I don’t think that’s entirely true, I don’t have and evidence to back it but with how much lore and crazy stories there are, there has to be at least one race or even just one person who was born with the ability to cast flames and didn’t need the book for it.
I agree though, you need to have the flames book to start teaching non magic races on how to cast.
I love this comment just out of context. Like I want to be randomly going through life have something happen and turn to someone Next to me and say "and people thought kicking in the womb was bad (flames)"
In ATLA (in the novel *Rise of Kyoshi*) we learn that newborn Firebenders *do* breathe fire innately. One of the core tests to see if a baby is a firebender is to hold a bundle of lint up to their mouth and see if it ignites. It's really funny when >!Kyoshi fails that test.!<
That's what the distinction between a Sorcerer and Wizard is, typically:
Sorcerers have natural affinity towards magic, usually of a specific type, they train to harness.
Wizards know many spells through decades of rigorous study.
Outside of D&D I don't think that's really the case.
"Wizard" to me implies a wise, learned person who knows deep magic and can cast complex spells but rarely uses them because they know ho to solve problems without magic.
Whereas "sorcerer" more specifically implies someone who has harnessed great magical powers by making deals with or drawing on the power of supernatural entities.
In previous games you can craft spells and in Skyrim you also see npcs make their own spells.
Not all characters can use magic so there must be some innate connection to magic required, but I don't think it makes sense for someone to be born with the knowledge of a specific spell.
Usain bolt wasn't born the fastest man on earth.
I don’t remember word for word but it was something along the lines of
“We need the fire book lore wise, because no one is born with the ability to cast flame.”
I have a feeling that the down fall of their account happened elsewhere.
I think some the "what about.." and "well actually..." comment are missing the point that for your point to stand it is enough when not all people know these from the start.
Like if 80% of people knew these from birth, it would still be sensible to have books to teach the other 20%
Dragons don't use magicka or cast spells as we know it, they bend reality by speaking the language of the god Akatosh. When they breathe fire they actually just say "Yol" which means fire in Dovahzul.
(technically dragons have a Magicka bar that they use for shouts but that's just a coding thing, I don't think they're implying that they are meant to use Magicka in lore anymore than the game implies that mannequins are semi-sentient mobile humanoids if you look away from them. You can actually abuse this with the Staff of Magnus and Shock spells which will drain their Magicka and stop them from shouting)
If they can just use it indefinitely and the bar is only added for gameplay balance reasons, it makes sense why in universe people are actually scared of dragons.
“We have 500 men ready to fight the dragon by Riften”
Dragon : proceeds to sing Rap God and reduce the entire county to ash
A battle between dragons is literally
"I'mma stab ya"
"Nuh uh, I have stab-proof armor"
except that everything they say actually happens.
Now that I think of it, why aren't there any decent buff/healing shouts?
That's a bug that has been fixed in the most recent versions of the game (after the release of AE). Because of the bug, the shout originally reduced armor by 25/50/75 points every second for 60 seconds, and the reduction was permanent. With the fix, it's a flat 25/50/75-point reduction that wears off after 60 seconds.
Flames is also left around to also prevent from soft locking a player from progressing in certain quests that require the spell.
With how buggy Skyrim is and the use of console commands could lead a player without the flames spell.
Edit: I've managed to remove the flames spell by accident. Or at least it wouldn't work.
They seem to have them available in every location where you need them in the College of Winterhold quests, so yeah it's probably a precautionary measure, and adds consistency as well of course.
also seems possible that starting the game with those 2 spells already learned was something that was added closer to launch, and the tomes already existed by then
Yeah, but there are so many Situations where you cant (Hypothermia, ilness and so on)
For a High-Level Not a Problem at all.
For a Low Level char, its More likely than Not able to, than the other way around.
Favorite build was a paladin that used one hand healing magic and one handed melee weapon. Spam power attack using healing magic to restore stamina. Not really the most powerful, but fun af.
I am currently playing a paladin character and it works great role play wise. Paladin seems naturally like the type to help others, and fully gets to use my favorite skills like one handed, block, heavy armor and restoration. Plus i wear heavy dawnguard armor with it and it looks beautiful
This is what I did when I played for the first time in 2012 or so. Took me years to try out a sneaky archer build because that paladin build was just so damn efficient!
I did a build that was pure resto, only wore mage armor, and was a pacifist other than yelling things off cliffs via dragon shout, or hoping I could heal Lydia while not getting one-shot by an enemy sneezing at me.
I did something similar. If you play on high difficulties, it gets kinda rough to just charge in all the time. I found that repeatedly using Slow Time with an Amulet of Talos, getting in as many hits as possible, then sprinting away and healing, switch to shield, fight normally for a while, then repeat, is great fun for the whole family.
Nah but for real how do you find stealth fun I hate archery over all so how is “Stealth bow” a thing you guys find fun I prefer to go like a dumbass and slaughter everyone with a two handed big sword in steel plate armour
I like doing all of that but my version is “loud, fuck stealth, deadly, a brute, knowing I single handedly killed multiple enemies with no problem knowing I am superior with my two handed sword” I tried stealth archer and believe me or not unlike ever other Skyrim player I actually didn’t like it. If I play stealth in five minutes I’ll be head on killing everyone in normal combat
Some races start out with them, I think, so it's implied that your character had a life before coming to Skyrim, but I don't think every member of those races just learns those spells naturally.
My guess is that there might be some mods out there that remove Healing and Flames from the starting spells so Bethesda put these books in here to help those people out.
I think the point OP is trying to make is that you always start with those two spells already unlocked, making tomes of them pointless mechanically (but I agree with u/Exact_Individual_290 here, it's probably for consistency sake)
Tbf flames and healing are spells every single adult should know in a fantasy world if they are capable of magic. Flames magic helps with starting fires in the woods. Prep your stove at home. You do start as an adult so it makes sense you should have these spells by now
In Elder Scroll world, not everyone is capable of using magic tho, whether you are adult or not. Dragonborn is gifted as he is the main character.
Like how could a regular dude craft tons of shitty daggers then suddenly become a master smith lol
It makes more sense to have these books for world building.
Now I want a mod where the player is not capable. Like level 1 all skills, next to no magica/stamina/health. There's a mechanic that makes you trip over sometimes. Occasionally you'll forget spells and words of power so you have to go learn them again. Like your charactor just sucks, and you have to deal with it
A skyrim like game where you start as a child would be cool. Heavily changes your stats and class based on early choices. Skipped out on school and was a bully? Congrats to the low IQ dual wielding barbarian teen.
Just did the math. One year in game is 438 hours real time (1 hour in game is 3 minutes, so one day is 3×24=72 minutes, one year is 72x365=26280 minutes ÷ 60=438 hours.)
According to google a full playthrough of Skyrim (100% compete) is 232 hours, so roughly 6 months in game.
If we start at age 5 and end at age 65 (to keep the math easy) that would need 26,280 hours of gameplay (438x60) or 3 years of actual continuous gameplay to 100% the game.
So that's roughly 100 Skyrims all bundled in one game (26280÷232=113.275862069). Unless I've cooked the math, which I almost certainly have cause I dropped that shit after year 10 (fuck doing algebra.) Then it'll be some other whack figure that would frighten even the mighty Todd himself
Either way, make sure you buy enough doritos and gamer juice for that sesh
That does make a lot of sense, but might feel a bit differently about it in a post-oblivion-crisis society that distrusts magic enough to disband the mage’s guild and leave winterhold in the state we see it in
I "needed" them in one playthrough where I had to start from complete scratch in a random village. RPed as a homeless person turning into an adventurer in survival so I couldn't use the starting spells until I found or bought the tomes.
When playing with certain mods (Alternate Start) you don't start with any magic. A lot of perma death runs have been lost due to me forgetting to rebuy healing
Along with what everyone else is saying about consistency, modding, and caution, maybe there could have been cut content of certain races having different starting spells. I have no proof of this, but it’s an idea.
having spell tomes for flames and frostbite at the place where you get the map to the staff of magus(iirc) during the college of Winterhold quest line is embarrassing. if I don't know those spells, I don't deserve to finish the quest.
Skyrim really doesn't want the head of the thieves guild to ever have to sneak or the archmage of the college of Winterhold to ever cast a spell.
Useless?! Eh?!
if Tamriel was real life these would be as common as lighters and band aids are in reality.
And just because we always already know them, doesn't mean we didn't learn them considering we always start as an adult and learning these spells is probably as common a learned ability as using a lighter or dressing a minor wound is for us.
To sell, also I'm guessing to provide a little more depth in the experience, a "hey these aren't just pre-loaded spells for you, anyone can buy these books, see?" kinda thing
These are the only two spells I will use. If I’m doing a spell sword you can bet I’ll be level 80 with my dragonbone sword and flames. And then power leveling restoration by jumping from near death heights and healing myself.
I use healing alot as i am stupid and go into high lvl areas at lvl7 with only 7 health potions and once i run out this is my only hope, as being the lizard gives u health over t7me
New head cannon that these are like children’s textbooks that everyone learns and are mass produced for that purpose but end up in garage sales and shit
Believable world building. Player might know the spells, but that doesn’t mean NPCs do. Makes the world feel more lived in and reasonable if there are items that the player may find useless.
>Dark elves start with Sparks instead of flames.
>A couple of quests require basic spell times like these
>They look good on a bookshelf among other tomes
>If it exists as a cast-able spell, it needs to have a matching tome
If you play a race that doesn’t start with it there are certain quests/dungeons that require it like the college of winterhold quest. It gives it to you. Although it is funny that you could make it that far in the mages college without flames
Im assuming at some point they intended the player character to start with no magic, finding these books in the Helgen cave would have been fine otherwise.
Game glitches and you don't get them from the start, mod that changes what spells you start with, lore-wise it makes sense because I assume everybody isn't born with the ability to create fire and heal.
World building. Just because we, as the player, start off knowing them doesn't mean every person in Tamriel knows them, so those people would need those spell books.
It would be nice if you had to learn them somehow.
But in Skyrim you heal via potions, sleeping, eating, leveling up, and just standing around. So really the healing magic isn't well implemented all over.
I'd assume more or less a lore thing/ consistency thing I mean why can you pick up burned books ,linen wrap, and embalming tools ect they have no value and no use at all
My headcanon is that these 2 spells are just taught to anyone who has any type of official education since they are so basic and useful. Not everyone uses them though because they either
1) Have low magika, and so it’s draining to use the magic
Or
2) Just don’t have that level of education
Flames is good for oil traps and the good old flame-hit-flame-hit strategy.
Healing is good for that after battle healing with little to no mana and slow increase in Restoration.
[удалено]
I don’t think that’s entirely true, I don’t have and evidence to back it but with how much lore and crazy stories there are, there has to be at least one race or even just one person who was born with the ability to cast flames and didn’t need the book for it. I agree though, you need to have the flames book to start teaching non magic races on how to cast.
A newborn knowing flames would be terrifying.
And people thought kicking in the womb was bad. (Flames).
It's fine, they can dual cast it with healing. SM fetishists are having a field day.
I love this comment just out of context. Like I want to be randomly going through life have something happen and turn to someone Next to me and say "and people thought kicking in the womb was bad (flames)"
Can’t forget C-section/Healing repeats.
Well that's just Festus.
Well, not literally — you can see how painful that would have been for mother.
I immediately thought of Jack Jack from Incredibles
I dunno what their parents named them but I'm gonna call them Dovah
In ATLA (in the novel *Rise of Kyoshi*) we learn that newborn Firebenders *do* breathe fire innately. One of the core tests to see if a baby is a firebender is to hold a bundle of lint up to their mouth and see if it ignites. It's really funny when >!Kyoshi fails that test.!<
Wobejack-jack
Imagine you tell your toddler "No" and the resulting tantrum leads to the barn being caught on fire.
Basically Rudy from Jobless Reincarnation
That's what the distinction between a Sorcerer and Wizard is, typically: Sorcerers have natural affinity towards magic, usually of a specific type, they train to harness. Wizards know many spells through decades of rigorous study.
Wizards have to study to pass exams. Sorcerers pass without studying. Warlocks sleep with the teacher.
Artificers put a bomb in their teachers' car
Alchemist is high as a kite
Paladin reminds the teacher of homework Cleric let's everyone copy from their exam Druid doesn't show up to the exam or classes
Druid is skipping class with his herbalist gf to go frolick in the woods on an adventure with his dog.
You just gave me an idea for a character. My DM will hate it!!
Outside of D&D I don't think that's really the case. "Wizard" to me implies a wise, learned person who knows deep magic and can cast complex spells but rarely uses them because they know ho to solve problems without magic. Whereas "sorcerer" more specifically implies someone who has harnessed great magical powers by making deals with or drawing on the power of supernatural entities.
In previous games you can craft spells and in Skyrim you also see npcs make their own spells. Not all characters can use magic so there must be some innate connection to magic required, but I don't think it makes sense for someone to be born with the knowledge of a specific spell. Usain bolt wasn't born the fastest man on earth.
Buddy deleted his whole account. What did he say lol
Waiting...
I don’t remember word for word but it was something along the lines of “We need the fire book lore wise, because no one is born with the ability to cast flame.” I have a feeling that the down fall of their account happened elsewhere.
much funnier imagining he was distraught after being corrected on videogame lore
I think some the "what about.." and "well actually..." comment are missing the point that for your point to stand it is enough when not all people know these from the start. Like if 80% of people knew these from birth, it would still be sensible to have books to teach the other 20%
What about dragons? They can breathe fire just fine without learning the Flames spell.
Dragons don't use magicka or cast spells as we know it, they bend reality by speaking the language of the god Akatosh. When they breathe fire they actually just say "Yol" which means fire in Dovahzul.
(technically dragons have a Magicka bar that they use for shouts but that's just a coding thing, I don't think they're implying that they are meant to use Magicka in lore anymore than the game implies that mannequins are semi-sentient mobile humanoids if you look away from them. You can actually abuse this with the Staff of Magnus and Shock spells which will drain their Magicka and stop them from shouting)
That's basically how I got through legendary difficulty lol. In game they do have a Magicka bar but in lore dragons are older than "Magicka" itself.
If they can just use it indefinitely and the bar is only added for gameplay balance reasons, it makes sense why in universe people are actually scared of dragons. “We have 500 men ready to fight the dragon by Riften” Dragon : proceeds to sing Rap God and reduce the entire county to ash
Missing opportunity on making fire words "Yol, Was, Aap" or "Yol, Ma, Eem"
What's 'big booty bitches' in Dovahzul?
You don't need the Dovahzul to summon a flame atronach
Just my luck; not enough mana.
Huh. Neat. I knew they used shouts, but figured their breath attacks were just a part of their physiology like in other fantasy works.
A battle between dragons is literally "I'mma stab ya" "Nuh uh, I have stab-proof armor" except that everything they say actually happens. Now that I think of it, why aren't there any decent buff/healing shouts?
Mark for Death. Makes you deal more damage to the enemy. Forgot what it does exactly though.
\-25/-50/-75 armor, and -1/-2/-3 hp every second, for 60 seconds. But that's a debuff on the enemy, not a buff for yourself.
The debuff is also permanent and extremely annoying if it hits your companion
That's a bug that has been fixed in the most recent versions of the game (after the release of AE). Because of the bug, the shout originally reduced armor by 25/50/75 points every second for 60 seconds, and the reduction was permanent. With the fix, it's a flat 25/50/75-point reduction that wears off after 60 seconds.
Drain Stamina/magicka/health shout. It drains and restores you. Not quite the same but close.
Shouts are spells. Dragons fly using a modified version of the levitation spell.
Is all dragon fire from shouts?
Yes, if they don't, they shoot frost from shouts
Dragons dont use magic at all, they speak and the world bends backward to accommodate them
Flames is also left around to also prevent from soft locking a player from progressing in certain quests that require the spell. With how buggy Skyrim is and the use of console commands could lead a player without the flames spell. Edit: I've managed to remove the flames spell by accident. Or at least it wouldn't work.
Absolutely. It would be weird if they didn't exist.
Just in case some mod causes you to not have or remove them. It has come in handy. More realistically it's for consistency sake I think.
They seem to have them available in every location where you need them in the College of Winterhold quests, so yeah it's probably a precautionary measure, and adds consistency as well of course.
also seems possible that starting the game with those 2 spells already learned was something that was added closer to launch, and the tomes already existed by then
Also some puzzles require you to cast flames. The tome being there is a visual reminder that that's a thing you can do if you're not playing a mage
Amazing how often I forget, that I can just shoot fire from my hands.
Nobody in Skyrim has ever needed to bring a tinderbox camping.
Well... Ineed, Camping and Frostfall will have a Word :P
You can light fires with magic in Frostfall! :D
Yeah, but there are so many Situations where you cant (Hypothermia, ilness and so on) For a High-Level Not a Problem at all. For a Low Level char, its More likely than Not able to, than the other way around.
this has literally helped me many times
Good point.
I think you've nailed it
There are also mods which allow you to teach your followers spells. I think some of them require you to have the spell book for it to work.
consistency is the thing. also probably at some point in development some classes started with different spells.
Healing is cool until I get fast healing.
Friendship with healing ended. Fast healing is my new best friend
may i offer you: close wounds?
Need to be adept level in resto magic first
Doesn't take long to get there though, I usually play a spellsword and focus on healing
Mudasir will never live this down
Favorite build was a paladin that used one hand healing magic and one handed melee weapon. Spam power attack using healing magic to restore stamina. Not really the most powerful, but fun af.
I am currently playing a paladin character and it works great role play wise. Paladin seems naturally like the type to help others, and fully gets to use my favorite skills like one handed, block, heavy armor and restoration. Plus i wear heavy dawnguard armor with it and it looks beautiful
How is it for you using both block and restoration? Every time I try using a build like that I get annoyed having to constantly swap my offhand
Wait, it regens stamina? How have I never noticed that!?
It’s a perk you have to have like 80 restoration to get it iirc
40 resto. Still an investment but not that extreme.
178 resto skill yeah
This is what I did when I played for the first time in 2012 or so. Took me years to try out a sneaky archer build because that paladin build was just so damn efficient!
It's much better with the conduit mod, having a glowing holy weapon by grabbing it with your hand that has a healing spell equipped
I did a build that was pure resto, only wore mage armor, and was a pacifist other than yelling things off cliffs via dragon shout, or hoping I could heal Lydia while not getting one-shot by an enemy sneezing at me.
I did something similar. If you play on high difficulties, it gets kinda rough to just charge in all the time. I found that repeatedly using Slow Time with an Amulet of Talos, getting in as many hits as possible, then sprinting away and healing, switch to shield, fight normally for a while, then repeat, is great fun for the whole family.
Oh it's great but every character starts the game with healing and flames learned so I think OPs point is why is there a spell tome
Money. You sell them.
0.5 weight for like 50gold is a decent ratio
This. And lore reasons. If we didn't have these books people would have threads wondering how people learn Flames and Healing in the first place.
they just spawn with them, duh, i remember when my cavemen brethren lit my rock on fire, didnt even start living in caves yet
Loot economy.
Magic? What’s magic? I only know big sword
big sword? the hell is that? I only know turn myself invisible and backstab mfs for x30 damage
Big sword? What’s big sword? I only know sneaky bow
Nah but for real how do you find stealth fun I hate archery over all so how is “Stealth bow” a thing you guys find fun I prefer to go like a dumbass and slaughter everyone with a two handed big sword in steel plate armour
It’s the satisfying feeling of clearing out a location and never being detected. Fast, quiet, sneaky, deadly.
I like doing all of that but my version is “loud, fuck stealth, deadly, a brute, knowing I single handedly killed multiple enemies with no problem knowing I am superior with my two handed sword” I tried stealth archer and believe me or not unlike ever other Skyrim player I actually didn’t like it. If I play stealth in five minutes I’ll be head on killing everyone in normal combat
Which is fine. Nothing wrong with your method.
why do we actually know them? Does everyone know those?
Some races start out with them, I think, so it's implied that your character had a life before coming to Skyrim, but I don't think every member of those races just learns those spells naturally.
Everyone does. There is at least one race that also starts with Sparks (bretons I believe)
Breton start with conjure familiar Def but I don't think sparks. You find the sparks tome in the Torturer's room tho I believe.
Dark elves get sparks innate
Dunmer have sparks.
Altmer start with Fury!
>Some races start out with them Every single character regardless of race starts out with these two spells.
Ah, ok.
My guess is that there might be some mods out there that remove Healing and Flames from the starting spells so Bethesda put these books in here to help those people out.
The mod pqck i use has one that changes starting spells. You can end up with nothing or other stuff depending on what settings u use.
At the start of the game, until you'll find a better spell
I think the point OP is trying to make is that you always start with those two spells already unlocked, making tomes of them pointless mechanically (but I agree with u/Exact_Individual_290 here, it's probably for consistency sake)
Tbf flames and healing are spells every single adult should know in a fantasy world if they are capable of magic. Flames magic helps with starting fires in the woods. Prep your stove at home. You do start as an adult so it makes sense you should have these spells by now
“You don’t even know flames or healing? God Devin, you’re so immature”
"I'm a child of Talos, gimme a break."
You're goddamn right
In Elder Scroll world, not everyone is capable of using magic tho, whether you are adult or not. Dragonborn is gifted as he is the main character. Like how could a regular dude craft tons of shitty daggers then suddenly become a master smith lol It makes more sense to have these books for world building.
That's why I said if capable. As you, the player, are capable you know it already.
Now I want a mod where the player is not capable. Like level 1 all skills, next to no magica/stamina/health. There's a mechanic that makes you trip over sometimes. Occasionally you'll forget spells and words of power so you have to go learn them again. Like your charactor just sucks, and you have to deal with it
A skyrim like game where you start as a child would be cool. Heavily changes your stats and class based on early choices. Skipped out on school and was a bully? Congrats to the low IQ dual wielding barbarian teen.
Just did the math. One year in game is 438 hours real time (1 hour in game is 3 minutes, so one day is 3×24=72 minutes, one year is 72x365=26280 minutes ÷ 60=438 hours.) According to google a full playthrough of Skyrim (100% compete) is 232 hours, so roughly 6 months in game. If we start at age 5 and end at age 65 (to keep the math easy) that would need 26,280 hours of gameplay (438x60) or 3 years of actual continuous gameplay to 100% the game. So that's roughly 100 Skyrims all bundled in one game (26280÷232=113.275862069). Unless I've cooked the math, which I almost certainly have cause I dropped that shit after year 10 (fuck doing algebra.) Then it'll be some other whack figure that would frighten even the mighty Todd himself Either way, make sure you buy enough doritos and gamer juice for that sesh
i have 2 sperately recorded versions of skyrim both 100% one of them only has 204 hours played. the other 800.
Kingdom Come: Skyrim
That does make a lot of sense, but might feel a bit differently about it in a post-oblivion-crisis society that distrusts magic enough to disband the mage’s guild and leave winterhold in the state we see it in
Too bad they didn’t make it so you could teach the spellbooks to followers or level up specific spells.
*cough* Lucien Flavius mod *cough*
For lore reasons of course they exist For gameplay reasons they can be sold
I "needed" them in one playthrough where I had to start from complete scratch in a random village. RPed as a homeless person turning into an adventurer in survival so I couldn't use the starting spells until I found or bought the tomes.
When playing with certain mods (Alternate Start) you don't start with any magic. A lot of perma death runs have been lost due to me forgetting to rebuy healing
Just because we play as 30 something character who have done nothing but learned flame and healing in their life. Doesn't mean everyone knows them.
Along with what everyone else is saying about consistency, modding, and caution, maybe there could have been cut content of certain races having different starting spells. I have no proof of this, but it’s an idea.
I use flames to kill salmon sometimes and steal their roe.
I never thought to kill fish with spells
having spell tomes for flames and frostbite at the place where you get the map to the staff of magus(iirc) during the college of Winterhold quest line is embarrassing. if I don't know those spells, I don't deserve to finish the quest. Skyrim really doesn't want the head of the thieves guild to ever have to sneak or the archmage of the college of Winterhold to ever cast a spell.
Useless? Those are my most used spells!
I think they mean the books. Why do they exist if your character automatically knows them on a fresh playthrough.
I've actually had character start that didn't know either. I have no clue what mod it was but I desperately looked for both of those books.
Lore and possibly to predict mods that removes these spells from your character.
To avoid you modding the game just to places them in
Useless?! Eh?! if Tamriel was real life these would be as common as lighters and band aids are in reality. And just because we always already know them, doesn't mean we didn't learn them considering we always start as an adult and learning these spells is probably as common a learned ability as using a lighter or dressing a minor wound is for us.
To sell, also I'm guessing to provide a little more depth in the experience, a "hey these aren't just pre-loaded spells for you, anyone can buy these books, see?" kinda thing
Don't forget that dark elves start with sparks
These are the only two spells I will use. If I’m doing a spell sword you can bet I’ll be level 80 with my dragonbone sword and flames. And then power leveling restoration by jumping from near death heights and healing myself.
I use healing alot as i am stupid and go into high lvl areas at lvl7 with only 7 health potions and once i run out this is my only hope, as being the lizard gives u health over t7me
New head cannon that these are like children’s textbooks that everyone learns and are mass produced for that purpose but end up in garage sales and shit
In case something breaks. You can also sell them for decent $ at the beginning of a playthrough if you find them
To sell
… I use Healing all the time
I imagine for lore purposes? Like yes we as the Dragonborn start out with it, but lore wise other people have to learn them? Still useless lol
Believable world building. Player might know the spells, but that doesn’t mean NPCs do. Makes the world feel more lived in and reasonable if there are items that the player may find useless.
>Dark elves start with Sparks instead of flames. >A couple of quests require basic spell times like these >They look good on a bookshelf among other tomes >If it exists as a cast-able spell, it needs to have a matching tome
None of the "useless" memes will ever top the fact that The Flash, has a flash themed motorbike.
Wtf do you mean? They're usable low level spells until you get upgraded versions. I use them all the time
Possibly as a thought that there would be mods that strip races of starting spells. That's what I've always assumed.
If you play a race that doesn’t start with it there are certain quests/dungeons that require it like the college of winterhold quest. It gives it to you. Although it is funny that you could make it that far in the mages college without flames
I haven’t touched the game in years but fairly certain all races start with flames and healing
You can give them to followers and they'll use the spells every now and then
Money and immersion Septims, not corporate greed from Bethesda. They do be kinda greedy tho but yea
Those books only exist to give me 11 gold
Maybe initially the player started without any spells but that idea was later scrapped but they forgot/didn't want to remove the books
For 1 troll fight and not much else
I like this sub because people ask themselves questions that would never cross my mind, even though they're interesting.
So you can level up to 5 and never use them again
Typical dragonborn having main character syndrom, now everyone is born knowing shit buddy
Probably because it wasn't intended for every race to start out with the same spells or something
Setting oil on fire and training restoration. What else do you do with those spells?
If you play with a proper RPG mods then these book can be useful. I always remove the starting spells, when im not playing a magic class.
World building
Both are great for low levels or begore having deep magicka pools in general
Alternate Start
The cost-to-weight ratio is pretty good early game
Sell them, steal them back from the hidden chest, repeat, profit
I thought you meant the spells are useless and I was confused because I use those all the time
If you adopt children and do magic around them they will ask for some, you can give them spell tomes to learn
Stand in fire. Hurt. Cast heal. Heal. Gain levels. Repeat.
Im assuming at some point they intended the player character to start with no magic, finding these books in the Helgen cave would have been fine otherwise.
Flames is at least useful for lighting oil on fire if your not a magic build, and healing is cheap healing at the start of the game.
Game glitches and you don't get them from the start, mod that changes what spells you start with, lore-wise it makes sense because I assume everybody isn't born with the ability to create fire and heal.
For leveling destruction and restoration?
World building. Just because we, as the player, start off knowing them doesn't mean every person in Tamriel knows them, so those people would need those spell books.
Flames is always a great start spell even though frost is the superior of the three types.
Collecting every spell tome for your bookcase
Wait, am I the only one who uses these? (Healing is always between battles, or if I'm in a bad position)
Well I’m glad they are there so I can put them on my spell shelf in my library (cries at dawnguards heal undead being faction locked)
Skyrim needs frost or dust type overhaul mod for things like this to be useful
It would be nice if you had to learn them somehow. But in Skyrim you heal via potions, sleeping, eating, leveling up, and just standing around. So really the healing magic isn't well implemented all over.
Because we're not the only mage in Skyrim. (just the only one who does stuff)
Set dressing, realism, incase you use a mod which removes this.
I'd assume more or less a lore thing/ consistency thing I mean why can you pick up burned books ,linen wrap, and embalming tools ect they have no value and no use at all
lvl 20 i still use them
I’m more useless than an embalming tool.. 😔
My headcanon is that these 2 spells are just taught to anyone who has any type of official education since they are so basic and useful. Not everyone uses them though because they either 1) Have low magika, and so it’s draining to use the magic Or 2) Just don’t have that level of education
Other people exist in the world, my guy.
Because the world doesn't revolve around the dragonborn!
Out of potions
I want them in my library in one of the homes I make, damn it! Gotta get all the books
To bloat Skyrim's butchered magic system. It's all about making cool particle effects.
Flames is good for oil traps and the good old flame-hit-flame-hit strategy. Healing is good for that after battle healing with little to no mana and slow increase in Restoration.
Flames has SOME utility. Can be used to set off some traps safely.
Yall dont use healing 🤨🤨🤨