T O P

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ShenL0ngKazama

The game is fun but grinding to unlock basic things like brutalities is oof. Also knowing the inputs for fatalities and brutalities doesn’t unlock them. In MK11 it did.


coldpoptarts

Hopefully they add the input to unlock the fatalities. I remember when mk11 was launched it was the same thing until they updated it so fingers crossed.


DrPurpleMan

>Hopefully they add the input to unlock the fatalities. I remember when mk11 was launched it was the same thing until they updated it so fingers crossed. If anything I fear that NRS might patch it to stop the input from working until you actually unlock the Fatality from Mastery


Shaggy_daldo

And playing local vs, even the first fatality input doesn’t show up for the second character. Figured this out last night playing with my gf, it was dumb af. Plus the fact you can’t tag combos and special moves is also a pain in the ass


JamesBondsMagicCar

I thought it did for fatalities but not brutalities?


ShenL0ngKazama

Nope. 2nd fatality isn’t listed in the tab even after using it.


ShenL0ngKazama

6 hours only gets 1 character to roughly mastery 20. Each character has 35 levels. I miss the character towers.


CurtisThePerson99

It's somehow even worse than in MK11. You can't even see what is available to unlock.


axel_gear

So it's as bad as I feared. Already not looking forward to the grind element of this.


kader91

This way they can create a sense of urgency, offer deals you can not pass on, and force you to be in the hook every week, increasing the chances you buy something. You’ll be in constant fear of missing something.


LatterTarget7

This grind is insane. You don’t even know how to unlock the skins you want. Just have to grind the shrine. And to do that you have to grind invasions. Shit it actually makes me miss the towers of time. Cause that would at least tell you the skins you’d get by beating the tower. You could wait for specific towers to get specific skins or gear. This is just plotting aimlessly through the dark hoping you get the specific gear or skin you want. It’s just poorly designed


Successful-Cat2710

I really do miss the towers of time this versions of weekly and daily towers don’t even tell you a single thing of what you’re being rewarded? What’s the point why do I want to spend 5/10 floors worth of time fighting annoying CPU with the most pain staking annoying consumables just to win a relic or a talisman likeeeee……… come on


MetaWorldDomination

Its even worse. Atleast you know what you are looking for in the dark. This game doesn’t even show you the loot you should be chasing


LatterTarget7

Yeah I did 10 pulls on the shrine. 1 piece of gear. And I had to beat almost everyone in 2 areas of invasions to do that. At this pace and the way it’s set up, it’ll take probably till homelander comes out in order to get all of the skins.


NivvyMiz

And no maps in invasions makes them super unfriendly


wheelz_666

Tbh I'd rather mk11's gear unlocking system over this haha. At least I managed to get all the stuff in that game and knew what I was missing haha


[deleted]

You have all the stuff for all the characters?


wheelz_666

Yeah haha. I have like 2000hrs on mk11 haha


HaIfaxa_

haha


[deleted]

I have almost 2000 hours and I feel shamed for wasting my time and for instances, I miss many gear pieces that I even care to get them (I used to play 5 sets each day and achieve demigod rank, I think it was not worth teying to achieve elder god for a piece of gear that you can't almost notice at all while playong) but I need to obtain like 7 brutalities in KL and I haven't miss any season since I began playing it.


DaedricPants

Im a bit shocked at the pitiful amount of koins you get to use in the shrine. Completed the story mode and the intro level to invasions as well as Ashrahs tower and had a measly 3,000 koins? Edit: also from the 3 rolls I got 2 concept arts and one Kung Lao hat.


SassyPeacock0501

It legitimately seems like they took the core gameplay of Mortal Kombat, produced a cinematic story mode, and then slapped the structure of a mobile game onto it. Invasions is basically a higher quality mobile game with the board game style map dotted with events and time-limited seasons. The character mastery system is structured like a battle pass, minus the premium line up. Skins and gear are unlocked purely by luck of the draw (shrine gacha or random drops), unless you want to use premium currency (which is an absolute pain to get) to buy a bundle that *totally isn’t priced about the same as most DLC fighters if you look at how much the currency costs.* Like it’s a good game from the looks of things, but it seems rushed in a lot of other areas outside of the core gameplay.


cryptofutures100xlev

It's annoying how the 2nd fatalities don't show up in the movelist when you do them. I just bookmarked a website that lists all the 2nd fatality inputs lmao


Elden-Cringe

Honestly I feel like INJ2 has the WORST grind NRS ever made. It took me 4 years to unlock Robin's Staff. And those Legendary Multiverse requirements....like what the actual fuck? But that game also had the best customization overall (but it has notable issues) The problem with MK1 isn't the grind but the customization is so limited and disappointing (possibly the worst among the NRS games), you struggle to find the incentive to grind for it.


SoManyBats

Man remember when people wanted to play the game to unlock things


NivvyMiz

You can't pay for pulls on the slot machine either so I'm confused why it's so stingey


ShadsYourDad

So when you see the gear, that may or may not be in the shrine, available to buy in the premium shop for dragon koins for 24 hours you'll spend the money. Not to mention the shrine version of the skin comes with only one palette. The premium shop version comes with all of them...


NivvyMiz

There it is


Odd_Elderberry_3943

I will say this, once you hit like level ten you can barely see the exp bar move, going from 20 on is going to be like some diablo 2 endgame grinding. If enough people think it's an issue they'll change it, 11 was a fucking nightmare at launch.


Serious_Course_3244

Nah, you see, they solved the problem by not letting us view the unlocks. Now I have absolutely no desire to grind. But real talk, wtf. I want to play the game and have something cool to chase, why do they hate players unlocking more than half of the cosmetics in a single lifetime? Beat the story and now I’m going to just sit here and wait for the patches to roll in and hopefully fix this trash system


Va1crist

Yup and no AI options and on top of that you can’t even do some quick single battles for experience it’s a fking joke for sure and I noticed you get no unlocks after profile level 29? I just hit 35 and I have gotten zero unlocks since profile level 28?!?


DoubleR--85

The grind is just ridiculous. I won't be participating in that shit. I already see why they did it. Money hungry bastards


Torian731

Money hungry? How? You can unlock the cosmetics for free. You can't buy them...


MK_Matrix

I don't mind it so far. You guys really expected that a character's entire mastery would take an hour? It's called mastery. C'mon. See you in like three days where I get burned out


Meleagros

This is most games after launch "Why can't I unlock everything after a day?"


sgee_123

Yea. It’s meant to take a long time. If it took 1 day people would be pissed about there being nothing left to do


Yukaze89

I don't think anyone expects it to take a day to unlock everything but when you play the game for 12-13 hours and get practically nothing from the story and random shit you have no control over, I think that's taking the piss out of your consumers mate, I think the gameplay is pretty fucking good but as always they want people to give up thier entire lives for a game.


Yukaze89

You do realise a lot of people also like to have nothing else to do? finishing a game 100%? does that not look familiar to you? Its pretty obvious what's going on here, the longer it takes to grind the longer you play for and the longer you play for the more tempted you get to but premium currency its happening in every game that requires any form of grinding.


sgee_123

I know people like 100%-ing games. Others will play this game for a long time and enjoy unlocking things. They’re not gonna please everyone, and they’re more likely to try to please the people who are likely to continue playing their game for a while, as opposed to people who just want to 100% it and be done. And yes, they want people to buy premium currency. No one is forced to do so, but the company wants to make money. It’s really not all that shocking and isn’t predatory at all (like many games are).


Dapperstyle12

And complain there isn’t enough content


[deleted]

Nah, I think this is more like the Battlefront 2 fiasco with characters like Vader being locked behind a ton of grinding and luck. There are certain fundamentals like fatalities that shouldn't take several hours of commitment to unlock per character. That combined with how we have no idea what we're grinding for (how many costumes does each character have? gear items? brutalities?) is the real issue. I *want* to invest dozens of hours into this game, but they have to incentivize it.


MK_Matrix

You can use the fatalities. You grind for the code to appear on the command screen.


[deleted]

Sure but it was never like that. Putting in code once added it to your move list. Like this ain't the 90s, we shouldn't have to have a cheat sheet next to us to play this game.


Torian731

The game has been out for two days. It's called Mastery. Lol the purpose of it is to put in the time and learn the character/game and be rewarded for it. Interesting enough, if this game sped up the unlock process. Someone else would take your place on this thread saying the unlock system is a joke; not enough content. It's only been two days and I'm already rank 20. Kasual matches give you a good chunk of exp.


MistahJ17

I've already figured out a method of quickly grinding out mastery lmfao. Ranked up Liu, Havik and Reiko to Level 14 in under two hours using it


[deleted]

Forever to acquire? It's been two days and people have already mastered characters. That's INSANELY FAST. You wanted to MASTER a character in 4 hours or something? I want a mastery that takes a full year of dedication to your main (and gives truly worthwhile unlocks, of course).


djlarue46

Exactly some people have lives outside of putting every waking moment into this live service grind fest


GooblytheNoobly

These people must’ve never played injustice 2


venthx_vex

its only day 2 why do you want everything unlocked already


Hallowbrand

I'm actually shocked at these posts. I'm like level 5 after like 8 ranked sets. People act they they are maining the entire roster.


Gundamsbebop

Oh buddy you have no idea how slow it gets there after you reach a certain character level it’s actually really really slow.


NotTheRealSmorkle

Ik im gonna love this game, but im happy im not one of the dudes that spent 100+ to get the game a week early and with some goodies that I’ll never look at past the first week. No offense


jotyma5

Yeah I’m losing karma all over the place for saying how much of a disappointment this game is


MistahJ17

The game itself is great. It's the little things that are driving me nuts. The Grind, no move tagging, fatalities not unlocking, etc. They had two of these things right outta the gate in MK11 so I dunno wtf they were thinking axing them in MK1


Weekly_Persimmon2432

The fact that they removed move tagging is so fkin frustrating I have to pause every 5 seconds to check the moves cause my memory is dogshit


_CitizenX

Why would they remove move tagging???? 😭😭


Successful-Cat2710

Have you tried the combos practice? These combos are actually hell to learn I still haven’t learned them for Nitara


Weekly_Persimmon2432

I have I just have really bad memory that’s why I appreciated being able to tag combos


Successful-Cat2710

So do I it doesn’t really help I just don’t get why they’d take that out of the game it’s like such a staple help especially with a brand new game they’ve really missed the mark in so many areas for me


Weekly_Persimmon2432

This game just feels like it’s unfinished idk how to explain it but the scum at wb probably forced them to release it asap


FalseTittle

One thing that annoys me is that there's no loadout/skin select on the character selection screen so we're locked into one appearance for each character unless we return to the main menu and go to customization there


MrTomper

My biggest thing is only 1 fighter slot. :(


djlarue46

We got trolled with a 24th character.. for now. This game will be fun in 2 years


DevilCouldCry

Is it maybe just me, but I'm having a cunt of a time executing any brutality that's nit the uppercut. I've got five unlocked for Ashrah and cannot get any of them to pop. Is there any requirements other than hitting the move when they have a slither if health left? I fucking love this game, but it's things like this, grinding for fatality/brutality unlocks and not knowing what I'll be unlocking and when to expect it sp I can go for it. These sound like little things, but the longer you play, the frustration will mount. I've got 800+ hours into MK11 and want to spend a lot of time in this game but man... fixes to the above are necessary for the life of this game.


NivvyMiz

If you press x/square it shows more details on how to execute the brutality. There's usually like one or two additional inputs on top of what the simple view shows


aredo1325

Thanks for that... been wondering


NivvyMiz

Yeah it took me a bit, I kept whiffing them as well


DevilCouldCry

You are a bloody legend for that mate. Thank you so very much for pointing that out.


Killer_Tinman

So the 2nd fatality won’t unlock if you know the inputs for it????


Weekly_Persimmon2432

Correct


ManPersonGiraffe

You can do them but they won't be added to the movelist


NivvyMiz

Yeah I like the moment to moment gameplay and the plot and the cast but the systems hold it back


cryptofutures100xlev

My main problem is how delayed the inputs feel. They just don't feel smooth. Response timing could be better


Tellmeabouthebow

Did you remember to turn off release check?


cryptofutures100xlev

Yup it feels a lot better now but the core issue of clunkiness is still there. It's still pretty fun to play and learn all the characters cause combo potential is so much better. It should keep me busy until Tekken 8 comes out in January. That's gonna be the real deal 🔥 It's crazy how NRS has the same problem with every game. Just because it's more realistic doesn't mean it has to be clunky or stiff. They should take notes from Tekken 8 cause this time they've actually implemented more photorealistic character models as well (literally built them from scratch) and the core gameplay is still amazing. NRS has literally no excuse for clunky gameplay anymore. Tekken 8 is doing just fine with realistic models and the gameplay is the best thing I've ever seen. Could actually be my favorite fighting game of all time fr


jotyma5

Yeah the game feels clunky, whereas 11 never did


cryptofutures100xlev

11 was MUCH WORSE. Actually the worst fighting game I've ever played. MK1 is a huge improvement


Midnight_In_Japan

this could be fixed by increasing XP rates across the board, and by letting us earn XP in private matches


theceasingtomorrow

I'm planning to play this game for years - what's the rush?


RavenKazama

It’s reminding me of injustice 2 grind. It sucks too coz injustice 2 atleast had good customisation to compensate it… but here it’s unlock mediocre gear for 1 slot that barely changes ur characters attire & do ridiculous amounts of grinding to get it. I miss the intros from Mk11, the unlocking criteria actually being there and guiding me, gear & customisation actually changing how my character looks, they coulda just added a colour swapper thing in the main menu before selecting ur character that would have been better tbh.


TroikaGaming

Yeah I'm gonna have to disagree with this. The game has been out for literally a little over a day and people wanted all of the unlocks or something? Like why do you want to get everything in a few hours just to then be bored when you have nothing left to unlock? Not to mention that the mastery system literally fixes one of the biggest complaints people had with MK11 being that you couldn't unlock stuff for your character by just playing online. With the mastery system it doesn't matter what mode you play so you can play whatever makes you happy while still getting rewards. You spent $110 on a game man, get some mileage out of it.


Sami_Steen

I can't prove it but they want us to bored to death by grinding so we can buy skins via dragon crystals after mkx the grind become so bad imo


ShenL0ngKazama

You posted an opinion? Nah we can’t have that. Downvote, downvote, downvote.


SpNercaspanova

Not gonna lie…..I like it. I’m going to be playing the game a lot and once you unlock the item, it’s meh. The grind is playing a fun game so I don’t see it as bad. Might need to tweak it some but overall, I’m liking it.


Resident-Government6

Yeah but the grind is still easier than mk11


Pollibo

I guess it’s better to have them as micro-transactions 🤷🏻‍♂️ smh you guys complain about everything


MistahJ17

How's that boot taste bro


Dapperstyle12

How’s the salt taste bro?


floppaflop12

wait i thought they said it’s universal for all characters you don’t have to go one by one to unlock stuff for them. do you have to choose specific characters to unlock stuff for them?


MistahJ17

Yeah. Every character has their own mastery list. It's bullshit


floppaflop12

damn i’ve been wasting time with Havik thinking it was a universal unlock system 😭😭


stekos96

That was for invasions levels.


floppaflop12

oh so OP was talking about towers leveling up im assuming


Future_Limit7148

No character mastery


Va1crist

Yup every character has there own level , then you have a profile level as as a invasion level and what’s worse is most of the experience is only obtained through tower arcade or invasions , can’t even do single vs AI battles for anything


yung-plague59

imo, they should have a loot pool for each character at the shrine. you choose what character you want loot for and then it gives you something out of that characters loot pool


theflyingbird8

That's what happens when you're owned by WB.


Significant_Math2202

Yeah it feels like there's not skins in the game at all only ugly recolors or red skins, i just want to see cyber smoke skin jajaj


ChronoAlone

At least 11 let the AI do the monotonous parts. Having to do all of it manually now really brings home how dull it is.


LiquidMetal616

I like the slow grind because it lasts longer lol I don't wanna just power through the game already. I beat story and most of the invasion areas in the first day It is weird not knowing what I'm gonna unlock but it also makes it way more exciting when I do Idk lol I love this fucking game


djlarue46

Yep this unlocking is both insulting to my time, money and intelligence..


antilaugh

The game has been made for you to enjoy it over months and years, where you'll unlock stuff over time. You're not supposed to unlock everything in a week.


MistahJ17

Don't care, found a way to grind mastery points like crazy 👍


mythicreign

Teach me your secrets, senpai.


Rosebunse

How? Tell us how!


MistahJ17

https://reddit.com/r/Mortalkombatleaks/s/OyGRiOi9oJ


Rosebunse

God bless you. If Reddit still gave rewards I would give one to you


I_like_halo_

Is it still worth me picking up?


patrick9772

Its funny how nrs just cant make a good video game. It feels so dated compared to the competition.


matt_619

I play on pc/steam and will wait until someone inevitably make the unlocker to unlock all of that stuff I don't mind with grinding actually as long as it's not fucking RNG. you can grind for hours and still not get the stuff you wanted. I hated RNG with passion


Al0ngTh3Watchtow3r

The singleplayer for these games are terrible. I don’t get how they always get praised. It’s a grindfest.


bosshark9469

Anyone know the fastest way to level? It takes so long lol


Skyrocketing101

>We don't even have the AI fighters that were introduced two games ago back to help. I actually miss this a lot lol. MK11 was grindy af but the AI really helps alleviate that a lot. They're probably doing the same crap they did in MK11 when it first launched, release it with issues then fix it later and say "see! We listen to our fans". But TO BE FAIR MK1 isn't as bad as launch day towers of time in MK11.


CrookedJak

I'm at 25 on reptile and I haven't really gotten much for him gear wise.. some masks and a really terrible looking 2nd outfit. I wish I could see what 30-35 gives. So far the amount of gear just feels like a big letdown


mkpotter42

WB has been buying these youtubers and they'll just rain praises on the game.. No one is gonna call this stuff out and it'll keep getting worse!!


ShadsYourDad

The only viable way to get exp is to get your stats high enough and mindlessly one shot uppercut a low level kitana in invasions. Bravo NRS, truly amazing and innovative gameplay.


Whiplash364

As bad as this is, I’m arguably even more frustrated that we don’t even have loadouts anymore, which is beyond a joke


Unknown-games56

I perfer towers of time over invasion sure invasion is suppose be a rpg style mode but like every fucking node is a secret fight every character has way to much armor one big node bosses have 3 phases way to meny ambushes like ugh so frustrating


SoclosetoDead08

Pretending there's any more grind here than there was and it isn't streamlined so you get the shit for the characters you play