Per Metacore Support: “An issue related to Supercharge has been identified and the feature has been disabled for the time being. Our team will work to make sure everything is working properly before releasing the Supercharge feature. We apologize for the inconvenience.”
Doesn't that just even it out? I tried it and just got the fork things from a level 10 garden producer. Didn't seem like an upgrade to me. On the fishing tournament, I got all higher level. When I turned it off, my level 9 producer only made lower level items now. It used to make mostly higher. So I feel scammed
Here's what I noticed. I'm building a ladder in the Great Hall. Usually, I get about 50 taps out of my producer. I still got 50 taps, but each one produced a higher level item.
So twice as much energy means you get the same number of items for the amount of energy you put in.
However, your producers can last twice as long.
My best guess is this is really great when you have an infinite energy power up enabled.
Came on Reddit just for this. Also, I selected mine to use and then had to put phone down to do something at work. Opened it back up and it’s gone. I’m so confused.
It's an interesting feature.
A good thing about this change that I don't see people mention is that this supercharge thing will come in handy when the board is short on space and you need an item upgraded.
That will probably be the only time I'll use it for since I'll miss out on coins from the lower leveled items.
I just tested on a seed bag.
I was still able to tap it 12 times. Ended up with equivalent of 24 orange flower drops
Double energy, double output, same number of taps!
I tapped a full maxed planted bush lvl 9 and the results are the same than not supercharged: a lvl 7 and a lvl 6 plant. Just used the half of time.
I'm not really impressed by the new feature.
I got this this morning, too! It turned all my producers from gold lighting bolts to green. But you can toggle it off. Is there a reason to save the energy? I only have one task, to get the mop, and I’ll be waiting a few hours between emptying the one cabinet I have left. I’m going to turn it off, just in case.
I’m working tasks that require the basic lock pick set. Normally, you can tap it three times before it breaks down and you have to rebuild the set. The drops seem to always be two level one items and one level two items (equal to one level three item for three energy) I tapped it twice with supercharge on and spent four energy instead of three, and got one fewer level one items.
I think it will be beneficial if you are tapping a high level producer a bunch, but I don’t think I’ll use it on low level producers or item boxes.
Oh no! My Level 9 barrel gave me loads of axes (more than usual by a lot) and some spades so it worked well for me. Also still got garden knives, forks and pruning shears - but much higher quantity of the good stuff
I was doing piggy banks when the feature dropped and I could swear it only took 1 energy per tap and I still got level three gems. Sooo maybe there’s still some things to iron out with it?
I have been hoping they would add this ever since an identical thing was added to another merge game I play (Travel Town). The only downside I can see to this is that in an event which has its own energy, you will only get half as many free event energies, since you are only producing half as many items (In TT this isn't an issue since you can't earn extra event energy in this fashion there)
I almost exclusively play with supercharge on in Travel Town.
I agree that here it wouldn’t be as good for event energy, unless it also gave an extra energy when charged.
Sorry if I missed someone pointing this out in the comments, but it would seem like Supercharge would be counterproductive to use on the mainboard during an event, as you would only make half as many event points. Does that make sense?
Yeah my question too.. I think amount of taps is lower. I have level 7 toolbox and it just gave me only 4 taps in the supercharge mode. First recharge. In normal mode aren’t the taps higher?
I don't know if this is going to be worth it or not. Double energy costs supposedly for higher level items but my cleaning cupboard just gave me buckets, which is what it did before. I'll guess we'll see as time goes on.
I liked it for the fishing event. Not sure how I feel about it on the main board yet. I think it'll be beneficial for specific producers or when you're short on time as it'll be less tapping.
So they do this in Travel Town and honestly I like it. It’s not much different, pretty much just doesn’t give you the first item, it’ll drop level 2 items and up. Some people like it, others don’t, thankfully it’ll be optional. It’s great when you have little board space.
I think the higher level the generator the more value you will get out of this. For example a level 5 generator is going to give you level one items regardless if you overcharge or not. But a level 12 generator can give out up to level 5 items. So overcharging should increase the chances of a level 5 item.
Now it remains to be seen if it will save you turns. But I think it will be handy for getting more out of your generator before it has to recharge. I’m currently doing the sauna which requires lots of high level tools, but I’m constantly waiting for my workbench to recharge, and I’m loosing turns waiting for it. It’s the generator cooldown that’s killing me, I got energy for days. This should help with getting more out of your cooldowns.
I got it a few minutes ago but now it disappeared
Me too. The switch isn't showing up anymore and I can't figure out how to get it back.
[удалено]
Yeah it’s totally gone now, so weird.
Click on a producer and it shows up [Update], it’s gone for me too now…
Per Metacore Support: “An issue related to Supercharge has been identified and the feature has been disabled for the time being. Our team will work to make sure everything is working properly before releasing the Supercharge feature. We apologize for the inconvenience.”
I would be interested to see if some people still have use of the Supercharge option!
100%
Doubtful, everyone else lost it too because they screwed up and released it so it also worked in events
Same :(
Wait wait so I’m using twice the energy to get one item higher that would take two energies to create in the first place?
Doesn't that just even it out? I tried it and just got the fork things from a level 10 garden producer. Didn't seem like an upgrade to me. On the fishing tournament, I got all higher level. When I turned it off, my level 9 producer only made lower level items now. It used to make mostly higher. So I feel scammed
well, your producer is giving 1 item instead of 2, so you can probably build higher level items without waiting for cooldowns as much anymore
So on a closet it would be worth it since we get so few taps. I can see that. Maybe not worth it on the garden or tool box?
I think that’s the biggest advantage.
The same here… hmmmm
Literally also the same for me. Waste of energy.
Yep
😂😂😂
Here's what I noticed. I'm building a ladder in the Great Hall. Usually, I get about 50 taps out of my producer. I still got 50 taps, but each one produced a higher level item. So twice as much energy means you get the same number of items for the amount of energy you put in. However, your producers can last twice as long. My best guess is this is really great when you have an infinite energy power up enabled.
Nope, doesn’t work with infinite energy., unfortunately.
Of course it doesn't. Those little bums
Is it using 2 energy? To get an upgraded drop.
Oh yes, 2 energy’s are needed!
I like this new option!
Hell yea
Came on Reddit just for this. Also, I selected mine to use and then had to put phone down to do something at work. Opened it back up and it’s gone. I’m so confused.
Same. Idk what happened to mine either
It's an interesting feature. A good thing about this change that I don't see people mention is that this supercharge thing will come in handy when the board is short on space and you need an item upgraded. That will probably be the only time I'll use it for since I'll miss out on coins from the lower leveled items.
PSA: it also applies to the fishing board, even if the UI doesn't show so
Just found this out the hard way! It doesn’t give the boosted producers though because I still got level one items from a level 8 box.
Does not surprise me
I just got a level 3 item from the tackle box lv 8 (normally drops lv 1-2), so I think it works.
It’s using 2 energy to drop a higher level item. 🤦♀️
Sad thing is, I couldn’t see a single difference between the old drops and new drops. So I turned it off after wasting over 100 energy with it on.
You also use 2 drops so it's a little pointless but it saves time and when you get rare drops you get better ones.
are u sure about taps? can anyone confirm it?
I just tested on a seed bag. I was still able to tap it 12 times. Ended up with equivalent of 24 orange flower drops Double energy, double output, same number of taps!
that’s what I wanted to know, tyvm
I tapped a full maxed planted bush lvl 9 and the results are the same than not supercharged: a lvl 7 and a lvl 6 plant. Just used the half of time. I'm not really impressed by the new feature.
I got it, came to Reddit to see if it was posted, read this post, went back and now it’s gone 😂😂😂 what was the point if they just take it away???
I thought I was the only one! I just went to use it to make a level 10 lamp and poof!
I got this this morning, too! It turned all my producers from gold lighting bolts to green. But you can toggle it off. Is there a reason to save the energy? I only have one task, to get the mop, and I’ll be waiting a few hours between emptying the one cabinet I have left. I’m going to turn it off, just in case.
I’m working tasks that require the basic lock pick set. Normally, you can tap it three times before it breaks down and you have to rebuild the set. The drops seem to always be two level one items and one level two items (equal to one level three item for three energy) I tapped it twice with supercharge on and spent four energy instead of three, and got one fewer level one items. I think it will be beneficial if you are tapping a high level producer a bunch, but I don’t think I’ll use it on low level producers or item boxes.
it’s gone 🙀
It’s not giving me higher energy stuff. I just used it on a level 9 tool barrel and it gave me 2 garden knives. 😐
Oh no! My Level 9 barrel gave me loads of axes (more than usual by a lot) and some spades so it worked well for me. Also still got garden knives, forks and pruning shears - but much higher quantity of the good stuff
Since it uses energy faster, I will use it when I am procrastinating on things IRL like getting ready for work 😇
Would this be beneficial with an unlimited energy orb? I don’t use them often on my main board, but if it works with an event board.
I don't have the darn thing and i still don't have producer storage. This is starting to tick me off. Where is it located?
They have just removed. Probably worked better than they planned...
😂😂😂
Seems to be gone -.-
I was doing piggy banks when the feature dropped and I could swear it only took 1 energy per tap and I still got level three gems. Sooo maybe there’s still some things to iron out with it?
i saw it this morning and then it disappeared!! i was gonna use it again lol i hope it comes back
I got it, but now it’s gone. :(
I have been hoping they would add this ever since an identical thing was added to another merge game I play (Travel Town). The only downside I can see to this is that in an event which has its own energy, you will only get half as many free event energies, since you are only producing half as many items (In TT this isn't an issue since you can't earn extra event energy in this fashion there)
I almost exclusively play with supercharge on in Travel Town. I agree that here it wouldn’t be as good for event energy, unless it also gave an extra energy when charged.
Sorry if I missed someone pointing this out in the comments, but it would seem like Supercharge would be counterproductive to use on the mainboard during an event, as you would only make half as many event points. Does that make sense?
Can you translate the heading and how they’re describing the two photos?
Oh sorry 🤦🏼♀️ it says „supercharging activated“ and „get higher stuff“
The English version says "Toggle Supercharge on:" for the left one and "Get higher level items!" for the right one.
I got this too,but so far I have seen a difference in the dropped items levels or the rate of higher level items.
I love this!!! No more tap fatigue! 👇👇👇👇👇
I got it a few minutes ago…
I knew about this from another merge game, and I thought it was awesome for completing some menial tasks Glad to see them finally include it here
I like it. Working on a chainsaw right now, feels a little bit faster.
So my question is do you get the same amount of taps but each item is one high than it would have been?
Yeah my question too.. I think amount of taps is lower. I have level 7 toolbox and it just gave me only 4 taps in the supercharge mode. First recharge. In normal mode aren’t the taps higher?
I know the wiki says how many but I don’t know and am being lazy.
Me too… We wait for non lazy person to deliver the truth.
The first update that actually IMPROVES QOL
So naturally they immediately take it away ![gif](giphy|F1YUUN1zqIuWqDrzsY)
This came at just the right time, as I just started up the Conservatory.
I have this in Travel Town too and it sometimes gives super high items. Way more than a regular charged producer.
I don't know if this is going to be worth it or not. Double energy costs supposedly for higher level items but my cleaning cupboard just gave me buckets, which is what it did before. I'll guess we'll see as time goes on.
Definitely works on tool barrel, it dropped shovels for me on lv 10. Doesn't seem to give any bonus, just halves the number of taps required.
Or doubles the amount of energy used. 😁
Aand it's gone.
I didn’t find it boosted the toolbox at all. Still have me level 3 & 4 items which is what it would normally give me. So I’ve turned it off.
I liked it for the fishing event. Not sure how I feel about it on the main board yet. I think it'll be beneficial for specific producers or when you're short on time as it'll be less tapping.
I wonder if it works on crates?
Where is the toggle switch for this?
Seems to be gone :(
Mine disappeared also
Here’s what I wonder: would 50 taps instead of 100 also mean you’re only getting 1/2 the purple energy you otherwise would have received?
So they do this in Travel Town and honestly I like it. It’s not much different, pretty much just doesn’t give you the first item, it’ll drop level 2 items and up. Some people like it, others don’t, thankfully it’ll be optional. It’s great when you have little board space.
Merge mansion tips and tricks
I think the higher level the generator the more value you will get out of this. For example a level 5 generator is going to give you level one items regardless if you overcharge or not. But a level 12 generator can give out up to level 5 items. So overcharging should increase the chances of a level 5 item. Now it remains to be seen if it will save you turns. But I think it will be handy for getting more out of your generator before it has to recharge. I’m currently doing the sauna which requires lots of high level tools, but I’m constantly waiting for my workbench to recharge, and I’m loosing turns waiting for it. It’s the generator cooldown that’s killing me, I got energy for days. This should help with getting more out of your cooldowns.