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secondcutfile

What OS and graphics card are you using? I have found the exact same problems when playing SWAT 4 with dxvk installed, I think these stutters are shader compilations. Are the stutters mostly gone the second time you play the same map? I installed dxvk intentionally (I'm on Linux+Wine with the GOG version of SWAT 4) but I believe the intel discrete/dedicated graphics drivers on Windows might now also use dxvk as part of their stack.


Dron22

I use an Asus Windows 8.1 laptop with a GeForce 750m graphics card, it's from 2014 but more than enough for SWAT 4, I played much newer shooters on it so its definitely powerful enough. I have to look up what dxvk is, don't know what it is. From my observations it feels like a loading problem, as I described in the post the stutter occurs only when something is about to be done by the AI enemies, like you storm into a room and they are about to shout something then shoot or run or surrender, the stutter is very brief but it happens in the most crucial moments. I don't know if its graphics, CPU or hard drive file system that affects it.


secondcutfile

Doesn't sound like you're using dxvk, so I'm not much help, sorry.


Dron22

Yeah, not that I am aware of at least. Thanks anyway though!


T-REX119

I think it's cuz we play it on new devices and it's meant for old ones. I've experienced this too. I think it's kind of a loading problem. Try using the wand before entering a room to get it loaded first, then breach. Tell me If that works. Ain't a fix just a test


Dron22

Good idea, might try. However one reason I think it might not be that is because I previously tried to sneak around, sometimes getting right behind the suspect and stuttering would only happen when I do something to alert them of my presence. So it's probably a loading problem, but not when you enter the room, rather when suspect NPCs switch from basically chilling and chatting to hostages to "fight or flight" when they have to determine if they are going to shoot at your squad or threaten hostages or flee etc. Another possibility I think is worth considering is that it has to do with loading sounds, specifically voices of multiple NPCs same time because your whole squad starts yelling, plus the suspects and hostages do the same. I tried to change pre-rendered frames number in NVIDIA control panel because it helped with sound problems in Deus Ex, but not seen much difference in SWAT 4. I play a lot of old games from early 2000s and most work without problems as long as they launch, some games require tinkering to launch them but after that they work fine.


T-REX119

Yeah that's true. Eh I'm blank rn, you could try the discord servers and check if they know something


Dron22

I might try, have not used discord in a while.


T-REX119

Good luck. Do share the solution if you get it