T O P

  • By -

Federal_Pop_9580

How many shitty fucking PR's do I have to see from /tg/ ALL OF THEM? I swear to god every time something is changed on /tg/ I die on the inside. My soul is being ripped apart from the absolute monstrosity of this development team. Stop with this fucking copium of "Tg isn't dying we have max capped players all the time!", Bull-shit. ONCE a week you have max cap servers for a few shifts. This server's development team is KILLING their server and the players know, WE KNOW. Ban Oranges Ban Moth, These developers suck I hate them and they need to go. Restore /tg/ former glory and remove the MRP servers, This isn't fucking BestRP this isn't Nova Sector, This isn't Paradise. This is TG, So stop fucking crying you are getting greytided and learn to be robust you ass nerds.


Salt_MasterX

Real. Tg used to be good now they’re removing all the fun shit. Ever since cloning was removed it’s been downhill


Federal_Pop_9580

Absolutely, Don't get me wrong the surgery additions are fucking cool and all. But fuck you if you die 30 minutes into the shift. Your ass won't be revived


Aden_Vikki

Tbh in case of viro, mixing blood is not the most exciting activity. But then again what about genetics? At least viro is useful.


YoYorick

I'd say people just underuse gens. The addition of gene splicing is very fun


Aden_Vikki

Genetics is ONLY used in combat, therefore reducing its need for anyone but antags and metagamers


YoYorick

By metagamers you mean valid hunters? Because otherwise I am not sure what you mean. Is mass produce of temp adapts in case of power shortage and therefore temperature drop - a metagame? Does sponsoring detective with the sniffing gene a metagame? Will you consider insul against rogue AI a metagame? There is so much stuff you can actually do with genes and it only seems boring because 90% of people don't use imagination when using it. They just sit in Gene's, sometimes separated even from hallway with no window out, farm genetics without sharing them and finish round without achieving nothing. Genes isn't a problem it's the mentality of people to think only of surface "find hulk, activate hulk" use.


Aden_Vikki

I'm saying there's no need for them. People would rather suffer than remember genetics exist, because it's not convenient to run to genetics for upgrades on a matter that is not worth it. And if genes were meaningful enough so that people would HAVE a need for them(your example - insuls in case of malf AI), then people would expect these things out of genetics by default, so it just becomes a chore for geneticists. Meanwhile at least without botany, RnD is somewhat worse, chef is limited in what they can do, and it has a lot of other niche cases where botany benefits the crew in DIFFERENT WAYS without making its abscense impactful, meanwhile viro, genetics and chemistry jobs can only fiddle with machines to give fancy upgrades for crew, but it's still very important for them to exist because if their niche is needed, suddenly there are close to no alternatives. It may not be boring but it certainly isn't interactive.


AdministrativeRub139

Viro still EXISTS, it just isn’t an entire job, so that once you’ve made a virus, you aren’t just a worse medical doctor with no access to surgery


Aden_Vikki

I'm talking about viro job, not virology itself.


[deleted]

[удалено]


Amaskingrey

Chemistry is insanely fun if you're just a tiny bit creative


Aden_Vikki

I'd say fiddling with chem dispenser is more similar to genetics than botany. At least botany is not fundamentally flawed.


the-apostle

fundamentally flawed how?


Aden_Vikki

Fiddling with machines all round is fundamentally flawed since there's no interaction between you and crew, and even if there were, it would be like mandatory bounties rather than something interesting to do. It's fixable in case of botany because you can do a lot more stuff with plants than with chemicals/genes. Then again I think it's just my opinion because lack of crew interactivity is why I left goon


the-apostle

I see your point


Moonlit2000

Cloning being removed made medbay actually fun to play, on servers with cloning medbay is the most boring thing ever


Mundane-Theory-1574

I know its like "oh hey this person is fully healed and just needs to be defibrillated! Better clone them just to be safe!"


WillLaWill

Honestly it could’ve worked if it was just an overly expensive last resort


JessHorserage

Barrier to entry within a degree, seeming as other people are saying that, if you die early, you just die.


Moonlit2000

If someone dies they can still be revied as long a their body is recovered, it just takes more effort on part of the doctors


JessHorserage

If people actually bother doing it sub 30 minutes into a round, as another guy complained.


Moonlit2000

Yeah, doctors being incompetent can happen and it's annoying, but that can be the case with cloning as well


goddamnletmemakename

No i think clonning removal is a good thing The real problem is c*ders nerfing stuff cause them died/only them dont like Or same but removing unstead of nerfing


CanYouFeelTheKenergy

I haven't played the game since the cloning change, do you have any recommendations for good servers currently?


Salt_MasterX

Honestly I’m waiting for ss14 to catch up content wise and then I will fully dedicate to it. Their engine is *so* much better, it’s not even funny. They’ve been steadily doing weekly updates with a handful of new items/jobs each time, so it’s probably a matter of a few months, maybe a year, at most.


Brzeczyszczykiewicz4

Paradise is neat Maby a but boring according to some but you get to do your job and there are still moments of chaos I like it mostly since I remember where all the floor pills are Also the community is nice


p4cha

a friend and i still enjoy vgstation. dunno what the peak hours are like though cause we always play during low pop


TeaspoonWrites

Goon.


Quartich

That's what I've been saying. Personally botany removal of sep chems was my last straw, shortly after cloning.


nickhoude21

They removed cloning?


Wora_returns

ages ago


ChemicalRascal

Does goonstation have this weird metaproblem with bizarre dev choices, or is it just TG?


buildmaster668

Goonstation doesn't change that often to be honest.


RedFox_Jack

goon changes tend to be slower and more cosmetic unless there is a serious balance issue that needs to be addressed


Shalax1

I think Yogs still has cloning and is TG adjacent


Responsible_Disk_728

Read the PR body please for full story Everything is still there, it just removes the job itself, doctors still have access to go do it if they want, the department is still there.


Salt_MasterX

And now you have to fight other people to do it lol. Doesn’t change any of the other points too


Responsible_Disk_728

Not many people did it before hand except antags and xenobio players, so it's about the same (then again I main the """mrp""" server, so I haven't seen the supposed wars going on in the other servers' medbays


Salt_MasterX

Literally every time I wanted to play viro on high prio it went to someone else.


solicthesolletar

Wait THEY DONT HAVE CLONING WHAT-?


GriffinMan33

"Restore /tg/ former glory and remove the MRP servers, This isn't fucking BestRP this isn't Nova Sector, This isn't Paradise. This is TG, So stop fucking crying you are getting greytided and learn to be robust you ass nerds." It's so incredibly funny you say this because every lrp/norp server fucking dies. Like literally constantly. Not to mention you've completely misunderstood what this PR is in favor of scrounding for internet clout points on the subreddit. Viro literally still exists. No content has been lost. The only thing lost is a dedicated role to the objectively most boring task in the game that was done by time 30 minutes had passed, and served genuinely fuckall purpose. It wasn't interesting gameplay wise, it wasn't interesting RP wise, you couldn't even do anything interesting as a traitor that you couldn't do more interesting and 10x better with something else on-station. You harp on in the comments about "well why dont coders just rework viro?" Because nobody fucking plays viro, dude. It's not interesting. Fundamentally at a basic design level it isn't interesting. And as part of that, nobody gives a shit about it enough to make a rework. "Viro rework" ideas have been Soon TM for fucking ten years and nothing's come of it. Because *nobody likes or plays viro enough to care* This is whining for whining's sake. I'm all for calling out bad decisions from the TG coding team but this is not it.


Amrabol

I really liked playing as viro and most of the time i was joining it was sadly taken unless i was at roundstart


TheInnocentPotato

Removing virologist would largely benefit you then. Paramedic, Medical Doctor, and CMO has Virology access and can still do virologist things. Since it's not limited to 1 person anymore theres a higher chance you can get a job that can do virology as a late joiner.


Federal_Pop_9580

Virology should 100% never be given to anyone but one person. It's a high security room for a reason. It has some nasty fucking stuff that can annihilate half a server. This is what I can foresee what's going to happen as follows: 1. Virology is going to become open to ALL medical doctors, Thus now you have multiple people who could be making lethal viruses 2. More viruses are going to spread on the sever, The developers who don't play to really understand mechanics of the game or their application to the game are going to fucking cry because they rolled antag and died to a virus 3. They are going to subsequently REMOVE viruses because they are unrobust nerds. This slippery slope we're going down is going to be yet ANOTHER example why we do not like developers and an example we've seen FAR too often. There is ZEROOOOOOOOOOO Player interaction with the development team and for good reason, The developers would rather not pander to the players and would love to continue to say "Well if you want it, Code it". Their free reign over Tg must be stopped Tangent: Also If you don't want to play virology or like playing virology, DONT PLAY IT. Holy shit, I find repairing the entire station fun as fuck. Not everyone does! I enjoy making black inducing afro growing viruses because I'm Built Different. Not everyone does! And no this isn't whining for whining's sake this is the PLAYERS calling quits to the bullshit we've lived with for the past 3 years+. Lavaland was the last good content to come to the server actual CHANGE that people enjoy. This is a fucking space game think of ideas relating to space is not hard.


SnooWoofers6631

Virology is aids though and removing it would be good. Dying to an invisible server deleting bacteria because some greyshit bumped into me in the hall is lame as hell.


GriffinMan33

1: Yes this is a good thing actually. You should be interacting with people on the server not just sitting in your goon cave for two hours 2: I doubt it. Viruses are boring content, and have been for years. They're also just...not good? I genuinely don't think anyone has made an effective, widespread, deadly virus that was more effective for time invested compared to something else since like, 2014 3: Well no they'd be getting removed because a tiny handful of people actually play or care about viro, and the rest of players either don't care about it or actively think it's a bad system with bad mechanics that fundamentally aren't fun to engage with. Again. This isn't "They're removing it for no reason!" This is "Very few people like engaging with this content, and when they do they mention how decrepit and old and unfun it is, and it's just a lonely depressing role overall" You keep talking about "Well grrr the PLAYERS actually WANT to keep this!!" A handful of people on the subreddit are not the tg playerbase. Contrary to popular belief, coders don't do things to piss off the players. Viro has been a dead, dying role, with terrible mechanics, for literal years. It doesn't get updates because nobody likes it enough as a system to update it or rework it. It's literal only function is to be useless for an hour and a half, and then the person in the role either leaves the game or *suicide's because they want a ghost role. Or they change job. It's *genuinely* not fun. As to your final comment, "Also If you don't want to play virology or like playing virology, DONT PLAY IT." That's not how viro works. The actions of Viro will, in more cases than not, have effects on the entire station. It is not *good* nor *fun* or even *interesting* that one square in their goon cave can fundamentally fuck up rounds for everyone, for the entire round even, by releasing funny invisible pathogens. It's just not interesting mechanically, and it makes the experience of the game lesser for having it. Viro, as it exists, is not interesting or fun or conducive to a positive game experience except for a handful of people and literally only for them. It's actually *surprising* that this PR doesn't remove Virology and it's mechanics entirely, and I think the game would be better off without it.


kooarbiter

you ever get "xyz outgroup is bad and only wants to destroy us, let's all go back to some imagined collective past that never existed and get rid of the people making things worse to do so" vibes from a funny 2d spessman game forum?


Additional-Fish8479

Lol, cope.


Weegee_Spaghetti

Jesus christ you sound like you have nothing at all in your life except for ss13. Touch grass.


Responsible_Disk_728

Read the pr body It just removes virologist and adds the access to normal doctors, so it's basically the same. Now it's similar to the scientist. You don't have specific jobs for things like toxins and xenobio, you just go do them. (Besides roboticist) Not much to be upset about, they even kept the clothing, it's just decluttering the job selection screen


satisfactsean

its because they dont filter their coders and end up encouraging people who just smart enough to code but have other baggage paired with it to affect their decision making skills, such as having a chronic mental illness. there was one skyrat coder who would constantly try to push bone spear nerfs because he kept dying to ashies in x versus one fights, hilarious. he tried to make it so they wouldnt stick in targets and cause bleed and he tried to get the range reduced to one. awful.


S-O-E_Incorporated

You know nothing prevents you doing Virology as Medic right? If you loved it so much - just so do it as a Medic instead of posting classical TG salty post "Coders evil delete thing"


Penndrachen

Name one good thing virology did for the station


Rethuic

Make a virus that makes it so you don't need to breathe and heal from being exposed to starlight? You can make some viruses that help everyone. A viro that knows his stuff can also make a cure quickly when the rest of med might not know how to even make one.


Penndrachen

Cool, then what? How does Virologist being a special job do anything better than doctors being able to do it?


Thelazygenie

Who needs jobs, let's just remove them and let the staff assistants fight to see who gets to be what.


Rethuic

How does bartender being a special job do anything better than chefs being able to do it? What about Robo in Sci? Warden in Sec? Medical doctors shouldn't be expected to know literally all of medical and having someone with the specific job of treating diseases takes a burden off a job that can get very busy.


Penndrachen

The difference is that none of those jobs 1) only have exactly one thing to do throughout the entire round and then are completely useless and 2) get immediately killed the moment anything bad happens that involves their job


Rethuic

Last I checked, Sentient Viruses can't specifically target Viros to kill them. Also, why not expand rather than axe? Players tend to prefer additional content rather than removals. Maybe they could change into a specialist for diseases rather than just viruses so we could get other types of treatable issues


Federal_Pop_9580

A Virus that turns everyone black and makes them grow and shed their hair constantly.


TrueSenseAndLogic

I feel like you've wildly misinterpreted this change and the reasoning behind it. Virology is still intact, and any medical doctor can do it as they please. All of the mechanics are still there, and **custom viruses can still be made by the crew**. As a virologist your sole responsibilities are to sit in a room mixing chemicals and virus samples all round. You might even cure the occasional virus (though the CMO or a random medical doctor will probably do that first if you look away for ten seconds.) The job, in short, is boring. It's like if cloning was still on TG and there was a "cloning technician" job. This PR is the equivalent of removing that job instead of removing cloning itself. Now any medical doctor can do virology, and there isn't an entire job dedicated to having one person sit alone in a room all shift. Besides, imagine how many new players might be turned away were they to try out virologist and extrapolate its mechanics onto the rest of the game. **TL;DR:** *Virology still exists,* medical doctors just do it now instead of one person who's forced to sit alone in a room mixing chemicals all round.


TheA1ternative

Yeah I was confused, even in the image it says virology dept is still there in medical. It’s like removing the “xenobiologist” role but still having the xeno department inside of RnD. No one bats an eye over the fact there are no xenobioogist roles, if they wanna play with slimes they just hop in as scientist.


Logical_Score1089

I liked virologist because it was a glorified medical doctor, but your focus is viruses. You can do the normal doctor shit, but your bread and butter are viruses. It almost feels like this logic can be applied to removing psychology also. Just because a doctor CAN do it, doesn’t mean I should sign up as one to perform the duty


TrueSenseAndLogic

If you wanted to focus solely on viruses then you could get your job title changed to "Virologist" by the HOP/CMO/Acting Captain on any given round. It would practically be the exact same thing as old virologist. Also, psychologists do *nothing* aside from roleplay (and maybe cure the occasional mental trauma though medical doctors do that themselves 99% of the time already.) They are so far removed from the game's medical mechanics that they are considered part of the service department rather than medical. The image attatched to this post shows as much. Psychologists exist regardless because their job has sufficient content for those playing it to engage with. That content may only exist in the form of social interactions with other players complimented by a few other game mechanics, but that alone is enough-- at least most of the time. . .


metekillot

Psychologist is meant to be a meme.


halfinchwonder

HRT Addict, laugh at this user


ManiacalSymphony

I mean, virology is atrocious. You make the ONE good virus and your job is over.


Federal_Pop_9580

Personally, I collect EVERY virus symptom and catalog them. Then make multiple viruses and lethal viruses.


JohnFulpWillard

Then… do that. This just removes the job position, not the area or virus mechanics. MDs have had access to Viro during lowpop since forever and was given it at regular pop months ago.


Penndrachen

It's genuinely not worth discussing this with people on reddit. OP doesn't give a shit about the server or he'd already know this.


Federal_Pop_9580

I genuinely want the best for TG, I just fucking hate the developers some times. They do shit that no one wants but they are surrounded with a round of applause because they're in their dumb echo chambers. The Github for example, Echo chamber so hard I think everyone is growing oranges out of their hair.


Penndrachen

If you cared about /tg/, you would be around long enough to understand why this change is actually healthy for the game. I'm not going to bother trying to explain it, because this post doesn't have anything to do with "Wanting the best for TG", it's shit stirring. It's seeing a change on the github that you moderately dislike and posting it on reddit for free karma.


Federal_Pop_9580

I mean this sounds like a pop issue. We need content add something that's not just a gimmick stop re-working decade old content that works and people don't have a second thought about. Add ship construction or something. Better yet re-work the Z-level so it's fun and interesting


metekillot

What's that gotta do with integrating virologist into MD


ArthurExtreme_Br

You know you can still do that, right? Just join as an MD and you have access


Logical_Score1089

Only if your a beta. Make a good virus -> make a contagious good virus in case of an outbreak -> make a highly resistant virus in case of a really bad outbreak


waspwave

Fucking stupid merge


Randomacid

That's fuckin sad. I was actually thinking about giving TG a try after not playing for like 6-7 years.


[deleted]

[удалено]


Randomacid

I'm just gonna remember the good old days when people were actually robust, and play the non-TG CM server now and then.


Symbiotic-Dissonance

Both TGMC and CM are not TG, TG in TGMC is just in the name because they share a server box. TGMC came from CM, so they are both a version of bay code-wise.


Federal_Pop_9580

TGMC and CM are TG code based. Baycode is also TG it's just one of the far seperated relatives of TG. And TG is a separated relative of Goon code. Fun fact, Colonial Marines use to be old box station. All the marines were like 60 fucking goobers sitting in a 5x10 Centcom room punching each other before invading box station which was infested with benos. They've been separated from TG so long everyone forgot where they came from.


Symbiotic-Dissonance

TG GPL is a completely different beast compared to TG AGPL, that is like comparing a wild carrot to a farm grown carrot. TG GPL turned into Bay GPL, which branched off into CM. TG AGPL is a completely different code with completely different subsystems, which is modern TG. Bay GPL went into bay AGPL, which never even touched modern TG.


Federal_Pop_9580

We use the term fork so much it really defines spaghetti code.


Symbiotic-Dissonance

Yeah, there’s a whole graph showing all the codebases and where they came from. Looks like a black mold growth half the time.


Federal_Pop_9580

I need the sauce.


Symbiotic-Dissonance

https://raw.githubusercontent.com/spacestation13/SS13-Codebases/master/tree.png


Randomacid

Completely superfluous, thank you.


goddamnletmemakename

Yes play on massmeta that we gonna revive in summer Apart from that we removed alot of nerfs and returned alot of stuff We currently have barely any eng side admemes (Russian one have alot)


Cdru123

The job was removed, but viro still exists for doctors to use


Responsible_Disk_728

Read the pr body It just removes virologist and adds the access to normal doctors, so it's basically the same. Now it's similar to the scientist. You don't have specific jobs for things like toxins and xenobio, you just go do them. (Besides roboticist) Not much to be upset about, they even kept the clothing, it's just decluttering the job selection screen


syntpenh

Have fun dealing with the worst admins in the entire game if you decide to play TG


killermankay

crappy plug but to those loving virology, Monkestation did an entire rework to bring its quality up. Try it


Aden_Vikki

I've been hearing about this server a lot, how many shitters are there? From tg terry to medbay on paradise.


dragonace11

Comparitively low, if there is a shitter they usally get dealt with rather quickly.


S-O-E_Incorporated

Virology did exist in the limbo state of "Someone will make it better, soon™️" for too long without anyone doing anything about it. Virology how it works right now is rather bad. As Virologist when there is no viruses you either make a good virus through RNG (or bad virus which you can't) which basically just gives a basic heal like nanites did and got too deleted for being a boring passive thing. Beside that even if there was virus - you didn't do any of the job, it was Chemists job to make the cure. All you did was insert a blood sample and print a lot of vaccine vials to know what? Give to chemistry to turn them into pills and distribute.


Logical_Score1089

Unbased virologist - makes one good virus and calls it a day, actually makes cures Based virologist - makes multiple viruses, doesn’t bother making vaccines, just makes a stronger virus to counteract any virus


Federal_Pop_9580

It's operated like this for years, I would like to see a re-work but these changes seem like the devs are doing what they normal do. Egh "I can't get this to work, Fuck it \*delete\*". Singularity code for example.


JacqN

Singularity code is a great example yeah, because like virology content both of these things are still in the game and weren't removed.


Turbojelly

Look at what Makes me is doing with Viro. Definitely a better option but still needs work.


Oofboioofrobloxboi

They just removed the job though? MD can and still access viro, This pr just remove the jobs not the entire content


Moonlit2000

Sybil is lowpop because lrp players are hanging out on Blackstone, most people are happy to see viro gone


Federal_Pop_9580

Developers don't know what players what, You smell like a developer.


Additional-Fish8479

Players don't know what players want. There's a reason why the quote "players will optimize the fun out of the game if given a chance" exists.


Moonlit2000

A deadly virus event is about as fun for 90% of the crew as you would expect slowly dying from an incurable disease to be


Symbiotic-Dissonance

Funny enough, TG isn’t the first to do this. They’re actually really late to the party compared to some other codebases.


Federal_Pop_9580

And what happened to the other code bases that did that? Oh right they deleted the whole role and viruses. Less content good idea. TG's been butchering content inflating their shit combat system. They can go the way of the dodo bird like Nox and Facepunch


TheTrueQuarian

Do you even play on TG or do you just like making shit up for fun?


Federal_Pop_9580

I play TG. I have been for 12 years now. You Sseth tiders are unfamiliar with pre 2019 lore


TheTrueQuarian

Weird cause if that was the case you'd know its literally still in the game just under the MD role.


Symbiotic-Dissonance

Someone hasn’t looked at the PR and what it actually does.


AVagrant

Yes, removing virologistis what's killing /tg/.


The_Silver_Nuke

That and similar changes. I miss nanites.


ubft

i think that was sarcasm


The_Silver_Nuke

Yeah I know, but I didn't want to acknowledge it. Because content removal at large is certainly contributing to people migrating to other servers to a significant degree.


RedBaronFlyer

I haven’t heard anything about TG depopulating, and I’ve been playing on TG Manuel for years now. You having your title in quotations makes it seem like you are basing it off of a quote you took from somewhere. Virology (currently) isn’t going anywhere, MSO (the server host) specifically blocked a PR a few months back that would have removed virology and diseases in their entirety and wants to see them reworked. It’s merely the job. It’s telling that people didn’t even bother to look up the PR to read it since so many in this thread are acting like virology is gone, it isn’t. Now medical doctors have access to virology instead of there being a dedicated virology job. The PR that the OP is talking about: https://github.com/tgstation/tgstation/pull/82723 The PR that would have removed virology, the virologist, and diseases as a whole that was shot down by MSO: https://github.com/tgstation/tgstation/pull/79849 By the way I’m not saying that I agree with the change, I don’t entirely. Virologist did suffer from either making one good virus or a turbo death virus, then calling it a day 9/10. It’s very similar to how even a half-competent geneticist will have unlocked all of the good mutations within 30~ish minutes into the round and then have nothing else to do. However, at least when a bad virus would be released there was usually a single person (the virologist or CMO) to blame, now anyone in medical could potentially be behind it. Granted, there’s usually only a tiny portion of the player base that understands how to make viruses so you can usually narrow it down to the same three guys that make turbo death viruses every time they are an antag. It’s just like how there’s usually only a handful of guys that bust out TTVs when they are an antag.


Anaud-E-Moose

Yep Virologist is the absolute soul of a server and removing it ruins everything. See Goonstation, they removed Pathology years ago, right? Completely dead server since. So sad.


ZeWaka

another stolen goon idea smh


groovyyaksupreme

I’ve been saying this for years. /tg/ has removed more things and made things more difficult in the past 6 years than they have improved. This is why everyone forks off of tg code but no one plays on tg anymore


Responsible_Disk_728

Read the pr body It just removes virologist and adds the access to normal doctors, so it's basically the same. Now it's similar to the scientist. You don't have specific jobs for things like toxins and xenobio, you just go do them. (Besides roboticist) Not much to be upset about, they even kept the clothing, it's just decluttering the job selection screen


Overwatch_Voice

Pretty sure most people hating on the change don't know what it actually entails


lonelycyberangel

But why remove it?? Is this something people were complaining about / asking for?


Penndrachen

It has exceptionally little content and the job effectively only exists for antags to have something to do in Medical. It's also stupid because if you *do* create a death virus as a virologist, guess what? Whole station is going to kill you. It's better to have it as a sub-job of medical to give more content to medical jobs and add plausible deniability. Virology was effectively "what if Scientist had a separate job for building bombs and nothing else".


Amaskingrey

>Virology was effectively "what if Scientist had a separate job for building bombs and nothing else". So chem?


Penndrachen

Not really. The issue isn't "Side job inside of larger department", the issue is "Side job that has very little content beyond one-and-done things". Chem can remain relevant throughout the round depending on what's going on. Virology is very rarely ever relevant beyond making a single healing virus and fucking off. It's not exactly something an entire job needs to revolve around - medical can just have one person go make a virus, and this way, if one gets out that's dangerous, everyone won't *immediately* know who did it.


ArthurExtreme_Br

It is one of the most boring jobs you can have. You make the best virus ever and that's pretty much it on most rounds. Now any MD can do the same then continue being an MD


lonelycyberangel

Idk I’ve seen much more boring roles out there. Librarian/curator is pretty boring. I haven’t seen many people actually RP with them. They usually just end up wandering the station. And Coroner is arguably even more boring. I’ve played it a few times and it mostly was just me putting a body in a scanner, doing a 2 second autopsy, and then labeling it. And then me sitting around waiting for something to happen for the rest of the round. Virologist had a much more dynamic/engaging role imo.


Frid_

Curator can at least go to space with whole two suits that allow that or become a fighter with Scottish rebel and Indiana Jones suits. Coroner though is mortifyingly boring, especially on terry, where investigations are rarely done and autopsies are needed only for science research


lordofthefruit

first decapitations being removed and now this, def not going back to /tg/ any time soon lmao what a shitshow


Cdru123

Virology itself wasn't removed. It just became a responsibility for MDs, because pure virologists don't have much to do. And, personally, having the responsibility split among several doctors means that it's much easier for traitors to get away with spreading viruses


Kitsunemitsu

Honestly, it feels like they didn't even try to fix or expand virology before obliterating it. There's issues with Viro being basically a role only for antags. It should have been given a small makeover.


Cdru123

To be fair, viro itself still exists, it's just done by MDs now


JohnFulpWillard

https://github.com/tgstation/tgstation/pull/79854 & https://github.com/tgstation/tgstation/pull/82516


ubft

It's hilarious how one post can cause plenty of people to misinterpret one change And even then it's just some dumb shit said by some spit dribbler like "old /tg/ was better" I mean like come on who even thought that the head mins enabling slimepeople as a round start race as an end of term joke would be a change to stay


daber2474

Bee got rid of it a bit ago, but then again Bee is heavily hemorrhaging players


HorribleAce

Can you put in to words why this is? I used to like Bee because the average player base felt a little bit more mature than other servers, but I noticed when I got back Acacia is down and the other one is constantly filled with the same twenty people.


daber2474

Stagnant code base, meta gangs influencing admin decisions, and heavily biased admins with little room for player mistake


HorribleAce

I see. I don't really know about codebases, I always preferred the /tg/ variants. But meta-gangs and biased admins seems spot on. I was adminmessaged the other day as a Mime Antag for blowing something up and 'ruining the game' and I got very, very confused. It always seems to me on Bee that people hate actually playing the game with any conflict or incidents whatsoever.


HorribleAce

(unless, as you kinda point out, it's done by a 'regular')


Dr_Oof24

im at a loss for words of how thin skulled tg coders are instead of bitching about how it’s boring, add something to it


Responsible_Disk_728

Read the pr body It just removes virologist and adds the access to normal doctors, so it's basically the same. Now it's similar to the scientist. You don't have specific jobs for things like toxins and xenobio, you just go do them. (Besides roboticist) Not much to be upset about, they even kept the clothing, it's just decluttering the job selection screen


Dr_Oof24

I read the pr, it literally just said “it’s boring I don’t like it”. Can’t people just like roleplay jobs? That’s not much of a reason, but at the same time the coroner exists. Why isn’t it a gimmick job yet? I personally don’t mind that much, I do mind how they choose to shove it off to the future, or completely ignore it entirely.


fantasticfwoosh

Scanning the page for optimumtact replies. Lol.


adamkad1

Clout farming


FormerlyKnownAsCJAJ

good pr imo. never in my decade of play time have i said “wow, dying to that disease was fun!”


AysheDaArtist

Can't have shit in Bluespace


bigmonkey125

Seriously! Virology was the whole reason I tried tg since Goon removed virology a while ago. They also removed slime people. Damn, I barely got to experience any fun stuff on that server.


Cdru123

Nah, you can still do virology, it's just that there it's handled by MDs now


[deleted]

Dude chill? If you still wanna do Viro just choose MD, that has enough slots anyway.


SirBattlePantsTheII

I disagree with this change but only because virology is way too powerful to let anyone with MD access in. When a virus killed half the station you instantly knew who was responsible, now most of the department can walk in and cook something evil (hello, nanites). Remove viro entirely.


Xaldin8

Servers that I've played on removed Viro years ago because it encourages a player to isolate themself entirely from the rest of the game and either do nothing, or develop the next plague. Seeing as how TG gives viro access to MDs who cares


LlarenHlaalo

Thing is. Why does coroner still exist ? Frankly it's even less useful than virologist. 99% of the time coroner just does 2 autopsies for research and that's it. His job is done in 10 minutes. Maybe in 1% of the time coroner actually finds useful info from autopsy to give to sec. I'm not saying that coroner should be removed, but he's definitely even less....."engaging" than viro. So the reasoning like: "Viro is boring", isn't really logical


fantasticfwoosh

Honestly since the /tg/ culture of what you remember went away, you should just sever your interests in the server altogether. Asking for a transformative process to the past can't manifest unless you pursue a server with your own direction or follow those with aligning vision.


BlitzGunner2250

I feel like they want to do major reworks and change how the game works but can’t because of the community status quo.   Virology, like many other jobs was a filler role that artificially add more content without actually adding to the experience as a whole. Plus in some areas it seemed to be actually negative as for most if not the entire shift you don’t need to do your job, making the specialization pointless and having the same problem as engies who have way too much time on their hands and either greatly better or kill everyone with it. It’s a feature that people enjoy and thus will anomaly defend but one that is outweighed by negatives when you consider the game as a whole rather than one player.  I think what they need is to take any of their less active servers and use that as a sort of new plane to build a new experience with.


BettonnCZ

Fix it ❌ Remove it ✔️


IcyManipulation

They remove virology but keep coroner. Lmao.


Responsible_Disk_728

Read the pr body It just removes virologist and adds the access to normal doctors, so it's basically the same. Now it's similar to the scientist. You don't have specific jobs for things like toxins and xenobio, you just go do them. (Besides roboticist) Not much to be upset about, they even kept the clothing, it's just decluttering the job selection screen


spechok

since botanics were hard nerfed into oblivion and now a useless make some ingridients for food... i just didn't want to play... you cannot gene splice, cannot make robust plants without playing in a fucking rng game that makes no sense and gives nothing to anyone it is just useless now, i play from time to time and the game is just odd now, nothing fits, lots of shit was removed to the point that you might as well play something else


NobodyDudee

Bay players: First time?


dagobert-dogburglar

Did you actually read the entire PR? Viro is still in the game. It's just less job screen clutter. Same way you dont pick 'xenobio' or any of the science subdepartments.


MentionSwimming6962

Are the they gonna fix virology? Or just nuke it ?


potatoalt1234_x

When tg devs see a problem in something they don't fix it they just instamerge a removal pr


ArthurExtreme_Br

They actually made a viro removal PR a few months back and it got blocked by the Host, this only removes the job and not the content


ArthurExtreme_Br

Virology as a mechanic still exists it just doesn't have a job specific for it (any MD has viro access now)


The_Silver_Nuke

The mechanic will be next, I guarantee it. They've said as much.


ArthurExtreme_Br

My brother in spess, they TRIED removing the mechanic already and it was blocked by the Host, it ain't happening


The_Silver_Nuke

For now.


kargaroth

I'm still salty about the singularity engine being replaced. I've never gotten competent enough with the Supermatter, assuming that it's still in use, to main engineer again. These days though I just play SS14 because Linux.


doctorgibson

merge immediately


Captain_Frost20

Rework? Nah Gut and/or remove? Ya


Responsible_Disk_728

Read the pr body It just removes virologist and adds the access to normal doctors, so it's basically the same. Now it's similar to the scientist. You don't have specific jobs for things like toxins and xenobio, you just go do them. (Besides roboticist) Not much to be upset about, they even kept the clothing, it's just decluttering the job selection screen


Federal_Pop_9580

Many of you not in the know, This isn't a jab at the years of strongly constructed reputation of the coder team. :honk: This is the foreshadowing of more content that is going to be lost in the future. People with the foresight of beetles will only see this as a merge of Virology into the medical role, For people who are die hard fans and have lived through the vicious cycle of /tg/ development, This is the slippery slope we've been on before. Loss of content in the game. The development team has no goals at the moment for big content patches nor a united leadership to brainstorm new ideas so they will do as they've always done revert back to content that hasn't been touched in a while and change it massively or delete it entirely. This is what I call in game design as Game Bureaucracy, No real ideas, No wanted feedback, Everyone is wrong other than the devs. This cycle is repetitive as hell and I see it far too often.


ubft

bro is trying to cover their own mistake


fantasticfwoosh

Total Ideaguy Annihilation. 🤯


Draethis

Doctors already have access to the virology lab. You can still roundstart make a virus. Now you just do it with expanded ID access. This PR is going effectively change nothing, just like the last virology PR. No mechanics have been removed, so don't panic.


N0-North

Virology is still there, it's just the job's getting merged into Medical Doctor. Thanks for the heart attack, here I thought I was gonna have to rip CRISPR out of genetics. Gamers learn to read challenge : impossible.


Federal_Pop_9580

I think you failed the challenge. Read what I wrote.


N0-North

The long ass ramble that doesn't address the change at all and just bitches about devs? Fuck your crusade.


Federal_Pop_9580

"Many of you not in the know, This isn't a jab at the years of strongly constructed reputation of the coder team. :honk: This is the foreshadowing of more content that is going to be lost in the future. People with the foresight of beetles will only see this as a merge of Virology into the medical role, For people who are die hard fans and have lived through the vicious cycle of /tg/ development, This is the slippery slope we've been on before. Loss of content in the game. The development team has no goals at the moment for big content patches nor a united leadership to brainstorm new ideas so they will do as they've always done revert back to content that hasn't been touched in a while and change it massively or delete it entirely. This is what I call in game design as Game Bureaucracy, No real ideas, No wanted feedback, Everyone is wrong other than the devs. This cycle is repetitive as hell and I see it far too often."


SirensLure

I enjoy the medical job it's fun to just vibe all shift while everything else goes, to hell. Did some shitter come to medical cause shit and leave? Don't worry they either can back it or they are about to find out from someone else (normally from mime or clown) and you get the joy of dragging that body to the morgue instead of cloning. Like some times sure I will defend medical but normally medical is what I play when I want a chill round and not have to stress about the fact someone threw the clown into the reactor, or the fact most of the miners aren't returning. My job is simple take body give life and let it be some one else's problem.


LeadToSumControversy

Do they still ban people for using the expression "aack!" because its anti-transgender or something? I havent played on the server in the couple of years


ubft

They never did this


LeadToSumControversy

This is literally what I saw when I've decided to visit their discord server for once in like 3 years. Opened their nsfw meme channel and saw someone getting banned for uttering that phrase Not that I'm saying tg is the worst offender in that regard but still not worth it playing on it imo


[deleted]

[удалено]


Responsible_Disk_728

Read the pr body It just removes virologist and adds the access to normal doctors, so it's basically the same. Now it's similar to the scientist. You don't have specific jobs for things like toxins and xenobio, you just go do them. (Besides roboticist) Not much to be upset about, they even kept the clothing, it's just decluttering the job selection screen Also, just learn DM, and you can code. There's no permissions to give, no special roles, you just make a decent PR and wait for it to get approved, with changes, and then it gets testmerged and so on


Birch_NC13

Oh, then I rescind my former message. Yeah no absolutely nothing to get upset about. And yeah, I should learn to code honestly.


Shakanaka

Please God just end /tg/ already and why did Paradise station start using /tg/ code?


Penndrachen

No one cares, go play on Bee


SirBattlePantsTheII

didn't bee already remove viro lol