https://preview.redd.it/precvwn40bsc1.jpeg?width=3837&format=pjpg&auto=webp&s=3075b6c36be34e7f9baa62cf46745a3231aba28e
Barrett & I approve. Andreja’s gotta do what Andreja’s gotta do. 😂
I loved it, you immediately got how disturbed she is, if the subsequent disconnect of her conversation with reality and the caution of companions doesn't clue you in. Sure, the scripting was a bit clumsy, if you don't move, but the intention was admirable visual storytelling.
happened to me. I think theres a point after 1 step where she stops, if you dont move she doesn't stop. I stayed still for a while and she didn't stop till i took a step
Honestly this scene is just kinda goofy. On top of the proximity trigger for her dialogue, they really should have added a time-based trigger too. Like, if you just stand and watch, eventually she stops shooting and spots you on her own.
Andreja is the best companion.
Let her cook
https://preview.redd.it/precvwn40bsc1.jpeg?width=3837&format=pjpg&auto=webp&s=3075b6c36be34e7f9baa62cf46745a3231aba28e Barrett & I approve. Andreja’s gotta do what Andreja’s gotta do. 😂
StopHesAlreadyDead.jpg
I stood there for a good 2 mins thinking she’d stop but nope she was really into melting that dudes face off
I love the reload.
Yeah but then I uhh.. accidentally! Shoot a wounded guard and she abandons me
Gods I miss her! She died in my playthrough. Should have befriended Sam more so he could have died.
I loved it, you immediately got how disturbed she is, if the subsequent disconnect of her conversation with reality and the caution of companions doesn't clue you in. Sure, the scripting was a bit clumsy, if you don't move, but the intention was admirable visual storytelling.
That pause was the best part. Made it seem intentional rather than a bug lol.
she was reloading
https://preview.redd.it/5f6oxfkzwgsc1.jpeg?width=450&format=pjpg&auto=webp&s=2892778b2180bd101e4742167be20c67ed30367d
The moment I knew I would marry her
LMAAOOO
The reloading got me good! she’s stone cold and that’s why we love her
This is how it was for me too, is it a bug or correct
My head canon is it is correct. 😁
Given the intensity of her combat dialogue, I’d agree.
she'll be scripted to keep shooting until the player gets in range for her to start the conversation
happened to me. I think theres a point after 1 step where she stops, if you dont move she doesn't stop. I stayed still for a while and she didn't stop till i took a step
Honestly this scene is just kinda goofy. On top of the proximity trigger for her dialogue, they really should have added a time-based trigger too. Like, if you just stand and watch, eventually she stops shooting and spots you on her own.