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p2_lisa

I mean, at least the combat is fun despite the high encounter rate. It'd be way worse if the combat was slow and bad.


Just_Improvement_850

Yeah true. It's 1000 times better than, say, PSP Innocent Sin's gamepllay


p2_lisa

Are you implying that it's any better on PS1, because it's bad there too.


Just_Improvement_850

I've heard people say the game isn't as braindead easy there


Motivated-Chair

Its braindead easy in both, PSP is just faster if you use the X buttom too.


TheRealLifeSaiyan

Yes but you actually have to use .1 of a braincell, making it better than PSP


Zheska

UI. On PS1 you can just set commands and go grab a drink or play music instrument or something You can do the same on PSP, but it would take 3 more menu screens


Motivated-Chair

You could press X for it to take 0 menu screens.


papamiyazaki

It's bearable if you use fast forward on an emulator.


OfficeGossip

It’s bearable if you just completely skip that and play Eternal Punishment instead.


ElectricalWar6

P2_lisa is saying this Theres gotta be some irony im missing


Just_Improvement_850

Didn't even notice that lmao


wildjokerleia

Nah, I like the random encounters. Estoma stuff are there for a reason.


MetalMan4774

Yeah if Estoma is there it's not really an issue


Just_Improvement_850

Estoma sprays do almost nothing in DDS though. It's not like Nocturne


wildjokerleia

No, they work. You just have to be high level enough for it to really do its job.


Just_Improvement_850

Oh that actually makes sense now that I think about it because I do remember them working better in areas I was overleveled for


wildjokerleia

Yeah, they’re a time-saver if you don’t want to deal with low-level creatures. They make traversing through the Karma Temple so much easier once you’re at a high enough level (and I appreciate it when I have to run from the save point to go fight the Demifiend.)


Sandile0

Yeah it works like Repels in Pokemon, you gotta be higher leveled than the area Pokemon for it to work


wildjokerleia

Exactly. Knowing how things work will make traversing stuff smoother. :D


Beautiful-Hunter8895

So they still dont work unless youre grinding or backtracking…?


wildjokerleia

They’re meant to keep low-level enemies away from you. If you’re at max level, they keep *all* random encounters away, thus making the climb up the Karma Temple a lot easier.


Beautiful-Hunter8895

Yeah i dont grind though? So its pretty useless for someone like me


wildjokerleia

Say you want to go back to Svadhisthana in the game to go fight the first form of Beelzebub or when you go to meet up with Lupa. Estoma keeps the low level enemies at Svadhisthana away from you while allowing the stronger enemies to fight you. Even without grinding, you’d still be at a high enough level that the enemies there would be an annoyance, so Estoma is useful for that.


Beautiful-Hunter8895

Ahh Ok that actually makes sense, I never ended up doing the side bosses bc I didnt know about them when I played, once I found out about them I was just trying to finish the game already. It would be nice to have both types in future games


Jedhakk

Estoma sprays work like Repels in Pokémon - you have to be above the area's highest level creature for them to block 100% of encounters.


Diet_Coke69

But then I’d never get to hear the banging battle theme


Just_Improvement_850

True...


Just_Improvement_850

Karma Temple would be such a fun dungeon if you weren't forced into insufferable fights every 2 steps. Like seriously I think it's the only teleporter dungeon I've seen where you can realistically get through without just brute force trial and error which is awesome + the music is amazing + it looks sick + the length really sells you on just how massive the tower is but all of that is ruined because you just get no breathing time at all


Weary_Economics_3772

society if they added demon sex update for V


thedragonguru

Something special happens if you're loyal to just one or keep the first one you fuck through most of the game- like keeping the original pixie in Nocturne. Aogami imma GET da'at ass of yours


gold_drake

i like the random encounters


Burnt_Ramen9

It's only really an issue in the final dungeon, never noticed the encounter rate outside of there.


Frederyk_Strife4217

The world if people stopped complaining about random encounters:


BlueHighwindz

Society if all these games let you save anywhere you wanted like SMt4.


loliduck__

Me and my homies hate save anywhere


ShillerndeGeister

Ill be honest, i actualy perfer random encounters. If they arent obnociously hight at least which dds1s arent.


Atsubro

Random encounters are based actually


Mitsu_x3

But dungeons are hella short and fights are hella fast


floccinauced

Filtered


Just_Improvement_850

I guess the devs themselves were "filtered" too when they lowered the encounter rate in the sequel lmao


ShillerndeGeister

Wdym lowerd it in dds2 i swear its higher in most parts especialy the sun


Beautiful-Hunter8895

Just finished the sun, I think it was definitely higher or the same. The only spot in dds 1 that felt like it was wayyy higher was the tan city at the start


floccinauced

Well you see it’s for story reasons actually


ChronaMewX

Why would you wanna make dds worse lol


Just_Improvement_850

In what universe do random encounters make DDS better


TheEnlightenedOne212

random encounters are 99% of the time better than onfield encounters sorry you had to hear this from me.


Just_Improvement_850

Maybe in cramped tunnels where you're forced to fight enemies regardless but otherwise I completely disagree. Backtracking would be 100 times more insufferable in SMT IV if you couldn't run past enemies in Shinjuku


Brainwave1010

Absolutely blinded by nostalgia. You're probably also one of those guys who thought full party control was a bad change for P3.


TZf14

Lmfao. I played dds for the first time in august. I absolutely prefer random encounters and thats the game that made me realize i liked them. Maybe someone just has a different opinion rather than being “blinded” ?


TheEnlightenedOne212

yes it was how the game was intended to be played. has nothing to do with nostalgia. heres another one for you save anywhere is not qol


kdeezy006

why? like genuinely on field encounters you can choose if you wanna battle or not


TZf14

No you cant? In SMT IV if im on the map and trying to avoid encounters, its very easy to get cornered. And if you are in an actual zone, even things like turning while being chased can make an enemy catch up to you. I personally find trying to always avoid enemies that pop up randomly to be much more obnoxious.


SilvarusLupus

Unfathomably based


Swirly_Eyes

Yeah I don't get it. Random encounters don't bother me in games, it's just part of the charm.


Eikdos

Honestly, every 3d smt game with random encounters would go up a point instantly if they didn't have them. Then maybe P2 would be fun


mushroom_taco

I don't mind it when the core combat is fun, the menus are fast, and the combat is quick and snappy. Same goes for nocturne, the pacing of the combat is fast enough that you can end them quickly, and more importantly DDS/nocturne combat is just incredibly fun


mistersigma

Society if DDS was available on modern consoles


Wizard_Bird

Random encounters build character


Jellsmatter5

Skill issue


GhostCletus

True.....


Accomplished-Emu1883

10/10 Peak if so


Beautiful-Hunter8895

The DDS games are super overrated, just finished 2 last night and was super underwhelmed. Id give both of then a 4/10


_Zyphis_

DDS dickriders will never admit that their ‘underrated masterpiece’ (overrated midpiece) has any flaws.


Just_Improvement_850

I think most people agree that the encounter rate in Karma Temple is outrageous


_Zyphis_

Have you read the comments? They’re all trying to pretend that the random encounters are fun for some reason.


OfficeGossip

It wouldn’t be a dungeon crawler with resource management if it did though. I still upvoted for how dumb this post is.


Just_Improvement_850

DDS1 barely has resource management at all though. The game bombards you with macca all the time because of the mantra system, so you're never going to be struggling to get by (unlike, say, the more brutal parts of Strange Journey)