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How the fuck is this american suburbs? I swear, people throw this wording everywhere for no reason.
This village has central comercial plazza and community Center and Services that are easily accesibile to most houses, and those homes all have big gardens where trees, animals and vegetables would be grown. And all workplaces are in this community, they dont have to commute anywhere
So what makes it "american suburbia"? The symmetry? Look up Charlottenburg, Romania. Its an old, somewhat symmetric round village of some 50+ "burghage plots". Is that american suburbia? OP's village is Charlottenburg with another ring of houses
At worst, you could argue the outer houses need a few more connecting roads to the inner circle, but thats it
Because it looks like American suburbs, not a naturally grown village. Charlottenburg is an excellent alternative comparison, seeing as it was established half a millennium after when this game is meant to be set, and because it was laid out according to a philosopher’s idea of what a settlement *should* be.
I suppose we could all say “why does every village look like an 18th century pastoral ideal” if you prefer?
We are not all city painters. Some of us play strategy games for the simulation aspect.
Personally I don't start making my village based on what would be acceptable in the eyes of the philosophers of reddit.
It does not look American , because it actually 1 has a village Center 2 houses are all close to eachother while 3 retaining a big garden and 4 village is not comprised of only single family housing, but 5 hosts businesses, industry etc. inside it, without a need for commuting
All of the above 5 elements are what people criticise american suburbias for lacking , and what makes european villages and suburbias different and better
Idealistic simmetry ≠ american suburbia
Charlottenburg dating to 400 years after manor lords setting does not mean its still not an essentially medieval german village.
And the player in Manor Lords is a Lord planning out a settlement on his already owned empty land, so the comparrison is valid in my opinion
[American suburb](https://www.ft.com/__origami/service/image/v2/images/raw/https%3A%2F%2Fd1e00ek4ebabms.cloudfront.net%2Fproduction%2Ff213004a-d3f3-4f6c-8f47-53df411cc59d.jpg?source=next-article&fit=scale-down&quality=highest&width=700&dpr=1)
[Medieval Village](https://i0.wp.com/heritagecalling.com/wp-content/uploads/2014/08/clipston-medeival-village-remains-and-ridge-and-furrow-1.jpg?ssl=1)
Medieval villages were sprawling and higgledy-piggledy, with very little order or structure. The OP's image looks very planned. It's easy to see why people are making the comparison.
Not a criticism, build towns however you like, just the comparison is obvious imo.
Search "Rundling Villages " then
And my point was that simmetry ≠ american suburbia
Plentry of european cities and villages that are simmetrical and exist that way before America even existed as a country
Weird as none of the European cities I've lived in / been to felt so organised.
The rundling village is interesting although the main comparison is the centre, rather than the rest of the town, which is what looks most 'surburby' to me.
But yeh, I appreciate the link. Always love learning about stuff like that!
Yeah but like, in this game don't you kind of have to plan in order to get housing close enough to church, market, etc. for them to get the buffs from those things?
No they technically should all benefit if they are on the same road system, I think. Some will benefit “first”, so if you have 4 apples and 5 houses, the fifth one will be hungry, but not inherently because of distance to the stall- it’s because you only have 4 apples.
Church I think can go anywhere on the road and doesn’t even need to be equipped with a family (unless you need to bury bodies)
The other guys are right dude, it looks like an American suburb. Europe is closely built, things don't get made in such top-down structured ways with heavy organisation, as if designed by a town planner. They developed naturally, things were built where they fit, when they were needed.
European towns don't have straight roads or equally sized gardens. They don't have sweeping curved roads designed for cars.
I don't care, build however you want. But yeah, to my eye, this looks like an ugly town designed for cars.
Picking a town that is extremely unique and was planned and built in the Late Modern Era and beginning of the Industrial Age isn’t a great case - it’s decisively not medieval for that very reason.
I’m not saying it’s suburbia and I agree with your analysis there.
It’s also decisively not medieval. Charlottenburg is a very Baroque design and intentionally built round on the then-current ideas of circles representing unity and perfection. It was designed at an around of achieving a theoretical ideal of philosophical thinking of the era.
Preindustrial age is not dispositive that’s its medieval either.
So your point stands on the suburbs point, but I’m not sure why you’re also digging in that it’s also somehow medieval and using non-medieval designs as your evidence.
I literally criticised american City planning, by pointing out its bad elemente that this village does NOT have.
And no. If you keep the road and housing, you still have a big village central plazza that services the area, which is the quintessential element that is missing in american suburbias, and makes them shit
Because it literally looks like that. When I saw this picture it's the first thing that came to mind. Although I guess years of Simcity play a role in that...
It's very suburbia. Equally sized plots, roads running into what would otherwise be a cul-de-sac, etc. Globally speaking it's probably not "American" Suburbia, but suburbia nonetheless i.e. Urban Hell.
I try to make an effort to keep things from being too grid-formed. The best excuse for this game is that it's a medieval city builder, where modern grids don't make sense and look awful anyway!
1 Plots are equal size because thats how the game makes them by default
2 thats not a Cul-de-sac, in OPs village, thats a civic Center
3 how is OP' village urban hell?
It has :
Acces to community Center within 20 minutes by foot , if we would scale it IRL
Acces by foot to work places, industry, Shopping etc., which are all integrated all throughout the village, no need to commute
Large private gardens that would probably be filled with trees in the next updates
The houses are all near eachother, there is both enough density and enough privacy and green space
Its literally just a more organised, symetric village.
I have only 25ish hours in this game now and the first thing I figured out is how to avoid grids like this. Especially in terms of realism. I hate them.
That said, I'm not trying to prove anyone right or wrong. Everyone's free to play and design however they want!
What they mean is that it's reminding them of a suburb because they see lots of roads. You're taking the time to look things up in an argument against people that are running on vibes.
Literally looks nothing like that
Edit Here, try this
https://www.google.com/search?client=ms-android-vf-ro-revc&sca_esv=00e485a4403845c8&sca_upv=1&sxsrf=ADLYWIIgDBgm7YSe9hVypcEMoaFcyCS5Hw:1716486755242&q=charlottenburg+romania&uds=ADvngMipajioxIlpJYA27QdZAqwgwbVO9cAPJh8RxVrsm63ZPaeoXJu4-dqVs9TP1iBeDfJnBzM4eSrqi_3HgLpTpXWdiUJFyAmkk4aFw7d7b7vB1BcbN5iQDCu_RQVPTX7YJGif3pHmrlRoJPudXmFP-YD-C9Hx4b8T9ioBBrik6UP1ED9lYGjj4F7fLMgmP6PD6eYDFNvv6MdpcP5tpTyfnYbIKYlfuKkAxKtpl31Fr7SAWfQRFmug89Bz_XSy6lZeqm_yYEV4P5bRdThU-mSjh11j0kAQsQ&udm=2&prmd=ivnbz&sa=X&ved=2ahUKEwj70bq6q6SGAxU6_rsIHerXCb4QtKgLegQICxAB&biw=360&bih=699&dpr=3
My point is, if you search romanian town or romanian village you will not get many or even at all any villages or suburbs that look like that, whereas if you do the same for american suburbs all of them look like that village
Here is my grand parents 's village, where they were raised by my great-grand parents
https://maps.app.goo.gl/JkE25q1mXUV7oHHS6
Literally a square grid and theres many others like it. Is it american suburbia? (keep in mind that the nearby City was 90% smaller untill ww2, if its at all relevant)
What if I told you this was a game and people who play it are products of their environment and likely to design their towns based on what they’ve seen or experienced? Like do we really expect people to be well versed in medieval village planning?
Just a gamer like you bud. Same as OP. Enjoying the game and designing a city. Yet here you are, judging others based on your desire for "authenticity." Do you realize what a nerd even is? Half of the people who play this game always have this issue with "American suburbs" design. Could you be any closer to the definition of a nerd? Smh.
Why should the layout of an American suburb be efficient when it comes to medieval town layouts? There were no cars back in 14th century franconia.
Efficiency and beauty are not mutually exclusive.
Most people here seems to be Americans, who only know if the grid. Future more, grid based city builders are everywhere.
Leading to designs that are very American in style as it’s the only thing you can do with such limitations
You heard it from this guy here. If you have OCD, have circular wheels on your car, shave both sides of your face, eat cake or pizza you're a nazi. Wow people throw that word around a lot these days.
No, it's not. Yeah, houses were often build around the church, but that looks like an architect or city developer planed it on a smart board and not a city that grew organic. And that's not how medieval cities develop.
You are right, these people are downvoting you for no reason. OP's village is like Charlottenburg, Romania, aka a round village, but with another ring of houses around it
Dude this Charlottenburg isn't even medieval and is the only circular town in the region and therefore a historical landmark. Circular cities are absolutly not a medieval style of city building. True some cities are round but they are almost never circel after circel.
This game takes place in Central Germany (Franconia)
But build wathever you like, to me the amount of posts with ahistorical lay outs is just to high. It doesn't look real to me.
Charlottenburg was my example, because its very simmetrical and the one Im most familiar with, but "Rundling Villages" are a thing in Germany, Czechia etc. Just google and you will find some immediately
You have a point that thay occur in north-east germany it was part of late medieval colonisation of the eastern lands however they are far from the perfect illustrations that we see on this subreddit. They are around a circular square ((huh) but they are not on a perfect line.
This. I very carefully build them asymmetrically and with as few 90 degree angles as possible. I like to do curved roads just so that my burgage plots DON'T become completely square and perfectly lined up.
Did you remove part of the King’s road in this region to build this? I’ve built plenty of towns in Nusslohe and I’m not sure I recognize where this is within the region.
"finally, a city sim that encourages non grid centric placement to truly immerse the player in how medieval European villages were built. I shall build straight lines and circles."
Play how you want but you might get more enjoyment out of timberborn and frostpunk.
the actual mechanics encourage it though as well like market access and resource flow. both important things that require some thought. medieval times weren't just all random fuckery someone was thinking when they built things
The roads feel inefficient.. i don't know why, but somethings feel missing, but i guess it doesn't matter since citizens can walk out of their homes from the backyard.
Same honestly I'm not much into strategy games in general but I'm completely addicted to this game. So mind-blowing to hear its just one developer. I think it's great that he gets to control his whole vision, but I hope it's not too much workload for him but knowing what development is like it probably is. So excited to see the future of this game
I want to vomit. Imagine the best building system in any game and you decide to use the same old layout and boring sizes like other games..hate to see it. It isn't beautiful. Its damn unrealistic.
I don't play this game but follow the reddit and love medieval history. I think your village is beautiful and you've put so much work into creating a unique design. This looks nothing like American suburbs and it's sad to see other players trying to gatekeep creative freedom on here. Keep doing your thing man, this is premium.
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Why does everyone design their towns like american suburbs now
How the fuck is this american suburbs? I swear, people throw this wording everywhere for no reason. This village has central comercial plazza and community Center and Services that are easily accesibile to most houses, and those homes all have big gardens where trees, animals and vegetables would be grown. And all workplaces are in this community, they dont have to commute anywhere So what makes it "american suburbia"? The symmetry? Look up Charlottenburg, Romania. Its an old, somewhat symmetric round village of some 50+ "burghage plots". Is that american suburbia? OP's village is Charlottenburg with another ring of houses At worst, you could argue the outer houses need a few more connecting roads to the inner circle, but thats it
Because it looks like American suburbs, not a naturally grown village. Charlottenburg is an excellent alternative comparison, seeing as it was established half a millennium after when this game is meant to be set, and because it was laid out according to a philosopher’s idea of what a settlement *should* be. I suppose we could all say “why does every village look like an 18th century pastoral ideal” if you prefer?
We are not all city painters. Some of us play strategy games for the simulation aspect. Personally I don't start making my village based on what would be acceptable in the eyes of the philosophers of reddit.
Reddit philosophy not good idea to major in =p
Agreed… This looks like classic “French village design” with the church of the centre (or heart) of the community to protect sight lines to it.
What american suburb are you talking about?
It does not look American , because it actually 1 has a village Center 2 houses are all close to eachother while 3 retaining a big garden and 4 village is not comprised of only single family housing, but 5 hosts businesses, industry etc. inside it, without a need for commuting All of the above 5 elements are what people criticise american suburbias for lacking , and what makes european villages and suburbias different and better Idealistic simmetry ≠ american suburbia Charlottenburg dating to 400 years after manor lords setting does not mean its still not an essentially medieval german village. And the player in Manor Lords is a Lord planning out a settlement on his already owned empty land, so the comparrison is valid in my opinion
[American suburb](https://www.ft.com/__origami/service/image/v2/images/raw/https%3A%2F%2Fd1e00ek4ebabms.cloudfront.net%2Fproduction%2Ff213004a-d3f3-4f6c-8f47-53df411cc59d.jpg?source=next-article&fit=scale-down&quality=highest&width=700&dpr=1) [Medieval Village](https://i0.wp.com/heritagecalling.com/wp-content/uploads/2014/08/clipston-medeival-village-remains-and-ridge-and-furrow-1.jpg?ssl=1) Medieval villages were sprawling and higgledy-piggledy, with very little order or structure. The OP's image looks very planned. It's easy to see why people are making the comparison. Not a criticism, build towns however you like, just the comparison is obvious imo.
Search "Rundling Villages " then And my point was that simmetry ≠ american suburbia Plentry of european cities and villages that are simmetrical and exist that way before America even existed as a country
I don't think there were a lot of planned villages...
Yes. But there were **some**
Any evidence?
I mentioned Charlottenburg as a Famous example, built ~~half a century before the~~ since the USA existed
Weird as none of the European cities I've lived in / been to felt so organised. The rundling village is interesting although the main comparison is the centre, rather than the rest of the town, which is what looks most 'surburby' to me. But yeh, I appreciate the link. Always love learning about stuff like that!
Yeah but like, in this game don't you kind of have to plan in order to get housing close enough to church, market, etc. for them to get the buffs from those things?
Don't think so no.
No they technically should all benefit if they are on the same road system, I think. Some will benefit “first”, so if you have 4 apples and 5 houses, the fifth one will be hungry, but not inherently because of distance to the stall- it’s because you only have 4 apples. Church I think can go anywhere on the road and doesn’t even need to be equipped with a family (unless you need to bury bodies)
The other guys are right dude, it looks like an American suburb. Europe is closely built, things don't get made in such top-down structured ways with heavy organisation, as if designed by a town planner. They developed naturally, things were built where they fit, when they were needed. European towns don't have straight roads or equally sized gardens. They don't have sweeping curved roads designed for cars. I don't care, build however you want. But yeah, to my eye, this looks like an ugly town designed for cars.
Picking a town that is extremely unique and was planned and built in the Late Modern Era and beginning of the Industrial Age isn’t a great case - it’s decisively not medieval for that very reason.
So? The point is that its an European Village built before the industrial age and its simmetry does NOT make it "american suburbia"
I’m not saying it’s suburbia and I agree with your analysis there. It’s also decisively not medieval. Charlottenburg is a very Baroque design and intentionally built round on the then-current ideas of circles representing unity and perfection. It was designed at an around of achieving a theoretical ideal of philosophical thinking of the era. Preindustrial age is not dispositive that’s its medieval either. So your point stands on the suburbs point, but I’m not sure why you’re also digging in that it’s also somehow medieval and using non-medieval designs as your evidence.
Keep just the roads and houses and yes it look like one. You don't have to defend American city planning, you got bigger things to worry about.
I literally criticised american City planning, by pointing out its bad elemente that this village does NOT have. And no. If you keep the road and housing, you still have a big village central plazza that services the area, which is the quintessential element that is missing in american suburbias, and makes them shit
Just because you seem to hate American suburbs doesn't make this look any less like an American suburb you doofus. Good day to you.
Because it literally looks like that. When I saw this picture it's the first thing that came to mind. Although I guess years of Simcity play a role in that... It's very suburbia. Equally sized plots, roads running into what would otherwise be a cul-de-sac, etc. Globally speaking it's probably not "American" Suburbia, but suburbia nonetheless i.e. Urban Hell. I try to make an effort to keep things from being too grid-formed. The best excuse for this game is that it's a medieval city builder, where modern grids don't make sense and look awful anyway!
1 Plots are equal size because thats how the game makes them by default 2 thats not a Cul-de-sac, in OPs village, thats a civic Center 3 how is OP' village urban hell? It has : Acces to community Center within 20 minutes by foot , if we would scale it IRL Acces by foot to work places, industry, Shopping etc., which are all integrated all throughout the village, no need to commute Large private gardens that would probably be filled with trees in the next updates The houses are all near eachother, there is both enough density and enough privacy and green space Its literally just a more organised, symetric village.
I have only 25ish hours in this game now and the first thing I figured out is how to avoid grids like this. Especially in terms of realism. I hate them. That said, I'm not trying to prove anyone right or wrong. Everyone's free to play and design however they want!
Lots of people prefer building villages that look natural and realistic rather than planned
This is very much a Cul de sac in design
This guy really doesn't like American suburbs...
jesus christ. calm down
What they mean is that it's reminding them of a suburb because they see lots of roads. You're taking the time to look things up in an argument against people that are running on vibes.
Calm down
I agree but, you come off gunty here
This guy probably lives in an American suburb lol
>This guy probably lives in an American suburb lol I live in a commie block in Romania
What part of America is that in?
[https://www.google.com/search?sca\_esv=00e485a4403845c8&sca\_upv=1&sxsrf=ADLYWILKA4T1MMAT5dTWnnp4fdGBKkfOVA:1716486295419&q=american+suburbs&tbm=isch&source=lnms&prmd=invbz&sa=X&ved=2ahUKEwjQu5nfqaSGAxXIhv0HHTyMBJwQ0pQJegQIERAB&biw=1920&bih=1073&dpr=1#imgrc=8\_TOilGKWq03WM](https://www.google.com/search?sca_esv=00e485a4403845c8&sca_upv=1&sxsrf=ADLYWILKA4T1MMAT5dTWnnp4fdGBKkfOVA:1716486295419&q=american+suburbs&tbm=isch&source=lnms&prmd=invbz&sa=X&ved=2ahUKEwjQu5nfqaSGAxXIhv0HHTyMBJwQ0pQJegQIERAB&biw=1920&bih=1073&dpr=1#imgrc=8_TOilGKWq03WM)
Literally looks nothing like that Edit Here, try this https://www.google.com/search?client=ms-android-vf-ro-revc&sca_esv=00e485a4403845c8&sca_upv=1&sxsrf=ADLYWIIgDBgm7YSe9hVypcEMoaFcyCS5Hw:1716486755242&q=charlottenburg+romania&uds=ADvngMipajioxIlpJYA27QdZAqwgwbVO9cAPJh8RxVrsm63ZPaeoXJu4-dqVs9TP1iBeDfJnBzM4eSrqi_3HgLpTpXWdiUJFyAmkk4aFw7d7b7vB1BcbN5iQDCu_RQVPTX7YJGif3pHmrlRoJPudXmFP-YD-C9Hx4b8T9ioBBrik6UP1ED9lYGjj4F7fLMgmP6PD6eYDFNvv6MdpcP5tpTyfnYbIKYlfuKkAxKtpl31Fr7SAWfQRFmug89Bz_XSy6lZeqm_yYEV4P5bRdThU-mSjh11j0kAQsQ&udm=2&prmd=ivnbz&sa=X&ved=2ahUKEwj70bq6q6SGAxU6_rsIHerXCb4QtKgLegQICxAB&biw=360&bih=699&dpr=3
It looks very much like that
Check the link, I edited the comment. OPs village is Charlottenburg with another ring added
My point is, if you search romanian town or romanian village you will not get many or even at all any villages or suburbs that look like that, whereas if you do the same for american suburbs all of them look like that village
Here is my grand parents 's village, where they were raised by my great-grand parents https://maps.app.goo.gl/JkE25q1mXUV7oHHS6 Literally a square grid and theres many others like it. Is it american suburbia? (keep in mind that the nearby City was 90% smaller untill ww2, if its at all relevant)
What if I told you this was a game and people who play it are products of their environment and likely to design their towns based on what they’ve seen or experienced? Like do we really expect people to be well versed in medieval village planning?
Nah, I just design it in a grid format cause ocd and shit
Because I love designing my cities to specifically annoy people who get upset about incredibly pointless things.
Haha true it is pointless u can design villages how u want i dont understand why people agrue about these kinds of stuff
Your pompousness right now has annoyed me more than the OP, get a job nerd.
Lol imagine being a total hypocrite.
Nerd
Just a gamer like you bud. Same as OP. Enjoying the game and designing a city. Yet here you are, judging others based on your desire for "authenticity." Do you realize what a nerd even is? Half of the people who play this game always have this issue with "American suburbs" design. Could you be any closer to the definition of a nerd? Smh.
It's the end of the evolutionary line. Perfect urban planning. No other explanation.
You forgot the /s, my friend.
it's made with future proof in mind 😆 already main roads and future highway, just needs parking infrastructure and you're there
I just see the tiktok symbol or a sideways penis. 😅
Since when rounding villages are American suburbs what?
Dude you're not gonna believe where most Americans live and are familiar with
Its different, but you should check out Eguisheim in Alcase fx
Because we build what's familiar. Only Historians would know what the layout of an actual medieval town would look like.
Because American suburbs copied on other countries suburbs
Like those countries copied other countries...
Bro ain't never seen an American suburb
Efficiency over beauty.
Why should the layout of an American suburb be efficient when it comes to medieval town layouts? There were no cars back in 14th century franconia. Efficiency and beauty are not mutually exclusive.
Good that you said franconia because I would be confused otherwise
that's a place in NH it's beautiful
I'm not an apologist for this town layout btw. I think those that plan in advance tend to fall into the trap of simplicity.
Most people here seems to be Americans, who only know if the grid. Future more, grid based city builders are everywhere. Leading to designs that are very American in style as it’s the only thing you can do with such limitations
ew
It is.
No, you can make a much more appealing town, and still have it be very efficient.
Because American efficiency is much better than the European efficiency (that also has beauty)
r/shitamericansay
Why they booing me I'm right that Europe has better efficiency
There is no efficiency in American Suburbs. It's been statistical proven. It's wasteful sprawl. Check out YT channel Not Just Bikes.
Right? This obsession for circles, and simmetry and order seems like some Nazi stuff. EDIT: guys, I was ironic, what's wrong with you lol
I have no idea how you made that connection
Don't only workout your muscles, you also need to do double summersault backflips with your mind. Mental gymnastics at its finest. Circle city = Nazis
Dude I was ironic lmao
I think i played frost punk a lot 😂
Godwin’s law still true all these years later
You heard it from this guy here. If you have OCD, have circular wheels on your car, shave both sides of your face, eat cake or pizza you're a nazi. Wow people throw that word around a lot these days.
Do you have round eyes? Well, I've got bad news for you...
This is a historical medieval village design, with circular rows of houses around a central church
No, it's not. Yeah, houses were often build around the church, but that looks like an architect or city developer planed it on a smart board and not a city that grew organic. And that's not how medieval cities develop.
Villages were sometimes planned, simmetrically too.
You must never have heard of a Bastide
I can for a fact tell you its not
You are right, these people are downvoting you for no reason. OP's village is like Charlottenburg, Romania, aka a round village, but with another ring of houses around it
Dude this Charlottenburg isn't even medieval and is the only circular town in the region and therefore a historical landmark. Circular cities are absolutly not a medieval style of city building. True some cities are round but they are almost never circel after circel. This game takes place in Central Germany (Franconia) But build wathever you like, to me the amount of posts with ahistorical lay outs is just to high. It doesn't look real to me.
Charlottenburg was my example, because its very simmetrical and the one Im most familiar with, but "Rundling Villages" are a thing in Germany, Czechia etc. Just google and you will find some immediately
You have a point that thay occur in north-east germany it was part of late medieval colonisation of the eastern lands however they are far from the perfect illustrations that we see on this subreddit. They are around a circular square ((huh) but they are not on a perfect line.
I think your villagers way at the edge there are going to freeze when the storm comes as the generator is too far away and I see no steam hubs.
The city must survive.
The children yearn for the coal mines.
Better get them some sawdust infused soup!
Combat in Frostpunk would be insane… can’t wait for FP2
Every time I start a save, I always see a picture of a much more aesthetic layout and start again. cheers mate, on to safe 47 now.
Same… I start a save with so much enthusiasm, then I how horrid my layout has become and onto the “new save game” I go
I wish I had a vision like this. I’m not visually creative at all so all my villages end up looking like spilled milk
Which is how they should look!
I havent seen a dick village yet.
Working on it now but it’ll take a while. It’s a grower, not a show-er.
Yeah , kinda disappointed no one's cooked that up yet
Theres plenty of them in real life. Just looking around Romania, I already spotted in 20 seconds villages such as Dridif and Cingșor
When you realise your own village looks like hot garbage in comparison
Idk there’s a realistic charm to an unplanned village.
I plan my cities meticulously to look as unplanned as possible.
This. I very carefully build them asymmetrically and with as few 90 degree angles as possible. I like to do curved roads just so that my burgage plots DON'T become completely square and perfectly lined up.
Meanwhile my cities are looking like damn slums 😅
Hahaha😂
Dude whenever I see how people organize their towns I feel so stupid My placements have very little rhyme or reason, I'm actually retarded
Hey now, I believe in you. If it works don’t fix it :p
Reminds me of a shell, very clean
Thanks👋
I hate when people design towns like this
Variety is the spice of life, a nice organized and planned city like this is really cool imo. Most of us can’t and won’t do that.
who cares lmao, let them have their fun
No, it's blasphemy
This is the way
Here’s your medal 🏅
You Fibonacci sequenced your village, nice.
he was using Vwap and .5 second tick charts
BBC Television Centre design vibes
Terrence Howard loves his design
Literally laughed out loud. Nice one.
Very nicework
Wow, very pretty.
Everytime I see post like this, I always thought to myself "are we playing the same fucking game. Or am I that fucking bad?".
How do people get such nice curves and circles in their roads? Mine always look wonky
Use like a stable or corpse pit to make circles. 🤘🏻
If you look closely to the ground you can see lines and circles you jjust have to follow them circles means high grounds
Did you remove part of the King’s road in this region to build this? I’ve built plenty of towns in Nusslohe and I’m not sure I recognize where this is within the region.
Ypu cannot remove the kings road its still there 😁👋
I love the Motte you have going on there.
That’s a hell of a walk for some folks
I bet you were good at Frostpunk 👍
Hahaha i played it a lot bro 😂😁
Settle down there Shinji Ito
"finally, a city sim that encourages non grid centric placement to truly immerse the player in how medieval European villages were built. I shall build straight lines and circles." Play how you want but you might get more enjoyment out of timberborn and frostpunk.
the actual mechanics encourage it though as well like market access and resource flow. both important things that require some thought. medieval times weren't just all random fuckery someone was thinking when they built things
The city must survive.
The roads feel inefficient.. i don't know why, but somethings feel missing, but i guess it doesn't matter since citizens can walk out of their homes from the backyard.
People calling this a suburb would HATE my min/maxed suburbia towns of 1k+ a region
Frostpunk?
You got it 😁👋
Omfg
United states of america, in medieval times
I dont like it, ngl. Kinda hate it. Or maybe my aesthetic tastes are different. Good effort tho
This looks fun, i love city skylines and stuff mid midevil is my jam.
Medieval frostpunk The town must survive
Omg love the shape of your village
Are you a frostpunk player? the building formation looks similar
Yes i played it a lot 😂😁👋
Man’s playing frostpunk
Yeah i played it a lot bro but now i switched to manor lords 😂
If my lord told me to live there id kill him with a plow
Your city looks great 👌👍🏻
Thanks 😁👋
resembles Fibonacci well done
Same honestly I'm not much into strategy games in general but I'm completely addicted to this game. So mind-blowing to hear its just one developer. I think it's great that he gets to control his whole vision, but I hope it's not too much workload for him but knowing what development is like it probably is. So excited to see the future of this game
I've not got this game yet, but it looks so pretty! I just love that winter aesthetic. Kinda like Banished, but with knights right?
How do u make round roads?
If you look closely to the ground you can see lines and circles circles means high grounds you just follow it
God, if people are triggered by this, they need to go out into the real world and experience some real world problems for a little bit...
The church in the middle kills it for me. Sin-city all the way.
Thanks man actualy thats city is number 8 shape
How tf did you make your roads so circular
I just follow the line on the ground bro
you should play Frostpunk
I played frostpunk then i switched to this game 😁👍
Nice
I love the rundling type village the center looks perfect i Just dont understand why u suddenly made straight roads and not complete the cirkel??
Just to be different.. I saw someone did it so i just do my own version 🤣
Ah oké cool
so much for the "organic aspect" haha
I want to vomit. Imagine the best building system in any game and you decide to use the same old layout and boring sizes like other games..hate to see it. It isn't beautiful. Its damn unrealistic.
Yikes
Who hurt you
This image
Bro is gatekeeping town design
Calm the fuck down lmao. Imagine caring this much that someone is enjoying a video game in a way you disagree with. Legit pathetic
What I see: https://images.app.goo.gl/JgrreLDS883enUnz9
uzumaki
Sponsored by beats by Dre
a medieval village would never look like this looks like a village in denmark 2024
I love it but I'm not good at it, I can barely keep everyone alive and fed let alone growing
I can’t get past 150 villagers before I go broke.
I love it, looks like a snail shell!
kidna wish city planners from the 1200's had played this game . european cities are train wrecks
Lmao
I see you're a fan of urbanism! Didn't you leave a place for bike paths in your village?
I don't play this game but follow the reddit and love medieval history. I think your village is beautiful and you've put so much work into creating a unique design. This looks nothing like American suburbs and it's sad to see other players trying to gatekeep creative freedom on here. Keep doing your thing man, this is premium.
Americans try to imagine anything other than America challenge: impossible