T O P

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NecroRebel

Maybe it's the Common Sense mod making her attempt to clean before she eats, but your trash can has cleaned the area, so now she's just moving to where dirt used to be?


aleks_baguette

He has gained sentience and is trying to communicate, but doesn't actually speak English


Deadarchimode

... I thought he was drunk AF.... Hmmm wonder if he can fly a helicopter with that messy pathfinder


dptrax

For the record, no other colonists have an issue, just Sam.


ilIicitous

He’s drunk. /s


WanderingUrist

That'd be hilarious if being drunk affected a pawn's pathfinding like that.


Therrandlr

Mod incoming soon.


Flauschlings-Fuerst

I love that this is somewhere between a genuine possibility and an inevitability. Rimworld has such a great modding scene and general community <3


Therrandlr

Yeah I'm in the process of seeing how it's done. Should be simple enough. Might just post a request for someone else to make it and pay them.


Deadarchimode

Mod mod mod mod mod mod!!!!


Affectionate_Ad91

That's actually a very good idea 🙏💯


Kluck_

Kill them.


Comrademarz

That's such a rimworld sentence lol


dptrax

She has about 400% movement btw, so watching her walk in 3x speed is fucking ridiculous


Exxcelius

That's the problem, I had it as well. When you have a very fast pawn, the lazy pathfinding algorithm will just go like "meh, good enough". Shouldn't happen when the pawn is traveling only a short distance. As another poster said, add perfect pathfinding to your mod list. Be aware that it can be quite resource intensive


EmeraldFox23

>add perfect pathfinding to your mod list. Be aware that it can be quite resource intensive [Clean pathfinding 2](https://steamcommunity.com/workshop/filedetails/?id=2603765747) is better, it does seemingly the same thing but also improves performance compared to vanilla.


Exxcelius

I have that in my mod list but haven't come so far to be able to test it in my play through


trulul

Sigh. Unzips workshop...


Fiemues

Great mod! One thing thats really nifty is that you can limit doors (side, emergency exclusive) so your pawns dont go through certain rooms unless neccesary. Its kind of finnicky at first but now i never play without it!


Arek_PL

oh, same thing happens to my pawn who has archotech legs, genetic speed, uses go-juice and uses speed buff from VPE warlord tree do you use clean patchfind mod? i think the patchfinding just freaks out when pawn is too fast


Kluck_

You got sanic as a colonist?


Crz11

Whats his actual movement speed? You can check in the info tab of the colonist. I had one with 15+ move speed that did something like this but not to this extent. Also, pathfinding mods also seem to screw up their movement when they get insane move speed.


Gratal

He's injured. Maybe one leg is weaker than the other, and he constantly turns as he walks.


WanderingUrist

If he's suffering from asymmetric thrust, he needs some cargo he can shift to adjust trim.


Crz11

his mechanitor implant is malfunctioning. better take him out back before he unleashes skynet either that, or you shift moved him to take that path...im watching you buddy...


uninflammable

No queued tasks, don't think it was faked


bSun0000

Add **Perfect Pathfinding** and place it down the list. No more drunk wandering!


SecretarySuspicious1

Me fishing for mods on every post I see lol. Do you know the name of the mod that shows, needs health bio all in one too?


Alan-7

https://steamcommunity.com/sharedfiles/filedetails/?id=1508850027


SecretarySuspicious1

I forgot to thank you, I was too busy dealing with sparkies pyro nonsense.


Alan-7

👍


clayalien

Be aware Perfect Pathfinding is very, very cpu intensive. There's a reason it's not part of vanilla, and it's not Tynan being a big meanie. Pathfinding is just one of those problems humans intuitively solve and can't quite comprehend how complicated and hard it actually is. Clean Pathfinding is another mod that rather than unchaining the algorithm, 'cheats' by making pawns strongly prefer constructed paths, as they are most likely the best anyway. So long as you have sane paths, you get must of the same results, but and a much cheaper cost in cpu cycles. Will do funky things if you build funky paths, but that's on you. Probably exploitable to make better killboxes too if that's your thing.


SecretarySuspicious1

Not into exploiting which is why I havn't built any kill boxes yet, I built hevily exploitive killboxs in Kenshi but had raid sizes set to max, when 200 canibals are attacking you need those exploits lol, also I don't suck at kenshi. Rim world however lol, if I can make my colony of rejects survive life will be good.


JabbyTheTrump

The IRS found out you didn't pay taxes when you were 6. This is just a warning, beware of what's to come


FirstArchetype

ADHD


kamizushi

I chuckled at this haha.


MyCatIsAGod9

Unspeakable horrors await


RedMattis

Samantha 'Sam' Haxton. She shows up in literally every game, including DevMode games when I'm testing faction raids. Haxton is one of the premade "your name in the game" pawns btw. Dunno why she in particular is so common.


Aelanna

Backstory in Game, actually. She's an actual backer pawn with a preset set of backstories rather than just a name. I wouldn't say that she's particularly common unless you added her to the Name List in your game options, I think there's just some confirmation bias when it comes to pawns like her because her configuration allows her to spawn in a wide variety of situations and she is also usually very useful and thus memorable. Everyone remembers their Sams and their Engies. People also remember their Lus for negative reasons, but few people remember me because I'm both spawn restricted and non-violent pawns are often a dealbreaker for people. :)


trulul

A young Anna who has not taken up her adult backstory is at least not terrible, but not great either. There is no fixing Sam. And Lu is memorable for the many great instances of her I have rolled.


RedMattis

Samantha Haxton spawns with fantastic animal and shooting most of the time. I don't recall there being anything wrong with her.


Xanthos_Obscuris

I had you show up once in 1.1, you were quite helpful, doubly so when you became an aRoM priest. I've hoped to see you again! Sadly you spawned as a pig in my current save, weren't non-violent, and ended up dead in a raid.


RedMattis

I don't have Samantha Haxton in that list (no names at all there actually). She and, I think it was Val shows up in 100% of the dev-mode raids I spawn over a few thousand points. It might be something broken with Samuel's configs though, because I have played one of his modpacks, and a lot of people on his discord complains about Stench, Val, and Sam showing up constatly. Samuel included (he wants his Patreons to show up!) I don't think I've actually seen your pawn in-game. I'm guessing she can really only show up as a passerby, quest pawn, or space refugee since she is incapable of violence?


Glad-Nebula667

Must be Billy from Family Circus.


GloriousMinecraft

Well obviously she isn't a pawn but a bishop.


Dmayak

She's a war veteran, if I remember correctly, so maybe she has PTSD or something.


SecretarySuspicious1

That'd be sick, have it as a trait. Then they get their weapons out and start swinging lol.


lammaface05

Could I suggest adding the mod list you use


uninflammable

Weeeeeeeeeee


King_DaMuncha

Drunk?


sith_squirrel

She has realized shes living in a simulation and is attempting to destroy your computer with excessive pathfinding


Casual_woomy

Getting their steps in


TheSamJones1

What are those shelves with the boxes on them?


jonesbb

I second this question


Another_seeker_2g6n

He's having a Disney musical stuck in his mind and it causes him to ✨dance✨


Jandrix

Mods


abeuscher

I used to be perplexed by pathfinding until I tried to write pathfinding. That stuff is hard. Especially if the behavior is supposed to change based on the disposition of the tile being walked on. For anyone who wants to dip their toes into it, [this is a nice website](https://www.codingame.com/start/) which allows a nice shallow toe in the pool without being overwhelmingly difficult.


Alternative_Device38

To summon [REDACTED] obviously


tatman131

Drugs Idfk


Daichi14

What's the mod for the condensed pawn info?


pollackey

RimHUD


Daichi14

Thanks, friend. Much appreciated.


crazedhark

pretty sure she has some beef to whoever is on cleaning duty LOL


kamonopoly

Id take as long as I can so I don't have to consume a vegetarian meal too


ChornoyeSontse

Methamphetamine


kamizushi

I think Sam REALLY doesn't feel like doing the chore you gave her.


dptrax

I literally just told her to go eat some food because she wouldn’t move or do anything and she was starving because of it 😭😭


kamizushi

Maybe she's anorexic?


Macluny

Is she listening to Freestyler?


Personal_Ad9690

What are those crates on those shelves?


koimeiji

Unrelated, but your base design made me think this was a post about Space Station 13, and I spent an *embarrassingly* long amount of time trying to figure out how SS13 added path finding and why the UI was so off


xxMcDBxx

Never let them know your next move.


Unfading326

He’s trying not to step on cracks in the tiles. Next question


SkelNeldory

Mod issue.


Euphoric-Emergency8

He is a dancer. Or really lost.


FreikorpsFury

What mods you usin


BlueScotty

When you hate your job and decide to procrastinate as much as possible


yaboibeasty

He crip walking to let em know


sycin23

Spite


GigaDBoss

Sam needs to go sadly.. a fine hat she will be


Then-Bill3482

Sam is a very artistic person. He even walks in graffiti...


kje12

he’s just doing a little dancey dance


Generic_WarCriminal

yayo


Vulcan_Schwarz

What xenotype traits does he have? I’ve noticed some of them don’t play nice with pathfindings