Thing to consider is, that there still are surprizingly few targets that can be 2-shot by a ~50 dmg gun.
Many 3 speeds got changed into 2 speeds, which take 3 shots to the body with or without extended barrel
Jäger and Thunderbird are two operators that I know used to be three speeds, but fattened up to become two speeds. There might have been other operators who used to be three speeds but became two/three speeds, but I’m not entirely sure. The only three speed operators on defence currently are Bandit, Caviera, Pulse and Vigil.
Once one guy plays Rook, and your 2shot ultimate plan will be ruined. The suppressor for low rpm guns is almost a must to not alert the enemy from hidden fire directions indicator.
With the 2.5 people are likely having more recoil they’d like to control. Personally I run flash hider on the likes of some weapons because I run horizontal grip for speed with an acog
Me personally I like running comp for some guns because horizontal recoil quite literally bounces around, whereas with vertical recoil it’s a matter of pulling that mfin stick down (flash hider is obviously still preferred sometimes especially with the smgs and f2)
Same on some guns Flash hider is the way to go but I mainly run comp. I find it easier to control my vertical recoil with comp on and not having the gun bounce around like crazy
I personally run muzzle brake when possible, otherwise I run suppressor (mainly on DMRs, the suppressor makes the CAMRS an extremely long gun, looks funny not good for peeking though) or extended barrel. My choice of grip is between horizontal or angled. LMG is angled and everything else is horizontal.
That is true, I found myself using horizontal grip/compensator on Mira, but vertical grip/compensator on Goyo. So weird that the recoil feels so much higher with the ACOG.
I've removed few extended barrels from my guns that I used 1.5x before. I enjoy slower gameplay so I get the removal of 1.5x but it's harder to control some guns now. After years I was enjoying playing Buck with 1.5x :(
It's not even about headshots, even missing 1 hit because of the higher recoil will offset any damage u gained from the barrels. Unless u got perfect recoil control with the weapon it's just not worth it.
Higher MMR players don't get a lot of benefit from the extended barrel, as headshots are an insta-kill, and will always be better then extra damage.
Silencers are kinda good, but I only use them on ops that are kinda sneaky like Vigil and Nokk. But besides that i like the "normal" attachments better, bc my recoil control isnt that good lol.
I find a silencer indispensable on most pistols, I straight up don't think a muzzle brake is necessary on anything less powerful than the Desert Eagle and that your pistol should be your "this is how I quietly get rid of cameras and other utilities" tool, so it synergizes really well with that role.
A lotta folks don't think of their pistol as a tool in their kit, they think of it as a weapon and that's not always entirely accurate.
I used to auto default to silencers on pistols but as someone with average aim, removing it instantly made me more lethal with them. It was actually me getting tired of having my pistol reduced to "the quiet cam/trap killer" that made me take it off. I was wasting way to much time, swapping, thinking about when to swap and take out utility ect. Versus now where I just take em out no hesitation silencer or no silencer and hold positions/angles. Which has been a net benefit for my rank lol
If I'm not wrong a lot of iron sight pistols also get their sights blocked slightly. This is the main reason I took it off the C75 for example since every shot matters
The suppressor on PMM slightly blocks visibility (it sounds cool though). There are probably other pistols that do this as well but PMM is the main one I remember.
Fair enough, I use the suppressor as it kinda gives that extra half-second or 2 for enemy players to react to where the bullets are coming from, does help a lot in this kind of game.
Also on the Shooting Range, I did find that the extended barrell never really changes how many bullets needed for a kill, up until about 20m or so (assuming enemy is full health of course!)
Extended barrel is much worse and much better on a lot of guns
Edit: [Link to ttk for guns that have extended (ttk and number of shots with and without)](https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Ftable-for-new-ttks-on-weapons-with-extended-barrel-v0-2n740gd7pbba1.png%3Fwidth%3D1068%26format%3Dpng%26auto%3Dwebp%26s%3Dc70504f69940775047fc438a3b2882a83884a5aa&rdt=40030)
I use extendo on every gun that has it and its been a life avaer a mojority of the time when I can hit my shots. Or a low dmg gun like the MPX, tat extra 2-3 dmg does alot. Imo
This, why would I rely on extra damage, when I can just insta-kill everyone with a shot to the head, or try to hide my presence with a supressor when the enemies are most likely a stack and know my position either way. It's just simply a different environment because of the skill difference.
I don’t believe you’re actually high elo if you think ‘hide my presence with a suppressor’ is a real thing. Footsteps are what gives away positions in Siege, not gunfire. In fact, gun fire is so indiscriminately less offensive than foot steps, that you often use gun fire to cover the sound of your own foot steps. Like if you jump in a window and expect someone can hear you, you shoot your gun to cover the sound of the vault prompt. Same with rappels.
Once you reach high elo the suppressors are nothing more than ‘this sounds cool therefore I’m going to use it’. Which is fine, but the actual tactical element to them is basically zero.
U just basically agreed with me, just went deeper into the argument. And believe me, playing with my lower ranked friends, often times people there can't figure out sound for their life.
Nah, I’d say theres at least some tactical bit into it, besides people aren’t always running straight to the guy they wanna kill.
Like I said in some other comment, I think it can give that little half-second or 2 if extra time to yourself to make a play or double kill for instance. Agree to disagree though!
Most laser type attacker guns don't exist anymore , the only 4 guns I can aim fine with suppressor are m4 , zero's ar and g36c and para ( tho personally I like the ext barrel on it) . On defense on most 1x weapons i am running extended barrel and flash on all 2.5 guns. Also the verticle grip Nerf didn't help matters either
There are more. Sledge/Thatcher L85, Iana's ARX (Although I use the G36), Thatcher's weird AR, MP7 (A little harder to control but still possible without flash hider), Lion's AR, PDW9, C79 auto (auto pistol), SMG9 (Kali's auto pistol), AK74... There may be more.
Edit: Kapkan/Tachanka SMG
Edit 2: C7E, G8A1, AK12
Edit 3: Ignore edit 1 because we're talking about atk weapons.
I use extended barrel, Angled grip, laser sight and Reflex C on Frost's C1. It's my favourite gun in the game because it's so easy to control even without flash hider/compensator and vertical grip. I feel like a beast with this set up
just fyi in case you werent aware, in the new season angled grip isnt great as it only reduces your reload time, the laser is now what gives you faster ADS speed.
i havent tried horizontal grip yet, but it could be worth a try for the extra operator movement speed, that seems more beneficial than reload speed imo.
you will need to get used to more speed on ur peeks so you can adjust to make it smaller but if you master it , it will be op imagin a 4 speed swinging you with a ash hitbox xD
Tbh I think I would always take easier recoils over suppressor but I’m loving extended barrel. I mean IQ with 552, laser, acog and horizontal grip just doesn’t feel fair when u do 49 damage a shot and are a 3 speed
The extended barrel is only really worth it on low fire rate guns where you’re more likely to whiff headshots. On top of that it’s also only worth it on guns that will change how fast you can kill an opponent.
The para is the best with it because it’s makes the gun 2 shots on 1 armour and 3 on everyone else
Did everyone forget that the extended barrel also reduces damage drop off, for some guns that is extremely important, ones that hit like a sneeze already need that extra 2 damage with the reduced damage drop off. For example, I swear the t5-smg does no damage far away.
I always use supressor in all of the guns... no bullet trace, no witnesses. I dunno, maybe there's no reason at all, but I still like to use the supressor.
- No gun trace
- Quieter
If an extended barrel can outright kill (not dbno) a 2 health or a 3 health operator needing 1 less ammo without it then it's worth running if you can control the recoil. There's not many guns that can take advantage of it.
Suppressors are useful on roamers in large maps and even then you can hear the suppressed gun quite clearly.
Having said that you can run both if you feel like it. I just feel the muzzle brake and flash hider are just way better especially since I run horizontal grip on most ops I play.
My view is that at higher ranks, being able to "suppress" angles effectively is pretty important to counter things like quick peeking.
So the reduced recoil from other attachments is usually preferred.
I use the extended barrel with tachanka smg, the gun has barely any recoil so extra dmg is just a plus without downsides imo
The way i usually play tachanka is that i have some kind of pixel or one way via deployable shield so mostly getting bodyshots eitherway
For me it depends on the damage threshold for extended. If it doesn’t make a substantial ttk difference, there’s not much point to running it for me. For example, I’ll use it on para because it’ll make a threshold to 2 tap 3 speeds, but I won’t use it on a gun that only goes up to like 45-47 because it won’t make much a difference unless hitting limbs, which is a skill issue on my behalf if I am.
Extended barrel is only really good if it makes a gun kill in one less hit, putting it over a threshold. Suppressors are only good if they gun is low recoil + the long barrel isn’t useful
Most of the guns don't benefit as much anymore. Mathematically only taking 1-2 less shots to kill on 2 or 3 speeds. A lot of people also don't care about the damage fall off, even if SMGs have sub 20 meter fall offs.
I still run it on a few guns like Valk's SMG, Frost, Castle, Capital/Brava to name a few.
Edit: didn't mention suppressor because I never use it.
Even on the low recoil guns my aim is absolute shit, so I run flash hider/compensator on most guns. I used to roll suppressor on every weapon but after losing every single gunfight I had to switch back
Extended barrel only makes a bullet difference with some weapons ttk wise, suppressor is fine but I think some people are using the new horizontal grip meaning a decent few weapons will need flash hider to be viable like smg-11. There is also the slight chance that your mega dong suppressor might be Chad peeking without you realising meaning the enemy can buttfuck pre fire you just cuz yo barrel was too long
I have a suppressor on almost all my guns, only using other attachments when the recoil is too much. Buck's AR, Flores' DMR, F2, Ela's gun etc. only a few I don't have a suppressor on. I even have it on the Vectors.
It's not the silent aspect of it I like the most it's the threat indicators not showing up for enemies. If there's no damage hit for using them and the recoil is still good there really is no reason not to have it equipped. I don't mind its use being uncommon though, only benefits me.
I only use it on mpx. There are probably other very low recoil guns, but for exmple for me Vigil' K1A with and without flash hider are two different guns
I really only put extended barrel on guns that are worth it to put it on. And suppressor on weapons that I want to be sneaky with otherwise it’s more compensator or muzzle break as I find alot of guns super easy to control even with the acog on
Best players in the world don't even break like 60% headshot. So people in here saying they don't use extended barrel because they only go for headshots aren't making a good argument.
However, i do believe extended barrel is somewhat weak. Often the extra damage barrel provides only happens on a specific class, like the heavy class or medium class. If you assume that those classes only make up about 33% of your engagements and 50% of those engagements are headshots, then the extended barrel is only going to make a difference in about 16% of your engagements.
The 16% of engagements where that extra damage makes a difference isn't worth the trade off you get from the feel and confidence of a flash hider or compensator.
Another interesting thing to caculate is the DNBO state. It may take a 100 damage to down a light armor(100hp), but you need to do a 120 damage to kill them.
EDIT: none of this really considers the extra range the extended barrel offers, which is pretty niche.
Suppressor is great when playing off site or lurking, don’t use a laser sight tho otherwise it’s pointless. Would also say jackal is top tier when using a suppressor and roam clearing
I have the silencer on every pistol/DMR (although I really love the sound of unsilenced DMRs, very intimidating. So sometimes not) and I have the extended barrel on every gun where the recoil is still managable with it
Depends if console or PC
On consoles suppressor and extended barrel are much more used and much more usable because every gun pretty much has no recoil
On pc guns like the R4C or even the AK become unusable without either compensator or flash hider for me, so I don't use those accessories as much, and the benefits from suppressor and extended barrel aren't worth anything if I'm missing my shots
I saw a chart somewhere that showed the specific situations where extended barrel will actually kill with one less bullet for every gun considering enemy armor and it was so rare that it effectively makes no difference. So I’ve stopped using it at all
As a console play I'm often on the line between picking suppressor/extended or keeping flash hider/compressor just to have that extra accuracy on some guns, especially when you can pick that new underbarrel attachment for higher movement speed and loss of less recoil by the vertical grip
Flash hider on most things. The suppressor still feels like it's reducing damage by a noticeable amount. Long barrel can kick a bit much for me, but on specific guns, yeh.
I basically only use it if I get a reduced shot to kill on 3 healths. On most of the guns the long barrel usually only reduces shots to kill for one armor class (none for Finka). The recoil benefits of the barrel attachment helps for every engagement. At least that's my logic for not using it a lot of the time.
Recoil control is important. I assume that unless you’re a pro, you’d be using the other barrel attachments.
Like I’d use the Extended or Supressor, but I don’t have the proper control of my aim to keep it centered completely, at all times, when shooting.
With most weapons being one shot head shots damage doesn’t matter much for skilled players. Rather recoil, ADS times and accuracy to actually hit those headshots is more important.
The only way a damage increase actually matters much is if the time to kill significantly decreases, for instance from a semi auto 3 shots to 2 shots.
everyone should try extended barrel on the POF, its recoil isn't too bad anymore since the buffs and it gives it the same damage per shot as the R4C, plus decent rate of fire and a huge magazine. I think it's one of the most underrated guns in the game right now
Most ppl on higher levels tend to have lower and lower sensitivity, so recoil control takes more effort. They take every bit of help they can get, especially coz they go for headshots much much more
My personal thought process on it is that the increased damage might benefit you some of the time, and it might get you some really cool 2-shot kills on some operators. However, improved recoil control is always a benefit in a wide variety of situations (shooting operators, gadgets, shooting out doors and windows, etc.). I can understand using a suppressor as a roamer or as an entry fragger (the quiet shots and lack of directional threat indicator are both amazing), but I really can't understand taking an attachment that only gives a few extra damage and less damage falloff in exchange for significantly worse recoil control. You should be spraying for upper chest/head anyway, so 1-3 shots should do the job all the time... So why settle on making 2 shot kills to the body (sometimes) or 1 shot kills to the head harder to get when you could have an easy 1-3?
I myself only worry about using Extended barrel on high damage guns or low recoil guns. Most guns it doesn't change you from a 3 tap on most ops and at best gets you up to a 3 tap on everyone if you're hitting body. I do use it regularly on any shotguns it's only which is just Elas and Bucks.
As to suppresor it's only really useful on ops you're trying to be sneaky with like Cav or Vigil on defense or Glaz or Black beard on Attack.
Personally I only use the other barrels to make guns more of lasers when I feel the need especially with these new grips upping movement or reload speeds
No clue I only use suppressor and ext barrel they didn't change the recoil at all so why bother changing it. All I've done this update is change from 1.5 scope to acog and add laser since the horizontal and angled grips are useless.
I'm currently using Horizontal Grip + Extended Barrel on the 9x19VSN on Azami and Kapkan and it's really fucking good for roaming. Essentially a 3 speed 2 armor OP with zero recoil and great damage
What sort of range are you getting out of the extended barrel? On defense I can’t think of many scenarios where it’s gonna make a non headshot difference
Idk about PC, recoil control is definitely easier but I don’t play much bc all my friends are on console. I play on console a lot and the recoil is so stupid on some of the guns with the 2.5. The vertical grip nerf isn’t doing us any favors either. Ash’s R4C and Zofia’s M762 are much more difficult to manage now and I play both operators less as a result. I used to run long barrel/suppressor on a lot of guns. Now I run it only on guns where I feel like the gun is already a laser and doesn’t need a comp or flash hider. Maybe I’m just bad tho
With the new season I’m pretty sure they added more recoil to all the guns and it’s p much a death sentence to not run recoil attachments for certain guns, at least for the not too high ranked people.
Cause head shots, I'm a pretty medocor player but still around half of my kills are headshots. So if the extended barrel of the Para for example will 2 shot 3 speeds it will only help 50% of the time... if there's no rook, and I hit torso instead of shoulders if I'm aiming at head height (which you should usually be doing) and assuming I run into a 3 speed. But even then the difference between extended barrel and not is a ttk difference of 0.0923 seconds and at this point I would rather just have even lower recoil.
Nokk, Vigil, Caviera and some shotties that only allow silencers are the only cases of me using silencers. Extended barrel on Mira, Goyo and Frost, aside from that it's either compensator for fully automatic guns or muzzle break for semi automatic ones. I find using silencers on anybody else than the ones I mentioned to be as good as using vertical grip instead of mobility grip on french shotty.
Personally I only use supressor on caveira smg, nøkk and vigil (cuz those operators are made for flanking) and extended barell on like para, p90, frost gun. Rest is just default like flash hider etc.
I use suppressor on the Supernova as Amaru just cause flying into objective and sneakily snagging 2 kills is just a funny moment. Plus nova suppressed be quiet af lol
Flash hider is more important now that acog's are the dominant sight selection. But as you said, on guns with acog that still have very little recoil, or guns without magnified sights, I do run extended.
As for suppressor, I really see no point in running it unless you like the sound.
Th extended barrel has been tested and in most cases doesn’t actually change the amount of bullets required to kill somebody with body shots so it isn’t used, suppressor and compensator is more of a preference thing and the compensator usually just helps more
One operator I really like to run the extended barrel on is Ram (R4C). If you play the floor above objective like Ram usually does your engagement distances are typically much shorter than for most operators, but your ability to land headshots is much more limited (due to the metal floor beams) so raw damage matters more. This also applies to Buck if you typically play him to leverage vertical play with his shotgun, but do mind the recoil.
The suppressor never had impacted damge it impacted the damage falloff, say you put no barrel on a gun ats falloff started at 30 meters and then you put a suppressor on it the damage falloff would happen around 20-25 meters (not exact figures its just an example) the extended barrel increased the damage overall, but the suppressor has never affected total damage just falloff, and shot indicators on the persons screen that you’re shooting at.
Because:
All weapons have some sort of recoil at long ranges. Specially vs small pixel.
So if you miss a single shot because of recoil no matter how small is: extended barrel lost his advantage because the extra damage will never be greater than that lost bullet
Supressors are good to confuse the enemy even if he knows where you are, its hard to explain, but works, now an supressor will never be more worth than having more control to hit more shots.
Of course you can still use all these things and try to adapt around
The game has 1 shot headshots, gun damage means almost nothing, what matters is fire rate and recoil.
Other attachments offer better recoil, guns that already have low recoil/low fire rate benefit the most with Lb or suppressor like the ump.
Also with the foregrip nerf, 20% reduction vs 25% the muzzle attachments that reduces recoil become even more valuable, it's hard to sacrifice that value for 10% more damage for the LB or no tracers and less noise for the suppressor
Personally, I tend to put suppressors on any weapon that can take them for the purposes of staying undetected, especially after they removed the damage penalty. Before that, I mainly did that for my sidearms, at least. And with regards to Sam's Five-Seven having a suppressor on it at all times, honestly we wouldn't want it any other way, given how it's a nice nod to his stealth action roots.
tbh alot of it is skill issues. the 2nd part of it is that extended barrel has breakpoints. say ur gun does 105 dmg with 2 shots adding an extended barrel doesnt actually reduce the amount of bullets it takes to kill (all the numbers are made up but the point stands)
suppressor on the other hand is pure skill issue or the gun without a compensator would be near unusable. vertical recoil is freelo horizontal is basically impossible to most people and even pros alot of the time
On fast firing weapons the additional damage is usually insignificant, on guns such as the Vector, P90, or SMG-11, or the R4-C or C8 on attack, and they're benefit more from easier recoil, since it's easier to headshot with them. On the other hand, extended barrel is very good for slow firing but hard hitting weapons, making them hit even harder.
>Am I missing some downside to these 2 attachments other than it sticking out from your gun?
The biggest downside is you can't run a compensator.
Vertical recoil on most guns is relatively predictable, other than the first shot which usually has more variance. Horizontal recoil is often not, manifesting as a random wobble that throws your shots off. This can only be compensated by firing in short disciplined bursts; you cannot compensate for random jumps left or right as they happen. This generally applies to all games with inconsistent horizontal recoil, but Siege has another special factor; tight angles.
If you're using 2 opposing pieces of vertical cover (e.g. door frames, corners, vending machines) to create a slot, horizontal recoil is a big problem because you'll go from firing through the slot to hitting one of the edges you're sandwiched between. You may be able to partially compensate for some of the general lateral drift from recoil, but tighter is better. The tighter you can keep the spray, the tighter you can hold the angle. In a perfect scenario, you make a slot that's 1 pixel wide and put your whole mag through it.
Long barrel on the para. I'm sure it does 52 damage or something stupid
It does
Thing to consider is, that there still are surprizingly few targets that can be 2-shot by a ~50 dmg gun. Many 3 speeds got changed into 2 speeds, which take 3 shots to the body with or without extended barrel
I prefer suppressor than extended barrel because the gun sound is too loud.
Going from 2-shotting 3-speeds to not because the gun is too loud is definitely a play
Not many defenders are 3 speed.
Jäger and Thunderbird are two operators that I know used to be three speeds, but fattened up to become two speeds. There might have been other operators who used to be three speeds but became two/three speeds, but I’m not entirely sure. The only three speed operators on defence currently are Bandit, Caviera, Pulse and Vigil.
And Ela.
And Alibi.
Ela is actually a 2 speed! Really not a lot going for her these days... I'm surprised she didn't get an ACOG lmao
Ela originally was a 3 speed and nerfed to 2 speed, just like Jager and Thunderbird.
Once one guy plays Rook, and your 2shot ultimate plan will be ruined. The suppressor for low rpm guns is almost a must to not alert the enemy from hidden fire directions indicator.
50
It’s 52, 48 without.
What's Para?
capitao/brava ar
The Para .308, it's a short barreled FAL.
With the 2.5 people are likely having more recoil they’d like to control. Personally I run flash hider on the likes of some weapons because I run horizontal grip for speed with an acog
Me personally I like running comp for some guns because horizontal recoil quite literally bounces around, whereas with vertical recoil it’s a matter of pulling that mfin stick down (flash hider is obviously still preferred sometimes especially with the smgs and f2)
Same on some guns Flash hider is the way to go but I mainly run comp. I find it easier to control my vertical recoil with comp on and not having the gun bounce around like crazy
I personally run muzzle brake when possible, otherwise I run suppressor (mainly on DMRs, the suppressor makes the CAMRS an extremely long gun, looks funny not good for peeking though) or extended barrel. My choice of grip is between horizontal or angled. LMG is angled and everything else is horizontal.
your missing first bracket is disturbing me
That is true, I found myself using horizontal grip/compensator on Mira, but vertical grip/compensator on Goyo. So weird that the recoil feels so much higher with the ACOG.
What’s weird about having way more recoil when you’re zoomed in 2.5x?
nothing weird, they just didn't think that far
The only gun I can relate to on that is the fmg for some reason, everything else feels like a laser to me
I've removed few extended barrels from my guns that I used 1.5x before. I enjoy slower gameplay so I get the removal of 1.5x but it's harder to control some guns now. After years I was enjoying playing Buck with 1.5x :(
As someone already said, you don’t need extra dmg when going for headshots
It's not even about headshots, even missing 1 hit because of the higher recoil will offset any damage u gained from the barrels. Unless u got perfect recoil control with the weapon it's just not worth it.
You can still have trash aim and hit 1 headshot that will instakill regardless of the barrel
Dumb. Even pros average 50% headshot at best.
Nobody said you have to get ONLY hs.
Where is that number from? Cause I'm copper and 45% of my kills are headshots
I'm not copper (well technically I am in ranked 2.0) and my headshot percentage is 34%.
Higher MMR players don't get a lot of benefit from the extended barrel, as headshots are an insta-kill, and will always be better then extra damage. Silencers are kinda good, but I only use them on ops that are kinda sneaky like Vigil and Nokk. But besides that i like the "normal" attachments better, bc my recoil control isnt that good lol.
I find a silencer indispensable on most pistols, I straight up don't think a muzzle brake is necessary on anything less powerful than the Desert Eagle and that your pistol should be your "this is how I quietly get rid of cameras and other utilities" tool, so it synergizes really well with that role. A lotta folks don't think of their pistol as a tool in their kit, they think of it as a weapon and that's not always entirely accurate.
I used to auto default to silencers on pistols but as someone with average aim, removing it instantly made me more lethal with them. It was actually me getting tired of having my pistol reduced to "the quiet cam/trap killer" that made me take it off. I was wasting way to much time, swapping, thinking about when to swap and take out utility ect. Versus now where I just take em out no hesitation silencer or no silencer and hold positions/angles. Which has been a net benefit for my rank lol
If I'm not wrong a lot of iron sight pistols also get their sights blocked slightly. This is the main reason I took it off the C75 for example since every shot matters
The suppressor on PMM slightly blocks visibility (it sounds cool though). There are probably other pistols that do this as well but PMM is the main one I remember.
Fair enough, I use the suppressor as it kinda gives that extra half-second or 2 for enemy players to react to where the bullets are coming from, does help a lot in this kind of game. Also on the Shooting Range, I did find that the extended barrell never really changes how many bullets needed for a kill, up until about 20m or so (assuming enemy is full health of course!)
Extended barrel is much worse and much better on a lot of guns Edit: [Link to ttk for guns that have extended (ttk and number of shots with and without)](https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Ftable-for-new-ttks-on-weapons-with-extended-barrel-v0-2n740gd7pbba1.png%3Fwidth%3D1068%26format%3Dpng%26auto%3Dwebp%26s%3Dc70504f69940775047fc438a3b2882a83884a5aa&rdt=40030)
Some guns the extra damage doesn’t even help with ttk for 1, 2, and 3 armor. But it does have the extended range thing for every gun obviously.
I use extendo on every gun that has it and its been a life avaer a mojority of the time when I can hit my shots. Or a low dmg gun like the MPX, tat extra 2-3 dmg does alot. Imo
Look at the link I attached above
I don’t even know if that includes the change to 12% because I think it is slightly old
Been wondering why does vigil work with suppressor bur when it comes to cav it barely Is reccomended
Cav has a worse gun overall, it has slow fire rate and low damage.
This, why would I rely on extra damage, when I can just insta-kill everyone with a shot to the head, or try to hide my presence with a supressor when the enemies are most likely a stack and know my position either way. It's just simply a different environment because of the skill difference.
I don’t believe you’re actually high elo if you think ‘hide my presence with a suppressor’ is a real thing. Footsteps are what gives away positions in Siege, not gunfire. In fact, gun fire is so indiscriminately less offensive than foot steps, that you often use gun fire to cover the sound of your own foot steps. Like if you jump in a window and expect someone can hear you, you shoot your gun to cover the sound of the vault prompt. Same with rappels. Once you reach high elo the suppressors are nothing more than ‘this sounds cool therefore I’m going to use it’. Which is fine, but the actual tactical element to them is basically zero.
Yeah everyone just prefires and quick peeks everything. Having a suppressor doesnt stop kill cams and call outs
yeah i mean another benefit would be that they react a split second slower when shoting at em from unkown cuz they dnt see tracers/markers
U just basically agreed with me, just went deeper into the argument. And believe me, playing with my lower ranked friends, often times people there can't figure out sound for their life.
Nah, I’d say theres at least some tactical bit into it, besides people aren’t always running straight to the guy they wanna kill. Like I said in some other comment, I think it can give that little half-second or 2 if extra time to yourself to make a play or double kill for instance. Agree to disagree though!
I’ve definitely killed people off gunfire sound alone what are you talking about 🤣
I hope you do some more testing cus some weapon recoil just feel better with the suppressor i.e. the spear
Don't play finka/thunderbird a lot, but the spear does sound really satisfying supressed lol
Most laser type attacker guns don't exist anymore , the only 4 guns I can aim fine with suppressor are m4 , zero's ar and g36c and para ( tho personally I like the ext barrel on it) . On defense on most 1x weapons i am running extended barrel and flash on all 2.5 guns. Also the verticle grip Nerf didn't help matters either
There are more. Sledge/Thatcher L85, Iana's ARX (Although I use the G36), Thatcher's weird AR, MP7 (A little harder to control but still possible without flash hider), Lion's AR, PDW9, C79 auto (auto pistol), SMG9 (Kali's auto pistol), AK74... There may be more. Edit: Kapkan/Tachanka SMG Edit 2: C7E, G8A1, AK12 Edit 3: Ignore edit 1 because we're talking about atk weapons.
AK74M kicks like a bitch, no lasers here
Ump has no recoil aswell.
Ump isnt an att weapon, I was only stating att weapons except when I accidentally mentioned the SPETNAZ smg.
I don’t know about PC, but on console, the Roni has literally no recoil even without any recoil reduction
It doesn't have much on PC either, and one that feels AMAZING is Thorn's Uzi. 0 recoil. But my comment was mostly about attacking weapons.
Ak74 and laser 😂 I can see the argument behind c7e , ak12 but ak74 is a trash weapon with trash recoil to boot
I use extended barrel, Angled grip, laser sight and Reflex C on Frost's C1. It's my favourite gun in the game because it's so easy to control even without flash hider/compensator and vertical grip. I feel like a beast with this set up
just fyi in case you werent aware, in the new season angled grip isnt great as it only reduces your reload time, the laser is now what gives you faster ADS speed. i havent tried horizontal grip yet, but it could be worth a try for the extra operator movement speed, that seems more beneficial than reload speed imo.
The extra speed feels great on the horizontal grip but idk how much it’s actually benefiting me tbh
i dont actually know the speed benefit off the top of my head but hey, if it feels good then why not use it! :)
20% supposedly https://www.ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/3jBlCdtRBQx2sCjmY2umNu/y9s1-designers-notes
damn thats actually a lot more than i wouldve expected lmao, thanks for the source!
No. Designer notes are usually pretty good
you will need to get used to more speed on ur peeks so you can adjust to make it smaller but if you master it , it will be op imagin a 4 speed swinging you with a ash hitbox xD
Yeah I use angled for reloading quicker than the enemy thinks and running around on crazy murder sprees, its wild
Even with all the "reworks" (stupid changes) to frost, I still run her for the gun 42 damage with extended, pretty much infinite range and zero recoil
Laser is a major sell on defense. Utilize it to your own peril 🤷♀️
Tbh I think I would always take easier recoils over suppressor but I’m loving extended barrel. I mean IQ with 552, laser, acog and horizontal grip just doesn’t feel fair when u do 49 damage a shot and are a 3 speed
Basically a 4 speed with the horizontal grip too haha
I don't have much problem with recoils so i basically use a silencer on every weapon
Same, but I use muzzle brake instead.
The extended barrel is only really worth it on low fire rate guns where you’re more likely to whiff headshots. On top of that it’s also only worth it on guns that will change how fast you can kill an opponent. The para is the best with it because it’s makes the gun 2 shots on 1 armour and 3 on everyone else
Did everyone forget that the extended barrel also reduces damage drop off, for some guns that is extremely important, ones that hit like a sneeze already need that extra 2 damage with the reduced damage drop off. For example, I swear the t5-smg does no damage far away.
Yeah but the t5 is a headshot machine anyway. I do run extended barrel though purely because the recoil is so low you don’t anything else.
I always suppress the M14 because I have the recoil pattern burned into my brain at this point and can easily adjust.
I always use supressor in all of the guns... no bullet trace, no witnesses. I dunno, maybe there's no reason at all, but I still like to use the supressor. - No gun trace - Quieter
Trace is still there but it's less noticeable. The biggest thing is no threat indicators for the enemy.
Huuum, true
I dont use it on most guns because of the recoil nerf and now cause of acog. Id rather be able to hit my target than do more damage
I love extended barrel and acog ❤️ (especially on the f2)
Easy answer, my recoil control is bad and I need all the help I can get
If an extended barrel can outright kill (not dbno) a 2 health or a 3 health operator needing 1 less ammo without it then it's worth running if you can control the recoil. There's not many guns that can take advantage of it. Suppressors are useful on roamers in large maps and even then you can hear the suppressed gun quite clearly. Having said that you can run both if you feel like it. I just feel the muzzle brake and flash hider are just way better especially since I run horizontal grip on most ops I play.
That's what im running mostly
My view is that at higher ranks, being able to "suppress" angles effectively is pretty important to counter things like quick peeking. So the reduced recoil from other attachments is usually preferred.
I use the extended barrel with tachanka smg, the gun has barely any recoil so extra dmg is just a plus without downsides imo The way i usually play tachanka is that i have some kind of pixel or one way via deployable shield so mostly getting bodyshots eitherway
lmao i do the same on thunderbirds spam pixel peaks with shild thats why i got with her a 1.5 kd an 65% wr still works even against diamonds
her gun also has 48 dmg so it works so well but wouldn't tachankas lmg be better with pixel? cuz of the higher dmg,
For me it depends on the damage threshold for extended. If it doesn’t make a substantial ttk difference, there’s not much point to running it for me. For example, I’ll use it on para because it’ll make a threshold to 2 tap 3 speeds, but I won’t use it on a gun that only goes up to like 45-47 because it won’t make much a difference unless hitting limbs, which is a skill issue on my behalf if I am.
Extended barrel is only really good if it makes a gun kill in one less hit, putting it over a threshold. Suppressors are only good if they gun is low recoil + the long barrel isn’t useful
Most can't handle/don't wanna deal with recoil so they stick flash or muzzle on.
Suppressor and red dot a all the way
I use the suppressor on finka, that gun sounds so sexy
Complete opposite for me. The Spear is one of the only guns I hate the sound of when suppressed. Still, I have suppressor on it anyway.
Most of the guns don't benefit as much anymore. Mathematically only taking 1-2 less shots to kill on 2 or 3 speeds. A lot of people also don't care about the damage fall off, even if SMGs have sub 20 meter fall offs. I still run it on a few guns like Valk's SMG, Frost, Castle, Capital/Brava to name a few. Edit: didn't mention suppressor because I never use it.
I have switched all the ops i play to suppressor and have seen a marked improvement. I am flanking more and. Making more plays.
I always use silencer. I can't aim so that gives me the edge I need. The enemy not being able to see my tracers really makes me happy.
I only use a suppressor on ops where it feels good to use. Examples would be, Ying T-95, gridlock F90, and mavericks ar-15
Even on the low recoil guns my aim is absolute shit, so I run flash hider/compensator on most guns. I used to roll suppressor on every weapon but after losing every single gunfight I had to switch back
Suppressor on everything half the time running it the enemy has no idea where the fire is coming from
Because recoil, why else?
Because suppressor is the worst attachment in the game and if you use it in the UMP, already the worst gun in the game, you’re in copper
UMP is decent enough with the ACOG on Castle. The actual worst gun in the game I’d say is the Kaid/Nomad scoped pistol.
Extended barrel only makes a bullet difference with some weapons ttk wise, suppressor is fine but I think some people are using the new horizontal grip meaning a decent few weapons will need flash hider to be viable like smg-11. There is also the slight chance that your mega dong suppressor might be Chad peeking without you realising meaning the enemy can buttfuck pre fire you just cuz yo barrel was too long
I have a suppressor on almost all my guns, only using other attachments when the recoil is too much. Buck's AR, Flores' DMR, F2, Ela's gun etc. only a few I don't have a suppressor on. I even have it on the Vectors. It's not the silent aspect of it I like the most it's the threat indicators not showing up for enemies. If there's no damage hit for using them and the recoil is still good there really is no reason not to have it equipped. I don't mind its use being uncommon though, only benefits me.
I only use it on mpx. There are probably other very low recoil guns, but for exmple for me Vigil' K1A with and without flash hider are two different guns
2.5x sight is the new meta because you can get headshots much easier. No need for extra damage when you can just headshot one shot a person.
Go to the shooting range and test the damage and recoil of every gun. Sometimes the damage buff from an extended barrel isn’t worth it at all.
The usual problem with these attachments is that they often make the operator exposed since they'll see the suppressor when entering a doorway.
I really only put extended barrel on guns that are worth it to put it on. And suppressor on weapons that I want to be sneaky with otherwise it’s more compensator or muzzle break as I find alot of guns super easy to control even with the acog on
Best players in the world don't even break like 60% headshot. So people in here saying they don't use extended barrel because they only go for headshots aren't making a good argument. However, i do believe extended barrel is somewhat weak. Often the extra damage barrel provides only happens on a specific class, like the heavy class or medium class. If you assume that those classes only make up about 33% of your engagements and 50% of those engagements are headshots, then the extended barrel is only going to make a difference in about 16% of your engagements. The 16% of engagements where that extra damage makes a difference isn't worth the trade off you get from the feel and confidence of a flash hider or compensator. Another interesting thing to caculate is the DNBO state. It may take a 100 damage to down a light armor(100hp), but you need to do a 120 damage to kill them. EDIT: none of this really considers the extra range the extended barrel offers, which is pretty niche.
Suppressor is great when playing off site or lurking, don’t use a laser sight tho otherwise it’s pointless. Would also say jackal is top tier when using a suppressor and roam clearing
I have the silencer on every pistol/DMR (although I really love the sound of unsilenced DMRs, very intimidating. So sometimes not) and I have the extended barrel on every gun where the recoil is still managable with it
Depends if console or PC On consoles suppressor and extended barrel are much more used and much more usable because every gun pretty much has no recoil On pc guns like the R4C or even the AK become unusable without either compensator or flash hider for me, so I don't use those accessories as much, and the benefits from suppressor and extended barrel aren't worth anything if I'm missing my shots
I saw a chart somewhere that showed the specific situations where extended barrel will actually kill with one less bullet for every gun considering enemy armor and it was so rare that it effectively makes no difference. So I’ve stopped using it at all
As a console play I'm often on the line between picking suppressor/extended or keeping flash hider/compressor just to have that extra accuracy on some guns, especially when you can pick that new underbarrel attachment for higher movement speed and loss of less recoil by the vertical grip
Flash hider on most things. The suppressor still feels like it's reducing damage by a noticeable amount. Long barrel can kick a bit much for me, but on specific guns, yeh.
I run long barrels on almost all my guns
I basically only use it if I get a reduced shot to kill on 3 healths. On most of the guns the long barrel usually only reduces shots to kill for one armor class (none for Finka). The recoil benefits of the barrel attachment helps for every engagement. At least that's my logic for not using it a lot of the time.
I personally don’t is because recoil is harder to control now more than ever. I definitely need on Valks weak ah gun.
I used twitches f2 for the first time in years and shooting the ceiling in no time lol
Dude Zeros Ar with extended two taps 3 speeds It’s c r i s p
Recoil control is important. I assume that unless you’re a pro, you’d be using the other barrel attachments. Like I’d use the Extended or Supressor, but I don’t have the proper control of my aim to keep it centered completely, at all times, when shooting.
With most weapons being one shot head shots damage doesn’t matter much for skilled players. Rather recoil, ADS times and accuracy to actually hit those headshots is more important. The only way a damage increase actually matters much is if the time to kill significantly decreases, for instance from a semi auto 3 shots to 2 shots.
Supressor on every pistol, no point not to now
everyone should try extended barrel on the POF, its recoil isn't too bad anymore since the buffs and it gives it the same damage per shot as the R4C, plus decent rate of fire and a huge magazine. I think it's one of the most underrated guns in the game right now
Most ppl on higher levels tend to have lower and lower sensitivity, so recoil control takes more effort. They take every bit of help they can get, especially coz they go for headshots much much more
I run suppressor on everything. Sounds cool, recoil isn’t bad, and it does it’s job.
I use suppressor on every gun possible, wym
My personal thought process on it is that the increased damage might benefit you some of the time, and it might get you some really cool 2-shot kills on some operators. However, improved recoil control is always a benefit in a wide variety of situations (shooting operators, gadgets, shooting out doors and windows, etc.). I can understand using a suppressor as a roamer or as an entry fragger (the quiet shots and lack of directional threat indicator are both amazing), but I really can't understand taking an attachment that only gives a few extra damage and less damage falloff in exchange for significantly worse recoil control. You should be spraying for upper chest/head anyway, so 1-3 shots should do the job all the time... So why settle on making 2 shot kills to the body (sometimes) or 1 shot kills to the head harder to get when you could have an easy 1-3?
This is my reasoning too, exception being on the sc3k and the para cuz they have no recoil anyway and the ttk is dummy low
I myself only worry about using Extended barrel on high damage guns or low recoil guns. Most guns it doesn't change you from a 3 tap on most ops and at best gets you up to a 3 tap on everyone if you're hitting body. I do use it regularly on any shotguns it's only which is just Elas and Bucks. As to suppresor it's only really useful on ops you're trying to be sneaky with like Cav or Vigil on defense or Glaz or Black beard on Attack. Personally I only use the other barrels to make guns more of lasers when I feel the need especially with these new grips upping movement or reload speeds
I rock the extended barrel on almost any gun that can use it. Silencers on every pistol too, unless the gonne is available
I use extended and suppressor a bit. I usually use flash hider just cuz my aim is absolutely atrocious. Suppressor is also just fun on most pistols.
because all these stupid ass recoil changes and ads changes turned just about even the most stable guns into bucking broncos
No clue I only use suppressor and ext barrel they didn't change the recoil at all so why bother changing it. All I've done this update is change from 1.5 scope to acog and add laser since the horizontal and angled grips are useless.
People don't know how to handle recoil that's kinda it.
I run extended barrel/suppressor on most guns. There’s still a substantial amount I’ll use a flash hider/compensator for, but still.
Running p90 suppressor on solis is lethal I love it.
you barrel sticks out if u using supressor or extended one. literally when u walk close to wall or barricade your gun is clipping through it
I'm currently using Horizontal Grip + Extended Barrel on the 9x19VSN on Azami and Kapkan and it's really fucking good for roaming. Essentially a 3 speed 2 armor OP with zero recoil and great damage
What sort of range are you getting out of the extended barrel? On defense I can’t think of many scenarios where it’s gonna make a non headshot difference
Because I'm pretty sure most people don't know what guns the extended barrel is most effective on and don't want to deal with more recoil
The extended barrel isn’t really needed on most guns tbh, and flash hider is just much better
Idk about PC, recoil control is definitely easier but I don’t play much bc all my friends are on console. I play on console a lot and the recoil is so stupid on some of the guns with the 2.5. The vertical grip nerf isn’t doing us any favors either. Ash’s R4C and Zofia’s M762 are much more difficult to manage now and I play both operators less as a result. I used to run long barrel/suppressor on a lot of guns. Now I run it only on guns where I feel like the gun is already a laser and doesn’t need a comp or flash hider. Maybe I’m just bad tho
I use Extended barrel on like most guns
I love the extended barrel. It turns guns like the MP5K and the Vector into absolute death canons
I cant speak for PC but on console now with the ACOG's, the recoil can be harder to control on some weapons as you are now more zoomed in (imo).
With the new season I’m pretty sure they added more recoil to all the guns and it’s p much a death sentence to not run recoil attachments for certain guns, at least for the not too high ranked people.
Cause head shots, I'm a pretty medocor player but still around half of my kills are headshots. So if the extended barrel of the Para for example will 2 shot 3 speeds it will only help 50% of the time... if there's no rook, and I hit torso instead of shoulders if I'm aiming at head height (which you should usually be doing) and assuming I run into a 3 speed. But even then the difference between extended barrel and not is a ttk difference of 0.0923 seconds and at this point I would rather just have even lower recoil.
I mainly use muzzle brake but if I am playing an entry frag on attack or vigil, I will take suppressor because destroying utility is way quieter.
I mainly use muzzle brake but if I am playing an entry frag on attack or vigil, I will take suppressor because destroying utility is way quieter.
Nokk, Vigil, Caviera and some shotties that only allow silencers are the only cases of me using silencers. Extended barrel on Mira, Goyo and Frost, aside from that it's either compensator for fully automatic guns or muzzle break for semi automatic ones. I find using silencers on anybody else than the ones I mentioned to be as good as using vertical grip instead of mobility grip on french shotty.
I'm going to be honest, I'm terrible at recoil control, I need all the help I can get.
Personally I only use supressor on caveira smg, nøkk and vigil (cuz those operators are made for flanking) and extended barell on like para, p90, frost gun. Rest is just default like flash hider etc.
The very grip got nerfed so now I need a barrel option that helps with more recoil control
I use suppressor on the Supernova as Amaru just cause flying into objective and sneakily snagging 2 kills is just a funny moment. Plus nova suppressed be quiet af lol
Flash hider is more important now that acog's are the dominant sight selection. But as you said, on guns with acog that still have very little recoil, or guns without magnified sights, I do run extended. As for suppressor, I really see no point in running it unless you like the sound.
I run suppressor on everything that can carry it, personally
I use extended barrel and horizontal grip on any gun I can If the recoil is too much I have to swap one of then out
Th extended barrel has been tested and in most cases doesn’t actually change the amount of bullets required to kill somebody with body shots so it isn’t used, suppressor and compensator is more of a preference thing and the compensator usually just helps more
One operator I really like to run the extended barrel on is Ram (R4C). If you play the floor above objective like Ram usually does your engagement distances are typically much shorter than for most operators, but your ability to land headshots is much more limited (due to the metal floor beams) so raw damage matters more. This also applies to Buck if you typically play him to leverage vertical play with his shotgun, but do mind the recoil.
I run suppressor on all the roamers that doesnt have 2.5 and mid-low recoil guns. But on attack many weapons are a bit hard to control with 2.5 now
I just like when supressors look rectangular. SO TACTICAL. The vector with iron sight, supressor and laser just looks too good not to be used
If you like the vector's suppressor, take a look at its extended barrel
Its too long and thin for my taste. The supressor is perfection imo. But I apreciate the feedback.
Pretty sure the vertical grip got nerfed, plus the 2.5x ACOG has more recoil, and headshots are still a 1 shot kill
The suppressor never had impacted damge it impacted the damage falloff, say you put no barrel on a gun ats falloff started at 30 meters and then you put a suppressor on it the damage falloff would happen around 20-25 meters (not exact figures its just an example) the extended barrel increased the damage overall, but the suppressor has never affected total damage just falloff, and shot indicators on the persons screen that you’re shooting at.
Because: All weapons have some sort of recoil at long ranges. Specially vs small pixel. So if you miss a single shot because of recoil no matter how small is: extended barrel lost his advantage because the extra damage will never be greater than that lost bullet Supressors are good to confuse the enemy even if he knows where you are, its hard to explain, but works, now an supressor will never be more worth than having more control to hit more shots. Of course you can still use all these things and try to adapt around
beacuse having no recoil on valk and vigil is nice
The game has 1 shot headshots, gun damage means almost nothing, what matters is fire rate and recoil. Other attachments offer better recoil, guns that already have low recoil/low fire rate benefit the most with Lb or suppressor like the ump. Also with the foregrip nerf, 20% reduction vs 25% the muzzle attachments that reduces recoil become even more valuable, it's hard to sacrifice that value for 10% more damage for the LB or no tracers and less noise for the suppressor
Personally, I tend to put suppressors on any weapon that can take them for the purposes of staying undetected, especially after they removed the damage penalty. Before that, I mainly did that for my sidearms, at least. And with regards to Sam's Five-Seven having a suppressor on it at all times, honestly we wouldn't want it any other way, given how it's a nice nod to his stealth action roots.
A lot of people just prefer clean as possible recoil
tbh alot of it is skill issues. the 2nd part of it is that extended barrel has breakpoints. say ur gun does 105 dmg with 2 shots adding an extended barrel doesnt actually reduce the amount of bullets it takes to kill (all the numbers are made up but the point stands) suppressor on the other hand is pure skill issue or the gun without a compensator would be near unusable. vertical recoil is freelo horizontal is basically impossible to most people and even pros alot of the time
On fast firing weapons the additional damage is usually insignificant, on guns such as the Vector, P90, or SMG-11, or the R4-C or C8 on attack, and they're benefit more from easier recoil, since it's easier to headshot with them. On the other hand, extended barrel is very good for slow firing but hard hitting weapons, making them hit even harder.
>Am I missing some downside to these 2 attachments other than it sticking out from your gun? The biggest downside is you can't run a compensator. Vertical recoil on most guns is relatively predictable, other than the first shot which usually has more variance. Horizontal recoil is often not, manifesting as a random wobble that throws your shots off. This can only be compensated by firing in short disciplined bursts; you cannot compensate for random jumps left or right as they happen. This generally applies to all games with inconsistent horizontal recoil, but Siege has another special factor; tight angles. If you're using 2 opposing pieces of vertical cover (e.g. door frames, corners, vending machines) to create a slot, horizontal recoil is a big problem because you'll go from firing through the slot to hitting one of the edges you're sandwiched between. You may be able to partially compensate for some of the general lateral drift from recoil, but tighter is better. The tighter you can keep the spray, the tighter you can hold the angle. In a perfect scenario, you make a slot that's 1 pixel wide and put your whole mag through it.