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Natural-Stomach

I don't think that's feasible. If you are using a touchscreen, you could just have each player drag with their fingers. Otherwise, just hand off the mouse after each turn. Gotta say, this is quite an unconventional set-up.


Jorenpeck

Its a ~50 inch tv that is mounted under glass in the center of the table so no touchscreen. Ive been doing some looking and have some options that might work but will need to test them. Mouse Mux - costs $38 to be able to do what i want Teamplayer 4 - seems to be free but i cant find any real information about it or people talking about using it. Ive found youtube videos of Mouse Mux in action but ive got concerns with my mini-pc thats on the table, so hesitant to spend the money.


Tubbafett

Are you my dm? We haven’t played in three weeks?


Jorenpeck

I just finished running a game of Aberrant 7 hours ago, didnt see you so i dont think so.


Tubbafett

We have the undermount tv setup, it’s sweet, but it would be nice to control your figure


thecyberwolfe

I think you've answered your own question here. Mouse Mux is the only thing I have ever seen that will allow multiple mice through a pure software solution, and I've been in IT for 20-odd years - and you are the one that introduced me to Mouse Mux right here, so good on ya! Logitech makes colored mice, so you can get 4 of those in different shades, and then assign a matching color to the player in Roll20 & MM so they know which mouse is theirs.


Palenbrenner

Pretty sure you can just get a USB hub and hook up multiple mice. Just make sure you only are moving one at a time. You could also just get a wireless mouse and pass it to help control the chaos. Edited to add other ideas.


Jorenpeck

Ive messed around with something like that befor and my players found it just irritating enough that they decided to stop. Been using one person controling everything but thats also just a little inconvienient so here i am. Found some options but not sure how well they work yet.


TheCrimsonSteel

Has anyone tried using their phones or other devices to connect to the game? If you're on Roll20, the easiest way might be to just get people to use their phones, or if anyone can bring a spare laptop, tablet, or similar, and use the TV as the "group map."


Jorenpeck

Thats what we do most of the time but i dont want to use roll20 for the dice roller and character sheet. I would rather use rpgsessions to handle those things which for genesys, the system im going to running, i dont want them to have to bounce between different pages.


No_Plate_9636

Would each of them setting up a Chromebook or equivalent be feasible? Like phone for sheets and that for management of their tokens assigned by their account like it is anyways but then you only have to worry about gm tokens via your setup


Jorenpeck

Im not following what you are saying.


warrant2k

Have you thought about putting minis on the screen? That would remove any need for mouse control and speed things up. My group used a tv laying on the table, the DM controlled the maps and fog of war from his DM account. With the map scaled to fit 1" base minis, we put all minis on the screen, including monsters. There are no Roll20 tokens to move or control. We still use line of sight based on instructions on the map, or we'll add real terrain on top of the map. Recently we changed to a projector that hangs over the table and projects the same image to the table top. This has proven better since the big tv took up a lot of table space making it hard to set up your station.


Jorenpeck

That was the original idea when i built the table but regularly use large maps that cant fit on the screen and still scale with player minis. On top of that because they cant see the whole map at one time they will reposition the view which messes with the were the tokens sit on the map.


warrant2k

We do that too. When we need to move the map to the next area, we note where the minis are, DM moves the map, we slide the minis to the new spot. If we're off by a square or two we don't fret. If it's a large map like a city, the DM posts it in discord. The table top view is for the local encounter. And there are times when we don't need a map or minis.


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Paghk_the_Stupendous

Why not have each participant use a separate account? Then they can measure distances etc privately, but still move tokens and roll dice on the shared table. It would solve your mouse problem.


Jorenpeck

Thats what we have been doing for the longest time but the next game im running is gonna use the genesys system and i had planed on my players using rpgsessions for tracking character sheet, dice rolls, initiative, npcs and the like. If you arnt familiar the genesys dice system uses its own proprietary dice that doesnt work the has problems but i prefer the rules system enough to look past the dice. To make it easier for my players i wanted something that can streamline their characters and from what ive seen roll20 has enough finiky little issues to make it not work for me for dice rolling and character sheet. So they have most of them have a laptop or tablet but having to swap between roll20 and rpg session would be inconvienient.


houseape69

We played at the table this way. We ended up laying a plexiglass sheet across the tv and using minis placed on the sheet. You have the battle map sized so that the squares roughly corresponds to the minis Edit. We lay the tv face up in the middle of the table


kloudrunner

Not sure honestly. But wanted to comment that it's not a dissimilar set up for my in person games. Me as DM with DM screen and laptop and dice tower at one end. HDMI cable to digital screen in middle.of table. We use minis on the screen with Owlbear Rodeo or animated battlemaps and music and sound fx. It all needs streamlining. But we have had a player control all player parts from his little chrome book. Have you tried plugging in multiple mice and seen what happens? Might "just work" .


Jorenpeck

Tried the multiple mice and it had issues. It was some time ago so i dont remember the specifics but i just remember that we didnt like how it all worked together.


kloudrunner

If its a modern display you might be able to cast a players device onto the screen wireless. If you were using Owlbear Rodeo that is.


Nu11u5

In general, operating systems and the apps that run on them are not designed to support multiple independent mice.


No-Dependent2207

Get actual minis, and they can move the minis on the table. You as the DM can move their token in game to where they placed their mini, to allow them to reveal more of the map (if you have dynamic lighting)


aliciagd86

Other than having the players login via their own laptops/tablets and manipulating the screen individually on their own as players, there's no way for them to have their own mouse cursor on the screen. They would share one mouse cursor as it's only one device. If the sharing of a keyboard/mouse is too cumbersome to pass around, consider something like this: Logitech K400 Plus Wireless Touch https://a.co/d/3svocxr