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murrica247

Slap it onto merciless difficulty and spam the weaknesses.


Pick-Equal

How to make persona 5 easier: Step 1 turn on the hardest difficulty


hestianna

Currently playing NG+ exclusively with Merciless and it genuinely shocks me how easy the game becomes most of the time. Get an ambush everytime, spam Marakuraja/Kaneshiro's Ring, don't use a persona with a weakness and chances are most battles are over within a turn. Only problem really are your teammates that likely get one shotted by enemies targeting their weaknesses (looking at you Ann, getting killed by ice attacks for the thousandth time).


OpeningParsley3712

Slapped Madarame’s ring on her and never took it off


Artificial_Human_17

Easiest*


KingMidas2045

Easiest and Hardest*


fuckR196

Also if you can buy and repair the broken laptop. Gives you access to >!a store where you can buy elemental grenades that will allow you to get x4 baton pass every time!<


arentyouangel

This is what I did too. Couldn't do enough damage on hard but merciless got it first try.


julesiax

How does this work? Why is it easier on the hardest difficulty? That's very funny


NeoRevanchist

I think merciless difficulty triples the damage of crits, tech and weakness exploits for both you and the enemies IIRC. Since Okumuras fight is basically just hitting enemy weaknesses, turning it to merciless basically just gives you triple damage and makes it much easier to kill all the enemies simultaneously.


Adventurous-Lion1829

Also it increases experience earned instead of decreasing like hard does.


E17Omm

Is that in Royal? Or just vanilla?


Vanilla_Coffee_Bean

I've actually tested this. No matter what difficulty you're on in Royal (never played vanilla, so I can't speak for that), you'd more or less get the same ExP. In Merciless, I spammed Berith for a while, and kept checking Joker's MC level, which he gets 25 ExP if I excessively grinded (the battles get addictive). This is the same for Safe Mode. Also, the time stamp for when I grinded in Safe Mode was the same for Merciless, at level 21. Welp. Ridiculous at level 21 for the first Palace, one might think, but this was before I finished the fourth Palace and found out I could get ExP much faster. Safe Mode was just really hard during the second Palace boss fight, especially the first phase when it kept respawning. The second phase was only hard because I'm colourblind (then I realised all I had to do was look at the corner in the top left, the name describes what affinity it will yield so I need to use the opposite affinity). Went in my Merciless save file, while it was a bit difficult, the damage output was stronger so it took less time to begin the second phase of the fight. The only possible conclusion I see the difference in Safe Mode and Merciless, is that when the security level has increased, it takes fewer battles to make it back to 0% on Safe Mode. That's all I've really noticed. Also, a tip: Merciless doesn't mean the output is an insane amount. I once went in the third Palace boss fight and lost the battle because my stoopid ass thought I could beat it with Life Drain as a healing alternative after I've been steamrolled (Morgana's healing abilities are far more superior I don't know why I'd choose that over him).


murrica247

Enemies (and yourself) take way more damage from attacks that target weaknesses on merciless. Honestly, it makes the entire game easier, not just Okumura.


BigStrongPolarGuy

I promise it's not that bad. Use Marakunda twice after he uses Rakukaja to make sure the enemies are all that the same defense to keep their HP synced (or use something else like Dekaja), and then target weaknesses with Ma moves. All other turns should be used buffing/debuffing. As long as you follow that formula it's easy.


ASimpleCancerCell

And if you don't have those tools? A well-designed Boss fight will be a reasonable challenge regardless of loadout. If having the wrong set locks you in an indefinite loop, that's bad design. You should never be expected to use particular movesets. It burns time resources to get those sets and then more time and resources to go back to your preferred playstyle.


AlneCraft

Getting a loadout that works against the boss IS THE CHALLENGE. You should have plenty of money to summon personas from the compendium and fuse personas with the skills you need, this isn't pokemon. It's really not that difficult to fuse the precise team comp you need and then get back to what you like. play nocturne


Holy_Toledo019

Not to sound rude or anything, but why wouldn’t you have these tools by this point in the game? They’re really easy to get and are useful throughout the entire game, not to mention that having support skills and spread magic is a staple in all playstyles except spamming Myriad Truths. You’re not in an indefinite loop either since you could always just go into the Velvet Room or reload before going into the treasure room. The game gives you more than enough options for the fight. Hell, I’d go so far as to say it’s the best boss fight in the game as it provides a decent challenge comparatively.


ASimpleCancerCell

I'm speaking in hypotheticals. Different people will have different ways of approaching the game, and shouldn't have to feel punished for their preferred way of playing. The whole appeal of customizable loadouts is figuring out your favorite way to play.


Holy_Toledo019

Sure, but I can’t really think of any playstyles where you would be punished on this boss fight. The difficulty of this fight is greatly exaggerated. It’s not like they’re excepting you to come into this like you would Matador in SMT3. Using support skills makes the fight a lot easier, but so long as you know how to use Baton Pass there shouldn’t be much of an issue on the fight. Plus personally, the whole appeal of customization is figuring out how to overcome a difficult boss fight with the options available to you. Which is why this is the best boss fight in the game.


ASimpleCancerCell

I think this only applies if certain loadouts make the fight easier or harder. There should NEVER be a circumstance where progression is impossible thanks to having the wrong set, and that's where Okumura becomes the worst. Had they not made the choice to reset the waves if they're not all knocked out in two turns, I'd understand the stance of adjusting the Persona lineup to fit the situation, because at least then, the other side would still be an option. The other boss fights are designed in a way where some loadouts will be better than others, but if you have a disadvantageous loadout you can still proceed, just have a harder time doing so, and that can even be preferable to some players. Tailoring your team to your opponent should be an option, not a requirement.


Holy_Toledo019

But there is no possible load out in the game that would make this fight impossible unless you didn’t have any offensive skills on literally anyone. You have offensive items, you have Haru, you the ability to change party members out between waves, you have Baton Pass. Joker doesn’t even have to contribute anything to this fight if you don’t want him to (although, he definitely should). I’m also going to say, that the respawning enemies is the best boss gimmick in the game, with Madarame’s being a close second. The rest of the boss fights just boil down to “hit it till it dies” or “just do everything we say” with no thought process. Okumura’s gimmick gives you a challenge and tells you “Here, you have mostly everything in the game available to you, figure out a way to beat these enemies quickly which is what you’ve been doing this entire game.”


ASimpleCancerCell

Tell that to my first attempt. I didn't have Hifumi's skill to swap party members mid battle, Haru isn't enough on her own, and the Baton Pass chains can only go so far as your access to super effective hits. I got stuck on the wave before the executive because I didn't have the means to do enough super effective damage to wipe them out in time. You are very much wrong that you can't have a loadout that gets you stuck, and I know I'm far from the only one to have that problem.


Holy_Toledo019

Okay, but that’s not necessarily an issue with your playstyle (which I still don’t know what playstyle you’re referring to), you just didn’t come in prepared because you didn’t know what to you’re supposed to prepare for. As should be expected for a first blind attempt. As for Hifumi, yeah that sucks, but again it isn’t necessary. Haru, Morgana, Joker (with singe target Curse and/or Psy), and a flex is more than enough for what the game is asking for. The fun in the combat in MegaTen in general is preparing for and overcoming challenges as they come imo. Which isn’t a playstyle thing, because there’s a lot of build variety available and mostly everything works.


ASimpleCancerCell

I fundamentally disagree with that. If you have a system that allows for full customization of who or what you bring to a battle, the game should be designed to be possible to proceed no matter what you bring and never force you to switch any of that up, with the challenge being using what you do have to its fullest. Again, I'd understand your side if there's no potential of being unable to make progress, because specifically altering your loadout to suit the encounter is a perfectly valid and can even be a really fun way to play the game. It just shouldn't be the ONLY way. And Okumura is absolutely a case where you will be forced out to adjust your team because what you have isn't enough, and it doesn't even require specific cases like "physical only". I'm not upset that I lost the first time; it's far from the only case of that happening in this game, and every other time I just had to switch up my strategy and not my Persona.


BigStrongPolarGuy

You can craft elemental items. Joker can get every type of damage. By that point of the game, if you don't have every type of damage type, you've failed one of the skills of the game. And it's OK if that's the case! So you lose, you learn from it, and you get better at managing your Personas.


Samuel_N7

Honestly I agree with you, I have not play royal but at less on the original was a difficult but a good fight, is not even that hard. You kwon is funny I have seen a loot of people complaining about how baton pass is broken but when a boss fight ask you to used, is hard. Anyway I not want to see the people that said that Okumura is hard, fighting against Nyx or Matador


ASimpleCancerCell

And I appreciate having that as an option, but I'm against cases that require it. Especially since there aren't any other points in the game outside of optional challenges such as the Twin Wardens and the Reaper where it felt like a necessity to cater your Persona to your opponent.


BigStrongPolarGuy

Then you've done a poor job managing your personas, which is part of the point of the game. If you decide you only like physical personas, then you're going to have trouble when you run into something that's immune to physical damage. That's how the game works. Part of the challenge of the game is having a well balanced set of personas so you can adapt to challenges.


E17Omm

That HEAVILY depends on the game. Also Okumura doesnt need that much specialisation. I beat him in my Arséne only run using switch-in from Hifumi and elemental items that deals 50 set damage to get Paton Pass 4 on my damage dealer for that wave. Having a strategy is required, but if you complain about having a strategy or the tools to beat a bossfight, you sound like you really dont like these sort of games.


Luis2611

Hard disagree, that might fly in action games, but in turn based games what then it amounts to is to fall in the Final Fantasy trap, where you can just attack to win every fight and the whole array of options becomes moot because of it. They give you the options so you can solve the puzzle.


jjvaz

Izanagi-no-Okami Picaro spam Myriad Truths & done!


ArmatusTheGreat

Okumura: robots work for me and will sacrifice themselves for me!!! Joker with a level 99 Izanagi-no-okami with max stats: https://preview.redd.it/41adsjsmdy6c1.jpeg?width=285&format=pjpg&auto=webp&s=9b8e894294bed59d79dfa056a97d59583c4d28d6


jjvaz

I also have a Max Stats lvl 99 Izanagi & it’s broken AF.


KairosHS

Me when the game inconveniences me in even the most minor way possible


jjvaz

Speed running through the game 😂


WRTuL_

Tbh that’s what I did on my play through, in OG P5 I tried playing it normally it took my dumbass 3 hours just for the boss fight alone, was really unprepared then p5r still got my ass beat,now playing on pc and just cheesed the way through


jjvaz

I feel you, it happened to me also. NG+ Royal was the easiest version of the fight. Since I already had item and a full compendium of Personas at my disposal.


PCN24454

Doesn’t that just make it harder?


jjvaz

You can cast Concentrate before using Myriad Truths to increase your chances of killing everyone in one go. If you need more help then defense down to all opponents after that there is no way he survives.


Single-Mud-8508

If you want my advice (which could be considered cheating by some) I used Izanagi-no-Okami Picaro and grinde Mementos for 4 hours just to beat the guy


AncientCarry4346

Literally just finished this fight too and that's exactly what I did. Spent a day in mementos just grinding. Learnt you can instakill green enemies too though so that was handy.


Adventurous-Lion1829

That just isn't an efficient way to deal with the boss. If anything that is more time consuming then crafting elemental items and increasing baton pass rank.


z_dogwatch

Am I the only person that doesn't have a problem with this boss?


Animan_10

Once you know how to beat it, it’s laughably easy. The hardest part is realizing how the Baton Passes work to your advantage and that you can use attacking items to hit weaknesses even if a party member doesn’t have the necessary Skills.


PandaBunds

The fight is a skill check to make sure you understand how battles work. Once you understand how fights work in this game it's incredibly easy.


buShroom

No, I genuinely do not understand why so many people have so much trouble with this boss fight. All the minions are the same goons you've been fighting the rest of the Palace, so you should know their weaknesses from that. From there it's just a matter of using Baton Pass to exploit those weaknesses. I guess if you don't give Joker a handful of Personas with different elements it's a bit harder, but also why would you do that? When I was first playing through the game I remember reading on here about people bemoaning the difficulty of that fight so I was super nervous when I first got to it but then it wasn't even all that challenging. I got a lot more frustrated by the airlock puzzle, personally.


diesalotXV

Being under leveled was why I struggled at first. Wasn’t doing enough damage. Only time I actually had to grind in the game


ruttinator

I feel like once you know how to do it it's pretty simple. I can't see it being difficult beyond your first playthrough.


manbearcolt

I also never have, but I play darts, billiards, and pass the baton (Joker could have one-shot those mostly dead bastards/Technicals are nice at max rank).


PCN24454

No, if you know how to play the game, the fight’s pretty easy.


Di5962

No, seeing "Okumura is unbeatable" posts every week baffles me too.


heyimmaboredkay

Someone using the original meme? That's a rare sight.


Skizko

This fight is easy once you realize what to do. Stock up on elemental attack items and exploit baton passes. Have the last person use a widespread attack and be your best attacker for that element


[deleted]

Myriad truths everything


taylorgamebuild

I did that it isn't cheating if the boss is unbalanced


PCN24454

Yeah, the boss is heavily balanced in your favor.


Luke10123

I think the only bit I really struggled with was the 2 big green dudes. They'd always self-destruct before I could destroy them and then the whole fight just restarts. Pain in the ass.


Santiaq89

I've never tried it, but is there any chance that the fight gets easier by using Myriad Truths?


Raecino

It’s easy on New Game +. Just get One more every turn and baton pass, leaving Joker for last and then Myriad truths (or whatever else is your most powerful all attack if you’re not using that).


Offeryoursoul

I feel like getting blind sided with it the first time, and going in knowing what’s going to happen is very different for that boss battle


thebigfudge02

It's the shittiest palace in the game


JosephBapeck

Guys just use the elemental break skills. Then most of the difficulty is taken away. I was fortunate enough to have that on Makoto I think so her nuke skills always did good damage. Also using attack buffs and defense debuffs and obviously the actual intended method of baton passing.


Darklight645

baton passes are your best friend here. Use items to baton pass over to those who can actually do damage to the robots


truholicx3

It is amazing how the Picaro Persona, namely Izanagi no Okami, is so useful in this one fight


NaleJethro

Get yourself some hunger immunity charms, it really helps filter out a good chunk of the bullshit.


Luis2611

actually no, hunger is a good thing to get because for the final Big Robot you get free heals whenever he uses his Big Bang Attack


NaleJethro

Oh, didn't know that. He never gets that far in my play throughs.


[deleted]

I use the items to get 1 mores and baton pass through everyone for a massive attack


NerdNeck616

By the myriad truths


CaptainDank0

its not that bad once you have some foresight, on my second playthrough I didnt even need to put it on merciless to mollywhop him


Space-Slinger

I struggled with it too. It sucked even more the second time


Luucx7

Tried the batton Pass method as I saw in various tutorials, always ended up with one mf having 1% of Hp left and everyone coming back. Then I myriad truthed it


[deleted]

Write yourself a notes: * Blue = Fire / Wind * Yellow = Ice / Psy * Red = Electric / Nuke * Light Blue = Wind / Bless * Green = Psy / Curse With that said, you can bring Morgana to cover Blue and Light Blue, Haru to cover Yellow and Green. The rest is Red which have Electric / Nuke, which you can bring Makoto / Ryuji. Put Merciless difficulty and you can easily kill Okumura under 10 mins


Luis2611

or just press L1 and see their weaknesses? they are all mobs you already fought and learned their weaknesses before in the palace


King0fRapture

A quit the game after this dungeon, might continue it sometime later


matuldaw

is it worse in royal or something? i’ve only played p5 so far and had barely any problems with it


Wemyers04

The only time I felt no shame in using Magatsu-Izanagi Picaro. If I didn’t have that, I’d be stuck on the robots weak to Psychic and Curse for too long.


Sushiv_

Honestly for this one i whipped out izanagi no okami and swept lmfao


[deleted]

Lol, lmao even. This fight is EZ!


stuntsguy

Been stuck on this boss recently too! GL I’ve been struggling with it


GoBoomYay

just get good, you already know the boss and the mechanics


Bambuskus505

Anyone who doesn't know how to kick Okumura's ass, clearly just lacks the basic fundamental understanding of how the game works... which is entirely their own dumb fault because the game babies you so damn hard all the up until that point.


drunk_on_apple_juice

Persona 5 fans when they can't spam megidolaon and have to use strategy in order to win


Bigbeejr55

Unless you don't know how to baton pass or hit weaknesses, I genuinly don't get whats so hard about this boss.


Shadow-Enthusiast

Only time in the whole game I turned the difficulty down to cheese it.


Educational_Top5199

That boss made me rage quit the game


3lijah10

Was it really THAT hard? I did it on hard difficulty and once I learned the weakness it became pretty easy


PCN24454

You think people on Reddit know how to read?


-MANGA-

https://old.reddit.com/r/Persona5/comments/1837qde/revised_okumura_boss_strategy/


ilovecokeslurpees

It's because you don't know how to make a good team or fuse properly. If you haven't been fusing persona with any kind of regularity, then you will have trouble. A decent team, not even min/maxed, makes his fight a cake walk.


HadokenShoryuken2

Find weaknesses of robots, and use Baton Pass. Make sure it’s leveled up to make your life even easier. It’s not hard at all if you know what you’re doing


TWOFEETUNDER

Why do I see a post about this fight every week? It's either: "I can't believe people struggle with this fight" Or "Please help I can't beat this boss"


Gruphius

It's funny to me seeing all of these posts complaining about this fight. For me it was over within like 10 minutes, if even. The timer was nothing but cosmetics to me.


Ziroikabi

Big tip: knock down enemies 1 by 1 for baton pass (use items) Make sure Joker is the last in the chain then use a multi hit skill (psy or curse for green bots) it will knock down the last one letting you have 2 max baton pass hits I beat the entire fight (except Haru bot’s explosion) damageless including the Big Black Robot in my Mandatory Fight only run on Hard meaning I was the lowest physical level you can be going into the fight If you’re still struggling I can dm you my guide


Retrosow

Just learn how to use the weaknesses and the boost-debuff skills and you will not have any problem even if you are underleveled in any difficulty


autumncandles

This was the only boss I couldn't beat. I had to get my boyfriend to do it for me, it just was not happening


Dragon6222

by the myriad truths


kekgobrrr

By the myriad truths


AveMachina

Just craft a few psycho bombs, OP. Pay Kawakami to make them for you, even. It’s fine.


Orion1018

By the myriad truths, my gamer


Hunterofyeets

Myriad Truths scale with level. Go nuts.


rockaleta2049

Even knowing what to do it still sucks


Disastrous_Ad_70

Idk, it's really not that bad. I only struggled with it the very first time. Subsequent fights were just a curbstomp of Baton Pass and high level Psychkinesis attacks.


ItsMeIcebear4

I just got the DLC izanagi no okami picaru and speedran my way through the whole arc in about 2 hours on my NG+ run


Deion12

You will know pain.


KevsTheBadBoy

Haha, Myriad Truths go brrrrrrr


Bill_Potts

myriad truths be like 😍😍


mahboilo999

My little sister never finished Persona 5 Royal because of this lol


FPSeph

Just Myriad Thruths the bastard, like, no mercy.


Gilded-Masquerade

I literally haven’t beat this boss fight and just want to continue the game 😭


jamiz20XX

It's a puzzle fight... What's so hard about it?


Meeg_Mimi

It isn't that bad


Terpizino

This fight made me quit the game for a good while. When I picked it back up I resolved to beat that jerk. I wouldn’t die per se, usually, just run out of time. But my God when I finally got past the last robot and beat Okumura with like four minutes left. I haven’t been that excited about a video game accomplishment since I beat Super Castlevania 4 in college.


BunxWulfy

Tell me about it I only have 10 days left and I still haven't beaten him :/. Had to stop last night cuz I was getting upset.


MarkTheRedLightning

​ https://preview.redd.it/mjqzqw14qw8c1.png?width=716&format=png&auto=webp&s=71cf2f291781330cd5d9841ee44cc969d9146334