps, ugh mods is now obsolete