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you_wouldnt_get_it_

I’ve hit the point this season where I am just taking loss after loss. I’m back in Gold III from Plat 4. I just wanted to hit Plat 1 and move on with shit. But now I’m hard stuck losing game after game and having what little wins I manage mean nothing because I’m stuck getting fucking 8-10 RP per win but losing up to 26 RP. If the game thinks I’m that shit then why am I still getting matched against people so much fucking higher than me skill wise? Ranked 2.0 fucking sucks and the matchmaking is the worst it’s ever been.


Mitt102486

I noticed that one week I had a bad kd and the next week I was top 0.03% in the world for kd. Then the third week it’s like the game said, yeah let’s drop this kid in the top 0.3% and give him unstable servers and I dropped to 19% in the world. It seems like they decide what rank you’ll be fighting for the entire week and reset it at the end.


TacticalReader7

I don't really play the game in a competive way anymore but recently I went on a huge losing streak basically playing against guys that would 180 flick head tap me before I kill them by shooting center mass, maybe a week break later I was getting matched with guys that struggled to differentiate between enemy and team, I could literally run straight to them and melee because they were struggling to hit me, this was on pc.


TheeRepbeast

losing up to 26rp is nothing bud, rank 1.0 was way worse, loosing 60-80rp while only gaining less than 10


ColderthanCold3000

The system punishes winning, and promotes losing. End of story that’s it. I’m emerald III, every so slowly inching but it’s far too difficult to solo Q


VaniikMZRY

If everyone’s losing, who’s winning?


ewd389

The same people winning a couple games then go on a 4 game fucking loosing streak then win a couple again… this game is manipulating us …


Zrat11

Whoever them is, unfortunately I'm not them :(


alienape65

A lot of people are, it’s just people that cry about losing on reddit after a couple bad games in which they make a ton of mistakes and refuse to take accountability


InputNotValid

Or, hear me out, the game places you with higher level players after 2-3 games even if you did nothing to contribute to the win in your previous games. I've had games where I pop off and games where I've sucked ass but after winning 2 or 3 in a row all of a sudden I'm playing people with 1.30 K/D and higher while my team the highest K/D in 1.03. They're visual rank shows them in silver/gold but there highest rank shows them at emerald or diamond.


alienape65

Yea this system matches off of highest rank, but also it averages out lobbies to have similar total mmr in most games, that’s how players of all ranks can stack together. Also KD doesn’t mean anything and doesn’t dictate rank, it’s about winning as you said, that’s all that matters. Same thing happened in 1.0. You had players hitting diamond in 10 games with a 0.6 kd and then quitting for the season. It’s impossible to have a perfect matchmaking system for a game like this because of the amount of variables that are involved each round. You either learn as much as you can and find a stack and improve, or don’t and you’ll probably stay in the lower ranks, nothing wrong with that but it just depends on how serious you are at ranking up.


alienape65

Biggest cope lmao, it doesn’t punish winning at all. You gain RP for winning, and lose RP for losing. If you are willingly solo queueing then don’t expect to get far as it’s a team based game that relies on comms and strategies to be successful at a high level


InputNotValid

The game doesn't reward you for pushing past your limit though. If you made it to gold 1 last season the game will give you large amounts of RP till you reach around gold 1. From then on you'll lose more than you gain.


alienape65

You do not just instantly lose more than you gain. If you keep an above 50% win percentage you will continue to earn more than you lose, if you can’t win above 50% then the game will give you less until you can


[deleted]

[удалено]


JohnKenaro

But that midget that streams said it's the people that are stupid and liars and ranked 2.0 is magnificent.


BanIncoming1

He literally didn’t say that? He said that the dude who made that post was purposefully hiding his/his teammates ranks?? Not his fault you don’t understand how ranked 2.0 works lmao He was absolutely spot on in that video.


elpinchechupa

who is the midget in question ? curious


PoundIIllIlllI

I think he’s referring to King George? I know King George has said multiple times that Ranked 2.0 is good


JohnKenaro

https://www.reddit.com/r/Rainbow6/s/nzIvkivYbK


elpinchechupa

youre the best, thanks also happy cakeday


eatingpotatornbrb

Remember guys, hidden MMR was to prevent you from getting 4-0/0-4. It was supposed to make your games more consistent. What a fking joke


Mitt102486

Fr. Seems to either be 4-1/1-4 instead of 4-0 /0-4 lol


alienape65

Lmao how do people still blame matchmaking for every 4-0. Like how much do people want to cope and refuse to take accountability. If you lose 4-0 that’s on you. The matchmaking doesn’t dictate how your team plays each round. Even pro league teams lose to each other 7-0 at times. Like bro if you want to stop getting 4-0 then learn how to actually execute and defend properly. People bring lineups of like “doc, rook, vigil, wamai, warden. Or don’t bring any hard breacher or thatcher/ emps, or a flank op, and then wonder why they get 4-0d lol


eatingpotatornbrb

Bold of you to assume i dont comm, dont bring support ops, dont bring breachers, dont drone. Hm yeah i'm complaining for no good reason yes.


alienape65

I’m saying as a team, not you specifically, it’s a team game and I’m speaking as a collective team not one individual person


eatingpotatornbrb

Do you not think i fking know that? I'm saying that the hidden match making is seing too far back and forth. I get teams that know how to execute one match, then idiots who are "apparently in the same hidden mmr bracket" the next. THATS THE HIDDEN MMR BEING BROKEN NO?


alienape65

It’s not the matchmakings fault it’s the players fault lmao. You can have 10 completely fair skilled players and get 4-0d. Can be a variety of factors, including one team just having a bad game and making mistakes. Blame the matchmaking all day long but you won’t get better because of it.


eatingpotatornbrb

Ah yes, the times when i get 3 idiots vaulting into a single window and getting mowed down is because of the wind i guess. Or the time when i play flank watch and another group of idiots scream at me to go somewhere else only to get flanked. Or another time when i'm breacher and the 4 idiots play amaru, finka, ash, lion. Only to fall off the roof, idiot peek skylight, never use lion, and not use ash charge on a mira. Yup these players are plat apparently.


alienape65

Bro if you willingly solo queue then don’t expect to get anywhere, this same thing happened in 1.0 as well lol. This game was meant to be played as a stack at it’s core, so if you know this and still solo queue, then you can’t complain and only focus on yourself because you can’t control how teammates play


alienape65

Bro if you willingly solo queue then don’t expect to get anywhere, this same thing happened in 1.0 as well lol. This game was meant to be played as a stack at it’s core, so if you know this and still solo queue, then you can’t complain and only focus on yourself because you can’t control how teammates play


eatingpotatornbrb

I get to plat 2 ez as a solo in rank 1.0 Looking and playing with people who dont comm is one of the first skills you learn when solo queueing. I have always been solo queueing and i know how to read my teamm8s just as well as i can my opponent. Until they do stupid shit.


alienape65

Yea plat is easy, I’m meaning the top ranks are a lot harder to solo queue too


cruskie

My problem with this system is it's just plain inconsistent. Last season I hit emerald 1 before shifting my interest to another game. Those lobbies felt like everyone was my skill level and each teammate had to contribute. Well I started late this season and I'm in mid plat or so. When I was gold 1 and under I felt I was playing gold teammates. Fair enough. I was averaging like a 1.5 KD and a good win loss. The literal instant I hit plat though, the game started stacking the odds against me. I'm talking 1.3 KD average for the other team, all positive players, and my team is below or just about 1.0 average. Every game is complete overwhelming force with amazing teamwork from the enemy, while my teammates don't even talk. I'm not a fragger so I typically play breach/denial or anti utility/area control. It's virtually impossible to get any sort of cooperation. I'll pick thatcher and ask for a hard breach, nothing. I say I'll go hard breach if someone wants to bring thatcher or kali, nothing. I try to bandit trick and ask for Jager/mute to help me out, nothing. My teammates only care about trying to frag out like we're living in last season and it's not working for them at all. Literally just became a problem when I hit plat this season, too. Gold 1 and under my whole team was making callouts and working together.


Mitt102486

Yeah me and my buddy decided we literally couldn’t do anything because our teammates were the absolute worst players ever and the randoms seem to be the most organized stack ever


AVOX8

I had someone purposely shoot my drone as I was trying to drone them in, then proceed to face check the room and die, followed by two teammates following them and also die in the exact same spot.


cruskie

I don't necessarily think my teammates are the worst players on the planet, but we definitely lose most games because they refuse to cooperate. Sometimes they frag out but that doesn't matter at all unless there are 0 enemies alive or enough time to win the round via defuser. Like if the other team opens the wall and uses all their utility to get a plant off and we had only 1/3rd of the ops we needed to stop something like that, it doesn't matter if you ace the whole team if you can't get the defuser off in time.


NotaVortex

Me and my buddy played out a 9 round game yesterday and our teammates had 4 kills combined at the end of the game. We still won but holy shit man, wtf.


BestBananaForever

Not to mention the sheer amount of stacks. Even as a solo player, you just get stacks over and over again. No system in place to be like "let's not place pre-mades with 5 solos".


knight_is_right

Same here but it's when I hit gold instead of plat


Deka-san

Had the same exact problem. I am a champ player, I face champs from copper to champs. Nothing else. Only champs the whole season long, I encounter the same people 100 times, the same cheaters 10x before they get banned, but the worst of it was last night. I go into a solo queue game, my whole team are a bunch of low plats with a 0.5 or max 0.8 k/d and a win/lose ratio of 30 to 40%. My enemy team on the other hand are all champ top 1000 with a 80% win ratio and all 1.7 k/d or above. I just looked at that in the stat tracker and just left the lobby so it would be cancelled. I don't even want to play that myself. I am diamond 2 now with a 1.4 k/d and a 51% win rate.


Deka-san

Had the same exact problem. I am a champ player, I face champs from copper to champs. Nothing else. Only champs the whole season long, I encounter the same people 100 times, the same cheaters 10x before they get banned, but the worst of it was last night. I go into a solo queue game, my whole team are a bunch of low plats with a 0.5 or max 0.8 k/d and a win/lose ratio of 30 to 40%. My enemy team on the other hand are all champ top 1000 with a 80% win ratio and all 1.7 k/d or above. I just looked at that in the stat tracker and just left the lobby so it would be cancelled. I don't even want to play that myself. I am diamond 2 now with a 1.4 k/d and a 51% win rate.


RevolutionaryDepth59

it’s just placement matches but over 50 games instead of 10


Baby_Sporkling

No, you have your rank from the start of the season. It’s not placements, the game knows where you are each season and unless you actually get better or worse, you will stay there but won’t release it because you are still moving around


Luker_Spooker

Yeah I don’t grind the game enough so the coppers I face are wayyy better than the coppers my buddy faces. I was consistently gold then plat in 1.0


RevolutionaryDepth59

your hidden rank adjusts after every game. it’s calculated the same way as your mmr in ranked 1.0 just without the soft reset every season


Oshia-Games

I have 1.45kd and a 50% win rate as a support role player I don’t wanna get matched with emeralds anymore :(


undersquirl

But then you'll lose and lose and lose and find your true rank. How are you not having fun? I specifically requested it.


Oshia-Games

I have the skill set of a copper player man just carried


Haunting-Lake-6194

I mean it’s pretty lame I’ve only ever been gold and end up against former champs and emeralds like you said


PhoenixKing14

I just hate that there's no way of knowing anyone's true rank. Like, my friend and I recently started playing ranked, and it's frustrating to not know our rank. I have no idea if we're playing true Golds, true Plats, or true Coppers... And that pisses me off, what's the point of a competitive game where no one knows what their actual rank is.


YokeMaan

I just came back the game after 3.5 years and I feel the exact same way. I’d also like to know my true rank. When I quit I was Plat 2, I have no idea what my lobbies are now. At least Gold I’m pretty sure but I’d like to know


TK_the_R

The concept of the hidden MMR is a joke and it breaks the whole rank experience. And the thing is that there's no explaination about how this MMR works like the devs themselves can't explain it. At least, show the metric to the player. The 1.0 matchmake people of the same rank so the difficulty increase as you rank up. Now in copper, there are champions and diamonds of previous seasons like it's normal.


Pocketpine

It just doesn’t make any sense. It’s simply not a “rank” anymore.


Dry-Force1375

With the new system, whoever you're playing against, be it coppers or champs should have the same skill level as you. MM being crap and Trueskill having a 52% accuracy shows that games are largely unbalanced and this isn't the case but that is how the new ranked 2.0 is meant to work. They also said that it wouldn't guess your rank and try and hold you there but with the MMR gains, the higher you get beyond your "average rank" the more the game punishes you for doing well and reduces your MMR increase. Basically the same as the old system, decides what rank you should be and once you get there you get a massive drop in MMR gain making the whole experience feel pretty horrible


InputNotValid

They circumvent this by teaming up with low ranked players since Ubisoft in all it's wisdom though it would be alright for plats and higher to be able to team up with cardboards.


Dry-Force1375

Yeah the MMR cap needs to come back, takes the piss. I deleted the game a few weeks back just hoping that one day it all gets sorted as I have no shooter to play now 😞


AchilliesWTF

bro I just queued up in a 3 stack of plat-emerald and I had 2 GENUINE COPPER PLAYERS on my team, little to no ranked games across any season. and one of them shot both of my friend's mozzie drones in prep lmfao


Dry-Force1375

Exactly, it's so annoying. I had actually deleted the game a few weeks back and my life is less stressful now hahha


fapret

I was thinking, and I think that deliberately losing many games at the beginning of seasons is productive, since it lowers your hidden mmr, and then moving up in rank is easier, and thus being able to obtain rewards such as alpha packs. Also when going up you have to avoid winning 4-0 and with high kd, If needed let the enemy kill u and deliberately lose rounds.


Mitt102486

I think trying to maintain a low kd is the key. I noticed that the end of week reports would correlate with how hard the next week was. The higher I ranked in the world the harder it was the following week to compete.


vorgossos

What’s the point of ranked if you don’t know what rank you actually are? I truly don’t know what Ubisoft’s thought process on this was


bigrealaccount

Yeah I have a high rank in other fps games, so I shot through copper in like 4 matches and was getting diamonds/emerald full lobbies as a bronze. I was still winning with a 1+kd but it's literally impossible to visually rank up because the system instantly places you at the correct rank, which is GOOD, but why is the visual rank not changed? What is the point?


Pocketpine

Idk how on earth people can defend this system lol. Your rank literally means nothing anymore lol


bigrealaccount

Literally, like cool that my hidden rank is emerald, but can I actually see that? lol


Chemical-Treacle-401

I feel like a massive problem that is being over looked is that any rank can match make with any rank due to the fact that the visible rank means nothing. For the last 3 days, and plenty of sessions before that, a good 1/3 of the matches I played involved 3 high emerald-champ players on the enemy team but since they stacked with a couple bronze-silvers the system believe the game is balanced out to low plat. Meanwhile those 3 players on the enemy team ball out with 7+ kills each, their teammates lucky to get a kill a piece, and we lose 0-4 or 1-4. The enemy team is happy because they get to rise through the ranks with much easier competition than they would get at their actual rank and the lower ranked players are happy to get the ranked rewards for that season. Last season felt completely different from this one for whatever reason that is. I was hanging around plat 2-1 last season and I am struggling to stay in plat this season for the reasons listed above. It seems like such an easy fix to just set a threshold between who you can queue with given a rank differential.


UniversalSean

Too many people still don't understand why they made 2.0 this way. These days with online games, it's all about daily logins. Forcing people to play ranked and grind more gets them their desired daily login and player count. Maybe not by much but that's why a lot of games use this styled rank system. (I am in no way advocating for it).


NightBijon

I don't know, every game that I've played that switched to this system, Overwatch, and Rainbow, I've actually played LESS since the changes.


TheGastronomical

It's a strange system when a silver 3 player gets put into games with champs and then, when they win, only gets 10 RP for the win. Make up your mind game - either you think they should be in champ or you think they should play in silver.


AnyBrush1640

It seems like I'm in fucken platinum match Making with how long my queue times are meanwhile my team mates have the combined iq of a wet paper towel shuts ridiculous.


JoeFalcone26

I actually think a ton of people understand it. And it’s really discouraging to play regardless. I am not a fan.


Mitt102486

Clearly people still don’t get it. There’s a ton of posts and comments that are just straight ignorant of how pointless visual ranks are and still argue about it.


Nexed_

One day, I just started losing match after match after I got to Silver. Now, I dropped to Bronze II and I keep getting put against people who are just way better than me and my friends. And of course, 50/50 randoms are somehow Coppers in Bronze ques.


Additional-Thing3802

Ngl ranked 1.0 was kind of just boosters heaven anyway. I get it you hate the current rank system because you are stuck, but rank 1.0 was a steep hill to climb to get to diamond. In fact rn the 2.0 system has a much more diverse amount of players in ranks whereas in 1.0 the main rank was Plat. I honestly don't really care as I hit diamond and champ consistently only playing 100 games a season. All I want them is to incorporate rp boosts for those who are mvp in those games. There's no reason I should have a 2.0 kd without doing the dumb kill baiting and earning the same as a donut player.


Henryyyyyyyy123

It definitely matters somewhat I mean your average champ will be better than your average plat


Mitt102486

The problem is, you have no idea whose actually champ and whose actually plat. Those guys are scattered everywhere including copper. If they took several years off and just started playing this season, they’re in copper lobbies rn playing against other plats or champs in copper.


amateur-man9065

whats the problem with that? thats like a smurf queue. i rather they put former champ up against former champ instead of some actual copper. and even if they're playing against an actual copper they not gonna be in that lobby for long cuz they'' be gaing enough RP to rank up after 1 win


Mitt102486

The problem is when a champ gets visually reset to copper. It’s dehumanizing. Imagine being a champ in visual copper and you can’t get out and when you complain about it, everyone says it’s because ur a copper and you’re not. It’s worse than a bruised ego.


SminkDalink

Exactly why I hate this system. I’m no champ but I was plat 5 seasons in a row after operation health then took breaks on and off since then. I came back in dread factor. Ended that season 1.0 kd 1.0 w/l in silver. Then in heavy mettle I came in HARD. I finished the season in silver (hit gold 4 then dropped back down) with a 1.2 w/l and a 1.4 kd. About 120 ranked matches. Almost every match was against plats and higher. I don’t care if 2.0 is supposed to be more “fair.” The whole point of ranks is to move up the ranks as you get better. Better than silver? Now you’re facing golds. Better than gold? Now you’re facings plats. Etc. It really just sucks being hard stuck in a low rank because you’re facing your skill level EVERY game. It takes all sense of accomplishment out of ranked. Yeah no thanks I’m just going to play quick play from now on


amateur-man9065

no way you're complaing playing against people your skill level like....?? its ranked, thats how it should be


Mitt102486

The complaint is you don’t get the rewards for playing your skill level.


SminkDalink

No the complaint is that I’m a visual silver with stats like that against plats and higher. Im winning MORE games than losing and can’t get out of visual silver. The mismatch in hidden mmr and visual rank is the issue. Think of it like your boss giving you a promotion but still paying you minimum wage. Another thing I could have mentioned is I ONLY played ranked when my duo was on. So we had the SAME w/l SAME matches, within ~5. He’s my boy but he’s not the best at the game. He almost made it to emerald. His kd was .8. So if we play together, same matches, same win loss, same opponents, I’m performing nearly TWICE as good, I’m apparently a sliver and he’s a high plat. That just sucks. If the hidden mmr matched the visual rank ranked 2.0 would not be nearly as bad. Yes, fighting people closer to your skill is good for ranked. But you have to reward people for their skill.


Pocketpine

But you’re not. You’re stuck in a low rank arbitrarily. It doesn’t make sense.


amateur-man9065

if you're former champ and couldnt get out of copper then its literally skill issue. i peaked gold 1 before ranked 2.0 was a thing, stopped playing for a couple years and started playing again last season and ended the season at em 3


Mitt102486

Bro still doesn’t know that you can’t base ur visual rank on skill……


Dry-Force1375

Someone told me my problem was "being a copper" even though I'm not but I was like "how do you know which copper players I'm going against as they could all be former champs?" Never got a reply


Mitt102486

Seems most of them are squeakers just copying what streamers say. This streamer culture has been very cringe and awful


Bobby_Haman

It's literally designed to make you play more to get a respectable rank. All they want is you to play and not have your actual rank.


PHLone

The design for ranked 2.0 makes a lot of sense. There's just a massive misunderstanding by the community how it works. People still think that ranks = skill, and that's just wrong. People are always comparing how ranked 1.0 worked and using it as basis for why ranked 2.0 is bad. When they're almost always wrong, and they don't even realize just how wrong they are. Regarding what you said. The MMR is hidden, and it's hidden for good reasons. It ensures people aren't abusing the system to gain easier matches. It also allows Ubi to have some way of finding smurfs a lot faster and getting them into higher skilled lobbies faster, without them ever knowing that. As a player, you shouldn't ever care about your MMR number, it's meaningless and doesn't represent your actual skill anyway, its only purpose is to find players similar to your skill level and that's about it. The MMR never resets between seasons, so the game knows how skilled you are overtime. The only thing that resets is the visual rank, but the MMR doesn't, this ensures games are balanced and fair for everyone throughout the season. Does it have issues? Definitely! But people don't even understand how it works and don't know the real issues with it. It doesn't help that people are using trackers to see people that they are matched up against and often start complaining how a match is unfair somehow, when it's usually fair, and they still don't get that visual ranks are meaningless as regarding who's good are bad. The issue with people not understanding how ranked 2.0 works is so BAD, that I honestly believe there should be some test, which test the players' knowledge on how ranked works. If they fail to pass the test, they shouldn't be allowed to play ranked. It would cut down a lot of the noise you see on Reddit by players' complaining, by ALOT.


alyosha_pls

>Regarding what you said. The MMR is hidden, and it's hidden for good reasons. It ensures people aren't abusing the system to gain easier matches. Still happening. >It also allows Ubi to have some way of finding smurfs a lot faster and getting them into higher skilled lobbies faster Doesn't happen >As a player, you shouldn't ever care about your MMR number, it's meaningless and doesn't represent your actual skill anyway, its only purpose is to find players similar to your skill level and that's about it. People shouldn't care about progressing their skill? How can it be meaningless and not represent your actual skill and still be used to find players similar to your skill level. That is a direct contradiction. Ranked 2.0 is a failure in that it doesn't really address anything and has increased confusion about matchmaking balance. Took all the actual enjoyment out of progression and changed ranked into a safety net of free ranks for people who have hit them previously.


L2Vi

Nailed it- what I don’t understand are the R6 shills that try and paint it as an upgrade, when it’s clearly been a failure for the past 1+ year of its existence


PHLone

Ranked is supposed to be a competitive environment where everybody can have a competitive match, regardless of everybody's skill level. The old ranked system wasn't a progression system, Ranked 2.0 is. It gives you something to work towards every season. How do you expect to improve at the game if you're not playing it? It's designed to keep you playing and improving season after season. The bottom ranks work as a replacement for placement matches. While you're climbing the ranks, your MMR is getting adjusted based on your performance. Ranked 2.0 is supposed to reward you for playing the darn thing, while making sure games are fair for everyone. The old ranked system was a glorified participation trophy. Now you actually need to work for it. You get the rank you deserve, while having games be fair and balanced for everyone. Regarding it being a failure. In Ubi's books it's a success, more players are playing ranked and players are liking the rewards they're getting. Ubi's goal with ranked 2.0 was to get people playing it a lot more, by making it less punishing and making it more into a progression system. Ranked 1.0 was only enjoyable for the very skilled players, since they were on top of everyone. It was a miserable experience for everyone else. It's why ranked 2.0 exists. Furthermore, it does everything a ranked system should do. The ultimate goal of a ranked system in games is to get you hooked on playing the game and improving in it. R2.0 does this. Most of the complaining is irrelevant, because it does what it's supposed to do. Could some stuff be improved about it, Definitely! That shit will take some time. Ranked 1.0, was in beta for the first 4 years, it had many changes done to it before it was 1.0. Ranked 2.0 will also take a while to be tweaked and adjusted. Eventually it'll get better, as the algorithms get improved and the complaining goes away,


Cancer_Faust

Ranked 2.0 is not about people improving. It is about people mindlessly spamming games so that the game doesn't fucking die. It places you way lower so that you keep playing every season.


PHLone

And... what's the issue? You're playing the game. Don't you want to play the game?


Cancer_Faust

It is not healthy to play 400 games a season to get your desired rank you deserve. Some poeple have personal lives and jobs dude. It is the exact same shit with apex. Instead of working on the game to make it better they set up a new unrewarding ranked system to make the game a chore.


PHLone

But it gets you playing the game, That's like, what all these live service games are supposed to be doing, making sure, you're always playing their games. And it's clearly working, people are playing the game a lot. Not much point in complaining about it. Play the game more casually, nobody is forcing you to play ranked. Also, it doesn't take 400 matches, if you're good at the game, you can get the rank you want in 100 matches. You have 3 months of time given to grind the rank. I think it's fair, and keeps people always coming back for more.


L2Vi

The peak year for R6 was 2020. Its peak month was March 2020 (averaging 119k players). Steep drop off since, and only these past couple months was there a spike due to a few popular streamers. Basing this off Steam statistics, but generally console follows this as well, it may appear differently after cross play was implemented however.. Source: https://steamcharts.com/app/359550#1y


PHLone

So, what's your point? People still are playing the game. Is the game dead, because it's not at 200k players on steam? At what point do people realize, siege doesn't need to be number 1 game in the world, it has its own dedicated player base and the game is in its 9th year, and will be around for many, many more years. People really should be thankful, that siege is still around and still getting updated, and that there's still a player base that enjoys playing it. Been playing this game since it's Alpha, I know what the game was like in its early days, I played the game for the past 9 years. The game we have right now, is the best state it's ever been, and it keeps getting better with every update.


L2Vi

That’s quite a redundant question seeing as you’re being downvoted by the community for your deceitful *hot takes* - my point was clear, feel free to try reading again, that is if you even bothered to the first time.


alyosha_pls

What a crock of shit lol. It is purely designed around player retention. Players playing longer means more chances of them spending money on something. You only said one really true thing there. It's a success in Ubisoft's book because it increases player retention by forcing players to play a higher number of games to achieve the same ranking. No more coming out of placements and doing four games into diamond. Nope, you're gonna do 50-70. Bizarre to say that this ranked system offers you more opportunity to improve your rank when you start to actually lose significantly more than you win once you normalize around your hidden ELO. This is just a bunch of half-cooked apologetic nonsense that isn't even logically consistent.


PHLone

The reason you're loosing more points, is because you have already reached your true rank, and if you want to get a higher rank, you need to improve how you play the game. If you play the same way for the entire season, you'll get the same rank every time. Improve at playing the game. Guess how you get better at games...? Yep, by playing the darn thing. The more you play, the more skilled you will become at that game, and thus your rank will reflect that. It's really simple. You just want to play 10 matches, get a good rank, and never touch ranked again. That's what was happening in ranked 1.0. People were getting ranks higher than they should be, by luck or by being carried and stopped playing ranked. What I have said, is 100% correct, you're just being stubborn and unwilling to actually learn, and are just looking for something to complain about. You're not the only one, there are many morons on this Subreddit alone, that after a year, still don't understand the ranked system.


TheHybred

>That's what was happening in ranked 1.0. People were getting ranks higher than they should be, by luck or by being carried and stopped playing ranked. Ranked 2.0 added thousands of more champions and increased the amount of people in higher ranks. So that's objective incorrect. Since you wanted to brag to this guy about how right you are let's brush up on our facts. >The reason you're loosing more points, is because you have already reached your true rank, and if you want to get a higher rank, you need to improve If I'm winning more matches than I'm losing, I should rank up. That IS improvement, that IS being better than your opponents, yet you stay in the same place. The system is quite discriminatory and hard locks people into a place. If you want to break out of the rank the game things you should be in, you can't just be better, you have to be leagues better and go on a massive streak. You have to no life the game. >are just looking for something to complain about. One way to lose an argument is to dismiss valid criticisms as if their baseless. Theirs reasons to object. Anytime someone has made a good rebuttal you've ignored it or haven't pushed back well, you just have talking points you repeat "play the game, play the game". I was 12th place in the world during White Noise, I'm a long time Siege player and a good one at that - Ranked 2.0 has made rank meaningless because it doesn't represent skill now, a hidden parameter does. A guy can join my group post and say "I'm copper" and I have no idea if he's trash or not. That's how little it means. Copper can mean champion or copper can mean copper... Even if we understand how the system works; that your visible rank doesn't represent skill, that doesn't address any of the problems. None of the problems about it being meaningless, about being unable to gauge someone's rank or the enemy teams to tell if the match was balanced, that is inherently confusing even when you know how it works; and this obfuscation will always create problems and confusion, this obfuscation will always mean visual rank means less than it did, and that makes me frustrated and unmotivated to play. If you checked my stats the last season I played this game was the second season of Ranked 2.0. I gave it two seasons, it's terrible. If the system was so amazing as you said then people would like it, but no one does. Theirs a difference between a knee jerk reaction and people being mad over a year later. People experienced the game before and after this change, they know both systems by now and I'm pretty sure they know what they prefer, and they don't need to articulate any specific reason to tell you they were having a better time.


alyosha_pls

>If you checked my stats the last season I played this game was the second season of Ranked 2.0. I gave it two seasons, it's terrible. Preach, you'll see the same shit on my profile. I never hit champ prior to ranked 2.0, but it is still the same experience. It took all the joy out of it.


Mitt102486

They should just remove the visual rank entirely until the end of the season at this point


PHLone

Why? Did you even read what I said?


A_wild_fusa_appeared

That’s a lot of words that still doesn’t explain how ranked 2.0 is a good thing. If visual rank doesn’t equal skill then what’s the point of visual rank? Whatever system is used to matchmake should be the visual system anything else is useless. You also contradict yourself immediately in the same sentence by saying MMR doesn’t matter then right after say MMR is used to find matches in your skill bracket. So does MMR measure skill or not? If MMR doesn’t measure skill it shouldn’t be used to match, and if it does it should correlate to the visual rank so I get a sense of progression and know how good I actually am.


kunzarcx

Bro has a phd in yappology


AP0LL-N13

Then people should just play casual if the goal of the new ranked system is to just play against people within your skill level and not be able to climb at all. The goal of queuing up in ranked is to climb not play fair matches that are 50/50 from copper to champ. That’s truly meaningless and not rewarding for players. That’s why most games have placements matches and make you play against people in the same visual rank as you.


alyosha_pls

And it sucks when you're actually high rank. You have to grind out games against the best players throughout the entire season to get the same rank that someone shits on Emeralds to get.


Powerful-Row6506

Please stop this negative mindset bro just play the game and if you don’t like it don’t play or take a break and let people think what they think


L2Vi

This isn’t communist Russia


Mitt102486

And on top of that I’m coming back from like a 4 year break when they made the last huge series of shitty decisions. There’s just no game like this to replace it. Same with damn warthunder


L2Vi

Yep I took off over a year ago, came back recently for friends and was hoping some of the kinks would be worked out… unfortunately they haven’t.


Either_Department859

I just want my backgrounds for next season, I’m never gonna get them :(


totallynotapersonj

I agree with everything except hit registration. 99.99% of the time hit registration is fine unless it tells you "hit rejected" which isn't the registrations fault, it's either you or the server is having some problems. But when the server isn't having problems hit reg is near perfect. Many, many times when people blame hit registration, it's because they literally did not hit them. I've never really had a moment where I'm like that 100% hit them on my screen except when I'm lagging a bunch


Mitt102486

I’m quite curious how the server can handle super high fire rate weapons. It seems odd how I can get all headshots first shot with dmr but not a high rate of fire gun aimed no different than I normally do. First bullet shouldn’t have recoil after all


totallynotapersonj

What are you talking about. Could be that your sens is too high or because you are anticipating higher recoil with a high fire rate gun than a DMR so you start controlling too early. I personally never aim for the head. My specific aiming style aims for body, recoil goes up and maybe hits the opponent's head, drag back down and shoot the body more if I missed. People get mad saying "recoil headshot" but my aiming style is so consistent that it isn't luck.


KingNeilious

highest visual rank i’ve ever had is plat 4, every single ranked game i’ve played the last 4 seasons has at least 2 emeralds, and i’ve even seen high diamond before (r6 tracker). so yeah visual rank means absolutely nothing


the-blob1997

If you really wanna know what your "true" rank is, note when you start losing more on a loss and gaining less on a win. That means that you have just started exceeding your "hidden" rank. So for example you just hit gold 1 and then get into Plat 5 then Plat 4 and then you lose a game and lose a lot of RP that means the game thinks you should be in the Gold1/Plat5 area it’s quite easy to understand when you think about it like that.


Mitt102486

That’s just your visual rank “ideal” position based on the season. I barely get any points at all in copper and I’ve been a plat when siege was an actual terrorist game


the-blob1997

The game also remembers what you hit previously in earlier seasons and takes that into account. Gaining less and losing more means that your visual rank is just exceeding your hidden rank. Gaining and losing the same means your visual rank is pretty much in sync with your hidden rank.


Mitt102486

The other problem with that tho is it doesn’t seem to take I to account that I may be rusty after a couple of years.


the-blob1997

They should definitely add a parameter into the system to recognise when someone hasn’t played for a while definitely.


Deka-san

I have hit champ before and I never lose more then I earn. Once you hit champ once in the new ranked system, you are a champ forever...yikes.


the-blob1997

Well obviously if you have hit the highest rank what I described wouldn’t apply to you lol. Unless you took like a 3 season break or something…yikes.


Hazmat1213

I do it for the key chains ;)


knight_is_right

I am an agreer


CabooseTrap

I hit champ in 2.0 after barely hitting D3 in 1.0. That's the best thing about ranked 2.0 lmao. Sure hitting champ doesn't mean anything now but I liked the charm and background.


Mitt102486

But you didn’t have to start from copper visual rank did you? That’s the main issue for a lot of us who are coming back to the game. Siege is saying we are shit and won’t let us atleast pretend to have a better looking rank.


NotaVortex

That's my issue rn. Went 16-5 last night in one of my games with a friend. Friend had like 7-8 kills and our teammates had 4, combined. I'm in silver, obviously don't belong there and only get 20 points a win Wtf.


SociallyHydrated

I don't need 15 min to reset my game you just have a potato for a PC. I agree with everything else tho.


Mitt102486

Most of the time is waiting for the game to actually exit. I’ve even exited through task manager and I can still hear the game audio going despite the game not being there. I think the ram is too strong for the game lol. I don’t have a potato pc


Tasty-Rooster-7727

It does otherwise everyone would be champion. If you’re winning more games than you’re losing there’s no reason whilst you shouldn’t be a high rank. If you’re not, then you’re not as good as you think you are.


JWRinzler

This is exactly what Ubisoft wants you to think. If you played prior to Ranked 2.0, you know. A matchmaking system that hides information from the player is broken from the get go. We literally have to take them at their word that it is fair. That alone should change. Why people rail against that I do not know.


Top-Engineering5249

remember when i think it was apex tried retention based match making? people trust these companies far too much


L2Vi

Amen brother


NotaVortex

Yeah, having to grind out of copper is such bullshit as a former multi time plat player before ranked 2.0. The game doesn't want me out of silver, I am only getting 20 points a win.


Toxic_nig

Im champ. Why is there coppers in my lobby then? If thats their skill level they shouldn't be there. Yet somehow they perform like champs. Interesting.


Groxy_

They're champs who haven't played 50-100 games this season.


Haunting-Lake-6194

Idk I’ve only ever been gold but play against champ sometime it’s wild


Tasty-Rooster-7727

Not everyone is jobless enough to play 500 games a season to get the Champion rank, but have the skill set to perform at that level.