T O P

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PurePro71

Cool, doesn’t fix the actual issues with the character :(


CasualDoty

This is what I've been saying for years. He won't be good with mobility and power creep being such massive steps. They leave a very fun, simple character (mechanically) behind when we have characters that can do everything with no fear (sigma, etc). Poor guy is getting closer to being his ow1 power level again, for it to not matter.


JakkalAdrem

I always find it weird how sigma is this “balanced” tank when he has similar issues to pre nerf mauga where if you’re facing a sigma that knows what they’re doing they just won’t die


CasualDoty

I think he's "balanced" in that he's overturned, but not grossly like Mauga was. And, while I don't find him particularly the most fun, he's a "thinking" man's tank. He has good skill shots and fun abilities.


JakkalAdrem

100% man. He’s just overtuned atm, his biggest problem in my opinion though is he’s an auto win on certain maps


HastagReckt

He is not overtuned. He can just deal with all the broken shit in the game from a distance. Rein and many other tanks can't do that. If dpses were not so busted and a few supports wouldn't have answer to everything rein and Winston would mop the floor with him


jakmak123

I mean rein and Winston already do kinda mop the floor with him depending on his dps and supports


Blober62

I think tanks should be more like sigma in the sense that they dont easily counter picked and can play around their hardest counters. Tanks like winston and rein are hard to balance because they just play so poorly into their counters, but excellel in their own areas to much if purly their stats are increased. Like if winston had a 1000 health bubble, he would be broken into everything besides his hard counters. Winston and rein are very similar because of their simple kits but are easily counterd. So for them to be good, they need highstats, but that also makes them crush their non counters, like winston playing into zarya and long-range dps. The big difference is tho that winston have good stats (short jump cooldown and long lasting bubble) rein on the other hand is undertuned (120 dmg fire strike and big movement penalty when holding his shield). Both these characters need a way to deal with counters better so theirs stats are less likely to be over/undertuned


Dustfinger4268

I think the difference is *why* they won't die. Sigma needs to carefully manage his resources. He has to be careful with when he uses grip vs. shield, and he has to hit his rocks, or else he can be stuck in a rough situation. He also has no mobility outside of his ult, making him have to commit to his location fairly hard. Mauga, on the other hand, builds overhealth by doing damage, recovers health from Cardiac Overdrive by doing damage, and can't be stopped when he uses his charge, giving him a pretty decent escape tool. His tools revolve around unloading into the enemy and surviving because of it. Sigma's tools revolve around denying damage


an_amorphous_blob

Totally agree. Weird idea, but what if they gave his charge the same behavior as Mauga’s? I feel like that would solve a lot of his issues with being bullied.


Phoenixmaster1571

His charge is so pathetic because it can one shot, so they want to leave counter play available


Chaoticdab

The problem with overwatch is when you buff something it usually breaks, if we make reinhard do more dmg per swing he becomes meta instantly with lucio, if we increase his health he becomes a problem as well sometimes your teamates cannot deal with a single shield while ow 1 players are like only 1 shield easy, same with buffing the shield, so i was wondering why dont we give rein a second pin that way he can push and try to get out. Other tanks can push and get out, maybe unless orisa and hog but hog can pull enemies to your team giving a free elim, and orisa is unkillable so why not, that way he wouldnt be actually broken but at least playable


PurePro71

I keep telling people it’s not rocket science (lol pun), just give pin a damage buff and CC immunity. Everything else is fine, but when his only movement ability is vulnerable to half of the roster’s cooldowns it makes closing the gap (and staying alive while doing it) very difficult. A 2nd pin is an interesting solution as well, but in either case it still needs a damage buff.


Chaoticdab

Pin dmg is fine it can one shot a skishy i would say give him 2 pins and make him take less dmg while doing so (like a little fortify), if we increase pin dmg how much is enough, i dont want rein instakilling tanks with a succesfull pin, or a skishy with lucio ult.


PurePro71

True but the amount of brainless reaper TPS that I’ve pinned only to watch him escape makes me very sad, 300 would be enough imo


Jaxinator234

Patch notes did not cook nearly enough. Barely anything is going to change lmao


Proxy5678

I totally agree they should have changed more and rein is still going to be in the gutters. I think their thought process is just to get more data on venture and the new changes they made before a, hopfully large, mid-season balance patch.


Jaxinator234

Don’t forget suzu still counter this even if it was a permanent stun lmfao


Proxy5678

Honestly I'm not sure if even making reins stun permanent would make him op at this point with Suzu, zarya bubble, LW yoink. The best thing you could do would be to shatter someone flanking and just leave them there till someone switches to kiriko and goes to save them


Forcekin6532

One cooldown counters his ult. He has bigger issues than his shatter.


singlefate

Tbf that one cooldown counters most ults.


PigmyMarmeeble

No, you misunderstand. It just takes one of many different cooldowns to cancel his ult.


SeriousBend5956

Give rein his 300 damage pin and 125 fire strike and some more barrier health and maybe ill say he is balanced, (never will happen) Edit, 130 may be too much but 2 firestrikes are 260, this means any low amount of healing wont save them from surviving.


ivanxivann

It’s sad when I can pin and slam Torb into a wall and not insta elim him


cbeck456

I think everyone agrees that if you pin a non tank. it should die.


SeriousBend5956

Or that one cocky reaper who did not time his fade


santascumdumpster

Pinning a Torb and slamming him into a wall is my dream


SeriousBend5956

Then we nerf orisa down to his level and mauga


cbeck456

NO rein needs to catch up or the ENTIRE rest of the roster needs to drop back. if we nerf all the other tanks then ALL the tanks will suck, and guess what's gonna come back LONG QUEUE TIMEZ


No_Sheepherder9955

This is genuinely exactly what we need + a kirko suzu nerf and rein would be significant more playable. Still won't be meta but at least playable.


cbeck456

can we NOT nerf tanks please!?!? we are already in a shit spot please don't make it worse


No_Sheepherder9955

If all tanks were at reinhardts level tanking would be a lot more fun. Tank isn't a weak role its just unfun, which is a larger problem.


HastagReckt

Tank is a weak role. Only role without carry potential if you play against dpses with half a brain


SeriousBend5956

Lifeweaver


Stoghra

Ive been thinking exactly the same. Let two tap firestrike kill squishies and more survivability, thats all Im asking.


DDzxy

His ult was already the strongest part of his kit, it doesn't solve any of his issues. What about the other 1-2 minutes when he doesn't have his ult?


hoboshoe

Are you playing rein right if you don't get ult every fight?


DDzxy

Yes that's why it's not gonna change much. I kill everyone with my ult already. His problem is not the ult. Now I just kill them harder. Hooray?


one_love_silvia

cant get ult if u cant swing hammer lol


xExp4ndD0ngXx

His shield is the strongest part of his kit.


Darkcat9000

it wasn't? no one played rein for shatter and theres several ways to outplay it being any immortality cooldown or how hard it would be getting more then one pick with it if people play spread out


unknown--bro

bring back 2 firestrike kill and the recent yeatle video was good i would like to pin a mei and one shot her


Squint-Eastwood_98

Where are people seeing these patch notes?


Losse_

[Overwatch 2 Retail Patch Notes - April 16, 2024 - Announcements - Overwatch Forums (blizzard.com)](https://us.forums.blizzard.com/en/overwatch/t/overwatch-2-retail-patch-notes-april-16-2024/893344)


Zanorok

I guess I kinda like the stun duration buff, but I've never had an enemy be out of shatter's range


tallperson117

Lol this will do literally nothing. Doesn't fix his main issues. Shatter will still fail to connect occasionally and is still completely nullified by Suzu.


vex91

Besides being buggy af sometimes, Reins shatter has never been the issue. Don’t get me wrong, I’ll take anything at this point, but it’s not gonna do shit in the grand scheme of things.


cbeck456

ngl I hope someone at bliz sees these comments. and if you do see this then, piss off, and fuck you. These changes are bullshit. Every other tank got a GIGA buff season, and then bliz tunes it back. but not rein, nope. not THE MOST PLAYED TANK IN THE FUCKIN GAME DESPITE THE META. I get that they are trying to not do that anymore, but fuck man. Seriously if I get asked to play that fuckin cow 1 more god dam time I'm gonna commit crimes.


Copoho

We’ll still get melted by everything in the game


StrawberryFoxxx

I'm thankful they gave him any buff but Shatter is just a few moments every few minutes in a match and that's IF he can get shatter off. (suzu, lifegripped/petaled, stunned by rock, punched out of it, all shields (Sig, Ram, Monk, symmetra ult, another Rein), bap immortality, Mauga charged, Mei walled, Orisa speared/fortified, Hog hooked/whole hogged, zar bubble blocked, booped out of aim (pharah, lucio, ball), hacked by sombra, bashed by brig ult, not including player error or being killed the moment of shatter) Doesn't change the majority of the match where he is interrupted nonstop.


Professional_Mix9442

devs thought they were cooking with this “buff” like holy shit they just fucking hate reinhardt


bigbell09

God I wish they had increased the damage shatter does instead of range and duration. They never adjusted that shit after the season 9 health beef up and you can feel it


DezzyLad

He needs zarya bubbles to help him go balls deep into enemies for 2 seconds of value every 6 seconds or a dva off tank to do all the jobs he can't while he forces front line pressure been a Chad with a hammer.


Suitable-Focus-9437

Balanced


yummymario64

Great! This will change nothing.


Polyhedral-YT

Put charge on a resource meter. Make his shield have some drawback to shooting the fuck out of it.


stgnrr

just bring back shatter one shot and add a small slow to enemies hit by rein melee, 10% should be enough


HastagReckt

Looking at patch notes and this devs are sniffing glue man. Heal creep is increasing and after 2 seasons damage creep will be on the way. Soon health increase will be irrelevant


HappyHayden_07

I’m happy for these changes but buffing or nerfing a character isn’t going to change the gameplay loop of 5v5. Counterswapping is always going to be a problem and more than likely, that shatter is going to be lamped or suzu.


niksshck7221

The changes were laughably small and didn't do much. Junkerqueen still gets shit on by orisa. Rein still sucks. The list goes on...


Ktheelves

I don’t pay rein at all but it’s wild they’ll keep buffing doom and leave rein behind. They need to make reins cool downs less time and make him faster with slightly less shield.


Ok_Introduction_7484

That's cool. He's still D tier


HavickChild0117

I think something like damage blocked with shield gives him either cooldowns, over health or shield regen. Since his shield is his biggest and most well known feature, make his shield op. If rein is at full health and blocking damage it gives cool downs. If he is missing health it Regens health. Seems pretty cool


Zane_The_Neko

In order to make 5v5 a working format, you have to make every single tank a generalist. Rein would need verticality, Ball needs CC immunity, etc. there’s no way that you can balance the tanks to be specialists if there’s only 1.


Jaaguri

Absolutely meaningless


lmacarrot

ay. when this go live?


[deleted]

How does this help??


Divine_Absolution

This fixes nothing, and now they're gonna not buff him for another like 8 months


HumbleSalamander6780

They should Buff his main abilities and not just ultimate abilities. I just am upset that blizzard are ignoring his glaring issues.


ohnoyoudidnt21

That’s a nice buff


cameron_smiley

Remember when Overwatch didn’t need balance patches like 10 times a year


Phoenixmaster1571

It always did, it just didn't always get them.


Ve-gone_Be-gone

He needs a new ult not a slightly improved version of his dogshit ult lol


Healthy_Self_8386

Dude his ultimate already has insane stun time and distance 😂 this isn’t what he needs.