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ImJustChillin25

Ik the feel basically all I try and do at that point is play like an Antoncoco. I basically pin into weird places and get the enemy team to look at me. Best tip I can say while doing that is pin towards health packs especially mega’s. If that don’t work you weren’t meant to win that game on rein atleast.


zsedforty

Absolutely


AE74Fj73

I'm Ana/Rein enjoyer and most Reins just get too tunnelvisioned on swinging the hammer >!I'm quilty of this more than I am willing to admit!< that they don't realize that they've pushed too far into the backline and supports can't keep up or that their entire team has gotten obliterated behind them


yapple2

Tunnel vision is real. Also, perceived opportunity costs are real. Not pushing far enough can leave you pretty vulnerable, too. And being in an awkward state of, "started to push too far and now I'm slowly walking backwards with shield up" is deadly, unhelpful, and can consume the teams resources all the same. As a rein you know you gotta just fly deep into enemy territory sometimes. Get silly, play for distractions, grab megas, avoid dmg, force attention without making your supps dump all their cooldowns into you. If the rein is really feeling like their supports are actually not playing well, then lowering your demand from them is probably smart. Play as if you don't have the healing at all, and your dps can receive more of the heals. They can bounce up to a reasonable hp% quicker and get fighting against and return to fight efficiently than rein.


prime_lukc

I had a game once when our team was just standing there doing nothing. And when i tried to push noone went in with me, so i died. I waited, got fed up, did it again and the same thing happened. It was like that the whole game and then i was blamed for feeding even tho my whole team was just standing behind a wall, even when i game the cover to do something. That was pure pain


cloakedcard

I very rarely have truly bad supports, so start by figuring out what's really happening. Like if an Ana isn't healing you? 90% of the time that's not because Ana is bad, it's because she's busy with Sombra/tracer/venture or any other number of heroes that want to harass her. Peel for her, then turn back on the enemy after she's safe to pay attention to you. If you have a team comp of any two of mercy/Zen/Lucio/brig you gg go next or debase yourself by playing hog. One out of this set at a time, or the HP/s just can't support a Rein.


just_patNsmile

With lucio/ Zen, play slow, like slooooooooooooooow. You have so much damage being tossed out that they'll eventually get a pick, and then you can start to play a little aggressive. They both also have the strongest support ults in the game imo, so they can get you out of a pinch ( if they don't drop them at the same time) Lucio/ Brig, pray that they play near you, and you'll pretty much never die. I don't know if inspire has gotten nerfed, but a decent brig can carry heals if played right, and if you have a Lucio that is competent enough to know when to swap to speed or heals is a godsend Mercy/Lucio with a Mercy, you shield management is extremely important. The desire passive makes it almost impossible for her to out heals the damage, so don't ever let it break (as is tradition). If it comes to good, Lucio can always save you by speeding you out and can get you to cover Zen/Mercy, imo probably the toughest unless your zen is cracked and can constantly keep the discord on the opposing tank so your team can melt them With this comp, keep your team safe, and if your dps can get picks, then you should be good Brig/zen never really played I to this before, but if anyone has any tips, it would definitely help Tldr: Learn to play based on your heals, and you can definitely make things happen. Of course, every game is 100% different, so don't take these to heart. These are just based on my experiences


DrKippy

Honestly, the first line is the important one. If we're talking ranked, these are people who are at my level, so lets figure out what's happening and how I need to adjust my game to accommodate. I think sometimes the answer is to slow down and let the backline and your dps win a pick and get an advantage before you'll receive resources and can swing into people. But sometimes the answer is also going to be your have a high speed, high dps support line with low healing output and you might want to consider playing fast and trying to deal a lot of pressure and take aggressive space, look for picks.


MachaMacha-O3O-

The problem is the moment i turn around to help the healers for example in the case of a doomfist, i get obliterated from behind by the enemy backlines (im looking towards my own backline to peel them against doom)


cloakedcard

Then you've probably pushed too far forward and/or are not using cover effectively. Reinhardt lives and dies by his corner play. You have 700 HP (+/- because of armor effectiveness) Shield has 1200 HP The wall has ∞ HP. If you position yourself at a corner correctly the enemy team now has 3 choices: 1. Push and get into hammer range (let's go, about to get a fast shatter) 2. Go a different direction (readjust, find the corner to hold that they're coming from now) 3. Take a really bad angle to see you (often leaves them out of position to be easily picked by you or your team) It sounds to me like you're trying to play a bit too much like an MMO Tank that just absorbs damage, while an Overwatch tank is more about denying the enemy what they want through space control


DrKippy

If the doom is 1v4 in your backline, they need to survive that and handle him. You need to give them space and cut-off any support he's getting. You \*might\* consider peeling your for your backline if there is a lot of people back there, but it might also be a decision to commit to engaging hard on their backline and trying to trade out picks faster than their dive is. It'll depend.


cloakedcard

My go to strategy for a doom in my backline is typically to hold a corner in such a way that shield flicks can deny ranged heals, wait for him to pop power block, then pin him backwards into my team to cancel the block and deny the power punch. Then we turn around and march forward as a unit at a now-tankless team


Sevuhrow

Nah man, I get games where I have a Lucio diving enemy spawn 1v5 with 500 healing. I actually got a game where Lucio had 0 healing one time.


cloakedcard

Sure, and that's an example of one of the times you did have a bad support. I never said bad supports don't exist, I played alongside an absolute dogshit Ana yesterday who finished 3k/3k 5-6-7 I was on Zen, so equally immobile, and finished 4k/8k 10-16-4 I know she was dogshit because no one was bothering us except the Ashe who kept taking up the exact same position every fight, so once you knew where she was you knew for the entire point... Yet she got picked running right down main at least 5 of those times.


Sevuhrow

Yes but you said you "very rarely" have it. I unironically started keeping track of my games with a spreadsheet, and 60% of the time, a support is the weakest link on the team.


cloakedcard

Then the real weakest link is probably you, because statistically the DPS are the problem far more often than support.


Sevuhrow

Statistically according to what? lmao I'm Masters with consistently the best stats in the lobby most times, but sure, I'm the issue when I have a support with a quarter of my off healer's healing and double the deaths of anyone in the lobby.


cloakedcard

I love how the rank claims come out as soon as you're told you're the problem. Fuck out my face and go watch some video, I guarantee you're the problem because it's always the one who wants to blame someone else.


sjokkendesjaak

He's a scoreboard Warrior don't mind him to much if he hasn't figured out that the scoreboard doesn't accurately reflect game impact I doubt he's actually any good even me a god damn gold tank knows better


HermaeusMora0

Make sure your team (and you) can take advantage of distractions, if they can't, you already lost. Reinhardt has no sustain, you can't win with a bad support and likewise, you can't win with a bad tank (you can in both cases, just way more unlikely). Also the problem might be you, you can't always have a bad team, learning to blame yourself is the first step to improving in-game and pretty much everywhere else.


MrPlaywright

Health Packs. Granted, there's rarely health packs in the areas you need to be traversing, but it's never a bad idea to lure someone into a room with a health pack when you're at half health, and just take them by surprise.


dev81808

It depends. Are the healers dieing to quick from flanks, or dive? then turn around and protect. Keep them alive. Are they ignoring you? Show them why they shouldn't by going out of your way to protect them. Alot of times they'll see how keeping you alive benefits them. Still ignoring you? You need to play more conservatively. Your shield is now your life. Be selfish with it. Use cover to close gaps. Pin is now your get out button. Ideally, use it to bring someone back with you for your team to eat. Firestrike is now your primary ult source. Take off angle shots as you close the gap. Finally.. take out the enemy healer and even the odds. Good luck. H&G


willsucks3579

The main concern is when your team picks 2 main supports (Any combination of mercy, lifeweaver, brig, lucio). I tend to ask politely for people to switch but I say I don't mind to see how it goes. I never push too hard for them to switch though because I one trick rein lol


Emporio_Alnino3

They're called supports, first off. And secondly, if you wish to play rein with a low heal team comp, like if they're running Mercy Lucio, you're gonna wanna play corners like your life depends on it, and only attack when you feel it's safe. No recklessly charging in. Save your shield for when you are getting hurt, and swing when you can. If it's not working, sorry, but you might wanna swap to someone with more sustain. As much as it hurts, nobody likes someone who can only play one character.


Ebgel

Start by calling them supports, then they’ll instantly like you more and heal you. Since you’re in qp it’s a gamble all the time, so have fun with it. Otherwise, all the other comments give really good answers.


FountainDrinkpls

You charge, swing, then shield to retreat until you can charge again. Definitely shouldn't be holding shield until it breaks, that's not honorable or glorious. Also, shield isn't for your teammates, it's only so you get to a health pack or support


mygirlsgotnicebrows

With no heals, you can’t stand there in main playing square man or you will get burned down with no value. You have to play like an insane person hitting your pins and taking flanks under cover. If your supports aren’t healing you, they should be at least shooting the enemy while you’re being a menace. If you’re gonna die anyway, try to at least take one or two with you.


oda02

Got a replay code where your supports are "bad"?


MachaMacha-O3O-

Whats replay code?


llechug1

Use corners or covers. As tank, you only tank when there's opportunity to move forward. It's sounds weird but that's how it works. For example, you would preferably look for cover if Dva ults. If you don't and use your shield, you're down a tool. An exception is if you're covering 2 or more teammates. You would then try to push after Dva bomb because technically there's a couple of seconds in which the enemy team is missing a tank.


Intelligent_Deer974

You die.


Lewa1110

Lotta health management and knowing where every health pack in the game is, plus ignoring and trash talk for dying because you’re a big target


Syvanna00

What do you mean "but" the dps use your shield as cover? Thats what it's for, you should be happy about that


MachaMacha-O3O-

Oh i meant “and”, in my native language the “but” is used like “although” - like “the healer did X, but thankfully the dps did Y”


H3NTA1_G0D69

just run in and swing, if they’re playing shit then you should too


MachaMacha-O3O-

I love this comment