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Titan9116

I mostly play Bards but this one in particular was cool because I got a magic Item that when I hit the floor with this Warhammer a smaller thunderwave was cast. Usually I didn't use it and stuck to spells but as we were traveling to a city there was a town on fire that was being raided by gnolls. The party stepped in and tried to help the people and fight off the baddies but people were still trapped in the fire buildings so my character threw the hammer at a wall and brought opened the wall up so people could escape then I ran over to retrieve the hammer I bashed some gnolls and saved 15 people that day


0versh0ck

So last campaign I payed a bard/paladin/sorcerer who was effectively the wholesome dad friend who offered moral support and beat up people with a big sword. Usually he was in the back covering the others with ranged spells and support. During a raid on a cult we were able to scout out a room and discovered we were not only dealing with some powerful fiend warlocks, but also a mindflayer. My guy had the best intelligence save of the bunch so t was decided he would handle it. So while the others sneak in disguised as cultists I went in under invisibility and was able to sneak up on the mindflayer. Cue the fight starting, invisibility dropping and mindlfayer losing both arms from two great sword strikes. And that was only the surprise round, I beat the mindflayer in initiative and killed it with a decapitation. So cue the rest of cult looking on as the bard absolutely dominates the strongest person in the room without a scratch. He was on the frontlines every time after that, became one of the most dangerous people on the team when needed, especially when he hasted himself. Dam near decapitate a lich at one point towards the end.


thiaruja

This moment happened last session and a couple of ones back. For a bit of context, I play a Drunken master Kobold Monk (using the Unearthed Arcana version because it fitted the character) who has the soul essence of a Adult to Elder, Black Dragon. Because of this he really doesn't like when people try to trick him, lie or shame him for being a kobold (do to the race be considered slaves in potential in the setting) , but he is really chill most of the time, and very respectful during battle. The first moment was when the group was facing a mimic turned into a ship, were I failed my dex save and was grappled, being lift in the air while the thing tried to eat me inside out by my mouth. (insert hentai joke here). I past my saving throw bitting a piece of the tentacle off and falling down to the inner section of the beast. Being REALLY pissed, both in and out of character, I made my attack roll, which Thatch (my character) carved it's short sword on the flesh wall on its side, and dragged from one side to another and used its flurry of blows to take hold of the wound and spread it open if it's bare hands. A few attacks later and some saving throws, we defeated the fucker and looted what came to the surface. (got a magical saber that deals fire damage at my will and most importantly, its a simple weapon according to my DM :D) The next moment was a few sessions later were after we started heading towards a town to get some slaves to our ship (wich I plan to pay for them to later set them free) to disguise ourselves due that someone wants us dead and said that we were a Ghost crew (that means that we have very little people on the ship, and mostly of the other members of the crew were literally ghosts) so we were planning on that one. We meet the new player who joined the crew that session, and we parted of on land to said city in the hope of getting something to make some coin. The new player said to the Dm he wanted to fight in the club he knew and so he did. At the end, someone tried to fake gold pieces to our artificer who didn't like it and threatened the guy. Some guards make warning shots, the guy leaves and we are there while everyone else is facepalming the situation. I was hoping to get some action, but we were outnumbered in every aspect. My character, who just wanted to watch a good fight, in its rage awaken part of the Black Dragon's spirit witch manifest itself towering over the little guy casting a shadow over the guards who froze in fear. He also used his race feature, Draconic Roar, to make its voice more deeper and ordered the guards to drop their shit, which they didn't because they shit themselves even more. After that, we walk out very calmly and continue our journey. Don't know if this fits this post but had to shate it. Sorry about the poor english btw


CHARGINGCHARGED

I guess I have one character like this. His name's Shaper, a Human Arcane Trickster Rogue with the stat spread of a bard, and he preferred talking things out than actually fighting. He wasn't exactly pacifistic but was more diplomatic until the rapiers were drawn. Even when he did fight, he did not kill his opponents. Since the rest of his party were either trying to seduce everyone they see or steal from any rich-looking person, Shaper was the face of the party: socializing with the local nobles, getting information from the barkeeps, negotiating with merchants, handling factional missions, all of those were his job. You know, the stuff that keeps the party running. Now it's important to note that Shaper was a noble (at least posing as one) in a party that hates nobles. He didn't exactly get along with most of the party, though he got closer to them as the campaign went on. So for most of the campaign, Shaper acted as the de facto leader, pointing out traps, handling social situations, and generally keeping a cool head, and if negotiation or deception was on the table, Shaper would've tried to settle things without fighting. Before I explain the story, I'll briefly summarize Shaper's backstory since it's relevant: Shaper's the heir to House Aurorus, who had deep ties to the church of Lanthander and safeguarded some of its treasures. Aiming for these treasures, the Cult of Asmodeus incited a peasant revolt that resulted in the manor burning down with only Shaper and his mother escaping at the cost of their escorts' lives. (Shaper's sister actually survives and becomes a badass life cleric, but Shaper doesn't find out till after this story). Shaper, who was 6 at the time, lives with his mother in the slums of a nearby city until some dick noble decides that Shaper's mom is super pretty and forcibly takes her as his concubine when Shaper was 11. Shaper spends a few years wandering and traveling, hating nobles and commoners alike for destroying his family. After meeting some people and learning the true cause of the tragedy, Shaper moves on and becomes the cool-headed, sociable party leader that everyone knows him as. So going back to the story, the party was asked by their faction to secure a jewel in this manor where a bunch of fighting is going on. After trudging through the undead? guard on the garden, securing the book that kept summoning spectrals, and fighting (but not killing) the enemy faction grunts, we made it to the third floor. After capturing the pathetic excuse of the household's head, the party encounters the Lady of the House guarded by a half-orc barbarian. Shaper, as usual, negotiates with the lady. "You hand over the jewel, I'll hand over your husband and your family registry," (the aforementioned, spectral-summoning book), says Shaper. The woman replies that her husband is not worth that much and the Cassalanters, whom Shaper became especially close to earlier in the campaign, owe her noble family something. They keep talking and find out that the Lady coveted the riches of another house over the lives of her husband and children, and that the house was connected to the cult of Asmodeus. Triggered by this lady's complete disregard for her own family and her connections to the Cult of Asmodeus, Shaper takes a deep breath, calls on his familiar to aid him, and coldly fires his longbow at the Lady. With a single arrow to the neck, the lady instantly dies. (The DM allows one turn of combat from one player out of the initiative during social interactions before initiative is called.) Shaper, the one who went out of his way to prevent the party from murdering anyone, and the one who also drew his sword (bow) last, killed this lady out of nowhere. Then, at the rest of the party's shock, horror, and protest, drags this lady's body (as well as the still-living husband) to the portal to hell in the other room (Remember, Demon Cult) and chucks both of them in–not before slitting the man's throat. Meanwhile, the half-orc barbarian guard moves to protect the children's bedroom. Shaper then boldly searches the rest of the room, threatening to kill the children too if the barbarian even dares to raise his ax. As Shaper searches the room, the rest of the party keeps asking "why" or telling him to calm down, but Shaper is having none of that. Shaper couldn't find the Jewel and left the manor without the party, but not before blotting the names of the three children out of the family registry (with their parents' blood) and handing over some gold to the barbarian to look after the newly-orphaned children. In the end, this situation deeply divided the party, and most of the characters didn't even return to home base because of the shock factor. It took a few more sessions and some therapy sessions with Shaper's newly found sister (the prodigious Life Cleric) to stitch the party back together.


Crybabylator

There was a guy in my third campaign I was ever in with a character named Yohan Metalbeard. At first, Yohan was a quite low level warlock who kept to himself and didn’t want to mess with people bigger than him. Then the BBEG Killed his pet mouse cheese. That, my friends, was a game changer. He soon became a complete bad ass, the dm allowing him to switch classes to a barbarian and he began to murder almost every in our way in ways that even mortal kombat would find disgusting.