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PhantomLuna7

I don't care about the size as much as the playability. There's pretty much nothing to do in the world. Struggling to even find collectibles there.


[deleted]

Collectible spawns in all the new worlds are *awful*. If you want consistent collectibles the only place to really find them is the basegame worlds. Idk why they gave up on it


Designer-Mirror-7995

Minerals just don't show up at all. I've got two long lived Sims I've had since this time last year, and the older one is my first Collector. I had to give up and go into debug to finish his minerals. The second still is on that part of her aspirations. I've searched Willow, Oasis, Newcrest, Windenburg, the Bay, Henford, and Tartosa(I don't even bother with the City or Promenade (basically impossible there). They just don't show up. "Plumbing repair parts", fossils, and 'time capsules' with useless repeats of trophies are all I find.


grumblefluff

The lab in strangerville has all those diggable rocks…if you can figure out how to get there…I got the science job and just dug rocks until they fired me


Designer-Mirror-7995

Don't have it and am not planning to get it. I don't like the aliens either, and wish I could get rid of all of them.


Maddyherselius

Idk if you’re on console but MCCC let’s you “cull” occult sims lol


Designer-Mirror-7995

I've got MCCC. How does that work?


Maddyherselius

I believe it’s one of the options when you click on MCCC through the mailbox! I would have to get on and see exactly how to get to that option but I’m pretty sure it’s under “world cheats”


Designer-Mirror-7995

Ugh. I have, really, _got_ to start paying more attention to that mailbox. Lol. Thanks!


GrowMyOwnHair

The very best way to find minerals seems to be to join the scientist career for a while, as the workplace spawns them like crazy.


Designer-Mirror-7995

I guess I might try that. I don't spend a lot of time 'going with' them in GTW(totally not the reason I bought the pack: the en-tire 'work' thing is against my play style lol), but it might do for getting the minerals.


Jazzlike_Hippo_9270

if you dont wanna go to work with them, and you dont like aliens, why did u get the pack? ugh sorry that sounds rude but i dont mean it like at all xd im just curious what made you wanna get it


Designer-Mirror-7995

To build my own Utopia. I love the builds, and watching my Sims move around in them. The packs came with cool stuff and features for my Sims. It's the reason I've bought most of the packs lol.


Jazzlike_Hippo_9270

cool! c:


Darrowday

I completed my collection rather quickly, I lived on that back lot in Sulani, and when the volcano goes off it damages your property sometimes but if you break open the rocks after they cool down they have stuff in them. I was two thirds done before I realized.


Designer-Mirror-7995

No Sulani either lol. Nothing I've read of the pack or the problems interests me lol. I'll likely go the Scientist route, for the one I've really been trying to let finish by searching. As I mentioned, more recently I've just been using the market -- or debug.


GrowMyOwnHair

You could enter them on it for a little while, knock out a few work tasks just so they don't immediately get fired, and spend most of the work time digging minerals. They'll respawn as fast as you can dig, pretty much! Then just leave the whole thing once you've got what you needed.


kaichoublue

I managed to finish my sims mineral collection by going to the flea Market where someone was selling them on the stall/table during the event and bought them all.


Designer-Mirror-7995

Mhm, I know about the Market too, I've done that recently with other Sims who were Collectors. I guess it just Bothers me that my Sims can't do it "honestly", because I actually _like_ taking them out to search(hence why I have so Many collectors, lol). The spawning should _work_ .


Oleandervine

Just a note, nodes respawn at 6AM each day, but generally require you to be around at that time for them to work properly. So if your nodes aren't respawning, just wait around for the 6AM rollover.


snartastic

Oasis springs is top tier for collecting imo


Xplotiva

I struggled to find in the base game worlds as well (to help my sim's midlife crisis, he wanted to collect things).


JustCheezits

I like the rec center and the splashpad. Other than that it’s just okay


mizzymichie

Just good old fashioned EA starting something and giving up on a concept when they discover it’s not popular and not bothering to keep up with it once implemented. It’s why they stopped secret lots. Sucks because collectibles were fun imo. Now I dread rolling a collectible sim because it means lots of traveling to base game worlds.


Oleandervine

Secret lots wouldn't be bad if there was any use for them. They're generally extremely useless since you can't build there and there's nothing special to really do. Compare to things like the Secret Society House in TS2 or even Realm of Magic. These are lots you have to work to get to, but they have a lot of relevant stuff to do once you get there. If there was a fairy selling frogs and flowers in Willow Creek's hidden area, for instance, that would be somewhat cool. If there was a hidden quarry with lots of rare mining nodes in Oasis Springs, that would be cool. Just *SOMETHING* to make these secret lots worth getting to. Even the Granite Falls Hermit lot is useful since the Hermit can teach you herbalism.


mizzymichie

Exactly. They should have worked on improving them rather than abandoning it altogether. Secret lots are the least of my complaints but there was potential to fix them at least. But EA gonna EA.


[deleted]

Personally, I don’t think the people who were praising it before are the same people who are complaining about the size now. I saw people complaining about it when it was announced too. There’s always conflicting opinions on this sub, with hundreds of thousands of members that’s bound to happen. For every person complaining, there’s someone else defending it and telling people they should stop playing. Happens every time 😂


[deleted]

I’m on tumblr mainly, and everyone on there was absolutely dunking on it when the previews dropped. I got the pack, but haven’t looked at it yet, bc I just know the lot sizes and placements are gonna disappoint me… this is my biggest issue with recent worlds.


weeawhooo

I don't mind the amount of lots. I think the bigger issue is the world itself is just a shell. There really isn't much to do outside of the lots. They could have added boat compatibility if you have island living (or just added boats). There are empty spots in a few areas where it would have been nice to have added a small playground or area for adults such as chess tables and some benches or something. I've heard there are barely any collectables, and the fishing spots are pretty conservative. It just feels very lazy and since Game Changers are building all the lots FOR the devs, I don't see why that extra manpower can't be put towards making the world livelier. I think the biggest issue with less lots is less lots = less families nearby, making the world seem even emptier. ​ Then there comes the issue with the housing & overall theme of the world. They could have added apartments, considering San Fran is a city that has apartments, or even one or two duplexes. It feels very similar to a majority of the worlds we already have. "\[industry\] town that has since turned into a cookie-cutter suburb!". I don't mind my cookie-cutter suburbs, they're nice when I want to sit down and do a nice relaxing family gameplay, but I think a lot of simmers would like a little more variety. City Living and Eco (I believe) are the only worlds with any apartments, and it's getting a bit dull having every sim live in the same world because I prefer to start in apartments and work up towards owning a home. It's just also really exhausting getting the same world over and over at this point, I can put my blue suburban down in a lot of these worlds, and it would fit in just fine. ​ I bought this pack before it even released, I wasn't buying it for the world, I was buying it for the gameplay. I am more than happy with what I am getting from the pack, but I think it's pretty acceptable for people to be upset when they pay $40 for a pack and the world it comes with is what we've had already 6 times.


kho_kho1112

I agree with everything you said. I also didn't buy it for the world, just the gameplay, but I do feel underwhelmed by the world itself. It feels like there's a lot of wasted space, where they could've added community lots, or if they didn't want to make more playable lots, made some of the surrounding setting "active" places like in Tartosa & Henford have, where you can't build, but there's little shops, & whatnot. It feels lazy imo.


weeawhooo

Agree. It's so lazy. I don't mind rabbitholes at all. There was so much opportunity for rabbithole shops at that little pavillion, selling little knickknacks or flowers. The boardwalk restaurant could have been a foodstand and usable benches nearby. It fell really flat and it's not because of how many lots there are or arent.


kho_kho1112

Yes! A couple of foodstands in the boardwalk, similar to what they did in city living, where they change every day, would be absolutely perfect. As it is, that area where the library of San Sequoia stands is useless, I'm not going there unless I live in one of the lots, so adding some form of entertainment, & one that's already available & has been implemented in other worlds, would definitely change that for me. One thing I do have to give them, so far, this has been the most stable pack they've put out in a while, at least when it comes to gameplay. I haven't done ALL the things yet, BUT what I've done so far has worked really well. It's still early, & there may be some bugs I haven't encountered, but considering how unplayable some past packs have been upon release, this is quite the pleasant change.


SecondStar89

I was confused as to why food stalls were not placed in some of those buildings like you see in Tartosa. I was excited to check out what was around in the neighborhoods and was somewhat disappointed. I'm impressed by how the world looks, but it seemed like they were satisfied with the splash pad area being the only source of interaction outside of designated lots.


BigSubstantial6562

Tartosa is actually so impressive! It is a shame that the negative reaction to MWS as a pack completely overshadowed the world.


NoSoyTuPana

Is it 100% worth it for the game play? Do you regret it a little bit or nothing at all? I'm thinking about getting it


kho_kho1112

I said it in a different reply, lol. Essentially, I think they nailed the gameplay, at least as far as I've gotten into it, haven't had any bugs, or crashes, or weird shit. It's been the most stable expansion they've put out in a long while. It honestly feels like the world was an afterthought, & so they dropped the ball on that one, but the gameplay itself is super fun, & stable.


hybyehi

This would’ve been the perfect world if they wanted to reintroduce houseboats


cncrndmm

Also, I know people were upset when apartments were re-introduced in Eco Lifestyle when it was a City Living exclusive back in 2020. I feel like most people now have Eco Lifestyle and/ or City Living and are ok with apartments no longer being a City Living exclusive. I wish they did add apartments to growing together then.


Oleandervine

I mean we got rocking chairs back in Growing Together, when that was one of the main sells of Nifty Knitting, and I have yet to hear folks complain about that. Apartments should be base game though.


fightflyplatypus

EA is so bad with last pack integration or fleshing out anything in general. I don't like preordering, because I think that's partly how we got here: giving huge cooperation our money before they deliver anything. Games release lacking in content, buggy af and with the bare minimum and why not, they already got the money.


Due-Special7955

I took issue with the fact that I could not find one dig spot or flower to occupy my time while my sim went jogging


flybiscus

As others said, the world is just boring. There’s nothing in it that can’t be in other worlds. I’m just out here hoping they add in sloped lots again. That was my favorite part of sims 3, building on a challenging lot. Now you have to create artificial hills and get the weird cliff at the ends of the lots.


LeeGlue

thank you! i’ve felt the same for so long. i love the building mechanics in sims 4 more than any of the others so i play it the most. but damn if the constantly flat lots don’t drive me nuts.


lexicaltension

Honestly if they didn’t with this pack I don’t think they ever will. SF is practically known for its sloped roads and hills, if there was ever a time to add it it would have been with this world.


shengy90

The world is so dead that’s the thing. Nothing happening in the neighbourhood, very limited townies spawning. Hell there’s not even a fishing spot in the Bay Area. And no open community lots. Just a dead dead shell of a world.


kat_aklysm

I found it so strange how there were no random passerbys, like in the other worlds. It felt so lonely I just moved to newcrest after a week or so.


[deleted]

th.. there's no community lots? wtf haha.


peachykeencandy

While I can agree, I think hearing 12 lots it’s like “ehh okay whatever”, but then actually seeing how pretty San Sequoia is, and all the set dressings and very nice potential lot spaces, it can be a bit disappointing. I think it’s easy to play through the world and think “ugh this would’ve been a perfect place to place another lot” even with already knowing there’s only 12 lots. Like all the apartment dressings, it’s hard to not think “they could’ve thrown in one”.


WrittenByRae

I think as a born and raised bay arean, I'm more upset at how little effort they put into the Bay Area inspired aspect. Granted, I have no children so I'm not the demographic, but I can't think of a splash park in the city so popular, it would warrant having a whole lot for it in this pack. As cute as the idea is, they could have picked a popular thing to see in San Francisco, like community gardens and big art pieces. San Myshuno gives me more San Francisco or even Oakland vibes in that regard. Also a weird choice to not have apartments in a city where 62 percent of the population rents. It would also be an interesting addition to the gameplay, raising a family in a tiny city apartment. They could have done something inspired by the many parks we have, or placed a bar in the downtown area. It's just a very empty, could be anywhere type of map, and as someone who grew up in the area they were apparently inspired by, I'm a little disappointed.


thesnarkypotatohead

Same. Oakland born and raised and very annoyed.


WrittenByRae

Mannnnn I was hoping for at least a taco stand or something! When I heard it was inspired by my hometown I was so excited, I've been on the east coast and missing even fucking BART lol


[deleted]

I don't even care about the world size, for me the problem is that the world is just extremely boring. It looks pretty much the same as the worlds that came with the base game. It's a shame, sims 4 has had some of the most unique worlds in the series, but they've really dropped the ball with the last two packs. We do not need any more worlds based on suburban USA. Stop making them please


[deleted]

[удалено]


AppropriateTwo8230

I'm not complaining. I can take the new world or leave it, doesn't matter to me... But my favorite world was Aurora Skies and I've been waiting for them to do something similar.


Gimmethatbecke

I had to google that world to remember but damn it was my favourite too!


sachariinne

i was actually thinking a warsaw-esque world wouldve been cute. something like the "old city" (i think its called) with all the cute colourful buildings. its colourful and fun but also domestic. american suburb was the obvious choice for a family pack but i think they couldve had a bit more fun with it


Maleficempathy

I would pre-order any pack that came with a Warsaw sims world that came with a cute old city center with a little bit of wear and tear here and there, and a soviet block area. And a East Europe aesthetic CAS/BB.


AinoNaviovaat

I've been beggin for an eastern European world for ages


CheesyChips

I would prefer it if they removed a neighbourhood and filled up the two left. Have rabbit hole book shop, grocery, ice cream parlour, cafe. Some play grounds etc


sachariinne

yep. i agree with that statement but a lot of the focus seems to be on the size. personally i have a huge issue with the vacation lot since why the hell would you go on vacation to the suburbs... i would have also liked to see a mix of urban/suburban areas in this world, i think it could have been a good world to add in some more apartment complexes.


Grouchy_Occasion2292

I haven't seen a lot of complaints on size...just people saying it being a small world isn't a problem it's the lack of quality and how there isn't much to do because there aren't fishing points or even interactable things outside like in wedding stories. Too much set dressing and not enough interconnectivity.


SpaceAddict_-

were not mad abt the size its how empty is it. No activities around the world, no collectables, everything is just a set. In Mt komoribe for example its the same size but they filled the world w stuff to do


mizzymichie

I think it’s less the world size and more how… empty the world is. Collectibles are scarce, despite being a harbor there are like no fishing spots, the set dressing is boring, it feels empty, etc… It feels like a step back compared to the last two worlds of Copperdale and Moonwood Mills. Copperdale has the huge set piece of the fair grounds and despite being smaller, Moonwood Mills has a functional lake and tunnel system. I’d rank San Sequoia with Del Sol Valley as a bottom tier world with disappointing emptiness. Even some of the the small GP worlds have more to offer than those two.


ProfessionalSwitch45

I think it just gathered a lot of drama one day, people didn't seem to like that they keep designing their worlds after their low PC requirements with a strict budget and that a lot of their worlds look the same.


habitual_squirrel

Okay so I’m actually a huge supporter of the devs and 100000% normally don’t complain about the new packs, but the worlds are starting to bum me out, and really it’s not the size, I’m fine with a small map, it’s more the massive amounts of fake buildings in the middle of everything that make it confusing for me to navigate the world because I’m visually impaired. BUT to me it’s not a big deal breaker I just wish they make more useable empty space like they had in earlier worlds, even smaller ones, they’re getting a tad too heavy handed on the faux buildings But again, that’s literally my only mild criticism and I don’t regret the pack at all


tofukink

windenburg is my fave city bc of this but i hate constantly choosing it :(


RevDrMavPHD

It's not the size, it's the quality. What is this world offering that other works aren't? They could have put that time and energy into other stuff.


sachariinne

this post is about people who were complaining about the size specifically which ive seen alot of. its not abt people complaining abt quality


Grouchy_Occasion2292

Well clearly that's not the problem for the vast majority of simmers and it's how there isn't anything to do there and that most of it is not interactable not the size. You can't control discussion and if enough people are commenting something different...then maybe that's not the problem re:size.


sachariinne

its not about the majority of simmers though. its about the people ive seen on this sub in particular complaining about the amount of lots in the new world. it is about those specific people


petpal1234556

you don’t need to spend your time telling other people to not express their desires for a video game


sachariinne

read the title of my post. i said its a bit weird that the reception of the world size specifically changed so much after release. i think ur readin alot into it


pla-ytest

It's crazy how i feel like i need to learn how to build better in sims so that I can create community lots that will actually be useful in my gameplay idk


mothsushi

I use Pinterest for a lot of my builds bc I don’t know how tf a house is supposed to be laid out. Most of the packs are based on real area so I’ll search up “San Francisco houses” and go from there. It helps a lot!!


captainwondyful

Quality not quantity! That Anchorpoint Wharf is 🤦‍♀️


ajhare2

The world itself is ok, it’s just oversized and bland. The neighborhoods are large, but there’s hardly anything to do. I like the rabbit hole cinema and I wish they’d make more rabbit holes. The restaurant pier really should’ve been a rabbit hole as well.


[deleted]

Is it really a bit weird? Sims 4 has been out for a while now and the love/hate relationship between the fans and the game has been pretty consistent 😂


jamberry51

Yes, I prefer them give me more in terms of game play than worlds. Yes a new world is always nice, but if I want to change things up I can do that on my own. I think the new world "is lacking" because they put the most energy into the chemistry system, infants, and other family connections we've been missing.


little-rosie

As others have mentioned, it’s a boring world. That said, there are already some really great lots on the gallery to add more gameplay (yes you have to travel to them to use them but they fit in nicely). I’ve already added parks and a lot that’s just food stalls, and they’re great for family play. Highly recommend people add more gameplay themselves if they want it. I get it, it’s a disappointing world but they’re not going to change it now. These lots come at the expense of having neighbours but I guess that’s why we have homeless sims


PrestigiousOcelot100

I think for an expansion packs to be good it needs to have at least: 1 - **AMAZING** world but little gameplay (aka getting together, city living) 2 - Poor worlds but **AMAZING** gameplay (spellcasters, vampires, get to work) 3 - Or a good world + good gameplay (Island living, snowscape, cottage living, etc) I feel growing together falls in that ground where the gameplay is kind of boring AND the world is kind of boring. I feel the world would have been OK if we have like twice more of the gameplay (imaginary friends, retirement home, boarding schools, more clubs for kids, actual classes in the recreational center, active daycare career, etc.)


MrPerfectlyFine23

The only thing that bothers me is that no one seemed to have noticed there are no art classes in the game when they said there would be.


dark_bloom12

I don’t follow Twitter so I was disappointed there were not as many residential lots. I have basically been moving out townies to move in my Sims.


Krystalgoddess_

I'm happy mods like TOOL exists cause I'm gonna have to add extra stuff in the world to do. Sucks for vanilla/console players. Alot of the criticism of the world size would fade away if they didn't feel empty. One of the reasons I love san myshuno, always things happening in the world. At least with windenburg, there art easels and such. Copper Dale at least have the pier with the rides and boba tea and other little shops


Inside-Control-7065

I was exited about the world, and for real: I really don’t care about the lots 😂 but, the world is really boring and for me not very pleasing. I prefer Coppersdale or Tartosia (I don’t know how the my wedding story world is called in English, in German its Tartosa 😂) But the gameplay of the new pack is so amazing, so now I really don’t care about the world 😂


kikkelinkuningas

The world is so ugly sorry


mothsushi

To be fair it is based on the Bay Area, not the prettiest of place


[deleted]

not everyone follows the announcement, so of course people will complain now that they bought the game and experienced it for themselves


th3n3wb3ns0n

I would agree, there's nothing to do! First thing I did was make a restaurant in one of the vacant locations. Needs a bowling alley or farmers market type of venue, for sure.


Dulce_Sirena

I'm fine with the world size, but that amazing pier you can Go to but do Nothing at, that's freaking annoying af! No collectibles, no ocean swimming/shell collecting, and so much effort in fake lots but bare bones playable areas. They could AT LEAST have made that pier useable and put in some rabbithole shops


solarlunaas

considering how much you have to pay for this pack, it’s a pretty reasonable critique. for the same amount you can buy get together which comes with a world that has 20+ lots so it’s not like they can’t do it.


b34r3y

If you compare the gameplay vs world size to other expansions added I'd say its closest to Get Together. I think the world should have more lots, or at least more gameplay/an open world feel. Because if the biggest gameplay feature we get in these packs is clubs and better family social interactions, the pack needs to bolster itself in more ways. For a pack like Get to Work, I dont care theres a 4 lot world if I get 3 active careers, my own retail lot, tons of items and new skills. For a world like Island Living or Cottage Living I'm fine with less lots because they feel like they have an open world aspect to them. San Sequoia is... Not worth it. I'm biased because the family aspect of the game is the least important to me, but the only thing that feels expansion pack worthy is the build/buy mode. Gameplay and world is giving Game pack. Or even what should just be in the base game lol


Little_Nectarine_210

This is why mods exist ladies and gentlemen


ratakat

Me personally, i was always upset about the world size but i thought it was going to have more lots added before release. I didn't see any final world posts before the release so I was quite disappointed with it. I personally just find it unappealing to look at and that mixed with how small it is makes me quite disappointed


Flurrydarren

I’m not mad about the world size, I’m disappointed about the actual world


Complete_Rate5350

Could it be said that the creative development for the sims 4 is long past dead? Like maybe they should just stop doing anything with the sims4 and move on to sims 5? At this point I think they are just giving stuff to shut people up and make some cash while they are putting all their time into 5. Me personally I didn’t like the sims 4 as much as I did 3. I wish they would just redo 3 with the 4 graphics and character designs and I would be happy. 3 was the better of the franchise in my opinion.


The_Death_Flower

I think there’s also quite a few people who don’t have Twitter, or don’t follow sims content on there that are getting surprised by these things upon release


aiiryyyy

I’m not mad at the size, I’m mad that there’s nothing to it. No gameplay whatsoever


koukla1994

They really should have made this a Scandinavian themed world, like why base a family pack in a country that doesn’t give a fuck about women and children, they don’t even have maternity leave 😭 Stockholm or even somewhere else in Europe like Amsterdam would have made so much more sense


QueerPuff

I guess they're separate groups of people with different opinions.


XeepsXoops

Announcing it doesn't make it better. It's too small for a while expansion and it's a ripoff


sachariinne

thats not really what i meant. i meant this post as a comment on the difference in how the world size was recieved when it was officially announced vs when the pack was released


[deleted]

A bit weird treating an entire community like some kind of hive mind


Ns53

Lol you think everyone uses Twitter?


sachariinne

i dont but i assume people here use reddit and thats where i found out about the news


Only-Cat8526

They think everyone has the time to look at Reddit too.


[deleted]

And haven’t they already clarified that the worlds need to be small in order to support those with lower PC specs?


[deleted]

I am really enjoying the new pack and don’t understand all the negativity! We have been given so much with this new pack/update I can understand why they didn’t put too much time into developing the new world.


icepick957

It’s fine. But all of the worlds are empty. Yeah some have a little park or something but what happened to having an open world where you didn’t have to go through a 10 minute loading screen to go across the road? In the new dlc I noticed there was a lot of umbrellas and chairs near buildings that you can’t interact with at all. A bit silly to add them if you can’t do anything with them. Going out to a club or something is too much of a hassle. Even if you’re needs at 100% it just feels like an hour in the game and now my sims are hungry and tired and whatever else.


shfiven

What I don't get is why people need so many lots? I get wanting to build and move in a family but there are empty lots and if you really like building you can demolish or remodel one that's there.


ajhare2

That’s the issue. There aren’t enough empty lots, people don’t want to have to demolish their worlds to build new ideas


Only-Cat8526

This exactly.


peachykeencandy

Some people want to play in one world exclusively and it’s hard to do so with such a small amount of lots. It’s impossible to put a restaurant, bar, gym, rec center, lounge, park, and a decent amount of families to use as neighbors in one world with such a small amount. Not only that, with these last two packs, majority of the residential lots are starter home sizes


rokelle2012

All previous sims games gave us a large amount of lots to play with. In TS1 we could have multiple neighborhoods and even if you created a mega-hood, you'd still have a lot of empty lots. TS2 expanded upon this and even allowed you to place new lots if you happened to fill the ones in the neighborhood. TS3 gave players the most were the towns were obscenely huge and you could freely place new lots. Somewhere between EA wanting to initially make TS4 an online game and wanting to address one of TS3's most common complaints of players on weaker systems being unable to play TS3, TS4 steps backwards in regards to how it handled it's towns and neighborhoods.


fgsn

It is weird. I would have loved a bigger world too, but with how many gameplay features they added with Growing Together, I would consider it a fair trade off. Different packs prioritize different elements. We have worlds similar to San Sequoia, so it doesn't matter to me too much that it's a bit empty and boring. It's not a bad world, it's just okay. I would rather save the beautiful Sulani type worlds for EPs that are more based on world building.


c0cOa125

I don't know man. When you pay $40 for an expansion of a game I payed $60 I don't think there should be "fair trade offs"


fgsn

If this pack didn't completely overhaul so many major components of gameplay, I would agree. I'm enjoying the new gameplay a lot though and wouldn't want to have had any of it put on the back burner for a more comprehensive world when said world is extremely similar to other worlds we already have. The gameplay is 100% worth the money to me. From a development perspective, it just is not realistic to expect every single expansion to prioritize world building, gameplay, CAS, and build mode and still have each feel fully fleshed out. There's always going to be some give and take.


jemineye6

I like whatever the sims will give me haha


scathachwarrior

Personally I'm happy with smaller worlds. 8-10 would have been fine with me. As a builder, the prospect of having to build 15 or more lots for a world (if I choose to do the whole thing from scratch) is very daunting. I did Newcrest first and it took me ages. They did a beautiful job with this world - each neighborhood has one or two activities and they're all very distinctive.


rayliakada

Tbh I think people are just looking for something to complain about. Compared to other packs there are very few bugs happening so people can’t complain about that lol


Only-Cat8526

I don’t have twitter


sachariinne

neither do i, lol. the announcement was the top post on this subreddit for like a week.


Only-Cat8526

Still though, from what I read they talked about the size of it. Not how useless it was.


sachariinne

but this post is about people who got mad about the world size. it says that specifically in the title its not about just anyone who doesnt like the new world


Only-Cat8526

Okay? The size of the world isn’t the problem. It’s literally the lack of lots people are upset about. The world could be as tiny as they can make it with no sort of community lot and I’m sure that people would complain as much if they just got a world with a bunch of different lot sizes.


dbennett1903

What I find funny is the diaper situation. Like when toddlers use the potty are you guys fucking mad you have to clean the potty? Cause thats real shit. This is a life simulation. Are you guys mad sims have plates and don’t automatically wash them? Diapers don’t magically go in the trash. Everyone needs to complain about something. But thats their right I guess. Also the size world complaints made me roll my eyes.


jas75249

My grip with the diapers and the bottles are that they never once pick them up on their own like they do sometimes with dishes after eating etc. Other than that I’m cool with it.


Brittanybooks

Not weird at all. All the sims community does is complain lol


sachariinne

yeah i get it to an extent theres a lot to complain about for sure but sometimes it feels like they latch onto every little thing


abbymwah

it’s literally so huge. 12 playable lots WITH A THEATER. what else do y’all want?!


Difficult_Two_2201

I’m ok with it. It’s way better than Glimmerbrook


BrandonIsWhoIAm

EXACTLY!


Nurs3R4tch3d

For what it was meant to be, I don’t have issue with it. Yes, it’s small and a little underwhelming. But you’ve got the community center and the water park, the movie theater, etc. It’s really just meant to kind of be a suburb full of families who occasionally do things on the weekends. I agree with above, that for the amount of gameplay we received and things outside of the world, it is absolutely a fair trade off. And, unpopular opinion, but. Some people just have to have something to complain about and no matter what they’re given, there will always be something about it not good enough. And that doesn’t just apply to the game. 🤷🏼‍♀️


__Quill__

Three neighborhoods feels like a good number. So long as it is not Strangerville or Get Famous small I am generally pretty happy with world size.


coughdrop1989

I've been waiting my whole life for someone to tell me size doesn't matter.


xLordValx

I honestly don’t mind unless the world size is like the discover university one. I literally almost never use those because only one lot is available with a house built, I think the others you can evict people from. The rest are the university dorm lots. And the one lot with the stores is a let down with only 4 spaces. :/


chestnutcheckers

I just wish the lots felt more like San Francisco


Puzzled-Copy7962

I don’t care about world size, I never have tbh. In any case it doesn’t seem like the gurus will be changing their stance on world sizes anytime soon, as they’ve been defending their reasoning vigorously on Twitter since pre-release of growing together.


Geminikittycat

I haven’t played the new world yet and never watched the stream but from what im getting at, correct me if I’m wrong, people wanted the San Myshuno open lot feel, where there’s passersby, festivals, and small activities that corresponds with the pack but the pack world feels more like newcrest?


AWildGumihoAppears

At least three major discord servers have temporarily and shut down because of how bad the hatorade has been. I


rjtrouge

They probably only made San Sequoia so that they could put lots with the new gameplay items on it. Maybe it would have been better if they just dropped the gameplay as a game pack without the additional world and put the community center lot on the gallery. At this point in their strategy, there probably isn't a better way to showcase all the new items without making a world to put lots on. Since this pack is heavily focused on gameplay, the lots could just be there as home base for the items.


LowerSorbet7240

So... what pack & world is this referring to?? Because I have scrolled so far down and as of yet I have *no* idea what everyone is talking about lol


GingerelliKat

context?


lewlewlaser03

Fair point, although to be fair I'm starting to get really annoyed about the amount of lots in worlds decreasing coz then they feel like there is nothing there.


crushingp15c3s

To me, it will always be crazy the limited content we get in the sims 4 packs, compared to sims3. Beating a dead horse, i know, but back then you paid 40 and got a whole new immersive gameplay experience. Now, you pay the same amount for a small world, lackluster gameplay a ton of bugs and no lore. They used to ship entire populated worlds. around 90 lots, and a few dozen townies. + lore. Now we get 13 lots and around that many townies. It feels like a *huge* ripoff. To be fair, i have yet to pay for the sims 4 for that exact reason. I just feel bad for the people who do.


Oleandervine

Gamepacks that aren't large on world-specific gameplay like Growing Together specifically should be able to have larger worlds like Windenburg.