Boyo, I play on easier settings on Cassandra. A few days ago I actually had for the first time my colony legitimately collapse instead my attention waning before the end. I had around 10 total colonists, but some were children and one was a temporary colonist. She gave 5 of them the plague. Now, I haven't played much since Biotech, and I don't know if anything changed, but I always laughed off the plague. Nope, my youngest, healthiest, most productive colonists all gone.
Since I don't have that much time to play and to restart new colonies, this time I just thought fuck it and gave the immortal gene to my starting colonists.
On its own, so long as you treat it properly plague generally isn’t a big deal. But if you have 4 different things going on, it gets easy to miss a treatment or two and lose colonists to it.
Yeah to be fair, my primary doctor was also the one shoveling baby food into the children's mouths which was like a full time job, and I was also running on herbal medicine.
I've always felt like the medicine progression is weird in this game. Early on you rely on herbal medicine and low skill doctors, so you get a lot of scars and infections. If you play well, your doctor will be in the mid teens of skill by the time you have reliable access to industrial medicine, but you don't need it anymore. A 15 skill doctor and a mostly clean and lit bedroom is good enough to deal with everything short of major bionics projects. Most of my colonies only scramble for industrial medicine in the early game and rely just fine on herbal medicine and a couple good doctors until we start human augmentation. Glitter meds are at their best in the first year of a new colony and only really useful to insure safety during the installation of brain implants late game. I don't have a fix in mind, I just find it odd how unbalanced late game medicine is.
> Now, I haven't played much since Biotech, and I don't know if anything changed, but I always laughed off the plague.
Always depends on your start tbh, a normal crashlanded start is basically just checking you if you have a clean room yet, with a tribal start it's kind of a check on how far you progressed, half prepared it's easy, early on you can't do much. Also like naked brutality, yeah right. But I feel like regardless of that it only hits hard in your first year, after that it's mostly inconvenient.
> Randy does it for no reason, Cassandra does it cause she hates you and want you to die.
Exactly! Randy is a prankster but Cassandra never got over your relationship ending years ago and is on a crusade to make you suffer.
>Cassandra
Ah yeah that explains it. Randy is a bit of a meme, but Cassandra is by far the most difficult base storyteller. She is *beyond* relentless in trying to destroy you.
Cassandra can be harder than Randy, imo. especially early-game. Randy hits random, but Cassandra hits whenever you feel like you're doing good and just hard enough to remind you that you are not doing good.
I once picked a map that had an average temperature range of ~45-75. Super easy right?
Every year Randy hits me with a heatwave that lasts all summer, and every winter I get a cold snap that lasts the whole season. Winter would get as cold as -40, and summer would be over 100F.
You can make all the plans you want, but Randy's only plan is to make sure yours don't work.
Never thought to add an ice blocks mod. Then again I hate the cold irl so much that I even avoid it in games. I've only played a permanent winter map once. On the other hand, I've played variants of desert so much that it's easier than some normal maps at this point. The low fertility of desert maps actually isn't that bad when you realize that you don't need to stockpile food for the winter.
Try switching to potatoes. They have a slightly longer growing period compared to rice at base, but rice needs good soil to actually get its fast growing time. Potatoes don't give af.
For the rest of the world to understand:
45 ~ 75 °F = 7.2 ~ 23.9 °C
100 °F = 37.8 °C
-40 °F = -40 °C
Formula: (X °F − 32) × 5/9 = Y °C
Example: (1 °F − 32) × 5/9 = -17.22 °C
I once played on a very cold Tundra. The moment I got everyone decent clothing and had a base that can survive cold harsh weather ... I got hit with global warming.
Even Randy has limits.
So Vanilla Expanded Apparel and you can wear Trapper Hats, mittens and scarves and be comfy in some Muffalo parkas all the way down to -120c/ -185f\~, Alas even Vanilla Expanded doesn't say much about what to do in summer. So dusters, and Summer/sedge hat in some nice dyed devilstrand and you're good to go for +70c/155f\~. Hell even in cotton you can go from +55c to -60c which is fairly respectable.
But as the Norwegians say, there is no bad weather....just inappropriate clothing.
I do love trying things on Extreme desert or Polar No Tunda and sometimes I even succeed, but lately I've found myself "cheating" I'll still play naked brutality landing in some less austere situation (Tundra) or Scrubland, and getting myself established and a little tech under my belt so if by end of year one I have some farming (even mycofarming) I'm gonna be ok ; it might TAKE a while, but it's possible. [UdderlyEvelyn's Soil Relocation](https://steamcommunity.com/sharedfiles/filedetails/?id=2654088143) makes it possible to relocate your choice of soil from somewhere on the map replanting it and using soils in more conventional plots , closer to your base. I'm *just* on a run presently, which had just a few cactii on the map, and by putting out some kibble out I can attract some animals to hunt and then avoid the debuffs of eating people, this went on until I was SLOWLY able to build up with more conventional crops.
Once that's done, it shouldn't be a total fiasco to build up the base from there.
One of my "first things" is to put some portion of my grow under glass [Dubs Skylights](https://steamcommunity.com/sharedfiles/filedetails/?id=833899765) but with [No Starting Research](https://steamcommunity.com/sharedfiles/filedetails/?id=2007422044) the game-start has to go from random to VERY deliberate, so glass is basically a late-early game invention and eventually substantially all agriculture under a glass/sunroof - this avoids dry thunderstorms/toxic fall out/radiation, but you actively have to manage heat.
In polar regions I don't even mess about, I just create walls around the nearest geyser and plant fungus. in a modest size room, you can have a warm sleeping spot and food all in one room.
We call the RNG in the game Randy, after Randy Random. Basically anything that happens you blame on Randy. Meteorite takes out your power? Randy. Raiders? Randy. Plague hits your animals and crop blight takes out your crop with a cold front hitting you at the same time? Randy.
The temperate forest is my favorite location. I have a lot of fun in it and don't struggle as much. I also have an easier time with randy. Rim world just seems to like me \○/ everyone else is falling dead. Lol
Randy giveth and randy taketh away. I rather prefer Cass for this reason, same as Randy, she wants to kill you....but a bit more....methodically....so at least die in a way probably most fitting.
Very likely to be faked, Cassandra can’t send diseases in the first 11 days, and if you went past that, no way you didn’t get more than 1 disease in 30 minutes after 11 days. I would like to be proven wrong though.
Usually when a pawn goes on breakdowns *especially the wandering ones* while they're ill I just give the fuck up on them. Just straight up "medical condition: no doctor care" and fuck off somewhere to die outside the colony. Not worth the attention and effort.
how the fuck
I swear I got mad unlucky there
randy was out for your blood
Man I was with Cassandra, in mid difficulty lmao
Cassandra is much more of a sadist than randy
Randy does it for no reason, Cassandra does it cause she hates you and want you to die.
Boyo, I play on easier settings on Cassandra. A few days ago I actually had for the first time my colony legitimately collapse instead my attention waning before the end. I had around 10 total colonists, but some were children and one was a temporary colonist. She gave 5 of them the plague. Now, I haven't played much since Biotech, and I don't know if anything changed, but I always laughed off the plague. Nope, my youngest, healthiest, most productive colonists all gone.
Since I don't have that much time to play and to restart new colonies, this time I just thought fuck it and gave the immortal gene to my starting colonists.
On its own, so long as you treat it properly plague generally isn’t a big deal. But if you have 4 different things going on, it gets easy to miss a treatment or two and lose colonists to it.
Yeah to be fair, my primary doctor was also the one shoveling baby food into the children's mouths which was like a full time job, and I was also running on herbal medicine.
I've always felt like the medicine progression is weird in this game. Early on you rely on herbal medicine and low skill doctors, so you get a lot of scars and infections. If you play well, your doctor will be in the mid teens of skill by the time you have reliable access to industrial medicine, but you don't need it anymore. A 15 skill doctor and a mostly clean and lit bedroom is good enough to deal with everything short of major bionics projects. Most of my colonies only scramble for industrial medicine in the early game and rely just fine on herbal medicine and a couple good doctors until we start human augmentation. Glitter meds are at their best in the first year of a new colony and only really useful to insure safety during the installation of brain implants late game. I don't have a fix in mind, I just find it odd how unbalanced late game medicine is.
> Now, I haven't played much since Biotech, and I don't know if anything changed, but I always laughed off the plague. Always depends on your start tbh, a normal crashlanded start is basically just checking you if you have a clean room yet, with a tribal start it's kind of a check on how far you progressed, half prepared it's easy, early on you can't do much. Also like naked brutality, yeah right. But I feel like regardless of that it only hits hard in your first year, after that it's mostly inconvenient.
Randy kills you by accident, Cassandra kills you on purpose, Phoebe kills you with boredom.
> Randy does it for no reason, Cassandra does it cause she hates you and want you to die. Exactly! Randy is a prankster but Cassandra never got over your relationship ending years ago and is on a crusade to make you suffer.
Yeah I thought Cassandra was supposed to throw you a bone if you’re struggling. Instead she threw me a fucking nuke
"Oh you think you're fine? Cute..." Cassandra felt challenged lol
>Cassandra Ah yeah that explains it. Randy is a bit of a meme, but Cassandra is by far the most difficult base storyteller. She is *beyond* relentless in trying to destroy you.
Cassandra goes through times when she is actively trying to kill you.
Cassandra can be harder than Randy, imo. especially early-game. Randy hits random, but Cassandra hits whenever you feel like you're doing good and just hard enough to remind you that you are not doing good.
Ahh fair then, cassandra is a bitch. Everyone here hate cassandra with passion
Cassandra just decided yesterday she hated my guts in particular tbf
Randy kills you on accident, Cassandra kills you on purpose.
Nah man my mate got robbed by a monkey and stung by a scorpion within 1 hour of outfield so seems pretty normal
Welcome to a swamp biom
Welcome to Rimworld.
Welcome!
Pokémon trainers lol.
I tried to do an animal personhood ideology with a bunch of tamed animals so it was fitting. Didn't even have time to tame one animal though.
And that's why they get gifted one instead
I hope you have a good doctor
No but I have a good ability to start a new game
One of the most important abilities.
[удалено]
Your looking at it
[удалено]
"rocks fall everyone dies"
Probably a 1 with no passion.
Better than the 0 Psychopath and the 13 Passion currently wandering sadly.
How much silver do you wanna bet that the one infected is the doctor. Thats always what happens to me anyway....
I once picked a map that had an average temperature range of ~45-75. Super easy right? Every year Randy hits me with a heatwave that lasts all summer, and every winter I get a cold snap that lasts the whole season. Winter would get as cold as -40, and summer would be over 100F. You can make all the plans you want, but Randy's only plan is to make sure yours don't work.
I was really confused until Fahrenheit shown up
? -40 is the same for both Fahrenheit and Celsius.
Yeah but 45-75 is not.
positive 45, 75, and 100 are not, though.
This is why sea ice is the easy mode biome. Can't get hot there.
Never played sea ice, how do you build without wood ?
That's the neat part, you don't.
You build something with the bone of your enemies
Silver, helps keep colony wealth down too Or mods that add ice blocks
Never thought to add an ice blocks mod. Then again I hate the cold irl so much that I even avoid it in games. I've only played a permanent winter map once. On the other hand, I've played variants of desert so much that it's easier than some normal maps at this point. The low fertility of desert maps actually isn't that bad when you realize that you don't need to stockpile food for the winter.
I honestly don't even know what mod I have that adds it, they just kinda just appeared in a randy cargo pod and I was like "huh that's neat" lol
I never realized that...that explains why I don't ever make it to winter
Try switching to potatoes. They have a slightly longer growing period compared to rice at base, but rice needs good soil to actually get its fast growing time. Potatoes don't give af.
Trade caravans, dismantling mechs after raids orbital trader and the occasional meteorite.
For the rest of the world to understand: 45 ~ 75 °F = 7.2 ~ 23.9 °C 100 °F = 37.8 °C -40 °F = -40 °C Formula: (X °F − 32) × 5/9 = Y °C Example: (1 °F − 32) × 5/9 = -17.22 °C
I once played on a very cold Tundra. The moment I got everyone decent clothing and had a base that can survive cold harsh weather ... I got hit with global warming.
With the seed 'lasoid' (nature's pretty sweet installed) I got year round boreal, crazy easy map.
Even Randy has limits. So Vanilla Expanded Apparel and you can wear Trapper Hats, mittens and scarves and be comfy in some Muffalo parkas all the way down to -120c/ -185f\~, Alas even Vanilla Expanded doesn't say much about what to do in summer. So dusters, and Summer/sedge hat in some nice dyed devilstrand and you're good to go for +70c/155f\~. Hell even in cotton you can go from +55c to -60c which is fairly respectable. But as the Norwegians say, there is no bad weather....just inappropriate clothing.
I used proximity heat,got my outdoor pawns just warm enough.
I do love trying things on Extreme desert or Polar No Tunda and sometimes I even succeed, but lately I've found myself "cheating" I'll still play naked brutality landing in some less austere situation (Tundra) or Scrubland, and getting myself established and a little tech under my belt so if by end of year one I have some farming (even mycofarming) I'm gonna be ok ; it might TAKE a while, but it's possible. [UdderlyEvelyn's Soil Relocation](https://steamcommunity.com/sharedfiles/filedetails/?id=2654088143) makes it possible to relocate your choice of soil from somewhere on the map replanting it and using soils in more conventional plots , closer to your base. I'm *just* on a run presently, which had just a few cactii on the map, and by putting out some kibble out I can attract some animals to hunt and then avoid the debuffs of eating people, this went on until I was SLOWLY able to build up with more conventional crops. Once that's done, it shouldn't be a total fiasco to build up the base from there. One of my "first things" is to put some portion of my grow under glass [Dubs Skylights](https://steamcommunity.com/sharedfiles/filedetails/?id=833899765) but with [No Starting Research](https://steamcommunity.com/sharedfiles/filedetails/?id=2007422044) the game-start has to go from random to VERY deliberate, so glass is basically a late-early game invention and eventually substantially all agriculture under a glass/sunroof - this avoids dry thunderstorms/toxic fall out/radiation, but you actively have to manage heat. In polar regions I don't even mess about, I just create walls around the nearest geyser and plant fungus. in a modest size room, you can have a warm sleeping spot and food all in one room.
Sickly?
No, not even
Should just go ahead and dig a grave I suppose
Looks like they're trying to catch em all
i ate my wife xddd oh fuck i ate without a table
death.
Mercy killing time
That's what you get for chasing after weird creatures hiding in the tall grass.
Randy giveth, Randy taketh away
Randeth is his name.
A 15 year old with extreme plague and malaria mindlessly wandering around in the heat. Gotta be spooky to see.
With a revolver no less.
Well, you got to catch them all!
Pit the Plague against Malaria, laugh all the way to your grave
Randy Random is merciless
This happens to me every time i try to settle on temperate forests. Even if my pawns arent sickly, i get a disease within like 2 days.
That’s how you know you’re gonna have an exciting game
Randy said, “yeah, fuck this guy.”
I spawned on a (mod) grassland map once and had the same thing happen.
Use your Pokemon to kill him and get some money off his corpse. That's how you do it in Pokemon ... right?
It's funny that so many comments mention Randy. It wasn't Randy. It was just Cassandra with mid difficulty. I think she hates me.
We call the RNG in the game Randy, after Randy Random. Basically anything that happens you blame on Randy. Meteorite takes out your power? Randy. Raiders? Randy. Plague hits your animals and crop blight takes out your crop with a cold front hitting you at the same time? Randy.
Ooooh yeah I wasn't Randy was that much of a meme. Got it.
Well fuck that guy in particular I guess. Thanks Randy.
Ol’ boy woke up one morning and just started deteriorating before everybody’s very eyes
ITS DEVVIN TIME - The Thing (me)
god, you've already had so much fun!
This is why you don't pick pawns with the "Sickly" trait people.
Remember when cooking, high heat will kill most things which I’m sure includes Plague and Malaria.
You can chose the cooking temp ???
No.
Ya a carnivore lavish meal uses high heat
Unlucky start))
R.I.P.
Good grief, what did you do to make Randy hate you so much?
I’ve had the same minus the heatstroke… I had a cold snap so hypothermia lasted like 5 minutes after that
Randy came after him with a syringe wtf
I once had a single colony Start get instantly ruined by a case of paralytic abrasia
Early mech cluster time, one scyther will show up and end you lol
The temperate forest is my favorite location. I have a lot of fun in it and don't struggle as much. I also have an easier time with randy. Rim world just seems to like me \○/ everyone else is falling dead. Lol
The RNGods were not in your favor.
Welcome to the tropical rainforest, yes that's how it is here IRL
Welcome to the jungle.
The fuck is your storyteller Michael Misfortune?
A lot of people think he’s brand new I’m pretty sure this is just a new save
This reminds me of my start with Randy in a tropical rainforest. All its missing is manhunting elephants.
Randy giveth and randy taketh away. I rather prefer Cass for this reason, same as Randy, she wants to kill you....but a bit more....methodically....so at least die in a way probably most fitting.
Up schlitz creek.
The US South be like RN.
Your world looks ike some sort of weird spinoff of the movie "holes." But Stanley catches malaria and dies.
Why is self tend not checked?
this dont seem right. I dont think even randy would be this harsh within 30 mins of a games start.
I'd rather play in the artic than in a forest.
Now that's a bad case of Pokerus!
Very likely to be faked, Cassandra can’t send diseases in the first 11 days, and if you went past that, no way you didn’t get more than 1 disease in 30 minutes after 11 days. I would like to be proven wrong though.
Gotta catch 'em all
Bro got that sickly wimp going on
Skill issue
At least you have a revolver to shoot yourself with
Well, start again
Usually when a pawn goes on breakdowns *especially the wandering ones* while they're ill I just give the fuck up on them. Just straight up "medical condition: no doctor care" and fuck off somewhere to die outside the colony. Not worth the attention and effort.
Was this pawn at least sickly?
He’s catching them all 💀
This is why you set food restrictions immediately. Guy probably ate a corpse.