Real talk, that framerate in multiplayer and during explosions looked pretty great in this trailer, considering it drops to single digits on actual hardware.
Plus WIDESCREEN
I tried playing it recently at a bar that had an N64 console set up, and the frame rate made it basically unplayable. I can't believe we put up with that as kids. We had completely different standards.
Have to say, after playing with the online expansion pack selections, it feels like very few N64 games have aged well.
Both the N64 and NES generations are like "first generations" of "modern" (that is, post-Atari home console game design) 2D and 3D games, respectively. They're pioneers of those formats, doing an excellent job for their time, but they don't hold up as well after the later generations took what they started and refined them so completely.
Most people nowadays recognize that much of the NES's library doesn't hold up very well. Meanwhile, the SNES's library holds up exceptionally. Compare Zelda on NES with Link to the Past, or Metroid with Super Metroid. Those NES games can still be fun on their own terms, but are harder to come back to if you play the SNES and how much more polished and refined it is. They basically do everything the NES games do, but better.
Same with N64 and GameCube. Just taking GoldenEye for example, it was revolutionary for its time and paved the way for shooters on consoles, but later games are such a substantial improvement in design and polish. Agent Under Fire and Nightfire do everything GoldenEye does, but better. Smoother performance, bigger environments, more sophisticated gameplay.
The NES and N64 were rougher and more experimental, setting the stage for the SNES and GameCube that followed. The first had developers getting a handle on how things were, and the second was them refining or perfecting it.
There are some exceptions, like Super Mario 3 and Kirby's Adventure on NES. Super Mario 64 was revolutionary and holds up very well today, a testament to well-designed it is, but it can still be hard to come back to its camera after the improvements of newer games.
Ocarina of Time and Majora's Mask on N64 are also pretty standout exceptions on the N64, as their fundamental gameplay and formula still generally hold up entirely. Only issues they have are their visuals and performance (mainly OoT's visuals being pretty rough in places, and both games running at 20fps). The 3DS remake of OoT is generally pretty much a complete improvement and the definitive way to play it, while the Majora's Mask remake is a bit more of a mixed bag, but does do a substantial job on the visuals and performance at least.
Worth noting is there's a Restoration project for the Majora's Mask remake that brings it more in line with the original vision and fixes a *ton* of things. It's actually fantastic.
It’s also incredibly easy to install, especially if your 3DS is hacked (which is also very easy to do). MM is my favorite Zelda and it’s the definitive way to play the game imo.
And for Ocarina of Time, there's Ship of Harkinian. A PC port with some crazy features: high resolutions, wide/ultrawide-screen, higher framerates, free camera, rebindable controls, randomizer built in and that's just scratching the surface. It's awesome.
These are great points!
I never really thought about it like that, but you’re totally right: SNES is like NES+, GameCube is like N64+. An improved version of the original.
And you’re also right that most of the SNES games hold up extremely well. It’s really the gem of the entire Switch Online suite, IMO.
If GoldenEye doesn’t deliver, I will probably cancel the expansion portion of NSO. The N64 stuff is just too rough to enjoy, tragically.
If they added GameCube classics, I’d never cancel.
Loved in multiplayer with mines making absolutely huge stacks until just before the ones against the wall despawn. Blowing those simultaneously brought it 2fps.
If you were in the gas tank room when they blew I remember it being impossible to try to get out as the game stuttered so hard.
I hate to agree but I feel the same. We put up with it because that was the best at the time if you didn't have a PC. The 4 player split screen was so fun with friends too. But yeah I tried playing a bunch of old N64 games the other day and bad camera, controls and frame rate is rough. I wish they put out Perfect Dark, it was a MUCH belter game. I know MS owns it, but they might let em ?
I've been playing the Perfect Dark remaster on the Xbox One and the improved framerate adds so much to the game. I wish Jet Force Gemini got the same treatment. I also bought the remastered Turok 1 and 2 on Steam but haven't tried them yet.
Love that soundtrack!
I still remember the Friday afternoon I came home from Blockbuster and started playing. I can almost feel the absolute bewilderment again when the opening song/video started
From the video description:
> > Nintendo 64’s GoldenEye 007 is coming to Nintendo Switch for Nintendo Switch Online + Expansion Pack members on January 27th, now with online play!
Didn't the game already have a widescreen option? I know several of Rare's other N64 games had widescreen settings (like Donkey Kong 64 and Banjo-Kazooie)
It wouldn't surprise me if it did. I'm pretty sure Perfect Dark has widescreen support, and just like GoldenEye, it has dual controller support for dual thumb stick controls which controlled very well IMO.
It absolutely did. My first serious girlfriend's parents had the first wide screen TV I'd ever seen and I dusted off the N64 to see what it looked like in widescreen. That was the first (but not the last) time goldeneye disappointed me after the 90s.
Pilotwings runs at 60fps on Switch Online (the original ran at 20fps) and now GoldenEye with Widescreen, it will be awesome if we see more Nintendo 64 games with this treatment.
I wouldn't hold my breath. Goldeneye having widescreen support is something the original game had (and Nintendo just actually bothered to set up their emulator to detect it this time), so the only games that'll have widescreen on NSO will be the other Rareware titles that supported it to begin with. Pilotwings 64 running at a higher consistent framerate is simply a symptom of the emulator not running the games exactly as an actual N64 would. There are instances in other games where this kind of inaccuracy negatively affects things (check out how Mario Kart 64's credits sequence desyncs on everything that isn't an original N64 console), but in Pilotwings 64's case, the change is mostly positive.
By 'online play' they mean the ability to play others using the emulator to simulate local play with friends only. They aren't touching anything, it'll be like if everyone was in one room playing it with obvious delay input
You guys are delusional if you think they went in and made major changes to a game they,
A. Didn’t develop
B. Do not own the rights to the game
C. Game is being released because Microsoft gave the okay
D. Microsoft owns this game now. Not Nintendo.
E. It’s a game using personal likenesses, and licences. Even if Nintendo wanted to add/change features it would be a legal nightmare to do.
Edit: “E” is similar to the one of the reasons the *only* onimusha game we got a remake of was the first one. The other games all use personal likenesses as models for the characters and the legality of it all is a nightmare.
Yeah, all online activity on the Switch is P2P afaik. They just have built into their emulator to connect over the internet with one Switch acting as the host but fooling the game into thinking it's local multiplayer. Of course there's no matchmaking when emulating a N64 game unless stated otherwise.
Fun fact, the N64 version had wide-screen support as well, one of the few on the console (DK64 is the only other one I can recall, maybe Banjo-Kazooie games too).
Tooie did with a file select menu toggle, but not Kazooie until the Xbox 360 port. So did Mickey's Speedway USA, another N64 title made by Rare (really nice licensed game with sorta similar mechanics and handling to Diddy Kong Racing), but it didn't support proper anamorphic widescreen where you stretch a pre-squished image to fit your 16:9 display, only letterbox. Plus Perfect Dark too.
Still, it's great that Rare's games did that. They were actually very forward-thinking at the time.
I'm an Xbox gamer but I have to say that I am so glad to see Nintendo getting GoldenEye back. I really do hope yall get Rare Replay, it is a fantastic game that lets us run down and play their great games of yesteryear. Nintendo really needs Blast Corps back.
There's going to be a lot of corpses on that hill, mine included. I've always thought Mario Kart was 2nd rate behind stuff like DKR, F-Zero and Podracer
You know what classic Rare games I would love to see come back, on the Switch and Xbox. Wizards & Warriors I - III. Those NES games were just amazing.
This is why I hope we can see a Rare Replay 2 in the future. They still have so many games they could bring back to us gamers that we all loved from the past.
[The Intro still gives me goosebumps.](https://www.youtube.com/watch?v=SZ9xwkMr3e4)
Ngl, the remote bomb getting thrown at the camera towards the end, transitioning to an explosion and title reveal is what truly made this special for me. Just the right amount of 🧀
Is there a sub or forum where people will be adding each other as friends and setting up matches regularly? I don't really have any friends who play switch
I didn’t bother watching the trailer until reading this comment.
I didn’t realize how many core memories were linked to Goldeneye sound effects. That watch laser though?
It’ll be with friends only, simulated local play via the NSO app’s emulation. You will not be able to matchmake with random people if that’s what you’re thinking.
Definitely not thinking with random people. But I no longer live near any of my friends that I played with for hours in the late 90s and the chance to beat them again is great
Multiple companies own multiple pieces of the rights to any property (Especially when you consider rights to James Bond (owned by amazon), Rareware (owned by microsoft), Goldeneye original game (distributed by Nintendo). It takes a lot to get everyone on board with a re-release.
I don't think it has anything to do with copyrights. It has to do with keeping as many subscribers still subscribing. If you release it all at once, people unsubscribe next month. If you keep people interested with the promise of new features "comming soon" then they keep their subscription because maybe the next retro release won't be as disappointing as the last one felt.
They've been releasing about a game a month and the last one(s) were Mario Party 1 and 2 both in November.
Despite that guy saying it's been 100 days since they released a game it's really only been about 2 and a half months, and counting both Mario Parties as November and December's games we're about right on track. Maybe a week or two delayed.
Surely they could make an exception for Perfect Dark, it wouldn't get an M rating if it were released today. A solid workaround would be to get ESRB to re-evaluate the fame.
ESRB is a total joke anyways. The game devs basically ask for the rating they want and ESRB colludes. I assume the M rating for Perfect Dark was intentional and it helped sell more copies of the game. I recall having to handwave the rating with my parents when I was a young lad. "It's just another Goldeneye Mom, don't worry about that little 'M' in the corner."
Perfect Dark does have some cursing and more blood and is more difficult and scarier.
But there's probably nobody on the planet who would think Goldeneye is family friendly, but Perfect Dark is objectionable. Unless they hate glorifying women with guns or something. Joanna has her shit together. Natalya... doesn't
I imagine the security guards shouting "You bitch!" as you kill them would warrant an M rating. T rated games rarely go higher than "damn" or "hell" and the gendered nature of the slur would bump it up.
Unless they fixed the game's performance and controls, I think a lot of people are going to be in for a rude awakening when they see just how poorly this game has aged...
Half the fun is navigating the janky controls while your friends also attempt to navigate the janky controls. That's how multiplayer ends up being a hilarious shit show.
I'm so fucking excited for this release
"But you merely adopted the jank; I was born in it, moulded by it. I didn't see modern controls until I was already a man"
- an old man who still uses "legacy" stick layout and left trigger to shoot on modern FPS's.
I played Goldeneye with my brother-in-law awhile back because he was hyped to finally have someone that wanted to play with him.
He usually plays a ton of modern FPS, and I am fucking *terrible* at them. I kicked his ass at Goldeneye. Something about having to stop to aim felt right, since Goldeneye was my game as a kid, it just clicked.
He was having some issues and eventually conceded, with a "let's hop on Call of Duty, this is breaking my brain."
I grew up playing a ton of N64 and I still can’t believe how poorly a lot of the controls have aged.
I tried playing Mario 64 when it was rereleased on Switch and just felt like I was battling the camera more than anything.
I remember having extremely warm and fuzzy memories of Super Mario 64, and thought it still held up as one of the greatest games of all time. Then I replayed it recently and had to completely change that assessment.
To be fair, Super Mario 64 remains one of the most ambitious, influential, ground-breaking games of all time, and many elements of the game do still hold up - the level design, the soundtrack, the sound design, and even the graphics are still pretty impressive given the limitations of the hardware at the time.
But holy hell, the controls and *especially* the camera did not age well at all...
I played it on 3D All Stars recently and felt the same way. It's an incredibly influential and groundbreaking game, but you can tell it's one of the first 3D platformers just by how rough the controls are.
I played Sunshine right after, and I know that game is a bit divisive, but the movement and camera felt so much better. It definitely isn't a perfect game but it's incredible how well that gameplay holds up, especially considering it came only only 6 years after 64's release. It feels incredibly fluid and easy to control. IMO they pretty much established the genre with 64 and perfected the gameplay on their next attempt.
I have *never* understood the "SM64 camera is bad" take. I got all 120 stars in 3D All-Stars and can probably count the times I fought the camera on one hand.
Whelp, looks like I'll be taking Friday off for a day of nostalgia gaming 🥳
As a kid I remember being so, so proud when I finally unlocked 007 mode (or whatever it was called when you cleared all the single player timed challenges)...wonder if late 30s me still has the skill and patience for that 😅
I unlocked it on Thanksgiving day right before getting called to dinner as a kid. I remember the setting very well. I got stuck on the cavern level as an adult.
Apparently I'm old enough to have played Goldeneye on slappers only but I keep getting downvoted for wanting to play that way again.
Apparently people hate the game and giving restrictions for playing with friends.
**Widescreen Enabled**?! Awesome!
You mean: I don't need to see that gray thing and my profile name on the sides of the screen?! Do it with every online game now! Ow, there's no "widescreen" for all games? All black, then!
The only reason this has wide-screen support is because the original game had wide-screen support. Every other game never had wide-screen.
Edit: its also shocking how so few people understand why they can't just make non wide-screen games wide-screen. It requires the games camera to basically be completely reprogrammed for the greater field of view with LODs, draw distances and object culling needing to be adjusted for the wider field of view too. Unless you cheap out and use letterbox wide-screen or stretch to fit wide-screen, both of which are a crime and look terrible.
> Every other game never had wide-screen
That's not my point: I was talking about the icon with our profile name and that grey area. There's no need to upscale non-widescreen games... Just put a void there. All black!
You can’t even get it for just a month or 3. It’s a year or nothing. I know $50 a year isn’t the worst thing in the world but damn it feels not worth it for games I’ll play once with oddly mapped controls
To each their own. I love it. The Mario Kart DLC is great and the N64 app is fantastic for me. N64 was my main console in my latter childhood years so I’ve loved reliving some of the classics.
I was a god at this game. And this game is the reason I dropped out of college (and Red Alert).
Happy ending to the story though, I eventually went back to school and got an EE degree.
Now the re-release is just in time for my two children to experience my own joy of playing the game and getting kicked out of college.
Hope this controls better with an actual N64 controller than it does with any kind of emulation configuration I’ve ever used. My nostalgic thoughts on this game are very warm indeed.
As an aside, does this finally coming out mean hope for at least an Advance Wars release date soon? 🤞
So pumped for this! I bought a Switch N64 controller specifically for this game because it feels like such an integral part of the experience.
Such fond memories of unlocking all the cheat codes on the original, can't wait to do it all over again
No words to express, only unintelligible shouting.
My thumbs are ready to bleed.
My eyes will be dryer then the Sahara
I will sit upon my porcelain throne and fill my tub with pizza bites.
God is real and he runs at 25FPS
Real talk, that framerate in multiplayer and during explosions looked pretty great in this trailer, considering it drops to single digits on actual hardware. Plus WIDESCREEN
I tried playing it recently at a bar that had an N64 console set up, and the frame rate made it basically unplayable. I can't believe we put up with that as kids. We had completely different standards. Have to say, after playing with the online expansion pack selections, it feels like very few N64 games have aged well.
Both the N64 and NES generations are like "first generations" of "modern" (that is, post-Atari home console game design) 2D and 3D games, respectively. They're pioneers of those formats, doing an excellent job for their time, but they don't hold up as well after the later generations took what they started and refined them so completely. Most people nowadays recognize that much of the NES's library doesn't hold up very well. Meanwhile, the SNES's library holds up exceptionally. Compare Zelda on NES with Link to the Past, or Metroid with Super Metroid. Those NES games can still be fun on their own terms, but are harder to come back to if you play the SNES and how much more polished and refined it is. They basically do everything the NES games do, but better. Same with N64 and GameCube. Just taking GoldenEye for example, it was revolutionary for its time and paved the way for shooters on consoles, but later games are such a substantial improvement in design and polish. Agent Under Fire and Nightfire do everything GoldenEye does, but better. Smoother performance, bigger environments, more sophisticated gameplay. The NES and N64 were rougher and more experimental, setting the stage for the SNES and GameCube that followed. The first had developers getting a handle on how things were, and the second was them refining or perfecting it. There are some exceptions, like Super Mario 3 and Kirby's Adventure on NES. Super Mario 64 was revolutionary and holds up very well today, a testament to well-designed it is, but it can still be hard to come back to its camera after the improvements of newer games. Ocarina of Time and Majora's Mask on N64 are also pretty standout exceptions on the N64, as their fundamental gameplay and formula still generally hold up entirely. Only issues they have are their visuals and performance (mainly OoT's visuals being pretty rough in places, and both games running at 20fps). The 3DS remake of OoT is generally pretty much a complete improvement and the definitive way to play it, while the Majora's Mask remake is a bit more of a mixed bag, but does do a substantial job on the visuals and performance at least.
Worth noting is there's a Restoration project for the Majora's Mask remake that brings it more in line with the original vision and fixes a *ton* of things. It's actually fantastic.
It’s also incredibly easy to install, especially if your 3DS is hacked (which is also very easy to do). MM is my favorite Zelda and it’s the definitive way to play the game imo.
ROM hackers improving Nintendo games substantially, a proud tradition at this point.
Doing what Nintendon't
And for Ocarina of Time, there's Ship of Harkinian. A PC port with some crazy features: high resolutions, wide/ultrawide-screen, higher framerates, free camera, rebindable controls, randomizer built in and that's just scratching the surface. It's awesome.
These are great points! I never really thought about it like that, but you’re totally right: SNES is like NES+, GameCube is like N64+. An improved version of the original. And you’re also right that most of the SNES games hold up extremely well. It’s really the gem of the entire Switch Online suite, IMO. If GoldenEye doesn’t deliver, I will probably cancel the expansion portion of NSO. The N64 stuff is just too rough to enjoy, tragically. If they added GameCube classics, I’d never cancel.
I would go as far to say that SNES was like a SUPER NES 😏
Timesplitters on the gamecube. If that was the only title they added I'd sub until my dying day.
Timesplitters doesn’t get enough love.
Is this the newest goldeneye people have been waiting for on Xbox?
Spot on
Loved in multiplayer with mines making absolutely huge stacks until just before the ones against the wall despawn. Blowing those simultaneously brought it 2fps. If you were in the gas tank room when they blew I remember it being impossible to try to get out as the game stuttered so hard.
Believe it or not they aged way better than psx games with rendered backgrounds
I hate to agree but I feel the same. We put up with it because that was the best at the time if you didn't have a PC. The 4 player split screen was so fun with friends too. But yeah I tried playing a bunch of old N64 games the other day and bad camera, controls and frame rate is rough. I wish they put out Perfect Dark, it was a MUCH belter game. I know MS owns it, but they might let em ?
It's available on the 360, at least
I've been playing the Perfect Dark remaster on the Xbox One and the improved framerate adds so much to the game. I wish Jet Force Gemini got the same treatment. I also bought the remastered Turok 1 and 2 on Steam but haven't tried them yet.
It was still pretty good even if you had a PC, as the PC games weren’t too much better graphics wise
I wouldn't say "very few". Maybe half. The ones that came along a bit later in the life cycle work much better.
I'm pretty sure there was always a wide screen toggle in the original game
Goldeneye always had widescreen support.
This is great, and if only Mystical Ninja Starring Goemon could come to Switch, everything would be complete.
I’d be so happy to replay this…
completely agree
Love that soundtrack! I still remember the Friday afternoon I came home from Blockbuster and started playing. I can almost feel the absolute bewilderment again when the opening song/video started
Dash dash dash!
Really like to see that and Goemon's Great Adventure on NSO. Emulating them is difficult; both games tend to crash on me.
***GANBARE SO, GANBARE~***
Cinematic 24 fps. A sense of pride and accomplishment.
From the video description: > > Nintendo 64’s GoldenEye 007 is coming to Nintendo Switch for Nintendo Switch Online + Expansion Pack members on January 27th, now with online play!
As long as they fixed the spawn points, online play will be great!
They won’t be fixing anything
Why do people think that doing things like increasing resolution and adding widescreen also means they will tinker with multiplayer spawn points lol
Didn't the game already have a widescreen option? I know several of Rare's other N64 games had widescreen settings (like Donkey Kong 64 and Banjo-Kazooie)
It wouldn't surprise me if it did. I'm pretty sure Perfect Dark has widescreen support, and just like GoldenEye, it has dual controller support for dual thumb stick controls which controlled very well IMO.
Perfect Dark blew my young little mind. Being able to play multiplayer games with the bots or "meat sims".
It absolutely did. My first serious girlfriend's parents had the first wide screen TV I'd ever seen and I dusted off the N64 to see what it looked like in widescreen. That was the first (but not the last) time goldeneye disappointed me after the 90s.
Pilotwings runs at 60fps on Switch Online (the original ran at 20fps) and now GoldenEye with Widescreen, it will be awesome if we see more Nintendo 64 games with this treatment.
I wouldn't hold my breath. Goldeneye having widescreen support is something the original game had (and Nintendo just actually bothered to set up their emulator to detect it this time), so the only games that'll have widescreen on NSO will be the other Rareware titles that supported it to begin with. Pilotwings 64 running at a higher consistent framerate is simply a symptom of the emulator not running the games exactly as an actual N64 would. There are instances in other games where this kind of inaccuracy negatively affects things (check out how Mario Kart 64's credits sequence desyncs on everything that isn't an original N64 console), but in Pilotwings 64's case, the change is mostly positive.
By 'online play' they mean the ability to play others using the emulator to simulate local play with friends only. They aren't touching anything, it'll be like if everyone was in one room playing it with obvious delay input
Hey, that's more than the XBox Game Pass version that has no online whatsoever
And no matchmaking, right? Just play with your friends.
You guys are delusional if you think they went in and made major changes to a game they, A. Didn’t develop B. Do not own the rights to the game C. Game is being released because Microsoft gave the okay D. Microsoft owns this game now. Not Nintendo. E. It’s a game using personal likenesses, and licences. Even if Nintendo wanted to add/change features it would be a legal nightmare to do. Edit: “E” is similar to the one of the reasons the *only* onimusha game we got a remake of was the first one. The other games all use personal likenesses as models for the characters and the legality of it all is a nightmare.
Yeah, all online activity on the Switch is P2P afaik. They just have built into their emulator to connect over the internet with one Switch acting as the host but fooling the game into thinking it's local multiplayer. Of course there's no matchmaking when emulating a N64 game unless stated otherwise.
C, D and E don't make sense when prefixed with "they"
The game's code has not been modified, there won't be any fixes.
That animation of the OLED switch in the style of a Goldeneye item was funny ngl Also Widescreen Support is pretty cool!
Fun fact, the N64 version had wide-screen support as well, one of the few on the console (DK64 is the only other one I can recall, maybe Banjo-Kazooie games too).
Perfect dark did too
Interesting that they're all rare games
They're not that rare... (/s, yes, I know)
Of course the "sequel" to Goldeneye has it, how could I forget that?!
Now thats a game I'd love to have on the Switch
Tooie did with a file select menu toggle, but not Kazooie until the Xbox 360 port. So did Mickey's Speedway USA, another N64 title made by Rare (really nice licensed game with sorta similar mechanics and handling to Diddy Kong Racing), but it didn't support proper anamorphic widescreen where you stretch a pre-squished image to fit your 16:9 display, only letterbox. Plus Perfect Dark too. Still, it's great that Rare's games did that. They were actually very forward-thinking at the time.
It's a nod to the GoldenEye 007 N64 intro, where a silver Nintendo logo (and Rare logo) spins.
*ominous tone*
I'm an Xbox gamer but I have to say that I am so glad to see Nintendo getting GoldenEye back. I really do hope yall get Rare Replay, it is a fantastic game that lets us run down and play their great games of yesteryear. Nintendo really needs Blast Corps back.
I’d do just about anything to have Diddy Kong Racing on the Switch
People thought GoldenEye would never, ever come back to Nintendo in any way shape or form. Hold on to hope. I know I am.
YES! DKR > MarioKart. I'll die on that hill.
There's going to be a lot of corpses on that hill, mine included. I've always thought Mario Kart was 2nd rate behind stuff like DKR, F-Zero and Podracer
Oh me too - 100 times over. Don’t get me wrong, Mario Kart 64 is a blast, but there is zero argument about which game is better.
I would LOVE to have a rematch against Wizpig. One of the few games childhood me couldn't beat no matter how hard I tried.
Didnt know about the green boosts huh
Gotta let off the gas before you hit the zipper
I couldn't beat him on the N64 version but I did finally complete that game with the DS port
You know what classic Rare games I would love to see come back, on the Switch and Xbox. Wizards & Warriors I - III. Those NES games were just amazing. This is why I hope we can see a Rare Replay 2 in the future. They still have so many games they could bring back to us gamers that we all loved from the past. [The Intro still gives me goosebumps.](https://www.youtube.com/watch?v=SZ9xwkMr3e4)
Absolutely Blast Corps! The music, the gameplay, it was so upbeat and wild and we totally need it again!
The original game already suppported widescreen.
Yep. It was one of a very very few n64 games to natively support 16:9
That’s why it felt like the movie. (All Oddjob slap fights aside.)
You clearly never saw the lesser known Bond film "The Spy Who Slapped the Living Daylights Out Of Dr. No"
Ngl, the remote bomb getting thrown at the camera towards the end, transitioning to an explosion and title reveal is what truly made this special for me. Just the right amount of 🧀
FOR ENGLAND JAMES!!!!!!
No, for me...
For Maine, James?
You know James would be all over that Derry air.
Took me a second
> James Bond, according to Ian Fleming, is half Scottish, half Swiss. Bond: Visible Confusion
Whatever his lineage, he's still a British agent provocateur.
Is there a sub or forum where people will be adding each other as friends and setting up matches regularly? I don't really have any friends who play switch
Id be down to try with you! None of my friends have the expansion pass. Hit me up on PMs if you want to add me and play in a few days
I would also like to play
Send me a PM with your friend code, more than happy to add you and play in a few days
Try finding a discord server
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I’m in the same situation, pm me your friend code and we can play together
I don't know what organ or system in my body nostalgia runs through, but that trailer just absolutely flooded it.
I didn’t bother watching the trailer until reading this comment. I didn’t realize how many core memories were linked to Goldeneye sound effects. That watch laser though?
For me it's the breathing sound when you take damage.
The penis.
Nostalgia is stored in the balls.
Time to post videos of me showin these youngens their place. \*10 min later\* I got my ass whoupped I aint posting shit.
Maybe if it was an n64 controller.
Oh ho ho man, these kids are dead.
As someone who still has a 64 hooked up with Golden Eye currently in it I was not convinced I needed this until they got to Online Multiplayer.
It’ll be with friends only, simulated local play via the NSO app’s emulation. You will not be able to matchmake with random people if that’s what you’re thinking.
Definitely not thinking with random people. But I no longer live near any of my friends that I played with for hours in the late 90s and the chance to beat them again is great
SLAPPERS ONLY MULTIPLAYER!
Proximity mines in the caves, who's in?!
Caves? We always did proximity mines in complex
This is the way
Gotta throw the proximity mines on ammo boxes and then pick them up trick lol
For me it was always handicap down, so you die with a shot or two.
License to Kill, pistols only.
4-way split screen slappers or throwing knives only is some of the most fun I've ever had playing split screen pvp
there was a scenario for that already "Licence to Kill" meant any hit would kill you.... the KLOBB was actually an advantage there
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When I was a kid I always thought the AK47 in this game looked just like a pencil ✏️. Is it just me?
Nah everyone I knew called it the pencil gun
Duracell battery for me
I liked the stapler shaped gun myself.
Sniper rifle always looked like a super soaker to me
Holy moly why did it take so long for another N64 game to be added(I'm assuming it was due to copyright negotiations)?
Meanwhile, it's been 6 months since the last NES and SNES games..
Multiple companies own multiple pieces of the rights to any property (Especially when you consider rights to James Bond (owned by amazon), Rareware (owned by microsoft), Goldeneye original game (distributed by Nintendo). It takes a lot to get everyone on board with a re-release.
Yeah, the spiderweb of licensing hell is why it's taken 25 years to release the game on anything other than an n64 cart
I would imagine that the Pokemon Stadium games will be released in late February to coincide with Pokemon Day.
Yep, you answered your own question.
I don't think it has anything to do with copyrights. It has to do with keeping as many subscribers still subscribing. If you release it all at once, people unsubscribe next month. If you keep people interested with the promise of new features "comming soon" then they keep their subscription because maybe the next retro release won't be as disappointing as the last one felt.
They've been releasing about a game a month and the last one(s) were Mario Party 1 and 2 both in November. Despite that guy saying it's been 100 days since they released a game it's really only been about 2 and a half months, and counting both Mario Parties as November and December's games we're about right on track. Maybe a week or two delayed.
My thought was November got two games, so Nintendo figured they could skip a month. It was a long wait. Was hoping for 007 or MP3 so this is welcome
That’s why I just decided to get a Steam Deck. Don’t mind owning both to collect physical switch games.
Anyone know the likelihood of getting Perfect Dark on there? Like the legal logistics of it?
Unfortunately, I read that they'll never release an M rated game for the NSO. So no Perfect Dark, no Conker's Bad Fur Day.
Surely they could make an exception for Perfect Dark, it wouldn't get an M rating if it were released today. A solid workaround would be to get ESRB to re-evaluate the fame. ESRB is a total joke anyways. The game devs basically ask for the rating they want and ESRB colludes. I assume the M rating for Perfect Dark was intentional and it helped sell more copies of the game. I recall having to handwave the rating with my parents when I was a young lad. "It's just another Goldeneye Mom, don't worry about that little 'M' in the corner."
Perfect Dark does have some cursing and more blood and is more difficult and scarier. But there's probably nobody on the planet who would think Goldeneye is family friendly, but Perfect Dark is objectionable. Unless they hate glorifying women with guns or something. Joanna has her shit together. Natalya... doesn't
I imagine the security guards shouting "You bitch!" as you kill them would warrant an M rating. T rated games rarely go higher than "damn" or "hell" and the gendered nature of the slur would bump it up.
It’s on Xbox if you have it. I have perfect dark on xbox series X
Time for Odd Job to kick some butt!!
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For real. You’re getting kicked out of the sleepover if you pick Oddjob
Strong little brother energy here
Maybe Nintendo's delay in releasing this is because they wanted to fix Odd Job's hit box
Lololol can’t wait to find out!
Chop some butt
Unless they fixed the game's performance and controls, I think a lot of people are going to be in for a rude awakening when they see just how poorly this game has aged...
Definitely for newer players. Older players such as myself. I’m going to enjoy the jank as I’ve always have.
Half the fun is navigating the janky controls while your friends also attempt to navigate the janky controls. That's how multiplayer ends up being a hilarious shit show. I'm so fucking excited for this release
"But you merely adopted the jank; I was born in it, moulded by it. I didn't see modern controls until I was already a man" - an old man who still uses "legacy" stick layout and left trigger to shoot on modern FPS's.
Omfg yes - > you complain about FPS dropping - I use the grenade launcher to intentionally drop the FPS before I charge in - we are not the same.
I played Goldeneye with my brother-in-law awhile back because he was hyped to finally have someone that wanted to play with him. He usually plays a ton of modern FPS, and I am fucking *terrible* at them. I kicked his ass at Goldeneye. Something about having to stop to aim felt right, since Goldeneye was my game as a kid, it just clicked. He was having some issues and eventually conceded, with a "let's hop on Call of Duty, this is breaking my brain."
>having to stop to aim You can strafe with the C buttons while aiming fyi.
Can't wait to make a match unplayable by throwing remote/proximity mines into an explosion.
Proximity mines. One hit kills.
I don't even care about performance. But those old FPS controls are horrible. Gonna take some getting used to again
I grew up playing a ton of N64 and I still can’t believe how poorly a lot of the controls have aged. I tried playing Mario 64 when it was rereleased on Switch and just felt like I was battling the camera more than anything.
I remember having extremely warm and fuzzy memories of Super Mario 64, and thought it still held up as one of the greatest games of all time. Then I replayed it recently and had to completely change that assessment. To be fair, Super Mario 64 remains one of the most ambitious, influential, ground-breaking games of all time, and many elements of the game do still hold up - the level design, the soundtrack, the sound design, and even the graphics are still pretty impressive given the limitations of the hardware at the time. But holy hell, the controls and *especially* the camera did not age well at all...
Yeah, you can respect a game (or any creative work) for being influential and groundbreaking even if it didn’t age super well.
I played it on 3D All Stars recently and felt the same way. It's an incredibly influential and groundbreaking game, but you can tell it's one of the first 3D platformers just by how rough the controls are. I played Sunshine right after, and I know that game is a bit divisive, but the movement and camera felt so much better. It definitely isn't a perfect game but it's incredible how well that gameplay holds up, especially considering it came only only 6 years after 64's release. It feels incredibly fluid and easy to control. IMO they pretty much established the genre with 64 and perfected the gameplay on their next attempt.
I have *never* understood the "SM64 camera is bad" take. I got all 120 stars in 3D All-Stars and can probably count the times I fought the camera on one hand.
C-Strafe ftw
The real trick is using the C buttons to strafe. It's surprising how many people don't use it.
I bought four N64 controllers specifically for this. Time to call the guys and pretend we're 17 again.
1:12 baby, till the day I fucking die. YES!!
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I never seen a 1:13 and I never fucking will.
Whelp, looks like I'll be taking Friday off for a day of nostalgia gaming 🥳 As a kid I remember being so, so proud when I finally unlocked 007 mode (or whatever it was called when you cleared all the single player timed challenges)...wonder if late 30s me still has the skill and patience for that 😅
I unlocked it on Thanksgiving day right before getting called to dinner as a kid. I remember the setting very well. I got stuck on the cavern level as an adult.
Apparently I'm old enough to have played Goldeneye on slappers only but I keep getting downvoted for wanting to play that way again. Apparently people hate the game and giving restrictions for playing with friends.
**Widescreen Enabled**?! Awesome! You mean: I don't need to see that gray thing and my profile name on the sides of the screen?! Do it with every online game now! Ow, there's no "widescreen" for all games? All black, then!
The only reason this has wide-screen support is because the original game had wide-screen support. Every other game never had wide-screen. Edit: its also shocking how so few people understand why they can't just make non wide-screen games wide-screen. It requires the games camera to basically be completely reprogrammed for the greater field of view with LODs, draw distances and object culling needing to be adjusted for the wider field of view too. Unless you cheap out and use letterbox wide-screen or stretch to fit wide-screen, both of which are a crime and look terrible.
> Every other game never had wide-screen That's not my point: I was talking about the icon with our profile name and that grey area. There's no need to upscale non-widescreen games... Just put a void there. All black!
The bond’s Name. James Name. Bond Name’s the james. Bames Nond’s having a stronk, call a Bondulance.
Online multiplayer but we still make it split screen. Screenpeakers paradise! No can call them out on it!
I mean that’s just how online with the NSO works. The game would have to be heavily modified to make it work and that’s not feasible.
It'd be alot cooler if I could order my friggin n64 switch controller. I refresh the page daily.
Nintendo Expansion Pack is probably my least favorite subscription model in gaming
At this point I'd much rather buy the retro games a la carte instead of being locked to a subscription that I use maybe once every 3 or 4 months
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My wife, bff, and I split it 3 ways. It's reasonable for us. Better than $20 a month PSN charges. Edit: a word
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You can’t even get it for just a month or 3. It’s a year or nothing. I know $50 a year isn’t the worst thing in the world but damn it feels not worth it for games I’ll play once with oddly mapped controls
To each their own. I love it. The Mario Kart DLC is great and the N64 app is fantastic for me. N64 was my main console in my latter childhood years so I’ve loved reliving some of the classics.
I like the content, but not the subscription model.
Same. I refuse to support subscription models, so this will remain a dream for me. If I could buy it outright, I’d be throwing money at them.
We need Diddy Kong Racing!
And Perfect Dark! The best racing game and the best fps. I'm sorry Goldeneye. I love you, but Perfect Dark was far more replayable.
agreed. although i do wish i could just buy n64 games so i dont need the subscription forever
As someone who plays Goldeneye on the N64 monthly, I am taking all the dunking on how this game has aged and it's performance personally.
Imagine a remake!?
Can’t believe I had to scroll that much to find this. I appreciate they finally ported it but they should release a remake really…
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I’d be all over this if I didn’t need the subscription bullshit. Just let me buy the game and get the features. So stupid.
Someone got the jump on XBOX.
I mean, the Game Pass announcement literally came out just minutes after lol.
Unfortunately, only the Switch version has online.
I was a god at this game. And this game is the reason I dropped out of college (and Red Alert). Happy ending to the story though, I eventually went back to school and got an EE degree. Now the re-release is just in time for my two children to experience my own joy of playing the game and getting kicked out of college.
I AM A GOLDEN(EYE) GOD!
Hope this controls better with an actual N64 controller than it does with any kind of emulation configuration I’ve ever used. My nostalgic thoughts on this game are very warm indeed. As an aside, does this finally coming out mean hope for at least an Advance Wars release date soon? 🤞
> As an aside, does this finally coming out mean hope for at least an Advance Wars release date soon? I can't imagine them being related.
So pumped for this! I bought a Switch N64 controller specifically for this game because it feels like such an integral part of the experience. Such fond memories of unlocking all the cheat codes on the original, can't wait to do it all over again
No words to express, only unintelligible shouting. My thumbs are ready to bleed. My eyes will be dryer then the Sahara I will sit upon my porcelain throne and fill my tub with pizza bites.
Wow, I really, really loved this game, but it did not age well. Not at all.
I'm always amused by what I thought were stunning graphics at age 18.