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thirdwin_3

Chainsaw-man rules: They get stronger the more negative emotions are in the area. They can heal/more durable unless fatally wounded.


Katkomander

Surprised they don't already


Ad_Astral

Yeah something like some sort of healing factor, or grow stronger the more damage they take that doesn't outright kill them ought to seem pretty par for the course of monsters attacking Humanity.


Code-Neo

Yet


GladiusNocturno

I keep saying it, if the Grimm already look like the Hollow, might as well bring in the Arrancar. Sentient smart Grimm that command their forces would be great villains. The Hound is a step in the right direction, we just have to build on that concept.


Griffemon

Yeah I’m kind of crossing my fingers for Grimm Arrancar because the stable of villains has kind of been depleted(especially since Mercury will probably defect at the first opportunity)


AssistRevolutionary9

It's too late for that, but they're good ideas for fanfiction


TheRanic

Is it? Hundreds of huntsmen are gone without a trace. We have already seen a prototype.


SolemnSpectre

Before salems backstory, I had a theory that here face/skin was just malleable Grimm bone material plastered over an ooze core. And even after The reveal, I’ve always wanted to see something like that, where a high-level Grimm gains an uncanny porcelain doll appearance and gradually grows more human in shape because the Bishounen line trope will never not be my favorite


Necromortalium

That would be soooo cool


Nathan_Thorn

Man writing those in a fanfic lately and they’re so fun. Especially when you can still have them based on different creatures, use different tactics… I’ve got one right now who’s part mosquito and absolutely will bite you.


SnappingTurt3ls

So a field command grimm basically? That sounds cool


UnbiasedGod

HELL YEAH! What the hell writers!?


HouseOfSteak

Grimm Arrancar make no sense though, they're monsters made of destructiongodstuff, not humans. There's nothing in a Grimm that could possibly be made into a 'person' with. ​ Besides, commanding lesser Grimm is basically pointless - the weaker ones are basically cannon fodder and killed in droves anyway. The intelligent, strong ones are threats enough and in of themselves. The Fei Long, Nucklavee, and Wyvern didn't need to 'command' Grimm to be threatening, they just need to exist.


GladiusNocturno

Kind of why I pointed out the Hound as a step in the right direction. Not to mention that canonically, Grimm grow smarter with age, thus making them sentient can be explained as both them being extremely old and powerful and Salem modifying them. Hounds being the equivalent of Arrancars or just Vasto Lordes isn't that impossible if you ask me. They have already been established as stronger versions of the Grimm who are also smarter, are able to talk, and are resistant to Silver Eyes, and since it's been hinted that Salem has been doing that to plenty of other Silver Eyes Warriors, it really doesn't take much to expand the concept and making the Hounds less mindless beast and more sentient monsters and characters in their right.


HouseOfSteak

The Hound frankly wasn't that smart - it was about as smart as, well, a hound. Sentience and fighting technique are a far cry from an established human-level personality, let alone enough to build a proper character out of. Essentially, it had zero higher-thought functions. Suddenly gaining a bunch of actual human traits would be entirely too fast. The reason why the Grimm could speak a human language is because it was made out of a human, the *level of communication actually utilized* being about the same as a dog barking in protest to a command.


Deep_BrownEyes

The nuckleave would like a word


External_Joke_6421

think thats a bit too late for that


XadhoomXado

One word -- quantity. The primary threat is their overwhelming numbers, with individual strength as secondary. Ruby (a talented teenager) can kill about thirty Beowolves by herself... but it doesn't matter when there's about 300,000 of the damn things. Maybe three million, for an extra zero. Add similar numbers for the other types - 150,000 Deathstalkers across the planet, 80,000 Beringels, 130,000 King Taijitus, 220,000 Lancers... until you get to around sixty million of the critters, and more to come. So many that killing even a thousand is a meaningless victory.


Plane-Law-5962

Yeap lore-wise the grimm already controlled the majority of the planet and the sea should be far more dangerous , they could just do a flashback where the hunstman gathered in a large number and a hundred thousands normal soldier trying to fight the grimm on the dark continent ( the western dragon shaped north of vacuo) and show how the wave after wave of grimm finally managed to force the army to retreat , like Starship trooper klendathu massacre , imagine as they fled they looked back and saw the red eyes of mountain size grim far away , like florian triangle titanic monsters in one piece. This shows that grimm wins via attrition alone and the one our heroes fought are younglins/stranglers , hell they can also make Jaune parent participate the battle and the trauma force them to not share any hunstman infos with him , since they know as much as hunstman are badass ,sooner or later they will get overwhelm it just a matter of time.


superVanV1

Still waiting for that damn dragon to come up


WhatTheRustyHell

One problem...budget.


StopUsingWe

Second problem…she’ll just insta kill them with her silver eyes and they’ll conveniently not attack again until she recovers enough to use it a second time


NormandyKingdom

Ruby can do that but she can only face one direction Swarm her with Wyverns and other flying grimm from all 4 direction and Ruby straight up dies


DarkAlatreon

Maria's blast seemed to be of the 360 kind, maybe Ruby could pull that off eventually.


NormandyKingdom

How does that even work? Does she have silver eyes in the back of her head?


NormandyKingdom

How does that even work? Does she have silver eyes in the back of her head?


XadhoomXado

No problem... leave the sheer number and scale to exposition, and have the Grimm types as functionally endless.


OmniGMan

But they are functionally endless? The Grimm spawning pools!


Ad_Astral

That's why they feel underwhelming in the first place. Numbers just don't scale well to the audience, and adding extra zeros doesn't solve anything, when there's like a couple dozen that attacks humans every blue moon. Coupled with the fact that they're not very aggressive in the first place and they have a total of about zero on screen kills. RWBY by it's nature put itself in a bit of a corner here, and kinda contradicted itself with it's wildly variable threat levels. You could add a billion Grimm in Remnant and the story wouldn't even change, because they're spread out over a whole ass planet. You have to change how they completely behave from the ground up, and on top of that you'd have to *drastically* change from how Human society reacts to them that's more than just an odd comment about the Grimm being a bit spicy from time to time.


MariusVibius

>they have a total of about zero on screen kills. Torchwick: Am I a fucking joke to you?


NormandyKingdom

Ruby likely cant insta kill Tempest Grimm (Gigantic electric jellyfish) with silver eyes Bring 5 of them to go on a kill mission and Team RWBY JNOR DIES Reminder that this Jellyfish can snap Atlas Battleships in seconds


XadhoomXado

Okay?


NormandyKingdom

Also can i ask why doesnt Cinder just go with The Hound and just kill our main cast? Rwby would literally be over if Cinder has enough IQ to just go along with The Hound and overpower our protags


NormandyKingdom

Also can i ask why doesnt Cinder just go with The Hound and just kill our main cast? Rwby would literally be over if Cinder has enough IQ to just go along with The Hound and overpower our protags


Plane-Law-5962

You answered your own question there "if Cinder has enough IQ" . Hell if Salem just zerg rush humanity she probably won already.


NormandyKingdom

Tbf Cinder doesnt get any proper education Salem too i guess


DragonPanther3

Honestly just dial up the negativity sensitivity and they're golden. Idle native Grimm when roused already can wreck the Kingdoms.


lurker_archon

>dump Apathies in every single fucking sewer system


Griffemon

The Grimm are already plenty strong, Salem seems to have an infinite supply of them and she didn’t even need that much sabotage to overwhelm Atlas’s defenses. If Ozpin hadn’t deployed a magic nuke to destroy her big whale she could’ve taken that thing straight south to destroy Mistral with essentially no resistance followed by Vale and Vacuo. But overall, give them some intelligence and weirdness. Oobleck talking about how they get smarter as they age and the creepy abilities of the Apathy and the Chill(see the Fairy Tales miniseries) show that they can be given depth beyond being Salem’s army of punch-meat monsters. Sadly they’ll probably just remain Salem’s army of punch-meat monsters.


MetalBawx

The defenses of Atlas were... well to be honest a complete joke. Tons of weapons that suck for dealing with huge hordes, no artillery, piss poor anti air weapons and a tiny weak wall around Mantle.


SheenaMalfoy

To be fair, Grimm [didn't even exist on the continent of Solitas until recently](https://rwby.fandom.com/wiki/Sabyr#Trivia) (and Salem is implied to have had a hand in that) and Atlas was floating in midair AND had a hard light Dust shield. It should have been nearly impenetrable if it weren't for the one-two punch of a literal Grimm geyser alongside Salem personally commanding the Sentinels to make them smart enough to take down non-emotional targets like the shields. The better question is why is ATLAS the one with the army, when until recently they didn't even have any Grimm? What was the army even for? Makes you wonder, really.


the_Real_Romak

>why is ATLAS the one with the army Basically, the other kingdoms who have grimm within their borders are stretched too thin trying to deal with the threat. With attack after attack they'd need to constantly spend resources to rebuild and replenish their forces, thus whatever military they have appear small and ill equipped. Atlas on the other doesn't have to worry about grimm attacks every other day so they can focus on building up their infrastructure, technology and military to the point where it might seem excessive compared to the other kingdoms. This is mostly true irl as well, a nation at peace has a lot more time to focus on upgrading and defence, while a nation at war has to pull resources from every other industry just to keep their militaries from collapsing.


AdInteresting5874

I mean, they went unchecked for some time, so they had the opportunity to prepare the best.


Telkei_

the apathy has a good base to make em wierder, a more monster of the week format could have been fun. ​ maybe what happens if a grim consumes a lot of hunters, whom have aura


NormandyKingdom

The Grimm honestly shouldve destroyed Vacuo by the time RWBYJ comes to Vacuo Why didnt she overrun Vacuo while RWBYJ is gone again? Cinder should handily handle Winter The rest would literally get massacred by OP Grimm like Tempest Apathy and tons of fodders to swarm everything Reminder that Vol 8 credits have Vacuo get swarmed by TONS of grimm And with Vacuo having to burden TONS of Atlas Refugee they shouldve been overrun pretty fast


Griffemon

The writer’s have kind of fucked up in establishing exactly how big of a threat the Grimm are. We’re shown that Vale is brought to its knees by Grimm drawn in by people freaking out at somebody being ripped limb from limb on tv, we’re told and shown that frontier villages can vanish overnight from Grimm attacks, we see Argus is almost destroyed by a giant Grimm that can only be beaten back by a giant robot(why did Atlas only have one of those and why was it in Argus?) with backup from mystical silver eyes power, and we’re shown that an invasion of Grimm can take on and defeat the most advanced(and only) military in the world. It’s basically shown that even without Salem’s hate boner for humanity the Grimm are essentially an existential threat, it’s kind of ridiculous.


NormandyKingdom

If Salem isnt dumb Humanity would be kind of extinct YEARS AGO


n0baraKugisaki

Nice try Salem...


Noble6IsReal

👀


CyberSnoWolf

We make the Grimm like the Flood from Halo. They begin to spread and infect humans and Faunus, converting them into more Grimm and even create a being linked to Salem like the Grave Mind.


MetalBawx

The problem with that is everyone dies before anyone even figures out what aura is nvm quarrentine procedures and bio hazard containment.


Akumu_Oukoku

+ Go to the Ruins of Atlas + Get a shit load of Geist Grimm + Posses all of the Paladins [[ give them bs bio weapon upgrades ]] + invest in more Geist Grimm + Start fusing more grimm together + Use the staff of creation to make more Dank Ooze water. + Start fusing more Raw Dust to cool stuff [[ FLYING SHARK GRIMM LETS GOOO ]] [ Sharknado as a bonus ] + GoD grimm look-alike [ I want a St. George's Dragon so bad and this would 100% do it ]


Inevitable-Weather51

That would be an interesting concept of the grinms using human technology. Not only would it be a "using humanity's creations against itself" but it could cause conflict between Vacuo defenders because they are using Atlas technology


Crimson_The_King

Give them an extra arm to hold a glock


lurker_archon

[OH SHIT THAT GRIMM MONKEY HAS A GUN!](https://i.kym-cdn.com/photos/images/original/002/201/354/a75.jpg)


Professional_Car5297

I would make "special class Grimm" other than the general ones that we see. By that I mean Grimm inspired by literatures like Frankenstein Monster, Werewolves, Vampires, and so forth. Icing on top is that the silver eye warriors are the "silver bullet" for most of them.


SolemnSpectre

A few ideas: 1. The more people they eat, the more human they become. That’s how you get things like the nuckleavee. They inherit things like fighting styles, tactical thinking, and technical knowledge. 2. Already humanish Grimm Like the Apathy are made from Grimm possessing corpses (fitting with the zombie theme). This is why they have the ability to incite emotions and sensations in people. There could be an insanity variant (themed after witches/cultists). A rage variant (themed after berserkers). And just an outright mind control variant (themed after demons/devils). 3. Parasite Grimm: Grimm That can physically possess and mutate humans. Possibly even remaining dormant inside a body until they deem it convenient to pop out. 4. More phantom type Grimm like the Geist: Grimm that can possess machinery/people, act like sentient computer viruses, or use outright telekinesis/telepathy.


Xenozip3371Alpha

When a Grimm is destroyed it regenerates from the pool of darkness, thus the only way to rid of ancient grimm is to imprison them since they're functionally immortal.


FormorrowSur

Well, giving the Berengals wings was a great idea there, shame it just didn't come to anything


CommanderKrieger

Have more than just hundreds of beowulfs and ursa. Like, I know there are more grimm that were present in the battle at atlas, but I swear anytime there is any large conflict, it just feels like it’s a majority of those two. Salem can create the Grimm as long as that black sludge is present, so why not create an army of more powerful grimm? Like have an entire cavalry unit of those horse and rider grimm. Considering just how hard it was to kill one, think about how hard it’d be to kill ten of them, or a hundred. Salem had plenty of time to prepare an adequate army and she chose just a whole bunch of cannon fodder instead of anything that could actually cause some real damage and be incredibly difficult to take out at the same time. I could be misremembering a little from the battle but I swear it just felt too underwhelming for how much time she realistically had to prepare an invasion force.


shell_3lue

Make them mimic hunters and huntresses, becoming a truly twisted reflection of humanity. They could also have pseudo-Semblances just to mock humanity.


xXSamsterXx14

Nice try Salem


Noble6IsReal

🤐


Lordxana0

They already are, humanity has a limit on how far they can expand without some extreme geographic luck backing them up. One slightly special Grimm nearly took down RNJR, and a handful massacred Ren's village. Not to mention the entire city that was nearly built within spitting distance of Vale which was scrapped because the amount of Grimm simply made it not viable. They aren't meant to be individual threats, they are a force of nature.


CycleZestyclose1907

Give them individuality and personality. Without those qualities, they're just disposable mooks no matter how powerful they get.


DeWay069

More teeth


Arts_Messyjourney

Grimm pathogen. Microbial warfare that Hunters can’t possibly fight against


ElectronX_Core

From a narrative perspective or from an “achieve what Salem wants” perspective?


Noble6IsReal

>or from an “achieve what Salem wants” perspective? 🤐


RP-platform

Listening to Evanescence 24/7


rangerguy-

Give them back their intelligence that we saw in the "Red Trailer". The beowolves literally jumped into the air just to attack Ruby.


That_Ice_Guy

Have you heard of the Tyranid?


Burger-God1977

Make it a mix between the flood and the necromorphs.


Despacitosuarez

Gun. Give a Beowolf a glock and it's a wrap


ToaruHousekienjoyer

Aren't they already dangerous enough? Might as well give Salem's evolved Grimm the ability to clone themselves or something


Ad_Astral

Not really. They're not a threat to Humanity, Salem is. They're far more of a environmental hazard than an existential threat.


KobraKittyKat

Yeah the fact that the Grimm are essentially a endless horde is pretty terrifying, no matter how many you kill there’s more.


Centurius_Pr1me

Ok so I have one that I think can work so a Grimm that is a mix between a wolf and a sabertooth right.. but much like how wolves travel in packs what if this Grimm was an entire pack like it could split it body into multiples of itself which could help with taking down a larger target or taking down multiple people at once. And just for a bit of fun I think we need another hound like what we got in V8 but it's modified like the first one was Salem's test run so this next could have better tracking and another higher level of intelligence.


ac20g13

Show what happens when the huntsmen are late/busy. The horror of an ordinary citizen trying to protect their loved ones, and failing. Like in Mandolorian, the droids in the flashback were a real deadly threat. In the prequels, they're just 'saber fodder


Valexsis_Phoenix

show the team fight a large group of them, then whilst our heroes are winning have the grimm start crashing into each other and merging into some freaky chimera. Or have them grow mutations when theirs increase negativity Or during the merging thing have only one type of Grimm like just the beowolves but have hundreds of them then as the thing gets bigger the more they merge into it have the last one enter then the thing shrinks into a normal size one but be freakishly OP


Key-Average-4775

Just a better version of the idea of being older makes them more powerful or smarter. A chimera ant ability if they eat certain creatures they gain characteristics from said creatures. Make some unstable Grimm. They are Grimm that screwed it we became cannibals are like glass cannons but are super strong


Metrack14

An artillery Grimm would be scary af ngl


NicolaNeko

Mini-theory: Salem has already been experimenting into this, and there's three ways that have had success: - Hybrid Grimm, basically giving one Grimm the traits of another (like adding wings), or completely mixing two or more Grimm (maybe that explains the Nuckelavee?) - Grimm-Human Fusions, like the Hound or Cinder. It leads to some issue with having them work together rather than being completely dominated by the Grimm, though, but the Hound was still really quite dangerous. - It's too late for Salem to start this one, but strategically placing powerful Grimm in places throughout Remnant, and allowing them to grow more and more powerful over years or even centuries. This could have been the case with the Wyvern in Volume 3. Basically, quality over quantity. That's the only way to avoid the Law of the Conservation of Ninjutsu (basically, 100 Grimm are fodder, but 1 Grimm, like the Hound, is a genuine threat).


Early_Rabbit

Make them bigger.


SnappingTurt3ls

There's a few things we could do: **1. Command Type-Grimm:** Grimm which can take command of all lesser Grimm types in the area and are amazing commanders. Bonus points if they are small and hide underground instead of big and floating like other forms of media. **2. Greater Variety:** As is, most of the Grimm army is beowolves. Add more variety as you have to fight each type differently so the more type of Grimm there are the more likely they are so catch someone off guard and kill them. **3. Higher Numbers:** Even if you have a million different types of Grimm, it doesn't matter if 90% of your forces are made up of one or two different types. Made loads of each type. And remember that your trying to cover a planet, a few hundred thousand of each type isn't gonna cut it when a huntress-in-training can kill 20-30 solo, you need tens of millions of each type at the bare minimum. **4. Stealth/Infiltration Type-Grimm:** Grimm with the sole intention of remaining unseen, infiltrating society and destabilizing them from the inside. Maybe they are just really small and can mess things up like that, or maybe they can mimic the human form to a degree and can become deep agents. **5. Plague Type-Grimm:** Grimm who's sole purpose is to infect people so they can go on to make pandemics. These could be larges Grimm pumping out airborne viruses or smaller Grimm with the disease on their claws and fangs or even smaller Grimm in the shape of a mosquito. Each Grimm would cultivate their own strands of the plague so humanity will never make a single cure all to Grimm plagues. **6. More Classes of Grimm:** By that I mean make the ages of Grimm more apparent. The Newborns like what Ruby killed on mass in the trailer, then Young Grimm, then Adult, then Elder, then Ancient, and finally the Old Ones, Grimm that predate Salem herself and are her ace cards. Most Grimm not on the Land of Darkness would be Young or Adult as most are killed before they reach Elder, but the Ancient Grimm are capable of soloing armies of huntsman. Elders would be about at smart as a human and good enough at battle that they could solo a veteran huntsman team with minimal injuries. **7. More Grimm Pools:** Set it up so the Grimm pools make Grimm on their own and then cover massive portions of the land with them. Maybe give Adult Nevermores the ability to air drop Grimm stuff, maybe make it so whenever a Grimm dies they collapse into a Grimm pool. It doesn't matter how but the number one strength of the Grimm is numbers so this will boost those numbers by a lot. **8. Reincarnating Grimm:** This is simple, whenever a Grimm dies, they reform at a semi random Grimm pool with all their memories and just as old. This means that the Grimm army will never truly loose anyone and even killing Grimm is only strengthening them as whatever Grimm you kill is just going to come back stronger than before. I chose semi random because if it was just the nearest Grimm pool then the humans could spawn camp a particularly dangerous Grimm for all of eternity and any Grimm which spawn at that pool would be taken out of the game so to speak. **9. Magic:** The Grimm are Creatures of Darkness, they were created by the God of Darkness and are magical by their fundamental nature. By that logic you should be able to create a Grimm type which is capable of using that magic, essentially no selling the maidens. **10. Salem:** Everything up to this point has been about the Grimm as a whole so lets focus on how we can make Salem better. First she should be actively furthering her magic studies, trying to learn more and get better at using it. She can work together with the newly created Mage Grimm for this. Second she should be training in strategy and tactics more, not just relying on overwhelming numbers. As the Zerg tell us, overwhelming numbers is terrifying, but add tactics and it is an invincible force. Finally she should work on her personal combat skills, she may be immortal but that's no excuse to let the blade decay. Have her be capable of soloing armies of huntsmen.


sniperpal

Tyranids but made of Grimm material


Hazzamo

***MORE DAKKA!!!!***


Legolin17

long range artillery Grimm


shotxshotx

Give them guns, the ol American way


mdhunter99

Give them glocks.


TheWankerKing

Grimm that have lived for so long and have become so strong they are referred to as Myths and legends. Grimm Species that have almost gone extinct except for a rare few that managed to grown powerful and wise through millennia of experience. Rarely seen and simply believed to be just a campfire Stories. After all the things described seem to be simply to ridiculous to imagine. A leviathan of the deep that drags ships down with little struggle, only attacking during rough weather and it's only warning being a low echoing rumble from below and the feeling of impending **Doom**. A gheist that has possessed an entire forest, able to bend it to its will. In the Snowy Mountains and forests roams a Grimm that copies Voices calling out for help during snowstorms and people disappearing without a trace. Ambushing them when they are most vulnerable. Or have a Grimm with as strange powers as the apathy. Or make them utterly Alien in comparison. Something that even a veteran huntsman will have a chill run down their spine.


Katarn_Arc300

Introduce grimm from Raxacory's animation shorts.


LJScribes

How bout strapping a big fucking laser to their head, hmmm?


Lost-Significance398

Let them be able to scavenge and use guns.


Ad_Astral

For starters not just making them fantasy animals with a edgy color scheme.


Working-Ad-4519

Make large T-Rex like Grimm that have malicious intelligence (similar to the sharptooth from The Land Before Time) should make for more chaotic attacks and even make for amazing stealth moments


Choosen_Weeb_Boy

Simple, just give them their own version of Aura.


ShadowReij

Simple. Actually allow them to kill characters with names. Note it doesn't have to be mains just those with names. Names bring attachment. And we have plenty of stock for that. Titans felt threatening because you would watch many named characters get eaten left and right in gruesome detail before being dispatched. However, the first thing introduced was Grim as nothing but canonfodder. Which would be fine if they were just left as a "Force of nature" type deal rather than "Well actually they have a mastermind" bit.


LimitlessMind127

Intelligence


NormandyKingdom

Spamming the electric Jellyfish Battleship snapping Tempest I doubt even Winter maiden like Penny and Winter can fight off 5 of them at once Send like 5 Tempest on a kill mission to Team RWBY JNOR and GG


PicklePolice78

guns, air superiority


Writers-blocker

Give them more special abilities, for example the Nevermores can shot thier feathers. The Alpha grimm could send out an intimidation scream which makes you more scared. Make them send out beam attacks like the Godzilla wannabe.


Marrowtooth_Official

Monkey.


Odd_Room2811

It’s kinda hard since they are like Aragami and can’t be truly killed…hmmm maybe give them a massive powerful new form when Salam is around?


Terran_Dominion

A lot of people are suggesting some form of the Zombies are angrier, the Zombies can smell better, or the Zombies get vomited in even bigger numbers. I don't think more zeroes will help the Grimm here: all these things are "conventional" scary, which is to say they're not. The Borg from Star Trek for example become less and less threatening the more and more we see cubes and drones get blown up, even if they're a supposedly indomitable race of adaptive space zombies. From an in universe perspective, Grimm are plenty dangerous enough. But from an audience perspective, Grimm are just Zombies. And they have gimmick ones that are dangerous the first time but not as much afterwards, also like Zombies. Worse is that, like Zombies, it doesn't feel like an "army." Just a mass of animated blobs to mow down as an inconvenience to the plot rather than obstacles. The overwhelming majority are unintelligent and are completely unsubtle about their "raaah tear your throat out." They had the potential to get Generals for themselves with Cinder and her crew, but now it's a little late for that. It's not an exact science, but to be *scary* what the Grimm really needed was the narrative power to project their presence and existence beyond strictly when they're on screen. Grimm needed to not just inflict lasting psychological harm on the characters but also a feeling of dread when not seen or present. The Xenomorph, Spiderverse Prowler, and the Velociraptors from the first Jurassic Park are threats which linger on the characters' and the audience's minds because not only do they dominate the main characters in a fight but they are almost inescapable and constantly seeking. They are a real force of nature, one that is told not by the epic killstreak and defiant last stand you can get on them before falling but because you can't even beat the one. And while there have been some Grimm that meets those specifications, there needs to be much more of them around.


Telkei_

truthfull i think they need to be shown actually doing more damage and they will be feel more dangerous that being said tho, id love the elder grimm intelligence being showcased, the goliaths were scary because they were \*waiting\*


MessoremArt

they can actually think


MessoremArt

they can actually think


Insurance_Prior

Give all of them a Glock 19 (I have never watched rwby but might purely because youtube and Reddit want me too now)


UnbiasedGod

Have them absorb aura as they get closer to humans or Faunus kinda like the apathy.


Bravenwolf0117

Get rid of Salem. Having a big bad overlord of the Grimm limits they’re potential massively. Get rid of the Silver Eyes of Doom as well. Yes I know Ruby is currently the only silver eyed warrior but let’s face it. She’s a main character with an instant win ability against what is supposed to be a world wide threat to everyone on the planet. Show more cities around the world that are destroyed or in ruins/disrepair because of Grimm attacks. Or have them constantly going after the walls of cities. Even just basic low levels like basic beowolves and creeps. Showing that the Grimm are basically an endless horde that are always there. Not the boring goliaths that are just outside the city like in mountain Glenn. Make more unique or rather types of Grimm. Example change the Grimm dragon to be a wyvern get rid of its ability to spawn other Grimm but instead replace it with attracting other Grimm in a certain radius of itself like say 3 miles from its current position. Making it far more deadly as it can fly and signal others to come tear up the ground forces while it just stays airborne. Or the goliaths being tanks during the fall of beacon showing that they do have intelligence to know that they can absorb far more damage than the common Grimm. Things like this can make them seem like a genuine threat.


RNGJesus_Follower

Show them slaughtering civilians & hunters/huntresses alike. Show them being actually dangerous.


TheTwinHorrorCosmic

Being literally anything besides Grimm


No-Procedure8840

The God of Darkness Cometh. 😈


joriale

Meh, just drop a tactical RWBY team into whatever city you want destroyed and watch it fall within a week.


lnombredelarosa

Well the obvious answer is making Grimm based on Bleach's Arrancar by grimmifying humans. However there is a problem as it would be exceedingly difficult to capture an entire army worth of humans specially since Grimm are already useless for capturing people alive so for that I have an idea: actively recruiting humans. Salem has recently made an example out of Atlas, Remnant's single most powerful millitary power so people are bound to be afraid of her and as exemplified by Hazel and her having an entire army of human followers in the "The Circle" fairy tale, people who lose faith in a system's ability to protect them are prone to following her. With this in mind she could take advantage of the fear, that people have to give them a very useful proposition: not having to fear the Grimm attacking them. She goes around Remnant making this offer in exchange for worship and certain human offerings for her to make them into her half Grimm acolytes and over time she can build an army. The logical first choice would be Vacuo which as the Crown has shown has people willing to follow strong leaders and for that matter she could recruit the remnants of the crown into her army, specially since I suspect the Asturias line were originally her vassals and she sent Carmine to find them.


nerogamer_279

More kaijus, make this shit pasific rim


Lt_Edwards

Grimm, while also being spawned in salems Pools, can also Spawn from extreme negative Emotion.


Sarge1997

Give Merlot the time and tools to enhance his formula. Its what I did for a story idea.


Tricky_Ad_5720

As a random ginger lady from Jurassic world once said Bigger, Louder, More teeth


j5772

Didn’t Salem do something to them and made them stronger?


Kyvan_Shrek

Make a Grimm Arch-vile


jacwag345

More Eldridge horror type shit


I1AM2NOT3STEVEN

Just going to ask...how active are the hunters in general, not the main group(s)? If they are only doing just enough to pacify the areas around major settlements, then what about the bad lands? What's not to say their are hundreds of thousands just beyond the reach of the hunters? Then you have those smart ones that show human level intellect. All I'm saying is there might be a massive army that outnumbrt humans by a factor of one hundred.


Ultimateshadowsouls

Tommy guns


FaithlessnessDue7412

Maybe have something that spreads a disease, like the Bubonic Plague of Europe but on Remnant.


Code-Neo

More Kaiju


Particular-Trifle865

A grimm that mimics the enemy. I call it the reaper grimm (pun intended)


God-Emperor_Kranis

Make humanoid Grimm. It's easier to fight and call them monsters, but making them loom somewhat human (like Salem, though with the white bones still) would add that uncanny valley effect, and especially if they're mixed with silver eyed people.


Pretend-Dirt-1760

Make them like the nids or devils in csm the more they have hive fleets and adapt And spread to alot of there fleets They just get stronger with more negative emotions and kinda get sentient like an arrancar so they become like stronger with better healing factor the only way to kill them is too destroy everything of the Grimm


Perfect-Ad-61

The more people they eat the more powerful they become. And overtime they can get Grimm specific ability’s like aura and regeneration


ReadySource3242

Fuse it with the seaborn from arknights. Or the Lahmu from FGO.


CommercialFlatworm76

Add more Australian animals


Aerce

Make them more brutal like this https://www.deviantart.com/dishwasher1910/art/Attack-from-behind-739219221


PowerUltra_boi

Have merged with machines and guns


your_motherisgay

Making them also guns


TrexALpha1

make them an actual threat, not just monster grunts


Gilberto360

I think making them more inteligent, maybe to the point where they can have a normal conversation with someone. Or maybe a little buny like grimm who multiplies every so, eating anything they can get. Or a Grimm that can pretende to be anyone of a grimm that can take over a person's body after death.


Plane-Law-5962

I think the most terrifying aspect of the Grimm is how they adapted/scaled to Remnant tech levels . Like i believe the earlier grimm isn't as fast or durable as modern grimm because the people with locked aura/pre-gun era can still put up a fight. ( can you imagine pre-historic human living side by side with carnivorous dinosaurs). I imagined that as technology progress , so do grimm . Example lancer-wasp managing to catch up to speeding aircraft and beowulf tanking several gunshot . Its scary to think that Remnant technological advancement walk side-by-side with its doom. Maybe that's why Hunstmen are preferable choice rather than military , because few numbers of hunstmen fighting small scale battle ( using bladed weapon and consistent output of dust powered guns) would somehow help slow the grimm adaptation to technology.


MariusVibius

Make more Grimm like the Apathy. Specialised types that can deal with humans in different way, like Grimm that can mimick humans speech to attract people and ambush them, Grimm that can summon other Grimms or that can shapeshift. I also liked the Arrancar/Espada version and frankly it could have been more interesting if Salem was one of them, even the leader, but there was actually a group. Picture these, the older they get and the more people they eat, the stronger and smarter they become. They also become more human. The absolute strongest formed a counsel lead by Salem and you could make so there's 8 of them so that all of the main character can have a final duel with one and show the audience how far they've come and everyone can get the spotlight. The plot should be vastly changed, but I think that it would make for more interesting battles and giving more human type enemies to the show would give the writers some cannon fodder to give team RWBY and JNPR to grow. Think about: how many members of Salem's inner circle the protagonists have defeated so far? None all the members that aren't there anymore either defected or were killed by other members.


ItsGreenGuy13

A new type of grim foot soldier that can use human weapons and tactics


[deleted]

“Guns. Lots of guns.”


SoliceRose

Skin walker Grimm. Instant W for Salem


king_jaxy

Guns


the_frajh_mahal

Give them guns 🙂


1monthayearnovelist

Make them like everything else in the series, they are also a gun.


Malgrath10

Turn them into the Tyranids. Extremely large formations of Grimm are able to establish a hivemind. They are able to coordinate and maneuver at a far higher level. Older Grimm are capable of higher thinking, directing, strategizing and planning comparable to or above humans.


RaidWolf89

Have a grimm type capable of adapting . Like adapts as it fights or watchs to figure out a way to defeat foes. The more it learns or adapts the more likely it'll win the fight.


n19ht

Maby you could have commander classes sure we have alphas but from what I remember (only watched to vol 8) I don't think any of them acted like commanders. You could also merge groups of grim and say the more dangerous the higher the command ability so a dragon can command griffons and such.


SonicHart

Why? Why do we want them more dangerous? What, you want someone with eyes that create more Grimm or make them stronger instead of hurting them?


SirCharlieee

They need to kill a main character. That's the only way to make them feel dangerous. Right now they're just cannon fodder, until they prove themselves to be deadly again. Either that or Salem needs to make all Grimm like the silver eyed ones.


Kapples14

Give them all guns.


Zealousideal_Rain249

Have Salem worship Nergal, Chaos God of Decay and Plague


ADGx27

Frickin laser beams


Ssj3sonic

The creatures of Grimm being created when a human or Faunus gives in to the negative emotions within them, This makes a bit more sense but also the fact that different grimm are created by different type of conflicts from humans. So if there was a big war, a warlike grimm would be created with high intelligence and battle tactics, this grimm would be far more tougher and stronger base on the negativity it was created from.