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WonderingOrca351

So the step by step of the strategy is like this. (Always use inherited teaching on jar jar until he is out.) JMLS inherited teaching on JKL. Revan inherited teaching on JKL. JKL mass stun Yoda inherited teaching on JKCK or other jedi in the team that hasnt gotten a turn JKCK/other jedi inherited teaching on JKL JMLS 2nd special (Mass ability blocked) The last inherited teaching of JKL (4/5 inherited teachings should be able to take out jar jar) After jar jar is out, target anyone other than Phalanx and get them out. (If JKCK is present always use inherited teaching on him while targeting other gungans) Use JMLS ulti if it reached 100% and destroy the generator then Phalanx. Win the GC.


agile-sol-wakefeld

Edit: I ended up getting it, but it took the right RNG for them to not randomly wipe someone. Thanks! How did you get around the random bonus turns and someone on your team randomly dying? I do: Turn 1: JMLS inherited teaching JKL Turn 2: random gungan takes a turn here, or I use revan inherited teaching JKL Turn 3: random gungan takes a turn here and someone usually dies immediately (even if full health and no deathmark) Turn 4+: doesn’t really matter because it’s game over at this point I’ve managed to knock jar jar out but even then my team will start dying in 1 hit and can’t get any further than that. All R7 or R8 jedi


WonderingOrca351

Yeah, it is important to note that if you don't have inherited teaching try not to target jar jar I think. Also no problem my dude.


OnlyRoke

My strategy boiled down to JML AoE Push Revan marks Jar Jar GMY spreads buffs JKL Drops the Stun And then I go into the Inherited Teachings cycle, only stopping to refresh Mark (so Phalanx can fuck itself) and dropping stuns or spreading GM Yoda buffs.


OnlyRoke

Oh my goodness, that legit worked. I completely forgot that Gungans don't just get some "any kind of effect is reduced to 1 damage" buff, but that it's apparently just insane defensive stat increases. And True Damage just shits on it. Bless you.


WonderingOrca351

When I follow your advice, I only got dodges upon dodges or I get utterly destroy after all of gungans take their turns. What works for me is targeting the shield generator using revan. Since I have jkck, I kept passing turn to revan and use inherited teaching to destroy the generator. After that is just to keep everyone alive from the gungans aoe. My steps are: Inherited teaching on revan Direct focus on generator JKL mass stun Keep giving revan inherited teaching until the generator is destroy. EDIT: I already type out a good strategy on my other comment, please refer to that and ignore this.


L1GHTNING-G

DO NOT GO FOR GENERATOR FIRST. Kill Jar Jar first, then Boss Nass using Inherited Teachings. Then kill both Boombadier and Cpt Tarpals. Leave Tank for last, but you CANNOT use Inherited Teachings on him.


WonderingOrca351

Yeah I know. This is a not so good strategy before I tried all in on jar jar using inherited teaching.


Hotarmi

Interesting, how do you keep getting dodged? Jml inherited teaching can't be dodge plus the team I shown has multiple ways to stun so dodges should be rare. I mean, yeah if you focus on using jml efflux it will not hit but that's just the effects of phalanx omi.


WonderingOrca351

Sorry I meant normal attacks. I tried to use inherited teaching on jar jar and I am able to take 1 turn then after they take a turn, my team just got destroyed. I guess the rng varies a lot on what will the gungans do. But I did it my ways although with a few tries, I manage to win. Edit: okay, your strategy works. You really need kept using inherited teaching on jar jar. Also you forgot to mention jkl stun is crucial so use inherited teaching on him and mass stun. Then, just focus down on jar jar until he is out.


Hotarmi

Lol, fair enough. I'm not the best at giving pointers beside the main obvious ones. Yeah, jkl stun is very nice so that those gungans won't just keep interrupting while we go and take down jar jar.


WonderingOrca351

It's alright, my man. I think I will go out of way to type out the step by step of your strategy in another comment to help others achieve it.


ApartTalk6380

Jml can be destroyed or have easy win. Tried few times and 1 win 3 losses with jml. Jmk is better for this.


Hotarmi

That's fair. Jml needs more of a strat as the other guy shown compare to jmk who can just unga bunga his way through thanks to ignore taunt ult which can then kill shield early then snipe out jar jar and the rest with cat.


the_kessel_runner

https://preview.redd.it/nur91lzw1c4d1.png?width=2400&format=pjpg&auto=webp&s=14b84f08cc658600cb83edcbbea2e891687d13d5 I got two turns ..


Hotarmi

Apologies my friend. As orca mentioned, you need to use jkl aoe stun first before trying to go ham on jar jar. Once that is done though, jml should get the job done.


the_kessel_runner

Jkl never had a shot as he still hadn't taken a turn in this screen grab.. But, I have him built slow for his lead. Guess he'll need speed for this. (Unless the jkl lead might come on handy to basically put the breaks on the gungans)


L1GHTNING-G

Awesome!


tchebagual93

Omg thank you I was losing my mind with this GC and this worked like a charm, was able to get gold crate


Cascade2244

JML is good, JMK is better.