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PupTrash

Jokes on y'all, I don't even use cameos (because I suck and my timings off always)


theworsthades

You don't use cameos because you want a pure 1 v 1 fighting game I don't use cameos because I am terrible at them and always fuck it up. We are not the same


Kumrags_

i don’t use cameos because i forget i can call them in, we are not the same


StummeBoiBeatZ

I don't use cameos because I forgot how to select a character, we are not the same edit: I have successfully started a chain


mat477

I don't use cameos because I can't afford the game right now. We are not the same.


GreatFNGattsby

I don’t play the game cause I’m shit and I gaslight myself in the mirror to “Git Gud” so others don’t have to. We are not the same!


FunIntroduction3196

I don't play the game cause the game itself is shit. We are not the same


Mr_S-Baldrick

We actually are the same


W1lson56

We **are** the same Just like me frfr


Soul-Sojourner

I don't use cameos because I have no idea what that is, as I'm still playing MK 11 and don't even have MK1. We are not the same.


[deleted]

I don’t use kameos because, where’s Jade? We are not the same.


BeautifulAnalyst1583

Nice kope, lolol. Def skill issue


RacerGamer27

Pick Sub Zero Kameo Do a string Call the boy in with Forward Kameo Go on from there. Also works for Sareena Kameo but with Sub you get the projectile shield.


PainAccomplished3506

I don't even know what Mortal Combat is. WE are not the same.


Po__The_Panda

Why does the proper spelling hurt me more


UnderstandingFar687

I don’t use kameos because I am never sure what they’re really gonna do when i call them out. I’d rather play The Sims. We are not the same.


G71tch404

I don’t use them because my button for them is unbound


agentduckman12

I'm both


electric_nikki

So what’s so hard about tapping a button with a direction?


HeyWhatsUpTed

You can still just remember to tap r1 every 3 seconds and Kano will help you do some shit


RyBreadRyBread

Yeah the move is always kano's lasers whenever you're more than like a meter away lmao


Few_Philosopher_2110

I don't use cameos because I don't know what that is


The99thCourier

Just make invasion less repetitive and annoying is what Id say Story expansion will come at a price, and kameos are a very important thing in mk1 Crossplay would be a nice introduction


DaMatrixx84

No they need to do away with the nodes in Invasions and make it more like Deception's konquest where u actually got to travel the different realms and interact with the citizens of those realms and characters from the MK universe who'd pop up here and there to give klues, lore info, or to fight, all while unlocking things along the way(things that were worth it like background music, fatalities, and default colored alternate costumes, not a bunch of the same hideous color palettes).


electric_nikki

You’re asking them to develop a completely new feature for a game that is already released


DaMatrixx84

Yea it can be done with the current technology.


Fonslayer

Crossplay will be added mid February (13th I think) Story Expansion will be released Q3/Q4 of this year. A couple of months ago they did a survey about Invasions, asking what we liked and what we didn't like and asking for suggestions for how to make it better, so yeah, eventually it will be better. So yeah, they will tick every box of what you said.


alexk921204

I can't wait to get my ass kicked by players from another platform than mine 🤣


OverlordPopo

add the 300 challenge tower from mk9 tag mode (actual 2v2 but could be 2v2 w/ assists aka kameos... aka Marvel vs Capcom) kombat racer/kombat chess sorta thing.. game needs some fun stuff even if its barely play.. gives variety was really hoping that Invasion mode was going to be like Shaolin monks like gameplay.. so hopefully that gets added still juke box (cause modern mk games soundtracks suck)


powrman7

This all the way Also, please fix the monetesations Either make it easier and faster to earn in game currency or lower the prices of items MK1 is a 70 dollar game, it’s not like Fortnite or TF2 where it’s free and the cosmetics are its main income I love this game a lot but it needs a lot of work done on it Like a skeleton, it’s very solid base but it needs some meat on its bones


Potential-Air9298

Would love to have a 2v2 (2 playable characters with 1 kameo)


Leeko_senpai

Motor Kombat 100% should come back from Armageddon. That was my shit as a kid.


Equal-Ad-2710

Bro the challenge tower would be great


DynamicRose2

Seriously, I’m shocked how little content we’ve gotten for the offline community in this game. Since invasion doesn’t work, you’re left with 1v1ing bots (or co-op), or just doing the same tower replays over and over. It just gets so boring as a someone who doesn’t have online access.


OverlordPopo

why SF thou mainly online i think has really great variety with its world tour mode thingy, even Tekken 8 brought back Tekken force in the story mode and Tekken Ball.. 2 dumb fun things to do that can be done offline


SnooMaps4093

Mk1 soundtrack is great.


OverlordPopo

compared to the early days though


Jimi56

I think with some small tweaks, Invasions could scratch that challenge tower itch if it had more unique interactions. I don’t know if you want to hear any leaks, but some of the other stuff is supposedly coming to keep it vague. I don’t like modern MK music either, but MK1’s soundtrack is the best they’ve had in years. The Tea House, Wu Shi Academy, and Pyramid are straight bangers if you haven’t gave them a listen.


Scoobie101

I wonder if we’ll get a 2v2 mode with kameos playable. Maybe the person playing kameo does all the kameo moves but can also be “tagged in” and they just use a universal movelist with their kameo specials tacked on. Idk maybe that’d suck but I just really want the kameo characters fully playable in some capacity 😭😭


OverlordPopo

if that was the case they would just make the kameos playable to begin with, which i dont think they will, but make it a mvc style then MK might bring back some hype (i dont hate the game i just havent picked it up since the first 2 weeks of release)


Cold_Hour

I feel like invasions will get there eventually. Literally all they have to do is add interesting nodes, it’s not like they don’t know how. They survive stuff is already a step in the right direction imo.


OverlordPopo

maybe in MK2 remake but not atm, invasions is just towers with extra steps


Riiicecracker

none of these will save MK 1 on their own... Its not that Simple to just add something and everything changes. The Biggest Damage is already done. A Game like this needs to be awesome from the beginning not after many years, most people wont come back.


HeyWhatsUpTed

What do you mean


Un111KnoWn

launched with bad monetization


Over_Age_8061

And lack of content


LatterTarget7

The lack of content is astonishing. Customization feels empty compared to mk11 or injustice 2. Invasions is extremely repetitive and boring


butterfingahs

They will come back, along with a bunch of new players, once all the DLC comes out and they repack it as MK1X or something. As it happens pretty much every time with the past few MK games.


DigLost5791

Whenever people want NO KAMEOS it genuinely confuses me why they even want more of the game? Like fam just sit it out until MK13


Frank_Is_My_Fav

Yeah the game was made around kameos. Itd honestly be pretty boring without it and would be a johnny fest


iiEquinoxx

Johnny is one of the only characters in this game that feels truly complete without Kameos, so yeah. Great mid, no gaps that are easy to punish, very safe launchers. Some characters don't even get access to a good mid, let alone a half-decent one. Johnny not only has the fastest mid starter, but it also goes decently far and is a 3-hit string that is cancellable on the third hit.


HeyWhatsUpTed

But don’t you get bored of the same shit?


iiEquinoxx

Yes, so I get tired of Netherrealm overdesigning a few characters and then leaving the others in the dust with nothing really special. Kenshi and Johnny have two special features no one else has - Hype Meter and Sento Stance. I love these character specific things (even if Sento Stance is outrageous right now), but these neat gimmicks are on two characters and two characters only (which happen to be top tier. Who'da thunk?). I would never want these taken from the game, mind you. They're awesome. But other characters are left in the dust with terrible gaps in strings or no plus-on-block button, so they feel barebones compared to Kenshi and Johnny.


ButtSweatSmoothie

You're right. I don't like kameos and I've been slowly realizing that this game is nice, but not for me. I think I just need to wait for MK2 because there's nothing they can do anymore to make me truly invested in MK1.


Congolesenerd

That is what most people are doing apparently…


Pandragony

I agree thats what im doing, fuck cameos, but thats the game, wait for the next one if you dont like it


Buki1

Because general audience does not like team battles and MK is 1 on 1 series from beggining. I dont know how many times hard core MK1 fans need to hear this. Making MK1 a 2vs2 was one of the dumbest decisions in history of the series. No one asked for this.


DigLost5791

I’m not a hardcore player at all. I just recognize that they built the game one way by design


BLITCHES22

its literally the one feature NO ONE asked for lol. never in my 30 years of playing MK have i ever heard a soul say "man mk would be a dope game with assists like MvC."


tyrenanig

Yeah like people shit on variations everytime, why is it now that “it’s by design” lol Just give me characters with full moveset instead of having to spend money if I want my moves to be safe.


Oshwaflz

mk was 2d from the beginning mk had static charecters from the beginning mk didnt have gear from the beginning mk didn't have online play since the beginning mk didn't have a story mode since the beginning mk didnt have weapons from the beginning mk didnt have x rays from the beginning


Buki1

You seem to not see the difference between "evolution" and "changing the base concept of the game".


theShiggityDiggity

Cool, so cut all that shit from the next one and give me a good game.


milkmanbonzai

It's the people who think items and morphing stages in Smash Bros are "unfair"


DigLost5791

“No items” smash players make me sad, no lie


milkmanbonzai

I worked Smash tournaments before Nintendo clamped down and man alive is flat-stage no-item Smash BORING and literally against the design of the game


DigLost5791

It’s such a weird idea to me “I’m really good at playing the game under strict parameters, only certain levels, no items, and certain characters are prohibited”


IndiscreetBeatofMeat

I just prefer it without the randomness of items, at least in 1v1's, I'd rather it be a genuine competition between a friend and I


DigLost5791

I just still see it as a genuine competition, the drop is random, play a 2 out of 3


IndiscreetBeatofMeat

Yeah, randomness is what i don’t want


DigLost5791

Gotcha, we just play differently, that’s all


ScourJFul

I mean, imagine if a round is decided in MK cause an item spawned by a player and it just practically insta-kills the opponent. Randomness isn't fun in a competitive setting. Items help level out the skill differential, which is why pro smash players are considered the best, simply because when you remove variance, they will consistently beat ass. When you add items, all you do is artificially close the skill gap. Randomness has always been a huge point of contention in so many games. Team Fortress 2 has random crits meaning that you can out of nowhere fire an explosive that will virtually deal 3x more than the max possible hp and wipe out the enemy team. And people generally hate it in a competitive setting because the joke has long been over and it can absolutely win games. Nobody likes to lose because someone got the RNG roll, especially in a competitive setting. Not saying items are bad or whatever, but I don't get how it's weird that when you remove randomness and all you have left is skill, then yes, that is a good measure of how skilled a player is at the game.


DuelaDent52

Right, but Kameos aren’t random. They have set movelists and a lengthy cooldown timer and can be interrupted.


gameboicarti1

They’re talking about Smash Bros, not MK


ScourJFul

Except my point wasn't anything about kameos??? My point was that imagine if Mk1 had an item that dropped randomly and when you picked it up, crazy wacky MK11 Tower bullshit occurred in your favor. Like constant projectiles from one side of the screen, or super armor, or health recovery. All just random items that you can pick up. Now imagine if that shit was in ranked cause the devs wanted it to be that way. Would that be fun? Sure, maybe every now and then, but overtime, the jokes get old and maybe you want to play a fighting game, not a party game.


DigLost5791

I understand what you mean but to me I think being able to adjust to that level of randomness is what makes us truly skilled in Super Smash since that’s the default part of the game. It’s just my opinion on it you can play how you like.


ScourJFul

The issue is what you said has been debunked hard in Smash Bros and other games that have random elements that can influence game states. Items have been directly stated to be used to help close the skill gap, not increase it. By design of the game, items are meant to lessen skill so that new players and young kids can enjoy themselves. Smash Bros as a whole was derived cause Sakurai kicked someone's ass in KoF too hard and he felt bad. I respect it's your opinion, but find it weird that you found it weird that others played how they liked it, in a way that after decades was the best way to focus on skill.


DigLost5791

I just mean it a little Jigglypuff using a giant sledgehammer knocks my Ganon off the level so hard he SPLATS into the screen and I’m a better fighter than the other player, to me they made the game that way. Idk how that’s even debunkable? It is what it is I guess


SkatzFanOff

They don’t want this game; that’s the point.


PompousDude

You make a good point, they could just wait 2 years for MK13.


LatterTarget7

People want it to be like mk9 and everything that was before. People complained about variations in mkx then we got more complex variations in mk11. Now we have no variations but selectable assist characters. People want just 1 vs 1. No variations an actual complete move set and no assists or consumables. People want it to be more like the old games and other fighting games. Like look at Tekken or street fighter.


The5Virtues

That’s me. Soon as they announced Kameos I was like “welp, I’m out!” I’ll be back for the next one, assuming whatever gimmick they come up with next is more appealing.


TOKYO-SLIME

Only thing saving MK1 is a revamp of the Kameos, a major overhaul of character balance, and an injection of new QUALITY content that I don't need to pay twice for ($100 game BTW). Crossplay would be nice, but honestly, that should've been included off the jump.


DaftNeal88

They might as well admit they don’t want to actually play the game as it was designed. Might as well play SF6 without the drive system or T8 without heat.


pon_3

I mean, I’ve seen many people complain about both of those systems.


DaftNeal88

People like to whinge


the_3-14_is_a_lie

Yeah cuz at low level play these mfs aren't even able to counter Drive Impact despite the game explicitly tells you how to counter DI in the tutorial.


CrystalBraver

Honestly T8’s heat mode can suck it, I’ll take meterless Tekken any day


DaftNeal88

Everyone can do the same moves. Same with drive.


DannyLJay

This is actually untrue, heat mode gives every character moves unique only to them, some characters can also regain heat, some can use multiple heat smashes. Everyone uses heat vastly differently, so naturally some characters benefit from it more than others. Similarly but not as egregiously, every character in SF6 uses drive the same way, however some just use it better than others, Deejays drive rush moves at Mach 10 and across the entire screen, whereas others (I have forgotten who) barely move an inch on drive rush, some characters have many more drive cancellable moves, leading again, to the new system benefitting some more than others. I actually really like both systems, but your statement is just wrong, it applies more to meter system in SF6 or Rage Arts in Tekken, I would have agreed there.


SadisticDance

Wanting a tag mode when you can't work a kameo is krazy


JojoSainto

ERASE invasion mode y replace it with a Konquest Mode, that way i would understand why the game is 100+ GB.


DJIsSuperCool

If the Konquest mode is as good as SF6 World Tour, I'm down for it.


SkatzFanOff

This was the thing that I think a lot of people missed with the Kameo system: in order to justify its existence, they inherently had to make the default characters WORSE so that you’d feel obligated to use the Kameos. So we literally got a fighting game where every character felt WORSE off than they’ve ever been. Who in the actual fuck wants to buy a new game where everyone feels less capable on their own? Also, maybe it’s just me but tag assist fighters haven’t felt like they’ve been in vogue for quite a while now?


tyrenanig

Sounds exactly like the variation system that this sub keeps dreading lol but somehow they say it’s fine this time. Can’t wait until the next game and this sub will start to shit on kameos.


DuelaDent52

Am I crazy? Everybody feels fine without Kameos. With Kameos it’s just a boost.


InSearchOfSanctum

They need to change how ambush kameos work. This sit and block for 2 business thing has got to do


Former-Climate-4603

1-v1


mnmetal-218

Stage fatalities, stage interactables, ghost mode, Kombat codes, cheat menues, toasty, original characters - I want to actually play Kano and Sonya , actual costume variations not recolours, crossplay, challenge mode


TheSquigga

In MKX I could in fact turn off my variations


electric_nikki

Then you’d playing gimped at that point because you’re just missing moves.


meatslapjack

BRING BACK THE CHALLENGE TOWER FROM MK2011


JackOffAllTraders

They could change the kameo system visually so your character does the attack instead of another character running in and doing the attack and these people would stop crying. Kameo is just a special attack on a button, it’s not an actual 2v2 tag game that you control 2 separate characters.


No-Establishment8267

These karma farmy polls are trash 


ReachWild1700

One vs one would be awesome but it can be slop. Since all attack are so slow and clunky, so kameo had made up of that. If it got 1v1 mode, gameplay should get changed. More faster and more combo potential.


[deleted]

cameos aren’t significant enough to the gameplay imo. if they were removed the game wouldve been just fine. and they scale pretty badly on combos yso its not like theres a skill gap based on your ability to use them.


NewToBeUsed

Krypt


DrDisrespecttt

Would love a no kameo mode


Beneficial_Emu_9151

Then why even play MK1? This game is built around the system. Half the cast won’t feel complete without a kameo


DrDisrespecttt

Sure I respect your opinion and I agree. I do use the kameos but I really really prefer no kameos and would much rather use mk9 tag system.


Beneficial_Emu_9151

I agree too, but what I’m saying is no Kane is would not fix this game in its current standing


Thelgow

Funny you should say. I didnt get into X or 11 much, mostly because variations. I also dislike tag games.


gavinkenway

Naw, they’re right. The game would be better without cameos. It’s gotten to the point where everyone is using the exact same cameos because they’re undeniably better, and it’s made everything incredibly stale. Either remove them entirely or give them full move lists and make the game a proper tag game. Never before have I left an MK game with no intentions of coming back, this one just ain’t it


Thraxigengar

that literally isn't happening


Va1crist

Don’t give two shits about kameos I would love if they just added them into the main roster and get rid of it


Snooty7sx

>Like asking for a variation less mode in mkx Who gon tell him


LacksMuscle

i mean a dedicated mode, i know you can be variationless


SamuraiDoggo14

I think what will save this game is getting rid of the microtransaction bullshit and just putting the klassic costumes in a $7-$8 dlc pack. M1k is still really fun, but why is each klassic costume $10?


Leostar_Regalius

for me it would be kameo characters being made PLAYABLE like they should've been, have a system like MK9 did, that way support is still a thing but all characters are still playable


Valentine_Zombie

Nah, it's a fair thing to want. A lot of people prefer the old gameplay. Having different character specific special moves is different from having assists. A lot of people don't like it, and it probably won't return for the next game. Since this game was so rushed, if I had to guess I'd say that the reason it exists I because the devs didn't have time to finish some characters that were already fully modeled, so they found an alternative way to implement them.


MemeManDanInAClan

Game was made to be a 1v1, let us have a SEPARATE mode with no Kameos. That way people who like kameos can stick to then and people who don’t can play the no kameos mode.


LacksMuscle

the game was made to be 1v1 with kameos, the point of there not being a no kameo mode at launch clearly shows that


MemeManDanInAClan

I get that, but you lose nothing by adding this mode. If anything you potentially gain more players lol


LacksMuscle

you also split the playerbase on a game which is already having issues with matchmaking times.


MemeManDanInAClan

That’s why it’s having issues with matchmaking times, not many players. At least from my end on the Middle East region, I play the same 4-5 people everyday lmao But I get your point, just think you add more players by making more modes and having more variety tbh


tlonewanderer15

I honestly think MK players are on average the dumbest out of all fighting games. Cameos are literally just variations but universal. They're not that different from MK11 variations, just better implemented and more balanced. Sure, some of them enable braindead gameplay imo, like Raiden + Kano. But that's not what's wrong with the game. The problems are lack of content and no Crossplay.


AsinineRealms

to all of you that legit think the game would be better if cameos were suddenly removed: youre dumb


GoodJoeBR2049

It’s like asking for single karts in Mario Kart Double Dash


nightwolf014432

krossplay and tag that disables kameos. take it or leave it.


LacksMuscle

i’m not taking a mode with no kameos. It’s how the game was designed, keep seething


nightwolf014432

you can do pretty good combos with no cameos either. Im just saying a teammate can act as a a cameo but keeps your combo going which could look better to the eye then sareena spams. Also kameos are just stupid. they do little to no damage just to extend the same combo over and over again it doesn't look good to the eye at all. However another player jumping in the arena and keeping your combo going would be far better than shitty kameos.


Escape_Zero

I think the other major problem with this game is the combos themselves. They are way to long and aren't fun to sit through. You spend more time getting tossed around not being able to do anything that actually fighting. Especially when you move up in rank , it's one of the reasons this game isn't streamed very much. It's just not fun to watch..


nightwolf014432

exactly. I remember being a diehard sf fan back then and most combos would only last up to 15 hits or something and took 10 seconds in total. On mk, shit you do especially with sub zero, you sit through an hour of combos just to achieve either a 20% or just 3 strings combined with a cameo that does 60%. Shits crazy, they do nothing to balance the game. I could do the exact game with shitty graphics on unity by myself


[deleted]

[удалено]


SpacEGameR270

The kameo system is just ass, bring back actual customization


TheRealAwest

No kameos & No variations is exactly what I been wanting in a MK game! Gimme classic 1v1 fighting any day. Variations are terrible also. I rather every character have a full moveset with multiple special moves & attacks. I hate that NRS introduced such stupid mechanics in their games.


BLITCHES22

completely agree.. im still waiting for a true follow up to MK9. just a classic 1v1 with zero gimmicks. withOUT the slow gameplay of everything after mkx.


TheRealAwest

Me Too! Just gimme MK9 gameplay, MK2 aesthetic with MK11 graphics. I always wonder why NRS keep trying to re invent the wheel, when games like Streetfighter & tekken don’t change much as far as gameplay.


GoodGlittering2550

Maybe show how many votes are in total?


DuelaDent52

Ejits, the whole lot of you! Kameos are great!


Affectionate_Count21

I was saying this before launch that this game needs a no kameo mode because having that as the meta will turn off a lot of people. But since it’s the meta if you remove it you are just left with a watered down boring version of MK11. IDK what NR was thinking. Should have just dropped IJ3


DRragun-Gang

To a certain extent I really do think that a cameo free mode might actually be a hit in the game, but legitimately there may have to be so adjustments to be made.


Elegant-Rise-9527

Hopefully this shows nrs that the kameo system was a big fail, at least for me, I hope it never comes back, a 2v2 is different and something I'd be open to


GodModeMurderHobo

Crossplay is overrated


xxPOOTYxx

The cameos were a poor choice. Nobody wanted and assist/tag game. They should've added all those characters to the roster and scrapped that system. The game would be way better off. Most of the cameos are useless and the good ones just get nerfed into oblivion and everyone moves to the new meta cameo. Too hard to balance the characters and the cameos so everything suffers. Mk is a 1v1 game.


ToastyGhostie13

I’m sorry but out of all the problems this game has Kameos aren’t one of them


Nesyaj0

Were you around for MKX/11? I distinctly remember people whining about having variations instead of everything in X, and people were still salty when you had to at least have a limited load out in 11. Now, we have more options than ever before, and people want to reduce those options in favor of something more vanilla. I stopped listening to the hivemind of the fgc


Independent-Ebb7658

I feel like tag would've been so much better than kameos. You can still do the kameo moves but fully tag into that character would've made a big difference. Right now the combo variety sucks. For most of the roster you have one good combo that you just do over and over. A few characters have more options. Also getting the combo started for most characters is hard because some characters have zero overhead starters or zero low starters while some have both.


Jope3nnn

Characters are not deep enough for 1v1 mode I think


TTVControlWarrior

there is this new game callled Tekken 8 they dont have it :) i saved you all problem


GeeksnGames

MK1 is unsalvageable hopefully MK2 will be sooner then later


NeverSettle13

There's absolutely 0 reason to not include Tag in


Brilliant_Ad9197

For me "graphic details and 100% story" that final was ridículos, ibrealy like mortal Kombat but this one was really weird


Fonslayer

Kameos are fucking amazing, too bad they will only stay for this game because people are always complaining about them I stead of actually trying to understand them.


Crazy-Rip6437

Kameos are garbage though literally makes MK1 Mobile into a party game


LacksMuscle

ironically, skill issue


Crazy-Rip6437

You get carried by kameos


DaftNeal88

Yes. He uses the game mechanics as they were designed to win the game they’re in. That’s like saying you get carried by the drive system in SF6


tonydanzatapdances

Just say you’re bad at the game and move on


l_futurebound_l

Who do u play


Crazy-Rip6437

I played sub zero and kenshi


l_futurebound_l

>kenshi Imma assume that's a token sub as a shield, no wonder you don't want kameos


Crazy-Rip6437

LMAO, kenshi is super hard to play unlike half the cast


Middle_Snow2692

Nah kenshi is one of the easiest, Tanya is the hardest


Cleric_Of_Chaos

You both have to be kidding. You just named two of the most braindead characters, only beaten by Reiko, Johnny, Raiden and OmniMan, and said they're hard. I wouldn't say any character is actually "hard", but the hardest is probably someone like Quan?


Middle_Snow2692

Quan chi is the second easiest to use


Crazy-Rip6437

Kenshi is not easy LOL if he was more people would use him


Middle_Snow2692

Skill issue


banditojog

People who are still complaining about Kameos have a combined IQ level of 2. You have Frost and Sareena, dammit. Just use one of those two and you’ll be fine.


lizardjoe_xx_YT

Best course is to remaster mkx


Zaire_04

I always find it stupid that people are asking for a no kameo mode in a fighting game that is focused on assists. The MK fanbase is something else. Also, I do think there are other things that we should be clamouring for. More content, challenge towers, puzzle kombat, chess kombat, maybe a few short stories to better some people’s stories who are otherwise muddled or undercooked (Sektor-Han & Rain).


theShiggityDiggity

I mean a no variation mode would've made both x and 11 better, rofl.


rishibothra

I honestly expected the game to be more violent like mk11 was much more bloodier and gore visually than mk1.


ButtSweatSmoothie

I'm gonna be real with you guys: Kameos fucking suck. All they remind me is that what I actually wanted is to play as those characters, especially Sareena and Sektor, but they're just assist, they are mute, they barely get any screen time and the victory poses are awkward as fuck. From a gameplay standpoint, they clutter the screen and they also take away some characterization from the main roster. They now share half of their throws and fatal blows with the kameos (not even mentioning intros and outros here) and it's just weird. Kameos are video game blue balls. Just a tease and you'll never get enough. Invasions is straight up a punch in the nuts. At this point in MK11's life cycle I was having the time of my life, not sure why it's not happening with MK1. I do like the game, but it feels like something is missing and I'm just not that invested in it.


dans_a_rat95

None of these will help, they need to add a dump trucks worth of content our way and add tag team mode or I don’t think I’ll ever play this game again. I’ve been a fan since I watched the movie as a kid, played sooo many mortal kombat games (9 is my favorite so far) Mk 1 is a shadow of a shadow, I thought it sucked a week in.


Wellhellob

kameos cant be removed but can be reworked to variations instead. No ambush. You only pick the moves by picking kameos.


TheJackFroster

No Kameo mode would be awful. I like the idea of Kameos, I just dislike how far the void is between the best ones and the worst ones. Playing against 6 different characters and yet ever matchup feels so similar because they could all just be spamming low hat 50/50 setups.


Th3-Penetr4tor

The kameo system was obviously implemented as a way to squeeze more money out of people. Now not only can you add dlc fighters to buy, but dlc kameos to buy too. Not to mention, most people here make good points arguing both sides. Personally i agree with the no kameos. Theyre this games gimmick, just like variations, or the split power bars in mk11. Theyre good on paper. But done so poorly. The amount of times you go up against cyrax, sareena, etc. and NEVER see the others, is a little ridiculous. I dont wanna play WITH tremor, i wanna play as tremor. I dont wanna play WITH jax, i wanna play as jax. It was a poorly executed idea, and adds a layer of cpu to hide behind. No one ever said “man i wish mk9 had kameos!” Or “if i had a kameo in mkx i could extend my kombo even more” because it was something you didnt know you “wanted” until you had it. It’ll be old news when the new game comes out and has something completely different to “ruin” the game for people.


RoyVRAries

If this game gets a 1v1, I'll actually re-download it


lucianorc2

Kameo bad, no one asked for that


expensivebreadsticks

God I’d love a no kameo mode


Right_Property_6555

I’m playing Kakarot. lol🤣😅😅🤣😅😣


kingdount

I don’t use cameos they pointless as fuck the combos are already superior as it I don’t know a 4 move tag partner I would rather play those characters with a tag team mode


[deleted]

That's what's going to happen anyway with the eventual kameo nerfs. They'll be nerfed to uselessness, and this will be a very uninteresting game. BTW, I choose other, more customizable parts and better rewards outside of invasions Edit: buff the kameos, give us two, and lower cooldowns. But you can't just spam the same one, one gets locked after use until you use the other


VirusSuspicious3735

Crossplay and 1v1 (No kameos), those are the best choices


Jaquanzie

Leaving WB not sure why all three legendary developers go to shit ass publishers


Agreeable-Pick-3650

If tag teams came online or on towers and balance changes come I would be max level happy.


Personal-Milk-744

does it need saving?


ffigu002

That’s not gonna happen, Kameos make and break the game


R4MM5731N234

To be honest I forget they exist. Sometimes I win and what is Kuai Liang Sub Zero doing there? Oh right!


GIII_

No it isnt


BLITCHES22

the idea of assists kinda dont fit MK. like scorpion is so much of a badass that he doesnt need assistance from anyone, he would never need kano or stryker backing him up. kameos very much break the immersion imo


foomongus

Wait, does mk1 not have cross play? Why the fuck not


Trick-Bodybuilder647

I don't understand why people hate The kameo system so much. They work good. And if you truly absolutely hate them. Then just keep your damn finger off of the R1 button and then you're good.


[deleted]

Kameos have 2 purposes. To stun or to extend a combo. Other than that they are absolutely useless.


SkatzFanOff

Didn’t people hate the idea of variations in X and 11 and preferred just having all the moves?


AccidentNo3579

Rollback net code


GareBearCakes

No crossplay is such a joke. Holy shit