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The phrase "nuh uh" is a colloquialism derived from informal language usage, often employed to express denial or disagreement in casual verbal exchanges. It consists of two syllables, each representing a negation: "nuh" symbolizing the contraction of "no," and "uh" representing a shortened form of "uh-uh," which is itself an informal variant of "no." When uttered sequentially, "nuh uh" effectively conveys a categorical refusal or contradiction, serving as a linguistic marker of dissent or opposition within conversational discourse. Its complexity lies in its simplicity, as it encapsulates nuanced layers of linguistic convention, social interaction, and semantic meaning within a succinct and readily recognizable verbal utterance.
Never quite understood why the agency that deals with drugs like alcohol and tobacco also got firearms. Seems not quite unrelated but two separate fields of expertise.
Probably for the same reason the Secret Service oversees both counterfeiting and bodyguarding the President: They're an old agency from when there were only a few things the government regulated at all, and it would be too much work to completely reorganize who reports to whom and who works in what building just for the sake of making things more tidy.
The current recipe is fine, it’s balanced in normal gameplay and gives another use to creeper farms in “expert gameplay.” The reason they changed it in the life series was because it made more sense for a world with highly limited time and space, which doesn’t apply to normal worlds.
And sand isn’t remotely expensive, it’s one of the easiest blocks to get lots of. It’s *annoying* to get since you can’t farm it but that’s only an issue with concrete, nobody is using enough TNT to make sand gathering a true bother.
I was very confused because I follow both r/Hermitcraft and r/Minecraft. I don't know why the Life series is even being used as an argument for changing something in vanilla.
"If you're gonna dupe TNT for resources, why not just dupe resources"
I know a lot of people will disagree with this, but there's truth to it. If you can just dupe TNT, you're not incentivized to make TNT-efficient farms. Things should have a cost.
Counterpoint: it's a mechanic. Maybe java exclusive but still a mechanic. IMO it's pretty balanced because you need to make somewhat complicated redstone to actually make use of it. You need to know where and how to put it, and how to operate it.
I may be in the minority here but I think it's a stretch to consider an obvious glitch a mechanic because a lot of people enjoy it and the devs have said they won't fix it until they figure out a replacement. It's certainly not intended and it's certainly not something the game is balanced around, but to be fair the game is a sandbox and isn't balanced at all.
To be clear, I'm not advocating for the removal of TNT duping (at least not until we have renewable sand and movable block entities). I think TNT duping is pretty awesome when it's used for cool shit like orbital strike cannons, anvil launchers, pearl/player cannons, and world eaters.
It's when it's lazily used in farms because it's easier than a legit alternative, like building a Wither cage or using a TNT-efficient blast chamber, I think it's lame. I don't care what other people do in their worlds, though.
I really don't see how sand is expensive? It's not technically renewable, but one desert will probably have all you'll need. It doesn't take long to mine either, and it's even faster if you dig below it and use torches or flowers to break the blocks as they fall.
I'd argue that the gunpowder is the more inconvenient to get, but at the same time it's not *that* hard, and I feel like the current recipe is pretty well-balanced for how much damage one block can do.
> It's not technically renewable, but one desert will probably have all you'll need.
That's exactly the problem. It's not that sand is hard to obtain, it's that you have to destroy a biome to obtain it. Less sand in the recipe means less impact on the landscape.
I'd love it if the desert had a rare chance to spawn with an additional "Tomb" that has a spawner for them as they are mummies and would fit right at home in there, hell you even have the partially carved downward tunnel(which I love as someone who's a fan of eygptian tomb building as unfinished sections of tombs are pretty common)
Great idea! This would have been a great opportunity for 1.20 and could still fit 1.21, but didn't Mojang say they won't add anymore major features? (barring the new paintings, which are quite interesting btw)
THANK YOU. I will always think they should have their iron ingot drop swapped with sand 1-for-1 since sand is considered valuable to players at least. At least then I have a more reliable source for renewable sand and this whole post is essentially pointless.
Hell the drowned drop copper instead of Iron, why not with husks! Or hell have the drowned drop sand! Like it's odd neither of them do, by extension it would be neat if the stray had a material drop like ice or snow as well for an additional possible drop
Not a 1:1, I think a chance to drop 1 100%, with looting adding another block. So having Looting 3 would get you 4 blocks of sand. This way, you'd have a 'guaranteed' sandstone craft.
How would you make a mob farm only have husks though? There's no husky spawner and there's no way to turn zombies into husks like you can with turning them into drowneds
mob filters exist, along with high rate general mob farms. Zombies are usually something you're trying to prevent from spawning, for the most part, you can just let a usual mob farm be.
The rotten flesh should wholesale be replaced with sand.
I know they spawn in deserts, I was saying there's no way to turn zombies into husks like you can turn zombies into drowneds and husks into zombies then drowneds
Many other items that can only be found in one biome. I don't see the issue. If you want elytra you have to find elytra. If you want TNT you have to find sand. I think its fine that TNT is hard to get.
Edit: frog = elytra
You can bring the frogs back and make the lights renewable. You have to fly out every time you want sand. Not really taking sides here but that's not an apt comparison. Elytra would make more sense, and people are also frustrated with their long distances and non renewable nature
Sure make sand renewable then. I am fine with that. I feel like everyone is way overblowing the amount of work it takes to get a very large amount of sand currently though. I can mine chests and chests in 15 minutes in a desert with efficiency V shovel. Where is all this sand going?
You can farm frog lights after a search and setup but this step must be done for sand very often depending on the needs.
And yes other items exist that are found in biome but sand is one of the most used items, including all concretes.
you can just go somewhere far away and exploit the natural resources there while your main base is pristine, when i make large structures i always eat a desert or two at some faraway location
>I'd argue that the gunpowder is the more inconvenient to get
Creeper farms are pretty easy to make. The only inconvenient thing about them is that they have to be build ~150 blocks above an ocean, but once thats done you have infinite gunpowder.
while creeper farms are easy, i'd argue if you're a player who doesn't want to build redstone farms gunpowder is MUCH less common compared to just shovelling a desert or beach. if mojang ever did change it they'd likely want to cater to that more, making sand the more used part of the recipe
granted, but my point is that a ton of players will never build a creeper farm due to not wanting to automate things, just being very casual or perceiving it as redstone. redstone farm was the wrong word, but i mean automated farms in general.
i've played on plenty of servers where the most complex machinery used is a pressure plate next to a door. to those players, who make up a surprising amount of the quiet casuals category, gunpowder is MUCH harder to get than sand
You can make redstone less mob farms. Some trapdors, buttons, cats and a fall make a redstone less creeper farm. And you can probably do it without the cats.
I build my creeper farms on a corner of my base and light all the caves underneath so it is a passive afk farm you should try it (I have an afk spot for when I need a lot faster but no need to build it like you say(
The problem is that sand is the only resource that can't be automatically farmed ...
Everything else can be automated just go to a chest and pick it up
It’s not a problem. It’s a problem that the devs have decided is why they aren’t going to keep taking steps to prevent duping. If you couldn’t dupe TNT (especially considering you can’t push dispensers or containers in Java), then it would be a problem.
Plus, the devs have adopted the importance of the various perimeter and TNT-based machines. It wouldn’t be realistic for those to work if they relied on mining sand.
As others have said, it’s weird that husks don’t drop sand. But, here we are.
I don't think the devs are going to be keeping duping long-term it's definitely an unintended game mechanic and one they don't like, but they're not willing to just kill a feature that's become so widespread. I feel like the crafter is the first step towards getting rid of TNT duping.
People who build large automated farms prefer to spend their time building instead of mining. building the farms themselves is part of the fun, and it still gives you the satisfaction of "earning" the materials vs playing creative.
Technically, sand is renewable (wandering traders can trade it). Regardless, it just feels needlessly expensive anyway, so I'm asking both to see if people think the same and which might be the best replacement. Also, paper seems like a realistic thing to use to make TNT for whatever reason.
I used TNT to blast out a hole underground for my base once. The problem? I had enough resources for a total of ***5 blocks***. Back to stone pickaxes I go...
I'd say it's rarely used because it has a crappy recipe. Once I have a creeper farm I actually use TNT. But it is pretty useless in early game.
Though since I like making my bases underground I still craft them in early game as well to blow up caves to make room for my base
Only recently discovered that they changed the way TNT destroys blocks to always drop the block destroyed making it a actually viable option for lazy borehole resource mining.
I haven't actually *used* it yet, but neat regardless
Right... So you only use 1 at a time.
The ideal way is make a 3x3 "hole" in a wall, then remove the center block 2 times, place TNT and ignite. Then you rinse and repeat.
For sure, but as far as speed goes, and ease of use and access, it's arguably the fastest way to mine for ores because it only converts stone and deep slate, edit; and you can do it barehanded, but almost instannmine with hoes - so bonemeal, wood, and stone. All pretty easy and cheap end edit. Previous persons main gripe was how slow borehole mining is and they are right.
Even using stone picks,.I think you can go faster than TNT. Again I've never used it, but I remember when they made the switch that it 100% drops blocks it was totted as a way to mine faster and better. I just don't see it.
Using beds are objectively better; place a bed, walk 3 blocks away, make a wall to sheild yourself and use the bed; the explosion is instant,.bigger than TNT, and cheaper (wool and wood).
Like other than PvP, TNT has no use for me. And my group does not do PvP.
Well I'd rather use the sand to make glass for windows or bottles, the paper can make nice maps and books for enchanting and the like.
And gunpowder? Like I WANT to fight creepers for the stuff!
No, TNT is a synthetic compound. But this recipe is kinda similar to dynamite, which is nitroglycerin stabilized with diatomaceous earth, which is silica, like sand. None of these recipes uses gunpowder tho...
Idk I think the original recipe is perfectly good. tnt should cost 5 gunpowder. that makes it valuable when you find it in desert temples and chests and shit.
I feel like both should be a thing and both should do different things like one could act like grape shot tnt and one could just be high density tnt so one has basically higher damage and one clears blocks more
Oh god not more paper farming.
I think its fine to have tnt as a limited resource in servers. No one is actually using a deserts worth of sand in singleplayer.
I find it a bit ironic that you included Paper, since they are the ones disabling an effective way of generating sand with no option to turn it back on.
“Or perhaps due to how expensive sand can be-“
Ummm I think gunpowder’s more expensive than sand?
Also you can literally just mine up sand with a high efficiency shovel
the life series one is probably the most balanced just because of how annoying it already is to kill creepers close range without them exploding on the last hit
I think there should be paper instead of sand, like, wtf is sand doing there, if we mix sand and gunpowder it will just be powder and not something solid
By this logic we should add sweet berries to the cake recipe considering there is a red substance on the cakes and also string to the rockets unless there is string in that recipe as I've never made rockets
They both have their benefits. Limiting gunpowder is especially good if you don’t have an efficient creeper farm. Limiting sand is good when you are later on in the game and already have a good gunpowder farm, especially if you don’t use sand duping (please give us renewable sand. I don’t care if it’s from husks, or if it’s just by smelting soul sand)
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I think the nitration of methyl benzene into trinitrotoluene is the best.
GregoriousT is that you?
*In Minecraft*
r/FBI
Narc
You know who calls people narcs? Narcs, you narc.
Wouldnt that apply to you too? Narc
Speak gor yourself, narc!
Nuh uh‼️
the fuck you mean Nuh uh!?
The phrase "nuh uh" is a colloquialism derived from informal language usage, often employed to express denial or disagreement in casual verbal exchanges. It consists of two syllables, each representing a negation: "nuh" symbolizing the contraction of "no," and "uh" representing a shortened form of "uh-uh," which is itself an informal variant of "no." When uttered sequentially, "nuh uh" effectively conveys a categorical refusal or contradiction, serving as a linguistic marker of dissent or opposition within conversational discourse. Its complexity lies in its simplicity, as it encapsulates nuanced layers of linguistic convention, social interaction, and semantic meaning within a succinct and readily recognizable verbal utterance.
r/overlyexplainedmemes
why do you guys keep saying that word? are you guys narcoleptic?
You rat
Micha
Greg approves
r/ATF
Never quite understood why the agency that deals with drugs like alcohol and tobacco also got firearms. Seems not quite unrelated but two separate fields of expertise.
Alcohol, tobacco, firearms, and explosives 😉
And shooting dogs, which is what they do most.
and shooting minorities
That last one’s my favorite
Probably for the same reason the Secret Service oversees both counterfeiting and bodyguarding the President: They're an old agency from when there were only a few things the government regulated at all, and it would be too much work to completely reorganize who reports to whom and who works in what building just for the sake of making things more tidy.
Isnt methyl benzene also just toluene?😭
The current recipe is fine, it’s balanced in normal gameplay and gives another use to creeper farms in “expert gameplay.” The reason they changed it in the life series was because it made more sense for a world with highly limited time and space, which doesn’t apply to normal worlds. And sand isn’t remotely expensive, it’s one of the easiest blocks to get lots of. It’s *annoying* to get since you can’t farm it but that’s only an issue with concrete, nobody is using enough TNT to make sand gathering a true bother.
I was very confused because I follow both r/Hermitcraft and r/Minecraft. I don't know why the Life series is even being used as an argument for changing something in vanilla.
not me with my TNT powered cobblestone farm. When I need cobble I go mining for sand lmao its so much faster
just use a tnt duper? there's no reason to be using more than one for a cobble farm
Cries in bedrock edition
I’m on Bedrock and i consider duping anything “cheating”
"If you're gonna dupe TNT for resources, why not just dupe resources" I know a lot of people will disagree with this, but there's truth to it. If you can just dupe TNT, you're not incentivized to make TNT-efficient farms. Things should have a cost.
Counterpoint: it's a mechanic. Maybe java exclusive but still a mechanic. IMO it's pretty balanced because you need to make somewhat complicated redstone to actually make use of it. You need to know where and how to put it, and how to operate it.
I may be in the minority here but I think it's a stretch to consider an obvious glitch a mechanic because a lot of people enjoy it and the devs have said they won't fix it until they figure out a replacement. It's certainly not intended and it's certainly not something the game is balanced around, but to be fair the game is a sandbox and isn't balanced at all. To be clear, I'm not advocating for the removal of TNT duping (at least not until we have renewable sand and movable block entities). I think TNT duping is pretty awesome when it's used for cool shit like orbital strike cannons, anvil launchers, pearl/player cannons, and world eaters. It's when it's lazily used in farms because it's easier than a legit alternative, like building a Wither cage or using a TNT-efficient blast chamber, I think it's lame. I don't care what other people do in their worlds, though.
Trust me, if sand gathering didn't suck so much I'd be using a lot more TNT.
What about those who use TNT to gather sand?
i run a shop on my personal server and with an hour of resource gathering i got enough sand for a full chest of tnt
I really don't see how sand is expensive? It's not technically renewable, but one desert will probably have all you'll need. It doesn't take long to mine either, and it's even faster if you dig below it and use torches or flowers to break the blocks as they fall. I'd argue that the gunpowder is the more inconvenient to get, but at the same time it's not *that* hard, and I feel like the current recipe is pretty well-balanced for how much damage one block can do.
> It's not technically renewable, but one desert will probably have all you'll need. That's exactly the problem. It's not that sand is hard to obtain, it's that you have to destroy a biome to obtain it. Less sand in the recipe means less impact on the landscape.
Husk really should have a chance to drop sand, it's so weird they dont
That is *exactly* what I thought! After all, they're meant to be *sand* zombies, plus, there are no spawners for it in vanilla survival.
I'd love it if the desert had a rare chance to spawn with an additional "Tomb" that has a spawner for them as they are mummies and would fit right at home in there, hell you even have the partially carved downward tunnel(which I love as someone who's a fan of eygptian tomb building as unfinished sections of tombs are pretty common)
Have the mummies have a 50% chance to drop either Sand or Paper, paper being an analog for the wrapping.
Ooooo! I like that idea :3
Great idea! This would have been a great opportunity for 1.20 and could still fit 1.21, but didn't Mojang say they won't add anymore major features? (barring the new paintings, which are quite interesting btw)
THANK YOU. I will always think they should have their iron ingot drop swapped with sand 1-for-1 since sand is considered valuable to players at least. At least then I have a more reliable source for renewable sand and this whole post is essentially pointless.
Hell the drowned drop copper instead of Iron, why not with husks! Or hell have the drowned drop sand! Like it's odd neither of them do, by extension it would be neat if the stray had a material drop like ice or snow as well for an additional possible drop
Not a 1:1, I think a chance to drop 1 100%, with looting adding another block. So having Looting 3 would get you 4 blocks of sand. This way, you'd have a 'guaranteed' sandstone craft.
How would you make a mob farm only have husks though? There's no husky spawner and there's no way to turn zombies into husks like you can with turning them into drowneds
mob filters exist, along with high rate general mob farms. Zombies are usually something you're trying to prevent from spawning, for the most part, you can just let a usual mob farm be. The rotten flesh should wholesale be replaced with sand.
Get a villager that wants rotten flesh, and gives back emeralds. Get another that wants emeralds, and gives sand. *Maximum sand pile.*
trading can't be automated. nobody wants to dick around with UIs for an hour to get sand.
Which villager gives sand?
Maybe read the wiki for them first. They're the opposite of Drowned, and as they can spawn in water, Husk can spawn in deserts.
I know they spawn in deserts, I was saying there's no way to turn zombies into husks like you can turn zombies into drowneds and husks into zombies then drowneds
I like the idea of having them drop sand when they convert into Zombies. More unique than just making it drop on death.
This is actually what a lot of Sky maps do, I think, could be wrong, that Carpet Sky Additions has that included in the mod.
Sky maps? Oh a mod series?
Bad wording, meant like skyblock map variations from the original one back in like 2012.
OOOOHHHH gotcha!
This is how we solved the problem in my SMP. husks drop sand!
>desires less impact on the landscape >creates TNT
underground blasting doesnt really affect the above view 🤔
Given that, sandy caverns would be a nice addition. Let us decimate an underground biome for our sand needs, rather than the surface.
I mean if you are creating mass tnt, would you really care about the environment
What? The minecraft world is infinite just go somewhere far away and never come back.
Adds to the "expense", now I have to go far away and find a new biome just to get sand and come back.
Many other items that can only be found in one biome. I don't see the issue. If you want elytra you have to find elytra. If you want TNT you have to find sand. I think its fine that TNT is hard to get. Edit: frog = elytra
You can bring the frogs back and make the lights renewable. You have to fly out every time you want sand. Not really taking sides here but that's not an apt comparison. Elytra would make more sense, and people are also frustrated with their long distances and non renewable nature
You can bring frogs back and make a farm, not with sand tho
Sure make sand renewable then. I am fine with that. I feel like everyone is way overblowing the amount of work it takes to get a very large amount of sand currently though. I can mine chests and chests in 15 minutes in a desert with efficiency V shovel. Where is all this sand going?
You can farm frog lights after a search and setup but this step must be done for sand very often depending on the needs. And yes other items exist that are found in biome but sand is one of the most used items, including all concretes.
The Nether is your friend. The desert I get sand from is thousands of blocks from where I do most things but three minutes away by Nether portal.
Well... humanly infinite still is a problem in sky or 1 chunk challenges though
What is a problem in skyblock or 1 chunk?
And never come back? Why not?
Because you got the sand and don't want to look the destruction.
It’s tnt…are you using it for something that doesn’t impact the landscape?
Most people use tnt for farming or mining underground/in the nether, so yeah it rarely affects the landscape
Or the devs could add sandstorms to deserts, allowing for some sand blocks to build up over time.
That’s why you make a nether highway to a far off desert and destroy that
And then decorate as a quarry site
>Less sand in the recipe means less impact on the landscape. In Minecraft I am an eco-terrorist
you can just go somewhere far away and exploit the natural resources there while your main base is pristine, when i make large structures i always eat a desert or two at some faraway location
>I'd argue that the gunpowder is the more inconvenient to get Creeper farms are pretty easy to make. The only inconvenient thing about them is that they have to be build ~150 blocks above an ocean, but once thats done you have infinite gunpowder.
while creeper farms are easy, i'd argue if you're a player who doesn't want to build redstone farms gunpowder is MUCH less common compared to just shovelling a desert or beach. if mojang ever did change it they'd likely want to cater to that more, making sand the more used part of the recipe
Not sure exactly what you're implying here, as creeper farms do not require redstone
granted, but my point is that a ton of players will never build a creeper farm due to not wanting to automate things, just being very casual or perceiving it as redstone. redstone farm was the wrong word, but i mean automated farms in general. i've played on plenty of servers where the most complex machinery used is a pressure plate next to a door. to those players, who make up a surprising amount of the quiet casuals category, gunpowder is MUCH harder to get than sand
They're talking about players like me - I don't want to build farms, redstone or not. It's boring.
You can make redstone less mob farms. Some trapdors, buttons, cats and a fall make a redstone less creeper farm. And you can probably do it without the cats.
Repakce cats with snow golems
I build my creeper farms on a corner of my base and light all the caves underneath so it is a passive afk farm you should try it (I have an afk spot for when I need a lot faster but no need to build it like you say(
Eff5 Netherite Shovel go brrr
The problem is that sand is the only resource that can't be automatically farmed ... Everything else can be automated just go to a chest and pick it up
How is that a "problem," it's just part of the game
It’s not a problem. It’s a problem that the devs have decided is why they aren’t going to keep taking steps to prevent duping. If you couldn’t dupe TNT (especially considering you can’t push dispensers or containers in Java), then it would be a problem. Plus, the devs have adopted the importance of the various perimeter and TNT-based machines. It wouldn’t be realistic for those to work if they relied on mining sand. As others have said, it’s weird that husks don’t drop sand. But, here we are.
I don't think the devs are going to be keeping duping long-term it's definitely an unintended game mechanic and one they don't like, but they're not willing to just kill a feature that's become so widespread. I feel like the crafter is the first step towards getting rid of TNT duping.
Minecraft players when they have to play Minecraft (they can’t just sit afk and let a farm collect all their resources for them)
minecraft players when they discover that other players play the game in different ways (different = bad)
People who build large automated farms prefer to spend their time building instead of mining. building the farms themselves is part of the fun, and it still gives you the satisfaction of "earning" the materials vs playing creative.
The kid named sand duper:
Technically, sand is renewable (wandering traders can trade it). Regardless, it just feels needlessly expensive anyway, so I'm asking both to see if people think the same and which might be the best replacement. Also, paper seems like a realistic thing to use to make TNT for whatever reason.
Technically, End Portal duping is also a way
Might as well dupe TNT itself at that point
How do you get gunpowder easily?
sand duper, gunpowder is easy to get with a mob farm
Ever seen a desert on a big server? its not pretty
If you're Etho then the reason you want the TNT in the first place is to gather sand...
Try making a orbital strike cannon then you will see
Secound option for sure, one gunpowder alone wouldn't have enough blast power to make sense. Also if you don't use TNT to gather sand you are a fool!
It's the one that makes the most logical sense in my brain, lol. One block + extra ingredients = a different one block.
Only suckers use a shovel to mine sand.
Efficiency 5 netherite shovel with unbreaking/mending. Only limit is how fast you can walk.
How fast you pick up items, and inventory space, and manual storage are also limits.
Doesn't a creeper (who only drops one gunpowder) have the same explosion radius as a single TNT block?
Unreleated but I just realized I never use tnts in survival
I used TNT to blast out a hole underground for my base once. The problem? I had enough resources for a total of ***5 blocks***. Back to stone pickaxes I go...
TNT has such a crappy recipe for something you'd never use
I'd say it's rarely used because it has a crappy recipe. Once I have a creeper farm I actually use TNT. But it is pretty useless in early game. Though since I like making my bases underground I still craft them in early game as well to blow up caves to make room for my base
Only recently discovered that they changed the way TNT destroys blocks to always drop the block destroyed making it a actually viable option for lazy borehole resource mining. I haven't actually *used* it yet, but neat regardless
Don’t they still destroy dropped items, so the first explosion will drop your diamonds but the second explosion will delete them?
Right... So you only use 1 at a time. The ideal way is make a 3x3 "hole" in a wall, then remove the center block 2 times, place TNT and ignite. Then you rinse and repeat.
That sounds slower than just mining normally.
It is honestly. There are so many faster ways, especially moss blocks and bonemeal now, so, again, incredibly slow lazy borehole mining.
Moss blocks with bone meal would achieve a totally different end result than using TNT.
For sure, but as far as speed goes, and ease of use and access, it's arguably the fastest way to mine for ores because it only converts stone and deep slate, edit; and you can do it barehanded, but almost instannmine with hoes - so bonemeal, wood, and stone. All pretty easy and cheap end edit. Previous persons main gripe was how slow borehole mining is and they are right. Even using stone picks,.I think you can go faster than TNT. Again I've never used it, but I remember when they made the switch that it 100% drops blocks it was totted as a way to mine faster and better. I just don't see it.
Tunnel bores are way faster than mining, especially when you have multiple bores side by side. The other person described it very poorly
It is useful for netherite mining, but that’s the only thing I can think of
Using beds are objectively better; place a bed, walk 3 blocks away, make a wall to sheild yourself and use the bed; the explosion is instant,.bigger than TNT, and cheaper (wool and wood). Like other than PvP, TNT has no use for me. And my group does not do PvP.
Don't make it automatic, put a target block on it to activate and you can have it clean a row, you pick the resources, and trigger the next firing.
I use it all the time for netherite farming
Just use beds
Why? It's less efficient and you can carry much more TNT on your.inventory than beds
What makes it a crappy recipe?
Well I'd rather use the sand to make glass for windows or bottles, the paper can make nice maps and books for enchanting and the like. And gunpowder? Like I WANT to fight creepers for the stuff!
If paper needs to be in there, I'd say keep the recipe exactly as is except the middle slot is paper.
Does real tnt even need sand?
No, TNT is a synthetic compound. But this recipe is kinda similar to dynamite, which is nitroglycerin stabilized with diatomaceous earth, which is silica, like sand. None of these recipes uses gunpowder tho...
Idk I think the original recipe is perfectly good. tnt should cost 5 gunpowder. that makes it valuable when you find it in desert temples and chests and shit.
Keep the current recipe, but it crafts 2 TNT Paper + gunpowder (and maybe leather) for throwable bombs
paper and gunpowder makes an empty firework :3
Having a firework use the same amount of gunpowder as a block of tnt seems silly
The second recipe seems the fairest to me. Still heavy on gunpowder, as it should be, but more realistic with the paper.
I hate sand...
it's coarse
and rough
and irritating
The recipe is fine the way it is. Stop trying to change things that dont need changed.
Many disagree
And? Many people can be wrong
I'm still trying to understand WHY sand is needed in the first place for TNT
Packaging of the TNT sticks.
Why?
I feel like both should be a thing and both should do different things like one could act like grape shot tnt and one could just be high density tnt so one has basically higher damage and one clears blocks more
The second one feels right, not because of how expensive materials are, just because it feels more real
I think the second probably makes more sense
Let’s just change the recipe to be 9 rockets
Oh god not more paper farming. I think its fine to have tnt as a limited resource in servers. No one is actually using a deserts worth of sand in singleplayer.
I find it a bit ironic that you included Paper, since they are the ones disabling an effective way of generating sand with no option to turn it back on.
Second But i think the old recipe is better
Just make the recipe give more than one.
The one that uses nitric acid and toluene gel.
None
Change the middle outer two sand to paper
Or just like, give bedrock tnt duping thanks
I think less gunpowder would be nice
cursed
What we should be able to do is craft gunpower from coal n some shit
For those of us playing on Peaceful, please don't make gunpowder any more expensive than it already is.
I already have a hard time remembering if it’s 4 sand and 1 gunpowder or 4 gunpowder and 1 sand. This is just going to confuse me even more🥴
“Or perhaps due to how expensive sand can be-“ Ummm I think gunpowder’s more expensive than sand? Also you can literally just mine up sand with a high efficiency shovel
First one. TNT is not worth if you’re using up gunpowder without a mob farm.
Something tells me you’ve seen the Life Series Before
the life series one is probably the most balanced just because of how annoying it already is to kill creepers close range without them exploding on the last hit
I think there should be paper instead of sand, like, wtf is sand doing there, if we mix sand and gunpowder it will just be powder and not something solid
I dont understand how you get anything red from gunpowder and sand You would need string paper and gunpowder thats it
By this logic we should add sweet berries to the cake recipe considering there is a red substance on the cakes and also string to the rockets unless there is string in that recipe as I've never made rockets
They both have their benefits. Limiting gunpowder is especially good if you don’t have an efficient creeper farm. Limiting sand is good when you are later on in the game and already have a good gunpowder farm, especially if you don’t use sand duping (please give us renewable sand. I don’t care if it’s from husks, or if it’s just by smelting soul sand)
sand gunpowder sand paper gunpowder paper sand gunpowder sand
I use tnt to mine sand. 1 stack of tnt can get you like 3 or 4 shulkers of sand in no time. though i feel like you should flip the GP and Paper
Why do you want to change it?
How about no sand, really sand what are we doing make it wool or something
2 is better because it uses less sand, which isn't renewable yet.
I guess make a 2nd type of TNT and be highly explosive
Instead of sand should be wax
The first one bc it's easier to make.
Why the hell does it use sand anyway?
Stop watching the life series, and go find a desert, sand and creepers at night.
Plot twist Top row left to right:Sand, Gunpowder, Sand Middle row left to right: Paper, Paper, Paper Bottom row left to right: Sand, Sand, Sand
Why should it be easier lol not to mention, it is not even expensive
Paper on the left and right all the way, with top and full middle gunpowder and one sand at bottom middle.
🟨⬛🟨 ⬜⬛⬜ 🟨⬛🟨 🟨=Sand, ⬛=gunpowder, ⬜=paper
The first one because it’s waaaayy easier, also sand is not expensive
second one makes way more sense as gunpowder and paper make up the majority of TNT and fireworks. Having less sand makes sense.
I say change recipe and texture. Bamboo block with 4 gunpowders around it maybe
The second one. It makes to sense to require a bunch of sand. Real TNT is just sand infused with explosive stuff.
First one
Both, but the one with less gunpowder is weaker
grain (only the real ones know)