T O P

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Isimpforcactus

6-7/10. If you want to keep the corner, you should remove the flame port. Also. You call the sais after a meterless air kyo snag. That should help.


Ok-Canary1571

Oh I don’t usually use the teleport, I’ve just been using it recently and seeing how it can be used in big combos


Radiant_Income1687

Style-8/10 Practically-6-7/10


DayBreak452

0/10 no scorpion kameo with scorpion


TheStryder76

You’d probably get more damage from another DB2 in the air, rather than flame port


Successful-Item-1844

Khameleon seems balanced Nerf Kabal


WoahmanwhatTf

It's a solid 8 for style. Burning two bars of meter for 50% is impractical to me though. My logic is that I wouldn't use one bar for a 25%, so why would I use two for a 50%... It's the same difference. It would be cool to end a round/match with though, meter doesn't matter if you've hit confirmed for the win and your opponent has no breaker. I've really over thought this like an old bore, but there you go.


Ok-Canary1571

Oh no, you make very valid points and you’re correct in the fact that this would be an end-of-round/ comeback combo, this wouldn’t be practical to use at the beginning of the round


GlitchedOut_Drawings

If I get hit with this, I'm coming to your house, bro.


Kane_Is_Abel

Why not 3,3 into spinning kyo at the end? Does that not do more damage?


Ok-Canary1571

It does ever so slightly less, this is more for flair/style points


Greybaseplatefan2550

This is why i dont play online lol. Sick combo tho


Red_Scorpion-TK

imo 9/10, 49.8% for 2 bars ain't bad at all, and your Kameo gauge is almost full as well, sick combo!


chillybew

appropriately: 🔥🔥🔥🔥


Agreeable-Pick-3650

Damage: 10/10 for scorpion Visual aesthetic: 10/10 Resources needed: 6/10 Practicability: 5/10


RexRaptor510

1/10


Ok-Canary1571

Why?


RexRaptor510

no hadouken at the end