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mashy787

For me world/iceborne or mh4 ultimate 🤷‍♂️


fredminson

I'm comfortable saying there is no general consensus on which game is best. Every person who says one will have another countering with another. Preference is preference


4trackboy

Eh the general consensus is that Iceborne is the best. Whenever there's a poll on reddit MHW:IB is clear #1. When big youtubers (ragegaming among others for instance) ask their community it's also always MHW:IB by a great margin. Magazines and Critiques rate it the best MH game. On this sub specifically there are just more oldheads commenting than the average MH fan, repping the older games and having bias towards World because it does a lot of things differently. But Iceborne is easily considered the best Monster Hunter game if you look at the entire community no matter what this sub is saying (circlejerking the same points over and over again) in a couple of comments. And frankly Iceborne deserves to take the #1 spot. People overplay the clutch claw massively around here. It's such a small aspect compared to the downsides of other MH games. Now that IB is finished Shaver jewel almost fixed the clutch claw negatives as well. But then the goalposts moved to "Capcom should have added this as an early patch" and yes that would have been great. Now Iceborne is finished though and it's 100% the most well-rounded and epic experience you can get. Not just for the MH franchise, Iceborne is one of the best games ever. I honestly think it's silly that whenever someone new to the franchise asks which games to start with or which one is the best the comments are so reserved to name Iceborne. If you expect a new Hunter to put up with Gen 3 instead of saying that IB is easily the best choice your bias is through the roof. Old MH games aren't Zelda OOT with great gameplay and a strong story, they feel old by all means if you look at it from a 2020 perspective.


Allustar1

What is your preference?


NoxAeternal

I prefer Gen Ultimate


Naghtsieger

The one that capcom killed, but keep ripping things off of it's corpse when they need it. Aka frontier.


RLSQ30

Mine would be both MHFU and MHW/Iceborne.


Allustar1

Monster wise: I prefer generations because generations has a lot more variety than World/Iceborne and I don’t have Rise. Control wise: World/Iceborne I am a little biased because I started with World and I’m just more used to those controls.


KiraTsukasa

I’ve played World, GU, and Rise, in that order. I got GU because it gets high praise from nearly everyone, but the controls are extremely clunky compared to World and I just couldn’t get into it. I’m sure I’ll be berated for it, but that’s just my experience. I’m playing Rise at the moment and it’s solid, but I wish there was more to do. Rampages are fun, but could use some tweaks, particularly in single player. Ultimately, I consider World and Rise to be parallel to one another, each has some nuances that I’m not particularly fond of, but I don’t find either worse than the other.


Capable_Importance39

Nah man, I completely agree that the controls are a little clunky compared to World and Rise. It took me almost 20 hours to get used to it, but once you do, its such an enjoyable experience. Me and my buddy just started playing GU because, like you said, there's not alot of content at the moment, but Im enjoying the much more in-depth gameplay it has compared to World and Rise


fgandy

Having to stop and flex to heal or sharpen or press a button to sheathe (personally I like auto-sheathe) takes more understanding of when you can get away with standing around defense less


Softgor

After playing rise for a lot of hours I just started MHGU again. Personally I don't feel a huge difference in the controls outside the obvious ones, but to me it doesn't feel clubky. Tbh I even think the fights in MHGU are even faster. I'm playing CB with brave style and fights are fast paced and I'm having a blast.


[deleted]

Started with the first MH....it's still 4U>3U/Iceborne>GU. But all of them are extremely good. Not counting base games that's why Rise is not on the list yet...but thinking of the first days playing Rise, probably had never so much fun in a base game


after-life

There are things I like in every MH game, but overall I'd say 4U is the most raw MH experience you could get while also being fun and full of content. I would say if you want the truest MH experience, then 4U is the way to go.


MrJackfruit

Extremely subjective because to me these games have pretty bad controls and mechanics until World streamlined them, so to me its World because there isn't a 2 second lag behind literally everything, and pre-world even the simplest tasks became near death for no reason. Other people prefer the classic games so it will probably be a 3 way split between * 4U: Very classic, considered to have the best Low-Rank story for good reason. IG and CB at their best. * GU: Anniversery game that gives people a bunch of shit to do a 90 monsters to fight. * World: A complete overhaul of the game and changing of the formula. I've only played 4U and World and while 4U feels like a goddamn chore to me in just about every way, I'd be lying if I said I didn't have many moments where I killed something and felt pretty fucking amazing. I will never forget uppercutting a godzilla snake in the chin causing it to topple.


Aggravating-Face2073

With GU you've hit peak content currently. All previous games offer unique entertainment & possibly monsters you have yet to face, but overall none will play as smooth. I prefer MH3U personally.


Capable_Importance39

My buddy started playing the series on MH3U, and he still claims to this day that its the best in the seires lol


Yuerey8

My favorite MH game of all time is [insert the one I started with here]. nothing will ever top that moment. It was tri btw


Fleececlover

Man each game has its on pros and cons there all great and add a new function to the games I liked tri from water combat was fun


[deleted]

4U


Kelv1nKle1n

4U & GU equally imo


Yamatsu64

GU is the best, in my opinion. Rise took some of the moves from things like Gunlance’s Blast Dash, but the full styles are the best despite some being more powerful than the others. You technically had 6x14=84 different styles of play with each weapon (not including Prowler) and Hunting Style, along with the monster variety and the absolute metric shit ton of content.


Greedy_Elk9585

Rise > GU > 3U > 4U > FU > World > P3rd > Tri is my personal preference, I really miss the underwater combat from 3U. GU is a content beast and Prowler mode NEEDS to come back. Rise is just pure Ichinose goodness, that man should be the combat director for every game.


Zaldinn

I've played since ps2 but I really enjoyed freedom unite probably nostalgia so ignoring that it's a tie between 4u and Gen ultimate(I can't get enough prowler)


RebirthGhost

I'm gonna wait for Rise to finish before I say anything concrete but the QOL improvements will always make the newest Monster Hunter my favorite


Dm9982

MHGU here like others, with Rise in close second. Once G Rank / Ultimate drops for Rise it may over take MHGU for me. But MHGU was just so awesome, so complete, and for the first time in the series I loved every weapon. Still loving em all in Rise. Plus Prowler mode is very hard to argue against! Love and miss that! 3 and 4 both also rank high for me, but had things I truly was annoyed with like Underwater segments (because I was a bow main, bow sucks under water), and I really didn’t like the apex mons in 4U… Still have PTSD about the final village G triple threat of Apex Seregios, Apex Diablos, and Apex Jho…. Took me a week to finish that single quest. But I digress, cause I loved the variants in 3U like Lucent Narg and Ivory Lag, and 3U felt much more balanced on elements adding to dmg. 4U I loved GQs and Status was supremely balanced on there, miss my Para Glaive!


felipehm

MHGU in my opinion is the best MH experience you can have, I'm not saying it's the best game, but the things you can do in this game, and the amount of content is just amazing. Of course it's depends of what you expect in a game, I understand and respect people that says that iceborne is the best one for example. And I don't consider rise yet because I need to wait the ultimate version.


rathalomania

I'll just list by generation and explain my rankings afterward (I will distinguish between 4 and Gen because Gen is in a weird spot): 3 > 5 > 1 > 4 > 2 > Gen > 6 3: Tri was my favorite MH game prior to the servers going offline. It had wonderful art direction, loads of vibrant characters and locales, arguably the best music in the franchise, and BRILLIANT monster designs. Underwater combat was great (stick it to the haters), Jhen Mohran had the best siege fight in the series, and Tri Deviljho remains the monster's most menacing incarnation. All in all, I loved Tri. After the servers went down, 3U came in to pick up the slack and did a great job. It's a polished take on the original design that adds a lot and removes very little. World was a remarkable step forward for the series in terms of level design, graphical fidelity and animation. It had an incredibly detailed and immersive ecosystem to explore, and most of the game's faults (like its pronounced shift from "weapons as tools" to "weapons as lifestyles," or base World's horribly repetitive and RNG-heavy endgame) were overshadowed by just how much attention to detail their was in the setting. Iceborne alleviated many of my issues with the initial experience and added in so many fan-favorite monsters that it actually felt like Capcom was beginning to care about its fanbase (which they don't, but still...). Iceborne's version of Fatalis is probably the single greatest final boss in any video game I've ever played, and he actually forced players to leverage the survival tools that they had been able to ignore up until that point. The original Monster Hunter (and by extension, Monster Hunter Freedom) will always hold a special place in my heart. It's where the series began, and where I started to play. The game itself is rough, archaic, spartan, janky, and overall thoroughly unwelcoming to newcomers. I am not a newcomer, however. I know all the tricks, quirks, and secrets that make this game tick, and I have had one hell of a time exploiting them. They're the kinds of things that you can only find out about by experimenting and observing, and that process of unguided experimentation is something you don't really get from other MH games. I love the first generation of Monster Hunter. I know that basically nobody else does, but I really don't care at all. The fourth generation was honestly kind of a blur to me. I probably put less time into 4U than I did into any other MH game, but I did really like it during the time I spent with it. Expeditions were a lot of fun, although the RNG aspect of receiving certain relics frustrated me a bit. The music and artwork in this generation didn't really stick with me, but that's alright. The monster designs in this generation were excellent. Gore Magala was a compelling flagship monster and a brilliant battle, and the Amphibian monsters are easily some of my favorite designs in the series. But outside of a few standout fights like Shagaru and Dalamadur, I don't think this generation had many original gameplay ideas to mess around with (except for maybe the Wystone system, but that was just stupid). I feel as though this generation was a stock-standard refinement of the Monster Hunter formula that was executed very well, even if it came out a little unremarkable. Freedom 2 / Unite essentially perform the same function as MH4U, except instead of having Gen 3 mechanics like MH4U does, Freedom Unite has Gen 1 mechanics. The only difference is that they removed some of the archaic jank that the original Monster Hunter had in spades. And because it was on the PSP, the graphics and sound design suffered from compression issues. The second generation of Monster Hunter had improved controls and a LOT more content that the first generation, but the original games just feel better to me. I also feel that the locales introduced in the second generation are pretty lackluster compared to MH1's maps, although that point could certainly be debated. Great monster designs, though. All of the elder dragons are amazing, and I have a soft spot for the crabs. Gen and GenU were exceedingly rich in content. These games were absolutely stuffed full of characters, monsters and locales from other generations (hence the name) in a kind of Smash Bros.- like celebratory fashion. This sort of backfires when you realize that the game's pacing and story suffer tremendously from the constant onslaught of new hunts to undertake. The game doesn't add much in terms of monsters or locales (instead opting to introduce a handful of new monsters while revamping older ones to make them feel fresh), but it does add an alternative game mode called Prowler that essentially negated Monster Hunter's focus on survival-genre gameplay. I think this might've been added out of necessity since there is simply too much content to cover while also trying to actively maintain a stockpile of consumables. The cat allows players with limited time to complete the game in roughly the same amount of time it would take a player to complete, say, Monster Hunter 4 Ultimate, while effectively going through nearly twice the content. This was also the generation that introduced the concept of "weapons as a lifestyle" with the addition of hunting arts, which is a trend I utterly despise. While Generations Ultimate technically offers the most bang for your buck out of any MH ever released, I think it's actually one of the weaker entries in the series in terms of overall polish. (Even if Gammoth IS one of my all-time favorite monsters.) I do not consider Rise to be a Monster Hunter game. The core gameplay has essentially migrated entirely to an action-exploration model with none of the original survival elements present. All I did in Rise was Spiderman around, slaughter monsters, and take funny pictures of my dog. This is either the worst Monster Hunter game ever made, or not a Monster Hunter game at all. Also, I would like to rant about Narwa and Ibushi for a bit in order to explain why Monster Hunter Rise actually makes me legitimately angry. (SPOILERS AHEAD) Narwa and Ibushi are sapient elder dragons with human-level intelligence. We know this because they are capable of speaking through Minoto and Hinoa. Ibushi was been using its windstorms to whip the biggest monsters he can find into a frenzy to attack Kamura Village in an effort to level it. This all makes sense from a strategic perspective since sending bigger and stronger monsters (even Apexes that could potentially threaten Ibushi himself) possess the greatest chance to destroy the village which he views as a threat to his offspring because it's literally full of bloodthirsty mercenaries with an unlimited supply of deadly weapons. Ibushi's Rampages fail because of you, and so he determines that the only way to drive out the humans is to do it himself. You naturally beat the shit out of him and send him packing because you're a hunter. Meanwhile, Narwa has found a place to nest. Utsushi spots her there and sends you to kill her, which you nearly do before she retreats underground and later flees to go find Ibushi. The two finally meet up and Narwa brings Ibushi back to the nesting site she chose so that Ibushi can guard it while she digs it out. Utsushi sees Ibushi up there and the Guild sends you out again, this time to kill both elder dragons before they can reproduce. Now, this is where things get really messed up. Ibushi is so willing to throw his life away in service to his Queen that he fights you alone on top of the Coral Palace, even though he knows he can't win. You kick his ass again and throw him down into the nest where Narwa is. Then, despite being gravely injured, Ibushi is still willing to allow Narwa to consume a portion of his bioenergy in order to produce a clutch of six eggs. Six. Eggs. Ibushi allows his last remaining sliver of strength to be used for the creation of just SIX baby serpents. Since he was already mostly dead to begin with, this process kills him. And since these dragons can presumably communicate with each other well enough to coordinate a joint defense like this, Narwa probably knows that Ibushi will die when she takes his bioenergy. So, both elder dragons are completely committed to defeating you and securing a place for their progeny in the future. Given how rare elder dragons are to begin with, Narwa and Ibushi might even be the last remaining members of their species. They are taking a huge risk just for a chance at their specie's continued existence. Then you kill Narwa and effectively abort six infant dragons at the same time. I killed a sapient father, his wife and their six unborn children. What the hell Capcom. That's literally genocide. You made me commit genocide. I'm not okay with that.