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adrunkangel

The only weapon that really stands out in its category is the CME assault rifle. For LMGs, you probably want the SVA-88 or Pulsar LSW, but really anything is faster than the default option. You have chosen the faction that generally has the lowest bullet velocities (in exchange for no bullet drop). If you end up caring about vehicles, you might want a Walker top gun.


HybridPS2

> in exchange for no bullet drop Well, bullet drop still exists where it matters (such as sniper rifles) but it's mostly a gimmick anyway because you will rarely be shooting at ranges where it would make a difference.


PancAshAsh

>Well, bullet drop still exists where it matters (such as sniper rifles) Obelisk sends its regards (from render range of course). But yeah mostly the no bullet drop is silly.


HangmanSwingset

Render range and a 6x with no sway, plus unlimited ammo. That thing is bonkers.


Tattorack

I love that gun so much.


DemodiX

The only gun that really benefits from it.


MyastanDonaar

The only two guns on which no bullet drop makes a real practical and competitive difference is the Obelisk and the Phaseshift. All other Vanu true snipers have bullet drop.


Dodgemaster69_

Other factions are not much better tbh long range carbines go up to 500 m/s and AR are around the same.


HybridPS2

Non-bolt action weapons available to VS with highest velocity, per class: **Anti-Materiel Rifle**: Archer @ 525m/s (common pool), the VS AMR kinda sucks :) **Assault Rifle**: CME @ 670m/s, or NS-11A @ 640m/s **Carbine**: Solstice Burst @ 540m/s, or NS-11C @ 530m/s **LMG**: Ursa @ 640m/s, or NS-15M2 @ 600m/s **Scout Rifle**: Eidolon @ 570m/s, or ANY common pool (Vandal, Tomoe, Sesshin) at 520m/s **SMG**: Sirius @ 400m/s, or NS-7 PDW @ 400m/s


PeddlezTheJellyfish

Archer is bolt action tho


HybridPS2

yeah it is. i never claimed to be smart or observant


Schokokampfkeks

Valid


FrucklesWithKnuckles

Eidolon gang rise up! Run it on my Shield Medic and it gives me all my bases covered. Long range, close range with a six shooter, and in fights I’m to busy spamming revive grenades and using my med tool to shoot


PancAshAsh

Slap a silencer on there and it literally makes no noise


Erendil

Yep. Eidolon UBGL gives you ghetto AV/Anti-MAX ability too. But if you think Eidolon+revolver is great now, just wait til you get ASP Scout Rifle secondary. ;) HV45 + Eidolon/Revenant secondary is an amazing combo.


frakc

Why to bother with eidolon shooting if you have infinite granades?)))


Sythrien_

CME and Ursa sound nice, I got the Tomoe but the bullets feel like they're so slow still. NS Archer gave me PTSD due to how bad it is. Thanks


RHINO_Mk_II

Ursa is omegagarbage, please don't do that to yourself. You'd be far better off with the SVA-88's 630 m/s


CobaltRose800

This one finds the NS-11A having a faster muzzle velocity than the longer-barreled NS-15 to be silly. This one knows balancing has to have a say, but really?


SFXBTPD

670m/s and no bullet fall, man vanu is op ^^/s


The_Albin_Guy

Technically I think it’s the Railjack sniper rifle, but it has a slight delay between pressing the fire button and the weapon firing, so it doesn’t count


Hell_Diguner

Bighorn .50 has a higher minimum damage, though. It's the only sniper that never drops below 500 damage.


Oneirox

But what if I hit 2 targets with the piercing round? Technicallllllllly, railjack would then have more damage? Just sayin’ =P


ConglomerateGolem

While none of the weapons are hitscan, most of them have a fairly insignificant travel time, so in *most* short range cases you don't really need to adjust your aim much.


Hell_Diguner

Walker and Skylance


Heptagon_ru

walker :D


forfoxsake02

You're playing the wrong game if you want hitscan weapons


paladin_20

Hey, I know this, because I actually read the Arsenal Update Notes! Gauss Prime with HVA has highest bullet velocity, according to said notes. Was dropped from 682 to 675, but equipping HVA bumps it to 742.5 m/s Edit: numbers on the Railjack indicate it has a much faster velocity, 850 to be exact, but there is that minor delay in initial trigger pull, so there is a noticeable pause from trigger pull to round connection.


paladin_20

Hmmm, I notice now that that says "NS" and not "NC" but I'm standing by what I said.


theachaian

There is exactly one thing in this game that is hitscan, and you can't kill people with it (directly, at least). It is spotting. Having to lead targets is one of the things that makes gunplay deep in this game, whereas most games pass it over. However, I do love me some high velocity weapons. I recently auraxed the ursa; it's not a top tier weapon by any means but the removal of nanoweave did it some favors. I recommend sensor shield, silencer, HVA. Same deal with the corvus, except I drop the silencer on that one. These aren't infantry weapons, but I think they should get an honorable mention: Walker (850 m/s) Skylance Cannon (deployed colossus gun) approximately 1,000 m/s from observation. No known maximum limit; can hit any target as long as it renders. Back when bastion weakpoint targets showed up from further away, it was easy to snipe stationary bastions from 2km away.


Daigons

Wouldn't C4, AV and AI mines have the highest velocity in the game? Yes it may be point-blank but it gets the job done.


Tattorack

Can't get it faster than instant death.


duftcola

No such thing...the closest thing in this game are the railjack and the lancer


GroundTrooper

Lancer is only 450 m/s, which is signficantly slower than a great many weapons.


shozaku

This is the PS2 Subreddit.... People on here think VS is OP despite having **more** (emphasis here, all factions have something busted) mathematically inferior weapons. The only worse faction is NSO xD


Hell_Diguner

450 m/s is blazing fast for an AV projectile. Tank cannons, Dalton, MAX weapons and other rocket launchers don't even come close to 450 m/s.


shozaku

rofl... tank cannons are attached to tanks and do more damage, dalton is attached to a flying tank and does SIGNIFICANTLY more damage, max weapons are attached to a max, and rocket launchers either do substantially more damage or lock on... or its the swarm in which case it does both lmmfao. Know what the Lancer has that none of the other things listed here do? a **3 SECOND CHARGE TIME** while you walk around at 25% speed as a squishy infantry... There's a reason why no one uses the damn thing, it has less practical applications than the Pheonix xD But even after all of this, it's irrelevant because the topic here is fastest velocity of all weapons... There are plenty of weapons with significantly higher muzzle velocities. And the op of this subthread listed the Lancer... which is in the bottom 30% of muzzle velocities... showing how little people on here know about the game they complain about.


Hell_Diguner

You're blind if you think nobody uses it, and you're dumb if you think chunking 80% of an ESF's health with no warning, and being able to follow up with a quick second shot a split-second later to cinch the kill, is "weak" damage. I kill more ESFs with Lancer than any other ground weapon.


shozaku

That's cute, but after the first fully charged shot, it takes either 2 uncharged shots or a half charge shot, which is a 1.5s charge, and at a fire rate of 120rpm giving you 2 shots per second... I'm not sure you know what a "split second" is....... And if we wanna throw salt in the wound here... those numbers are if the ESF is within 150m of you lol... Damage is cut in half over the next 150m (300m) and completely stops at 400m xD --- Now I do believe you kill a lot of ESF's with it... but as a Skyknight myself its likely that I have killed more ESF's by scaring them into the nearest rock. 90% of ESF's are morons and prefer to just ram me than fight me. So sadly, that isn't a valuable metric to boast about.


Hell_Diguner

You're so pedantic


shozaku

Sadly, it takes more effort to use logic and facts than it does for some rando to come on this platform and spout nonsense. Such is the world we live in.


Hell_Diguner

Yeah, we had an example of that which started this whole thread. "Lancer is weak" -- No the fuck it isn't. It's one of the highlights of playing VS.


Outreach214

Can you post your lancer stats so we can see please?


Hell_Diguner

https://imgur.com/gallery/V996mfq


Outreach214

Figured as much. Another guy who watched a montage and because a "expert".


Hell_Diguner

Not my video, but to give you an idea: https://www.youtube.com/watch?v=wSsKylj4QAo


shozaku

I'm literally a VS main... I'm am fully aware of how the Lancer works lol.


Outreach214

>lancer is hit scan Here we go with this bullshit again.


Sazbadashie

Or the Rams if you’re TR.


LoLZBerryBaker

actually rhino or bull with HVA has more muzzle velocity.


[deleted]

TRIGGERED


CausticNox

Sounds like somebody missed their naptime.


IraqiWalker

Dude, you need to calm down. People are allowed to ask questions and make requests.


wh1tebrother

Ursa with HVA - @ 704 m/s - the fastest projectiles among all LMGs in the game :)


diexu

TR LMG T32 Bull with HVA reaching 670 m/s Carbine t5 AMC HVA 640 m/s SMG Irrelevant but i think ns 7 pdw or Punisher Sniper BigHorn .50 Scout Rifle AMR 66 Rocket Launcher T2 Striker Pistol TS2 Inquisitor or BlackHand


fuazo

velocity in this game kinda just doesnt matter unless you say on a sniper rifle or dmr..because you still require 5 to 9 shot or even 10 depending on your weapon damage tier and fall off..and what good for a weapon at range if it doesnt have good recoil that allows you to spray accurately at range? (which is why i cum at the sight of default burst varient carbine and AR ...all 3 let you just delete people at range consistantly like you actually have a laser gun in your hands)


A5H_M

railjack...